I know, It has been a while from the last post....
This has been an intense year in Lund, the organization of the CAA-SE, new courses in Digital Archaeology and of course.. a lot of new projects.
At the moment we are developing an application that will accompany the coming exhibition"POMPEII" at Millesgården (http://www.millesgarden.se/future-exhibitions-586.aspx) in Stockholm. Together with Daniele Ferdani and Emanuel Demetrescu from the National Research Council of Italy CNR ITABC, the entire Pompeii team and Stefan Lindgren from the HumLab , we are developing a 3D movie that will show the house of Cecilio Giocondo reconstructed using the 3D models from the scanner as a geometrical reference. We are very satisfy with the final result, but still a lot of work is left before the exhibition!
Showing posts with label classical archaeology. Show all posts
Showing posts with label classical archaeology. Show all posts
Wednesday, August 6, 2014
Sunday, March 3, 2013
Pompeii - a 3D Revival
Pompeii - a 3D Revival is a project that aims to investigate, document and visualize Pompeian architecture by means of different types of 3D-models (both in "as is- and "as was"-models). The use of acquisition techniques like 3D Scanning or Dense stereo reconstruction will increase the knowledge of the relations between the technological infrastructures of the insula i.e. water pipes system, illumination etc. and the distribution of commercial, working and reception spaces in this overall domestic context.
Through the use of Virtual Reality Techniques will be possible to visit the Pompeian houses of Casa del Torello and Casa di Cecilio Giocondo understanding the relation between the actual archaeological context and their original appearance.
This project is very exciting and we are planning to use the results of this research activity in several ways. Last October we finished the acquisition campaign, and in collaboration with the Visual Computing Lab , Pisa , we are now post processing the data. The results of this work will serve two different visualization platforms, one specifically designed to show the structures of the insula in high resolution through the web (the main idea is make these data available to the scientific community) , and another one to support an exhibition on the insula V 1, which will take place in Stockholm in the 2014.
During the last fall we tried to visualize part of the structures inside a CAVE system, the experiment was very successful. As you can see from this short movie, even if the house was only partially texturized, the potentialities in such application are enormous.
I'll post new results and information soon...
Best
/nicoló
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