Developer: Rockstar North
Developer: Rockstar North
Developer: Rockstar North
Publisher: Rockstar Games
Publisher: Rockstar Games
Genre: Action Adventure
Release Date: April 29, 2008 (US)
Release Date: April 29, 2008 (UK)
Release Date: April 29, 2008 (AU)
M for Mature: Intense Violence, Blood, Strong Language, Strong Sexual Content, Partial Nudity, Use of Drugs and Alcohol
PEGI: 18+
OFLC: MA15+
Grand Theft Auto IV

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Developer: Rockstar North
Developer: Rockstar North
Developer: Rockstar North
Publisher: Rockstar Games
Publisher: Rockstar Games
Genre: Action Adventure
Release Date: April 29, 2008 (US)
Release Date: April 29, 2008 (UK)
Release Date: April 29, 2008 (AU)
M for Mature: Intense Violence, Blood, Strong Language, Strong Sexual Content, Partial Nudity, Use of Drugs and Alcohol
PEGI: 18+
OFLC: MA15+

Grand Theft Auto IV Walkthrough & Strategy Guide

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Published: Jan 29, 2008

Grand Theft Auto IV Walkthrough

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If the Price is Right (cont.) Jimmy

When you finally have eliminated the enemies from the catwalks around you and have thinned out the enemy numbers below, you can either jump down to the main floor, or run down the staircase leading to the same location (easier to do the former, safer to do the latter). Then, begin opening up on the enemies surrounding you. There's plenty of cover in the area, so get behind something and begin firing away at your opponents. We understand that this is a frustrating area since there are numerous enemies and they aren't represented on your HUD. The best way to proceed forward is to rush forward without Phil, capping enemies as you head to the far side of the warehouse. Here, you can climb up onto another segment of the catwalk and eliminate the rest of the enemies. While you can bring Phil with you, he's a bit of a liability, so we recommend clearing the entire warehouse of enemies before going back and joining back up with him.

The office is on the far end of the warehouse, along the catwalks, and that's where the money is being kept. There will be enemies within the office, but they can be easily slain with a grenade or some bullets through the windows. Be positive to go back and join back up with Phil at this point, because you won't be able to breach the office without him. Once you do, a cutscene will ensue and one of the last remaining thugs will make off with the money. As you give him chase outside, you'll have to deal with a few remaining enemies on the periphery, but nothing too out of control. Just give him chase and follow him outside.

Stupidly, the foe will get into a slow-moving box truck, and you can hop into a pickup truck outside, making this chase rather simple. Though there will be debris falling out of the back of the box truck, and though there will be obstacles in your path throughout the chase (which mostly takes place in the industrial complex, though it eventually works its way onto some city streets), keeping up with the truck shouldn't be an issue. When you finally manage to stop the truck in its tracks, the driver will get out. Run the driver over or in some other way end his life, and then bring Phil back to his place off of Latchkey Avenue, where this whole ordeal began in the first place.

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