Showing posts with label dark future. Show all posts
Showing posts with label dark future. Show all posts

Sunday, 19 March 2023

Post-Singularity Hardcopy Concepts

Chatbot evolution, deepfakes. conspiracy and counter-conspiracy and counter-counter conspiracy. re-editing of children's books (is your copy of 'The Twits' pre or post-purge?), all of this and more leads me to think about The Record, and its fragility.

So I come to imagine forms of post-reality hardcopy, for when you absolutely postitively MUST calm ever motherfucking in the room.

It needs to be readable to the *naked eye*, (the statements of trusted witnesses that they have seen the hardcopy, reporting directly and in the flesh to others, will be the only real form of proof most will recieve). This is a human thing and is about proving things from one human to another in a world where any digital or transmitted inormation, even through a single screen, like that of an electron microscpe, could be suspected.

It can be the creation of machines but better if it is purely hand made, must be reasonably robust, not decay, at least not if cared for, hard, preferably impossible, to alter and amend



TECHNIQUES

Close-weaved calligraphy - using a scribe to write fancy letters that mesh with each others negative space, both fore and aft but also with each line above and below. I think this was used in rennaisance/early modern counrtly letters, or at least special and expansive designs were placed to fill pages specifically to prevent any additions or amendments to whatever the king etc may or may not have said



BRITTLE SYNTHETICS

Ceramic - could literally be a fine china cup with the contract/text interweaved through it under the sheen

Cut into Gems - you would have to examine these with a spyglass at least. Combining gemcutting with close-weaved calligraphy would make a record easy to transport, worth preserving and hard to alter.

Glass - if a record could be etched in so much the better, if some substance relevent to the nature of the record was included in the glassblowing even more so. Maybe a rare radioactive isotope that decayed at a set rate? That could give you a date? Or combine glass and organic so a leaf or something is part of the artefact.

I feel most metals are out, too easy to melt and reconfigure.. Maybe etched right on the edge of a high-grade blade?




ORGANICS

Bone or ivory is another material that could be treated roughly as a 'brittle synthetic' with scrimshawed or etched intra-calligraphy.

Shell? Could writing somehow be introduced to the natural growth patterns of a shell?

Grown-over wood - carving things into wood sounds good as the interaction between the grain and carved text might make it hard to alter, maybe there could be some way to use the fact that wood can be grown over and around things to 'seal' a ceramic document?

Skin - tattooing might work, combining the fidelity of a named person and their reputation with the record written into their living skin

DNA alteration to make a bunch of apples or whatever produce certain words - sounds a bit overdone and not that useful but could be a handy way of mass-replicating a single record. (Apples etc have the name of god or whatever in them all the time, it shouldn't be too hard to get a single tree to produce a name or symbol).



WHAT AM I MISSING?

What else can be created and 'read' by humans, but is very hard to alter once it has 'been' created?

I want to say; very high grade silk weaving - but the fact that it is 'woven' means it can be 'un-weaved' and re-made.   Is there a form of weaving which is *fundamentally* un-un-weavable - that it simply cannot be taken apart and re-assembled once made, even by super-tactile robot hands?

Urban Planning? - you could pay to have the streets of a suburban or urban development effectively 'written' as a cypher of your agreement or record. This would have a natural loss over time but it would take quite a long time and a supreme degree of effort to erode the symbology. The systems of build environments have a tendency to replicate themselves. 

How about chemical processes that remain meta-stable but degrade if they are disrupted or interrupted?

Super-clockwork that remains stable so long as it runs very, very slowly, but degrades rapidly if it is sped up slowed down or stopped  in any way?

There must be some systems or methods in engineering that are useless or low-utility because they are coherent so long as you don't fuck with them, making them too sensitive or finickity for building r engineering but maybe quite good for this purpose?

Saturday, 23 July 2022

The Makers Hand

Things have reached the point where we should probably develop some kind of classification system to describe the amount of cyberneticisation in the things we make.

This was brought to a head for me be the recent explosion in Dall-E art and others, and by a post by Chris McDowall where he shows some A.I. generated art and talks about its possible use in products.

A fair amount of OSR creations have used archive art or altered historical images, and A.I. art feels like it would fit right into that space. 

This made it clear to me that this is not a 'thing to think about' but something happening right now. It’s pretty clear that we have already reached the point where human beings are in the act of 'putting ourself out of business'. 

This concept of a classification system describing how 'Hand-Made' and how 'System-Generated' something is, is intended partly as a protection for human creators as the power of A.I. s grows and partly to help us manage the conflict and synthesis between the two cultures as they develop.

