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Text « 2D Graphics GUI « Java
Java
2D Graphics GUI
Text
1.
Create a shadowed text
2.
Draw 2D Text
3.
Drawing Simple Text
4.
Drawing Rotated Text
5.
Draw string rotated clockwise 45 degrees
6.
Draw string rotated counter-clockwise 45 degrees
7.
Getting the Dimensions of Text
8.
Display underlined text
9.
Display vertical text
10.
Use AffineTransform to draw vertical text
11.
Have a Label with underlined text
12.
Display some lyrics on the panel.
13.
Display unicode text
14.
drawString(): specify the position of the text on the window area
15.
Rotate a line of character (String)
16.
Generate Shape From Text