Showing posts with label mental ray. Show all posts
Showing posts with label mental ray. Show all posts

Thursday, February 28, 2008

The Bottle


Mental Ray is the stuff!!! A very simple Revolve for the bottle and bit of tweaking of the vertices to give a bit of detail for the refraction and reflections to give a nicer feel for the bottom of the bottle.

Rigged up the color and transparency of a Ramp Shader with Anisotropic shaders.