Wednesday, 9 September 2009
September's Targets
I have begun fettling my GHQ Terrainmaker hexes. Many have been damaged in the years since I first started collecting them. I am also not too keen on the shade of scatter material I used on them, because it is too dark. Given that I have a load of this scatter material left, I have mixed it with a lighter 'spring mix' and am much happier with the new colour. So, a secondary objective will be to fettle the rest of my hexes and finish the terrain for Helsingborg since I already have the armies. I am also planning to build more hexes, especially with a view to creating some pieces specifically designed for modern and future wars games in 6mm. The hex-fettling will also include additional detailing on all the hexes and finally getting around to texturing and finishing off the roads. The rivers need some additional work too, so they will receive a new coat of paint and probably a colour change. I just need to decide what colour to use for them. At least the blue indicates 'river' to people. Were I to go for a more realistic hue there is no telling what people would think my rivers were, especially given my inability to mix colours properly.
Old style hexes on the left, new style on the right (click for a bigger picture)
With the hexes fettled properly, I plan to use them a lot more for our games. I have more than enough to cover my 6' by 4' table and the addition of new hexes will help ensure that I have enough pieces to provide plenty of variety.
And finally, the other project is the Towton project. I shall continue with that over the next year. It will certainly be part of every month's project for the next year or so to complete several stands for this project each month, and it may well actually be a whole month's project in its own right.
But first, before I can properly begin on these, I need to complete the unit of Demonworld Elves that are sitting on the painting table taunting me at the moment. The figures are absolutely gorgeous, but I am really not enjoying painting them so they are taking an awful lot longer than they should.
Saturday, 1 August 2009
August's Objectives
This does not mean that I shall be idle on the gaming front. I am currently clearing the decks for a rather large long term project, so I do have a bunch of figures to paint, but I am not going to pressure myself into completing them yet.
We expect to resume normal service in September though.
Saturday, 23 May 2009
The Month of the Goat
The good thing about the Khemru is that they actually have a multiplicity of uses. They can be Broo in Runequest, Beastmen in Warrior Heroes: Armies and Adventures, or Beastmen in any other system that uses Beastmen. These particular figures will feature in our Wargods games, and will almost certainly make an appearance in our pulp games too. I can envisage using them in Larger than Life, possibly featuring as the villains on my Larger than Life blog at some point, or as a lost tribe in .45 Adventures, or even in Broadsword Adventures. Perhaps I need to give some of them ray-guns so that they can feature in a Fantastic Worlds game too. Now there's a thought ...
Monday, 27 April 2009
Aieee Shub-Niggurath
We have agreed to spend May painting Wargods of Aegyptus figures. This does not really fit with our stated aim of painting armies and then playing games that we have not previously played, because we have played rather a lot of Wargods before. I am, after all, the current pan-European champion! Still, that does mean that we have loads of unpainted figures for Wargods, which we can use them for other projects too.
I am planning to start with a couple of units of Khemru (goat-headed critters) and some characters to go with them. These will double as beastmen for Warrior Heroes Armies and Adventures, and I suspect that I can use them as monsters in Broadsword Adventures too. I probably have other games that will suit them too and just need to think about it a bit. For variety, I have added a couple of undead Khemru to the mix. One is the limited edition Undead Beastmaster found in the Eater of the Dead starter set. The other is a Khemru Crypt Lord.
So, on with the challenge. In May I shall not be aiming to award myself 2VPs for completing the challenge. Instead I shall award myself 1VP for each unit of 10 figures or equivalent that I complete. Hopefully I shall manage at least 2VPs worth of figures, but I hope that I can manage more than that. After all, I have the Khemru warband to paint as well as half a Totanem warband, an Eater of the Dead force, a Tethru starter set, some Heru, a dozen or so Basti camp-followers, a unit of Sebeki and the rest of my Olympus warband. So, with all that ahead of me, I had better get myself ready for the challenge!
Sunday, 26 April 2009
Busy Weekend
I was the Russians, while Derek was the Germans. The scenario began well for me. My off-board artillery pasted his left flank and my minefields slowed down his assault sufficiently for me to blast his troops. The crowning moment for me was when my battalion mortars stonked his 10-2 leader (second best quality leader possible in the game) and associated kill stack by dropping a building on them. As you can see in the picture below, the fires around that area were quite severe too. The grave of the 10-2 leader is the rubble counter near the centre.
Unfortunately, my luck did not continue. On my left flank, Derek was able to mass his reinforcements and drive a wedge down my left flank while my reinforcements were still advancing northwards to try to block them. Unfortunately, by this time I had broken most of my machine-guns and my reinforcements were mainly conscripts. Eek!
And then the final end came when a Stuka (did I mention the level of air support available to the Germans?) scored a critical hit on my second last heavy machine-gun. Boom! It rubbled the building, set it alight and killed everything in there. It was about this time that my personal morale broke.
The end game was then characterised by me trying to get my reinforcements into place and Derek shooting them to pieces as I did so. We played it through to the final turn, but that only emphasised the kicking that I received. It was a great scenario and I did scare Derek by having read and learnt the tunnel rules and cellar rules. That caught him out at the start!
