3M points out that touch response -- the amount of time that it takes the screen to actually recognize that it's been touched -- is an issue in the industry, and it's not something that we really think about as users; if a gesture is laggy, we just assume the processor isn't up to the task or the software sucks. The C3266PW is rated at a relatively brisk 12ms recognition time, and while the company has other products with even quicker ratings, we definitely noticed the lack of lag as we played around (of course, the computers powering the displays have plenty to do with that). We've come to associate good capacitive displays with glossy glass and resistive with matte, but that's really not a fair assessment -- this one has a non-glare "anti-stiction coating" that, as its name implies, makes your fingers glide like butter. It might not be great for a phone, but it works well for a display of this size that's probably going to be used in public installations and potentially handled by hundreds of people a day. Follow the break for 3M's press release and video of both setups!
Showing posts with label GADGETS. Show all posts
Showing posts with label GADGETS. Show all posts
Thursday, March 3, 2011
3M's 32-inch display with 10-finger multitouch steps out at CeBIT
Though there are bigger multitouch screens out there -- and ones that can support more simultaneous touch points -- 3M's brand new C3266PW is the company's largest, said to be suited for industrial-strength installations with multiple simultaneous users (the company is quick to note that the ultra-wide 178-degree viewing angle along both axes is great for that, since folks can crowd around and start touching). They demoed the new unit here at CeBIT in two ways: three of them in a row on a "cascade table" with one high, one slanted, and one low, and another separate unit mounted on a solo kiosk at roughly eye level. The table's set up as a multi-display Windows box running a tech demo with maps, images, and videos that can be flicked between screens, pinched, and zoomed; the kiosk, meanwhile, is running a rudimentary flight simulator designed to demonstrate all ten points of multitouch capability at once with a finger-based aircraft control scheme (not the way you'd really design a game, but a good demo nonetheless).
3M points out that touch response -- the amount of time that it takes the screen to actually recognize that it's been touched -- is an issue in the industry, and it's not something that we really think about as users; if a gesture is laggy, we just assume the processor isn't up to the task or the software sucks. The C3266PW is rated at a relatively brisk 12ms recognition time, and while the company has other products with even quicker ratings, we definitely noticed the lack of lag as we played around (of course, the computers powering the displays have plenty to do with that). We've come to associate good capacitive displays with glossy glass and resistive with matte, but that's really not a fair assessment -- this one has a non-glare "anti-stiction coating" that, as its name implies, makes your fingers glide like butter. It might not be great for a phone, but it works well for a display of this size that's probably going to be used in public installations and potentially handled by hundreds of people a day. Follow the break for 3M's press release and video of both setups!
3M points out that touch response -- the amount of time that it takes the screen to actually recognize that it's been touched -- is an issue in the industry, and it's not something that we really think about as users; if a gesture is laggy, we just assume the processor isn't up to the task or the software sucks. The C3266PW is rated at a relatively brisk 12ms recognition time, and while the company has other products with even quicker ratings, we definitely noticed the lack of lag as we played around (of course, the computers powering the displays have plenty to do with that). We've come to associate good capacitive displays with glossy glass and resistive with matte, but that's really not a fair assessment -- this one has a non-glare "anti-stiction coating" that, as its name implies, makes your fingers glide like butter. It might not be great for a phone, but it works well for a display of this size that's probably going to be used in public installations and potentially handled by hundreds of people a day. Follow the break for 3M's press release and video of both setups!
Labels:
GADGETS
iPAD 2
Apple has just made its second-generation iPad official! It features a 1GHz dual-core A5 chip and,finally, cameras, both on the front and rear. The new CPU is said to be up to twice as fast, with graphics performance up to nine times better than on the original iPad, while power requirements have been kept the same. Battery life is, consequently, unaltered, with Apple promising 10 hours. Pricing, too, has been left unchanged, starting at $499 for a 16GB WiFi-only iPad 2 and stretching up to $829 for a WiFi + 3G SKU with 64GB of storage. The new tablet will come with an HDMI output capable of 1080p -- which will set you back $39 for the requisite dongle, called an Apple Digital AV Adapter -- but there will sadly be no rumblings of Thunderbolt connectivity here. What you will get is an enlarged speaker grille on the back, as expected, and the same 1024 x 768 resolution and IPS LCD screen technology as on the original iPad.
Update: We've gotten our first hands-on with the iPad 2 and, boy oh boy, it's fast!
720p video recording at 30fps will be on tap from the rear-facing camera, which can also do a 5x digital zoom if you're into that kind of thing, whereas the front-facing imager will record at a more modest VGA resolution, also at 30fps.
There's a new cover for the device, which is best defined by Steve Jobs himself: "We designed the case right alongside the product. It's not a case -- it's a cover." Basically, it's a magnetic flap that protects the front and automatically wakes and puts the device to sleep according to whether it's open or closed. Guess we know what that proximity sensor was about now. These Smart Covers will cost $39 in plastic or $69 if you opt for leather.
The iPad 2 is 33 percent thinner than its predecessor, at a mind-melting 8.8mm, and a little lighter at just over 600g, while paintjob options have been expanded: you'll get a choice between white and black. It'll be available on both AT&T and Verizon, and all variants start shipping on March 11th. Apple Retail Stores will start sales at the unusual hour of 5PM, which will probably make online pre-orders the fastest way to get yours.
