Showing posts with label War of the Ring. Show all posts
Showing posts with label War of the Ring. Show all posts

Monday, December 31, 2012

Glorfindel...One Last 2012 Project.

It's New Year's Eve and 2012 is closing out. Here's the last mini off the hobby table just before 2013 begins.

Glorfindel is one of my favorite Middle-earth heroes. I know why they knocked him out of the Lord of the Rings films, and put Arwen in his place...but it still would have been nice to get one of the greatest Elven Warriors in Middle-earth some screen time. Oh well! Here he is on Asfaloth.


Nice sculpt from GW, even if a little two dimensional.


Happy New Year everyone...hope you had a great 2012 and best wishes for 2013.

'Til next time.

Wednesday, November 16, 2011

Tutorial: Painting Horses, 28mm

Continuing on with some Middle-earth figures this week...and I thought it might be a good idea to publish a step-by-step for painting horses for those who are interested in the subject.

So, starting out with the Valiant Rohirrim box...


We find that there are 18 cavalry figures in here. But only two different horse sculpts. What!?! So I'm going to end up with 9 horses with heads up and 9 horses with heads down. That's ridiculous. Now, having said that, the horse sculpts you do get are excellent. They are two very beautiful models.

I'm painting these guys up for my Middle-earth game, so I thought I'd go to the internet to get some source material. Looking at Hasufel, the Chestnut ridden by Aragorn in this pic, and Arod, the Grey ridden by Legolas, I decided to use these two for the inspiration for the pair of models I was going to do for this tutorial.

Another Grey. This one is Snowmane...Theodin's horse.

And Aragorn on Hasufel again.

There are a number of color variations for Chestnuts and Greys (as well as any other type of horse), so I used a couple of other photos for guidelines. Another Grey here. Notice the dark legs and nose.

And a Chestnut glamor shot. I liked this one because it showed off some nice white socks.

Well, with source material sorted out, I started into contruction. These are just two-piece figures, and they went together without any trouble. There was a slight seam between the two halves, so I busted out the great new liquid green stuff filler from GW. You know, GW puts out a lot of hobby crap. A lot of over-priced hobby crap in most instances. However, I have to say that the new liquid green stuff is magic in a jar.

OK...primed white.

Black wash. As always, this defines the detail on the figure and gets some base line shading in.

Base coats. I'm using Foundry's Arctic Grey set on the Grey horse, and Chestnut for the...Chestnut. The base coat is put down very thin.

Some darker shading next. I'm using Vallejo washes most of the time now. This is a great new product line. The Grey gets a wash of black, and I also added a little black paint to the wash to do the legs. I washed the Chestnut with a mix of Umber and Fleshtone. I think the challenge with a Chestnut, which is essentially a mono-color horse, is to get a convincing tone of paint. Mixing these two washes helped achieve that (I hope).

I darkened up the Grey's mane and tail, and then when on to highlighting. The muscle articulation on the sculpts was subtle, but very nice. I just used the sculpt as a guideline for laying down the highlights, which were painted on as fairly light glazes. Just a few passes each. The Grey gets the mid-tone Arctic Grey and then a little White. The Chestnut just gets the mid-tone Chestnut paint. I didn't go any lighter, because the second paint in this set is light enough for the color I was looking for.

OK, with the coat colors down, I went in and did the hooves (Rawhide for the Chestnut). I also did the socks on the Chestnut, starting with grey and then highlighting in white. There isn't a lot of tack on these horses. Just the armored head piece, some leather straps, a saddle blanket and the saddle. Didn't pay too much attention here, since the rider figure covers most of the saddle. Finally did the base as well, and that's it. Two horses from Middle-earth (or New Zealand, or where ever).

Popped on the riders, and Bob's your uncle.

Hope you found this tutorial useful. If you have suggestions for how I can make posts more useful for you, just send a note.

'Til next time.

