Okay, maybe this wasn't the best day to go out and take a ride...
In
Day/Night cycles for a chance of sunset MMO Gypsy praises MMOs in which the developers took the effort to program day and night cycles into their games. I'm right with her on this one.
I miss this extra sense of realism in Star Wars. When I ride through LotRO and the rain suddenly falls onto my face, I remember what's so awesome about this game again. That's another thing that LotRO sets apart from other games: it has weather changes.
I sought my library of screenshots for some examples to illustrate how much influence the weather can have on the atmosphere of an area. You might recognize some of the pictures from earlier blog posts. My library is pretty extensive, though, so you've been warned.
Screenshots incoming!
A rainy day in Eastern Rohan.
The same region of Eastern Rohan during a bright day.
Even in the snowy region of Wildermore there's diversity. The region is forever cold due to a wizard's spell, but that doesn't mean it always looks the same.
Here's Wildermore again, this time without snow falling down. All of a sudden, the bleak winter sun makes the edges of Fangorn look as if they're ripped from a book of fairy tales.
And even in Wildermore, the area looks different during a foggy dawn.
Late afternoon in the Wold, Eastern Rohan. The light comes from a low angle: you can see the day is nearing its end.
This is how Fingolwë and Ravanel saw Edoras from afar at dawn.
And this is the sky when they arrived at its entrance a few (in-game) hours later.
I like how the Shire sky has this slightly deeper blue teint. Just sets it apart a little.
Deep in the night in Enedwaith the world might look a bit scarier. And heroes might look a bit more like heroes when they light up in the dark.
I really liked the contrast between the waving yellow grass of Enedwaith and the early night's king's blue sky. Shame I was on my crappy computer, so the quality of the screenshot isn't amazing.
I could add another dozen images or so, but I think you get the idea.
It seems like new MMOs tend to save money when it comes to 'fluff' like this, with Wildstar as a positive exception to the rule (as it at least seems to have day and night cycles). (Out of curiosity: does anyone know another MMO besides LotRO that has both day/night cycles and alternating weather?) I think this development in games is a shame, because it really adds a deeper level of immersion and quality to a game.