Showing posts with label warhammer. Show all posts
Showing posts with label warhammer. Show all posts

Tuesday, 28 February 2017

Tale of Four Gamers Nerves of Lead Part 6 - The Black King : Laomann the Abominable

The Black King : Laomann the Abominable


"Let me tell you a story. In the days when Sigmar was the first Emperor, over in the mysterious and barbaric lands of Albion numerous tribes wandered its fertile and misty fens fighting for glory and territory. One of the most powerful tribes, the Dornacates, was ruled by the powerful and strong King Gildas who in turn had sired two heirs - the fair Elerig and the weak and consumptive Laomann.

As was tradition the eldest son, Elerig, was set to inherit the command of the tribe upon his father's death while the second son would be the head of its mystic order. The Dornacates fought often and valiantly to defend their women and the children and beat back many tribes of men as well as the fen dwelling one eyed demons who stole their women and slaughtered its men. 

As was tradition at the age of fourteen Laomann was sent out alone into the marshes for thirty days and thirty nights to experience the visions gifted by the spirits. No one truly knows what happened to him there. Legends later say he died and the God of Death Mortus showed him the afterlife. Others say he was seduced by the fen monsters into rites of arcane and forbidden lore. Whatever happened he came back changed and more attuned to the magical arts, displaying considerable power compared to the parlour tricks of the tribe's witch doctors.

Meanwhile his father had died from an infected wound and upon his return the brave Elerig took control of the tribe while Laomann took control of its mystical order. Elerig was loved by his people - while he went to battle when needed he was fair and just to his tribesman in peace and he ruled this way for a year. He had a child called Kadec by his beautiful wife and for a time life for the tribe was good.

However Elerig started to succumb to a rotting disease and within weeks the flesh was peeling from his bones and he was more skeleton than man. In his dying breath he proclaimed Kadec his heir and that his wife should supervise him until he came of age. 

But it was not to be - no sooner had he died then he rose again. An automaton driven by dark arts and with his treacherous brother powering him through dark arts, the baby was torn limb from limb before he crushed he took the head of his beloved wife into his grasp and crushed it.

Others rose from their slumber, decayed hands clawing the earth and pulling themselves up to rend the living. Hundreds of tribesmen and women died through cold hearted murder and betrayal before Laomann gathered them cowering in front of him and told them that they can serve him - either as the living or the dead. They chose the former.

And with that he forced them into never ending wars to conquer that blighted Isle - as his power spread the land wilted and the living suffered, died to be born anew in his absolute control.

Yet there were darker forces in Albion than even the Black King. The one eyed demons returned and through twisted magic and brutal force decimated the Abominable One's forces. 

He was left to flee with a small number of his tribesmen who motivated by brutal vengeance decided to bury him in a perverse mockery of their burial rites - alive and breathing.

Little did they know that the enchanted jewel in the Black King's crown was dowsed into dark necromantic magics and would sustain him beyond the rot that would decimate his mind and his body. As his sanity deteriorated and his skin fell from his bones he would find himself alone in his perpetual tomb and a skeletal husk of his former self - truly the King of Worms.

Those who punished him did have sense to avoid any burial grounds though and interred him high on a rocky mountain so his dark magic could not turn the living to his aid.

After many thousands of years fate turned it's fickle hand to the Black King once more when a band of exploring Norsca froze to death near his resting place. Cold dead fingers soon began the long process of releasing their master and Laomann the Abominable would turn his vengeful gaze on the world once more..." 


Undead General: Level 10 Liche with hand weapon and two level 1 scrolls - 190 points


Sunday, 7 August 2016

Bring Out Your Lead - Epic Warhammer Fantasy Battle 3rd Edition 'Rise of Morcar'

Over at the Oldhammer forum some ambitious types had the idea of running a game based around the idea of a massive Warhammer Fantasy Battle 3rd edition battle based around on the attempt of the Forces of Evil to summon the Ultimate Dark Lord from Heroquest Morcar. The idea was for this to be the ultimate battle between Good and Evil with literally no limits to the types and number of troops.

   Ambitious? Maybe. Foolhardy? Definitely. Fun? Hell yes.

  Luckily we had weazil on hand to try and interject some kind of order into this chaos and set some objectives and GM this spectacle. One one side were the forces of Good (Men, Elfs (High and Wood) and Dwarves) and on the side of the forces of Evil were Chaos, Orcs, Goblins, Fimir, Undead, Skaven, Chaos Dwarfs.....I think almost all races from the Old World were represented although I'm not sure if there were any Dark Elves or Nippon (but I may be wrong!).





The game started with the Fimir force in the centre of the table with Bran the Blessed and the Wizards of Morcar at a standing stone attempting to summon the Dark Lord. Realising this the Forces of Good came onto one side of the table to thwart this while to rescue Evil came in on the other. Other  standing stones were there and were needed to be erected and used to power the ritual at the main one. It was Good's job to demolish them or stop them being erected.

The Fimir in the centre got torn apart by the invading forces while the Evil Hero Bran the Blessed fell. Two other standing stones eventually fell, the Elven forces managing to hold off the Chaos and Undead on one flank.


Meanwhile another stone had little chance due to the departure of the Orcs and the dastardly but inevitable treachery of the Skaven. (The Skaven general was heard to snicker 'We only got included in Advanced Heroquest ...' in the dying embers of the battle). Meanwhile dragons turned up to slay two of the Wizards of Morcar while the other two used to magic to fly away away from the main stone which was looking increasingly under threat as an Earth Elemental appeared to knock it down in the final moments of the battle which saw the death of Morcar's sorcerers. It still stood but as a testament to Evil's shocking defeat.


Sorry if it all sounds a bit vague it probably is but as you can imagine with a game that took 8 hours and approximately 5000 troops it was quite hard to keep track of the forces I was commanding let alone the bigger picture. But it was still a thing of outstanding spectacle ( "glorious chaos").

I'm on a mission to try and find all the pictures of this battle (of which these are just a taster) that there are and I have done a good job of collating a lot from Facebook and people's blogs. Would be great to hear from you if you have some!

 If I get enough and can discern went I may even set up a more detailed report and summary if possible but will certainly seek to find a way to publish them all!

On a parting note here were the objectives passed to me by weazil which made me chuckle. They ring true on some many levels ;)




  

Saturday, 26 July 2014

Decayed Goodness

  A friend of my girlfriend's recently asked me to send some pictures of my minis which has encouraged me to try and get better at lighting (as his were lit so well).

   So here are my zombies so far for my Vampire Counts army - admittedly they need basing.



Next up is my unit of Nurgle Chaos Space Marines, kitbashed from a space marine assault squad, chaos knights and VC zombies. The Champion is a favourite of mine.


And lastly my Nurgle Chaos Cultists from the Dark Vengeance boxed set. These are some of my favourite recent mins that GW have released. Really easy and enjoyable to paint too.