#include <malloc.h>
Go to the source code of this file.
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int | vmd_cave_is_initialized (void) |
void | vmd_set_cave_is_initialized (void) |
void * | malloc_from_CAVE_memory (size_t size) |
use the already alloced memory as the memory arena and amalloc from it. More... | |
void | free_to_CAVE_memory (void *data) |
return shared memory to the arena. More... | |
void | grab_CAVE_memory (size_t megs) |
get a large chunk of memory from the CAVE and remember it for future use. More... | |
void | cave_gl_init_fn (void) |
void | set_cave_pointers (Scene *, DisplayDevice *) |
set static pointers to the Scene and DisplayDevice. More... | |
void | cave_renderer (void) |
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Definition at line 104 of file CaveRoutines.C. |
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Definition at line 118 of file CaveRoutines.C. |
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return shared memory to the arena.
Definition at line 72 of file CaveRoutines.C. Referenced by CaveScene::operator delete, and CaveScene::~CaveScene. |
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get a large chunk of memory from the CAVE and remember it for future use.
Definition at line 84 of file CaveRoutines.C. Referenced by VMDinitialize. |
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use the already alloced memory as the memory arena and amalloc from it.
Definition at line 49 of file CaveRoutines.C. Referenced by CaveScene::CaveScene, and CaveScene::operator new. |
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set static pointers to the Scene and DisplayDevice.
Definition at line 112 of file CaveRoutines.C. Referenced by VMDApp::VMDinit. |
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Definition at line 38 of file CaveRoutines.C. References data. |
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Definition at line 45 of file CaveRoutines.C. |