Developer: Rockstar North
Developer: Rockstar North
Developer: Rockstar North
Publisher: Rockstar Games
Publisher: Rockstar Games
Genre: Action Adventure
Release Date: April 29, 2008 (US)
Release Date: April 29, 2008 (UK)
Release Date: April 29, 2008 (AU)
M for Mature: Intense Violence, Blood, Strong Language, Strong Sexual Content, Partial Nudity, Use of Drugs and Alcohol
PEGI: 18+
OFLC: MA15+
Grand Theft Auto IV

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Developer: Rockstar North
Developer: Rockstar North
Developer: Rockstar North
Publisher: Rockstar Games
Publisher: Rockstar Games
Genre: Action Adventure
Release Date: April 29, 2008 (US)
Release Date: April 29, 2008 (UK)
Release Date: April 29, 2008 (AU)
M for Mature: Intense Violence, Blood, Strong Language, Strong Sexual Content, Partial Nudity, Use of Drugs and Alcohol
PEGI: 18+
OFLC: MA15+

Grand Theft Auto IV Walkthrough & Strategy Guide

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Published: Jan 29, 2008

Grand Theft Auto IV Walkthrough

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Catch the Wave (cont.) Phil

The game will give you a primer of using stealth here, but that's not really an option. Thugs will approach your truck and immediately call you out, so the quicker you get out of the truck and begin firing on the enemies here, the better off you're going to be. It's important that you stay near Phil Bell as you go through this area (a turquoise arrow will hover over him). He'll relentlessly push forward regardless of what you're doing, so auto lock-on enemies to find them both on the ground and in the rafters and catwalks above (where they are far more dangerous) and help him out as he moves forward. Keep in mind that if he dies, the mission ends in failure and you'll have to start over again.

Ultimately, you'll want to push to the back end of the warehouse, alongside the dock there, but you're going to be hard-pressed to get there by simply running through. Shadow the movements of Phil, and watch his back. If you're having a difficult time following him via the turquoise arrow hanging over him, a corresponding turquoise dot will appear on your HUD that will give his general vicinity. Don't get too overzealous with your progress here, either. Nothing will take you down quicker than an Uzi at close range from an enemy you didn't even realize was standing behind you until it's too late.

When you've finally pressed through far enough that you emerge from the back side of the warehouse along the water, Phil will tell you to jump into the boat on the left of the dock while he gets to the right. Neither boat has been unloaded of their cargo, so abandoning the truck in lieu of these boats is a top priority. Kill any remaining enemies standing in between you and the boat, and then begin following Phil into more open waters. Two enemy boats will eventually try to stop you (represented by red dots on your HUD). A simple technique here is to engage the one in the front, forcing the one behind it to fall way behind. You can then fire away at the enemies in the first boat, losing the second boat completely in the process. Once you arrive at your destination off of Algonquin's western coast, you'll be in the clear, with another successful mission under your belt.

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