On Saturday afternoon, Steve dropped by and we were able to play Midgard, Eketorp and Chez Geek. Derek won both games of Midgard, which is a game of Viking expansion and death, by a significant margin in both games. He clearly understood the metagame better than Steve or me. Nevertheless, the game was brilliant fun and has a lot to recommend it. The card draft forces you to make difficult decisions, knowing what you are handing on to your opponents to choose from. The game also does not reward a lot of tit-for-tat playing. The moment you start having a go at someone, the pair of you fall behind in the points, or at least make no progress. I look forward to playing this with more people.
After that we played two games of Eketorp, which is a game of Viking fort building. This game has some of the feel of Settlers or any other resource management game. You have to fight for and gather materials with which to build your fort. The game ends after ten turns or when the first fort is completed, at which point you add up the points you have gained. Steve won one game of this and Derek won the other, but these games were much closer than the games of Midgard. This is another excellent game that I shall seek to play again.
Finally, we played Chez Geek. This is a classic card game from Steve Jackson Games with excellent artwork by John Kovalic. The goal is to accumulate Slack, while preventing your opponents from doing the same. You gain Slack by buying things, doing activities and having the right people show up in your room. The card play is fun and I really enjoy the game. Steve won this game.
So, I managed to play six games over the weekend and lost them all. It has certainly been a thrifty weekend because I have not spent any money on games and have played four games that I already own. I have also had a lot of fun. Sounds like a good result to me!
Saturday, 28 March 2009
April Objectives
Tuesday, 24 March 2009
The Russians are coming!
The PBI, backbone of the force
Tanks ... you're welcome
76mm anti-tank guns with crew and tow
Extras - the army pack came with quite a few extra figures, partly because it is provided with whole packs of figures, rather than just those needed for the basic force, but also probably because I have not followed the layout as they thought I should. I shall never know because it does not tell you how to field the force, just what force they expect the pack to be able to field. These extras will permit some variation in force design anyway, which is good.
Saturday, 31 January 2009
Mission: Ooh Shiny - Month 2
"Very good, Captain. Proceed with the next phase of the plan."
"Yes, sir!"
With 2VPs in the bag, we now need to defend Mars from the invaders. The primary objective for February will be painting two companies of Black Hat 15mm Martians for a game of Soldier's Companion. Soldier's Companion is the miniatures game from GDW's Space 1889 setting. It is essentially a set of colonial rules with extras for adding in various staples of Victorian Sci-Fi, including walkers, Martians, Venusians, etc. The whole Space 1889 setting is a rich and fertile playground for gaming and the role-playing game supplements can be adapted to create miniatures games. It is our intention to play a game involving the British colonial powers from Syrtis Major on Mars versus my Shastapshian Martians, so we need painted figures. Steve is producing the Brits, while I work on the Martians. Here are some Martians I painted earlier to whet your appetite:
This is the Black Hat character pack that includes a servant, a scholar, a Martian warrior, not-Dejah Thoris, not-John Carter and a big game hunter. I plan to use these figures as the basis of a Fantastic Worlds game, as well as providing characters for Soldier's Companion. The figures I plan to paint for February are shown below. The first picture shows the battalion command, while the second picture shows the two companies that form the basis of this month's mission.
This mission is also worth 2VPs. I have not defined a secondary objective for this month. It is likely that I shall probably focus on more 6mm Great Northern War activity, possibly continuing to rebase my figures, and making sure that, whatever I do, we get on and play games with those same figures.
"Cover me, chaps, I'm going in."
Saturday, 20 December 2008
Back to basics
- It embodied the spirit of thrifty gaming because we already had the figures and used a cheap-to-build terrain set
- It did not require purchase of anything that we did not already have
- It was great fun to play
We both already had all the figures that would be needed. Although we had planned this game for some time, it used figures that I had bought in the eighties and that had remained unpainted until now. I could have used already painted figures for the whole game but chose to use the game to spur me on and clear up a bit of the old lead mountain. The floor plan used for the bunker is a scaled down print-out of the WorldWorksGames Mars Station set. The doors come from Ebbles Miniatures' Guncrawl set. If you are interested, there are more pictures of this game in my Photobucket album, some of which have added commentary. The only disappointment about the game was that I had hoped to make a lot of paper furniture for the set too. Unfortunately that fell victim to a lack of desire to make much paper terrain. Still, we plan to play more Laserburn in the future, which will lead to more of my old Laserburn figures getting painted.
Regarding Mission: Ooh Shiny, we have now decided what our January project will be. [pause for drum roll and blow the fanfare. January will be WHAA month. I bought Warrior Heroes: Armies and Adventures when it first came out. Since then I have played a couple of solo games with my Vikings versus a variety of D&D miniatures and Steve bought some Teutonic Knights with a view to using them in it. I bought some Normans from Black Tree Designs that I planned to use with it (May they rot in the bog of eternal stench for taking 3 months to send me half my order and never having sent the rest 6 months later). I also supplemented my D&D miniatures with some Chronopia goblins. These goblins are sold as Blackbloods and I really liked the idea of giving my goblins giant chickens to ride instead of the more usual wolves. Unfortunately, as so often before, I prepped and undercoated the goblins and Normans but never got any further. So, we have the first scenario for Mission: Ooh Shiny.
Primary Objective: Goblins on Ripper Beasts and Chariot drawn by Ripper Beasts (2 VPs)