Try to spot the 7 differences with reality:
Some specs:
- the scene is 100% 3D, all rendered with Octane
- rendered on 4x GTX Titan
- render resolution 1280 x 538 Panavision format (2,39:1)
- average rendertime per frame: from 1 minute for the large shots with the cars to 15 minute for the helmet shots by night
- over 5.000.000 triangles for both cars
- instances for the landscape.
2 comments:
Does that mean that you've given up on realtime path tracing?
in this timeframe (15min) this is standard today.
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