Developer: Guerrilla Games SCEE
Developer: Guerrilla Games SCEE
Developer: Guerrilla Games SCEE
Genre: Shooter
Release Date: February 27, 2009 (US)
Release Date: February 27, 2009 (UK)
Release Date: February 26, 2009 (AU)
M for Mature: Blood and Gore, Intense Violence, Strong Language
PEGI: 18+
OFLC: MA15+
Killzone 2

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Developer: Guerrilla Games SCEE
Developer: Guerrilla Games SCEE
Developer: Guerrilla Games SCEE
Genre: Shooter
Release Date: February 27, 2009 (US)
Release Date: February 27, 2009 (UK)
Release Date: February 26, 2009 (AU)
M for Mature: Blood and Gore, Intense Violence, Strong Language
PEGI: 18+
OFLC: MA15+

Killzone 2 Walkthrough & Strategy Guide

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Published: Jan 26, 2009

Killzone 2 Walkthrough

THARSIS REFINERY THE CRUISER MAELSTRA BARRENS VISARI PALACE
« 33 34 35 36 37 38 -- -- »

Opposite the emblem is a large doorway that opens out to a massive courtyard. Stay at the top of the stairs and pick off the nearest Helghast below. Most of them are armed with flame throwers so they won't be able to reach you from your position. When you've cleared everyone you can target from this spot, go down the stairs and look to one of the elevated areas on either side of the courtyard. One's on the left, one's on the right. We went for the one on the right.

These elevated areas are defended by Helghast, so don't just rush up the stairs. You'll need to peek over the tops of the stairs to pick off the enemies at the top. Try to always keep some bit of cover on your left side (or your right side if you decided to take the elevated area to the left instead). Helghast further down the courtyard will fire on you while you slaughter the nearest foes, but if you keep cover on your left you should be pretty safe.

When you've completely taken the elevated area, make a clearing through the endlessly spawning enemies below so that you can run forward to take cover at the base of the tall wall. There's another set of stairs that leads to the top of the wall, but going up there is suicide. Instead, run left across the courtyard, past the base of the stairs, and drop off of a short lip to turn right down an alley.

There's a bit of cover against the wall to the right behind which you can clear out the flame throwers beyond. When you've got a clearing, step out from around the cover and look for an alley to the left. The alley continues straight as well as branches right. Take the right branch.

INTEL

You'll go up some stairs and can expect plenty of Helghast at the top, so emerge carefully. When you're clear, emerge from the stairs and step inside a bunker on the left inside which is one Helghast and a bit of intel at the back of the room.

Directly across from this bunker is another bunker on the opposite side of the courtyard. Quickly run to it and grab the grenade launcher off of the ground. Leave the bunker to continue pressing toward the palace and you'll almost immediately be greeted by a hovering ATAC. Nail it with a handful of grenades to take it down, then drop the grenade launcher in favor of a better all-purpose gun (we suggest the StA3 LMG).

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