Don't criticize my art skills too much. I'm a programmer, not an artist. I'll provide updates on my progress. This is just a small side project that I'll be working on until things pick up again with Auxnet: Battlegrounds so I can't make any promises about how fast I'll be able to get it done.
Showing posts with label Tile. Show all posts
Showing posts with label Tile. Show all posts
Wednesday, February 5, 2014
Latest Updates - Starting Android Development
Today I've started looking into Java and Android development. I want to focus on learning the basics of Android programming through Java first, but I also want to improve my overall Java programming skills. So today I downloaded the Android SDK and I hope to try out some online tutorials. If necessary, later I may get a book on the subject as well. Once I get basic Android programming using Java down, I'll move on to the NDK and Android programming using C++. I've already built a simple tile based 2D graphics system for Windows, I'd like to port it over to Android. That's my long term goal. Here's a screen shot of the Windows version of the 2D graphics engine.
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