Sunday, November 6, 2011

My Favorite Day of the Year

"Fall back one hour."

Every Fall, Daylight Savings Time ends, and it is always my favorite day of the year when it happens. One extra hour to do anything you want! Well, it seems that every year, I use this extra hour to finish off a cool project...well, cool for me anyway.

This year, I got up on the first morning of Standard Time and worked away on finishing off a company of 21 Dwarves I need for my Middle-earth RPG campaign.


Well, the banner isn't done yet...but the rest of these GW Dwarven Warriors are ready for the battlefield.

I've decided that next May, when our local MayDay convention rolls around, I'm going to run a SAGA game based in Middle-earth. So, these guys are going to see double duty. Dwarves will be using the Viking SAGA dice table with one or two custom abilities thrown in for good measure. But that's a ways off...time to think about the next project on the hobby table.

'Til next time.

Wednesday, October 26, 2011

Tutorial: Dwarven Warrior from Middle-earth

This week my attention turned to some more Middle-earth miniatures for our ongoing RPG campaign. I need Dwarves!


I picked up a box of Dwarf Warriors from eBay for about $10 off of retail...not a bad deal I suppose. The box contained 24 plastic Dwarves. I only needed 21 for the campaign, so those got clipped and assembled.

The castings were good and they went together quickly. I needed one standard bearer, so I cut the two-handed axe off of one of the models and inserted a fantasy banner from Reaper.

So...starting with the bare plastic model, I went ahead and put the basing sand on straight away.

Primed in white. I wanted a light surface to paint on. Dwarves are small, and they really need to pop on the table or your eye skips right over them. So I'm going to try to stick with some lighter colors (or as light as I can get away with, anyway).

A black ink wash. I do this to see where the detail on the figure is. Gives me a better chance of not missing anything on the mini.

I started with the skin and used Foundry's standard 3 skin tones with a wash of GW Ogryn Flesh wash in between the first and second tones. I also did the shield at this point...no particular reason other than painting 200 Dwarf fingers all in a row is boring. I needed a break.

Metal next. The armor is Reaper Aged Bronze with a P3 Armor Wash followed with a drybrush of Reaper Tarnished Brass. The helm is Reaper Aged Gold with a wash of the dark orange ink/matt medium I mixed up a month ago. It also has a highlight of Bright Gold. Iron trim and the axe head are Reaper Shadowed Steel with a highlight of Reaper Polished Silver.


Next I did leather, cloth and wood. The jerkin is in Foundry's Rich Butternut paint series, while the shirt is Foundry's Tomb Blue. I used Vallejo New Wood for the shaft of the axe.

Finally I moved onto the hair and used Reaper's excellent red head paint series (which includes the Carrot Top paint color...excellent name!).

At this point I finished off the base with orange and off-white, shot the fig with Tester's Dullcoat and then added the static grass with some white glue.

And done.

I tell you...after doing that cavalry last week, Dwarves are a godsend. They're small, and simple, and quick as lightening to pump out. These GW sculpts and casts are very smooth and a pleasure to work with.

I'll post pics of the entire finished company in a week or two.

'Til next time.

Thursday, October 20, 2011

Tutorial: Khandish Horsemen

All right! Back to some Middle-earth goodness.

This time around, I'm painting up a couple of boxes of Khandish Horsemen. The men of Khand were allied with Sauron during the War of the Ring...but that doesn't make them all bad, does it?


These are metal models, with the rider cast with the horse. Due to the spin casting process, this sort of model requires a set of horse legs to be cast separately. Honestly, this sucks. The mould gaps are uniformly terrible.

Case in point. Yuck.

Well, there's nothing for it. You glue and then gap fill with green stuff. Now, I hate using green stuff...and filling gaps in general. Any way I can get around it (e.g. epoxy glue, gap-filling CA glue...whatever), I do...and have. However, this time around, the gaps are just too egregious.

Here is a horseman glued, filled, filed, based and ready for paint.

