Publisher: LucasArts
Publisher: LucasArts
Genre: Action Adventure
Release Date: March 22, 2011 (US)
Release Date: March 25, 2011 (UK)
Release Date: March 22, 2011 (AU)
E10+ for Everyone 10+: Cartoon Violence, Crude Humor
PEGI: RP
OFLC: RP
LEGO Star Wars III: The Clone Wars

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Publisher: LucasArts
Publisher: LucasArts
Genre: Action Adventure
Release Date: March 22, 2011 (US)
Release Date: March 25, 2011 (UK)
Release Date: March 22, 2011 (AU)
E10+ for Everyone 10+: Cartoon Violence, Crude Humor
PEGI: RP
OFLC: RP

LEGO Star Wars III: The Clone Wars Walkthrough & Strategy Guide

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Published: Jan 20, 2011

LEGO Star Wars 3: The Clone Wars Walkthrough

Hostage Crisis

Bounty hunters...turns out we do need that scum. To begin, use Aurra Sing and snipe the Clones. To snipe, hold your Attack Button to zoom. Then, when you've locked on a target, let go, and you'll take down the Clone. When you've taken out all of the Clones in your immediate area, take control of the speeder you're on and move to the left or the right to take down some more until your quota's been filled.

When you find yourself on foot, head to the door straight ahead and use a grenade (Action Button) on both silver cages next to the door. Then, build the loose pieces together on both sides to create consoles to interact with. Have Robonino interact with the one on the left. Then, you need to neutralize one of the Clone guards and pick up his helmet. After you put on his helmet, interact with the second console and the door will open.

Enter the first door you see by interacting with the console while wearing a Clone helmet. Once inside, you'll be tasked with replacing all of the red piping on the back wall. Use your grenades to destroy the boxes and piping against the wall, and jump on the top bunks of the beds to your left and right. Then, begin building, building, building. This should make the pipes light up in a blue blaze, and you'll be good to leave.

After exiting that room, head to your right and enter the next one (interact with the console while wearing a helmet). Once inside, blow up everything on the back wall with your grenades. After the silver pipes and boxes are gone, you should be able to build four boxes of your own that line up on the back wall. Quickly push each box towards the wall to light up the pipes. If any boxes pop back out before you're finished, just push them back in again.

Head back into the main hallway and continue to your right. Enter the last door around the corner and head to the generator on the right side of the room. Use Robonino to charge up the generator via the console next to it. Then, push the generator along the checkerboard path to its end. Finally, interact with the newly activated console in the center of the room. This will open the door ahead and you'll be treated to the final cut scene.