In terms of new software, Apple's launching iOS 4.3 alongside the new iPad and bringing with it much improved Safari performance as well as FaceTime, Photo Booth, iMovie and GarageBand (the latter two costing $4.99 a piece) apps specifically for the newly camera-enriched iPad. Personal Hotspot capabilities are also arriving in the latest version of the OS, but they'll be exclusive to the iPhone 4, so you won't be able to share your 3G iPad's connection. The minimum compatible version of iTunes for the new iPad 2 will be the freshly released 10.2.
You'll find Apple's official PR and some slick promo videos below, or you can keep your mouse clicking and check out our first hands-on with the iPad 2.
Update: We've gotten our first hands-on with the iPad 2 and, boy oh boy, it's fast!
720p video recording at 30fps will be on tap from the rear-facing camera, which can also do a 5x digital zoom if you're into that kind of thing, whereas the front-facing imager will record at a more modest VGA resolution, also at 30fps.
There's a new cover for the device, which is best defined by Steve Jobs himself: "We designed the case right alongside the product. It's not a case -- it's a cover." Basically, it's a magnetic flap that protects the front and automatically wakes and puts the device to sleep according to whether it's open or closed. Guess we know what that proximity sensor was about now. These Smart Covers will cost $39 in plastic or $69 if you opt for leather.
The iPad 2 is 33 percent thinner than its predecessor, at a mind-melting 8.8mm, and a little lighter at just over 600g, while paintjob options have been expanded: you'll get a choice between white and black. It'll be available on both AT&T and Verizon, and all variants start shipping on March 11th. Apple Retail Stores will start sales at the unusual hour of 5PM, which will probably make online pre-orders the fastest way to get yours.
In terms of new software, Apple's launching iOS 4.3 alongside the new iPad and bringing with it much improved Safari performance as well as FaceTime, Photo Booth, iMovie and GarageBand (the latter two costing $4.99 a piece) apps specifically for the newly camera-enriched iPad. Personal Hotspot capabilities are also arriving in the latest version of the OS, but they'll be exclusive to the iPhone 4, so you won't be able to share your 3G iPad's connection. The minimum compatible version of iTunes for the new iPad 2 will be the freshly released 10.2.
You'll find Apple's official PR and some slick promo videos below, or you can keep your mouse clicking and check out our first hands-on with the iPad 2.
Show full PR text
iPad 2 vs. original iPad: what's changed?
Shockingly enough, Apple found plenty of things to tweak and update on its spectacularly successful iPad. Alright, so the screen resolution didn't improve and we didn't get that ultra-speedy Thunderbolt connector on board, but the iPad 2 is thinner and lighter while somehow becoming more powerful -- a 1GHz dual-core Apple A5 SOC lurks within. Check out our full breakdown of the key spec differences in the chart after the break. It's great fun, we promise!
P.S. - While you're poring over these stats, don't forget that Apple's decided to slap a $100 price cut on the original iPads, making them eminently more desirable today than they were yesterday.
P.S. - While you're poring over these stats, don't forget that Apple's decided to slap a $100 price cut on the original iPads, making them eminently more desirable today than they were yesterday.
iPad | iPad 2 |
Display | 9.7-inch LED-backlit IPS LCD | 9.7-inch LED-backlit IPS LCD |
Resolution | 1024 x 768 | 1024 x 768 |
Processor | 1GHz Apple A4 | 1GHz dual-core Apple A5 |
Graphics | PowerVR SGX 535 | ? |
Memory | 256MB RAM | ? |
Storage | 16GB / 32GB / 64GB | 16GB / 32GB / 64GB |
Front camera | none | VGA |
Rear camera | none | 720p |
Cellular radio | EDGE plus triband HSPA | EDGE plus quadband HSPA or CDMA / EV-DO Rev. A |
WiFi | 802.11a/b/g/n | 802.11a/b/g/n |
Bluetooth | 2.1 + EDR | 2.1 + EDR |
Accelerometer | 3-axis | 3-axis |
Gyroscope | No | 3-axis |
Thickness | 13.4mm | 8.8mm |
Weight | 680g (WiFi), 730g (WiFi + 3G) | 601g (WiFi), 607g (Verizon), 613g (AT&T) |
Labels:
GADGETS
Thursday, February 10, 2011
RunCore USB 3.0 Express SSD offers 64GB of storage and two ports in one killer device
Let's say you have a laptop. It has an ExpressCard slot but, because it's a little old, it doesn't have USB 3.0. Also, it just doesn't have enough storage to suit your needs any more. Oh, and the keys are kind of worn and shiny, especially H for some reason. RunCore can't help with that last problem, but it certainly has a tidy solution for the other two, a solution with a highly appropriate name: the USB 3.0 Express SSD. It offers 64GB worth of SSD storage plus a pair of cerulean USB 3.0 ports poking out the side just waiting for something -- like maybe another SSD. No word on price or availability, but we're hoping for soon, because this ExpressCard slot here isn't going to fill itself.
Labels:
GADGETS
Tuesday, February 8, 2011
Android 2.4 coming in April, ViewSonic ViewPad 4?
Last we heard at CES, Viewsonic's ViewPad 4 handset was on track to launch with Android 2.2 in mid-June, but it now looks like there might be a pretty significant change of plans. Pocket-lint is reporting that it's heard from a source at Viewsonic who says the ViewPad 4 is now set to launch in April... with Android 2.4. According to the source, however, that update will not be dubbed "Ice Cream" as some had suspected, but will instead simply still be called Gingerbread. So what does the update bring if not a name change? Compatibility with dual-core apps designed for Honeycomb, primarily, which Pocket-lintspeculates is one of the main reasons we've yet to see many Android 2.3-based devices hit the market (Nexus S, aside).
Labels:
GADGETS
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