Showing posts with label Magic Destiny. Show all posts
Showing posts with label Magic Destiny. Show all posts

Tuesday, January 15, 2013

Lennus II, Finale - Immortals

Finally, we arrive at the final post in what may be the internet's sole Lennus 2 series. Astute observers may note that this artwork is actually from Lennus 1, aka Paladin's Quest. Unfortunately, the complete lack of Lennus 2 imagery in existence means I need to borrow from the first game. When the tournament master in The Wizard boomed "A GAME YOU HAVE NEVER PLAYED BEFORE", he was talking about Super Mario Bros 3... but for 99.99% of SNES RPG fans, he might as well have been talking about this game.

Sunday, January 13, 2013

Lennus II, Part 7 - E. Honda's Commie Paradise

In the penultimate installment of Lennus 2, I prepare for the final battles by slathering our heroes in delicious sweat. Just like in real life, this boosts their HP.

Monday, December 31, 2012

Lennus II, Part 6 - Meridian

Previously on Lennus 2... Farus finished collecting the eight seals. Then, he promptly handed them over to the bad guys, and now the crisis is even more dire. Good work, Farus.

Saturday, December 8, 2012

Lennus II, Part 5 - Smoky Hellscape

I continue my trek through the game that approximately one hundred people in the U.S. have played through. Next up, Farus and Friends (not to be confused with television muppets Fox and Friends) are back in Andel. And everyone is celebrating!

Sunday, November 25, 2012

Lennus II, Part 3 - The Hoodwinking of Farus


Lennus 2: Apostles of the Seals (brought to you by Magic Destiny!) rolls on, as the Great Union is upon our heroes. Is it going to be as bad as the signs are indicating? Only one thing is for sure: That nothing is for sure. It's show time, folks.

Tuesday, October 23, 2012

Lennus II, Part 1 - The Legend of the Nude Hero

This game is one of many Japanese RPGs from the Super NES era that didn't make it to the states. It's the sequel to Lennus, a game that DID make it stateside as Paladin's Quest. The advanced difficulty of these games relative to most RPGs of the time ensured that they were marginalized by the major publishing companies. After all, American gamers had the stigma of being "too dumb" to play complicated Japanese RPGs. Luckily, Americans would completely dispel this stigma years later by being able to clearly tell the difference between Saddam Hussein and Osama Bin Laden.