Sparse Voxel Octree Raycasting based Game Development.
Dienstag, 10. März 2009
Happy Buddha reloaded
This time with shading - looks more nice. From far its not possible to see if its polygons or voxels - only a closeup reveals what our buddha is made of.
helo i am working on 3d max for a long time now and this tecnologie is amazing. is there any way to make my own models for the cuda engine? please mail me at lmnoar@googlemail.com
helo
AntwortenLöscheni am working on 3d max for a long time now and this tecnologie is amazing. is there any way to make my own models for the cuda engine?
please mail me at lmnoar@googlemail.com