Fix wrong swapchain creation in performance sample wait_idle #1034
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Description
The fixed error consisted of two half-errors, one probably due to some defective rebasing of #703, which got visible with #910, where the new constructors of HPPSwapchain were actually used the first time.
The second part was a missing adjustment of the wait_idle sample itself to how a RenderContext is supposed to be created and prepared since #910.
Build tested on Win10 with VS2022. Run tested on Win10 with NVidia GPU.
Fixes #1033
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