In fact...here are the lot of them.

I started by airbrushing on the handy-dandy new Vallejo acrylic black primer.

Then I did some under-shading (or whatever people are calling the technique these days). Essentially, you pre-shade the model by spraying white just from the top. I kind of like it.

One of the advantages of having the rider sculpted with the horse is that you get these wonderful, dynamic poses you wouldn't get with a separately cast rider.

I then did a light airbrush of dark brown over some of the horses...just to lay down a base coat. The under-shading is very noticeable.

Too bad I'll overpaint a lot of the shading subtlety later in the project.

I then airbrushed some other blocking colors...blue for the cloth, yellow for the leather and red-brown for the saddle cloth.

Getting down to brass tacks...skin first. I used the Foundry Oriental Skin set. I spent a little time on the face of each figure. I've found over the years and if you can get a passable face onto a figure, the rest of the painting project is gravy...or something like that.

Face...

I then moved onto the cloth. I used a darker blue for the cloak and a slightly lighter blue for the flag. Leather and metal were next.

Switching gears, I moved to the horses. All of these guys are riding pretty dark mounts. I did several black horses, some bays, and a dapple grey for the leader. Generally, horse painting started with a dark wash over the undercoat and then once that was dry...highlight layers of paint. Tack got red-brown and then the white tassels were added. I then put some white blazes and socks on a few of the horses.

I then went back to the rider and freehanded on a crescent moon symbol to each flag (I'm using these figures in my Middle-earth RPG, and the moon symbol has some significance for the players). I painted the saddle cloth a complimentary dark orange to set off the dark blue of the main figure.

The last things to do were the bases. Same as always here...brown, orange, off-white and then static grass. A shot of Dullcoat and these boys could be put to bed.

Now, to be honest, I really didn't put as much effort into these guys as I should have. I got part-way into the project and came to the realization that the casts were really rough. I hadn't done a great job getting all the pieces cleaned up for painting, and as a result, the whole project started getting a little ramshackle. That's fine by me. In the end, these are simply table-ready enemies for use in our RPG game. To that end, they get the job done, and they provide the Middle-earth flavor I'm looking for.

I'm not too surprised that these figures weren't up to GW's normal casting standards for their Lord of the Rings line. The Khandish figures (which didn't make a single appearance in any of the movies) have to be at the bottom of GW sales pile. Nonetheless, I think the sculpts are characterful and I was happy to knock these guys out.

Dwarves are on the table next!

'Til next time.

Friday, July 1, 2011

Middle-earth Denizens

Happy Canada Day!

So, that Middle-earth RPG I was running using the new Warhammer Fantasy Roleplay 3rd edition rules is still going strong (if somewhat intermittently). The group has four player characters. Scott plays Herdir, a Wood-elf archer currently in the Assassin career. Elliot is playing Addax, a Woodman fighter in the Swordmaster career. Casper is the Dwarf Kale, the group's heavily armored tank. He is in the Mercenary career. The latest party member is played by Chris, who has started a human Acolyte in order to give the group some badly needed healing support.

Every time we run a session, I try to get a new figure or two out on the table. This past week I finished off a new armored Troll.


He's a big fellow.

The campaign year is Forth Age 121, so some time after the War of the Ring. The players are currently helping Durin VII's efforts to retake Moria from the Goblins. They have most recently made it down to the 5th deep of Moria in an attempt to discover the location of the Goblin King's chamber. Well, they found it, and the encounter was hilarious.

Anyway, here is the Goblin King, also recently completed.

Here are some older figures also seeing service in this campaign. A Troll chieftain.

I really like all of these GW sculpts. In metal, and great to work with.

Some time ago I painted up a schwack of undead. The group has run into these guys as well. Incorporeal opponents turn out to be pretty tough to deal with.

And here is a mix of Orc archers and swordsmen. Again, painted some time ago, but seeing service now.

'Til next time!