The moral weight of the difference between the two modes is very great and I imagine will probably intense swings and cultural counter-reactions each against the other. Hopefully, possibly, having a clear idea of what we are talking about will help us at least navigate this process.


FOR

There are sound reasons for the use of A.I. content in productions, an A.I.O.S.R.;

- We are all the children of cybernetics. D&D has always been poised between the polarities of a cottage industry and a centralised system. The O.S.R. has a complex relationship with cybernetics already. The movement and products would not be possible without huge web of very cheap communication (effectively free intercontinental video calls) file transfers, international fundraising and production for even small creators. 

- Specifically in the artpunk-adjacent world, there is a taste for weird alienating imagery which programmes like Dall-E seem to do well.

- Many, (most), creators are poor. If they can produce beautiful art to go with their stuff easily and for free, do we have a right to stop them?

- Same applies when the textual Dall-E arrives. When a human artist can command a story or situation be generated based on their art.

- Creators are frustrating and expensive to deal with.

The best argument for A.I. production is the most subtle and the hardest to maintain;

- We don't know what might happen. It’s an experiment. The future is not only dark. It provides threats to the nature and expression of humanity, but it does not provide only threats. The experiment should be allowed and in fact will go ahead whether we like it or not so we may as well manage it.


AGAINST

The arguments against A.I. content should be intuitively and immediately obvious to anyone but I will state them explicitly;

- We are engineering ourselves out of the system. producing a culture which has a cornucopia for the things we want, but no place for us.

- Its use will impoverish visual artists. The O.S. has been oddly good at keeping artists fed, for a movement of people with a range of personality disorders.

- It could lead to the destruction of art, art skills and independent vision. (I think this is possible but unlikely as I intuit there will be massive counter-reaction once people fully sense what is going on).

- The destructive power of the counter-reaction. Total eschewal of A.I. development, or a frustrating unenlightening and resource intensive cultural war between the two cultures. I think is actually more likely. I can imagine very easily people screaming at each other and shaming each other over using the "wrong art" and either "betraying humanity" or being "slaves to the past" and its this uncreative trench warfare that I think we have a chance of avoiding by thinking about it ahead of time.





WHAT WOULD SUCH A SYSTEM OF CLASSIFICATION LOOK LIKE?

This is the real tricky part. the current emotional and cultural need is for a symbol and concept which delineates that over here you will find A.I. derived art, but over here you will find human-only art.

Lets try this to start with;


CLASS ZERO

Anarcho-Primitivism. A rare but not impossible situation with *only* direct human action used - a dungeon scribed on handmade paper in handmade ink.

Or more realistically - printed on to handmade or recovered paper with handmade block printing.

(Some of these may seem _unlikely_ but please don't be frustrating in the comments, try to imagine a society a generation or more deep into the situation we see now with Dall-E and its equivalents and then try to imagine the counter-reaction against that, anarcho-primitivist groups are not that strange a possibility.)


"Attempted-Zero", "aimed-zero" or "Zero-minimal" is more likely as in a high tech society making stuff without any tech influence, even in the acquisition of materials, would be very hard.




CLASS ONE

19th and early 20th century industrial technology, printing presses etc, slide rules and blueprints, but without the internet.

I think this is actually less likely than attempts at Zero productions. People deliberately attempting near medieval construction maybe, but the idea of people deliberately attempting 19th/early 20th century construction seems strange to me, but may not seem so in the future.



CLASS TWO

Late 20th/early 21stC production methods.

It’s our current world! Hello! Here are used the cybernetic communication and arrangement technology we are currently familiar with - email file transfers, computer programmes etc but with all content generated by human beings, the cybernetics acting as assistants to that.



CLASS THREE

Then we cross over into deep 21stC methods. Our current moment. Anything Level Three or above will have specifically A.I. generated content - not just AI aid in creation. Art and words which no human hand has touched.



LEVELS ABOVE THREE?

We don't really know and can't predict what might happen there but there is a lot of space to expand into?





SYMBOLS

We could reverse the order and use the symbol of the hand with the 'level' being the number of fingers held down.

The anarcho-primitivist Class Zero product would have a full, spread hand. (Like the white hand of Saruman).




The industrial but not computer-based Class One production would have the thumb down and four fingers spread.





Our current standard of cybernetic aided Class Three production would have the three central fingers spread.




A.I. generated Class Four production would have the two forefingers.



e.t.c.

(Also I realise there are already lots of symbols for 'handmade' but I wish we had some that were less twee)





POSSIBLE FUTURE RELATIONSHIPS BETWEEN THE CULTURES

Its more pleasing and less depressing to imagine a meaningful cultural interchange between cultures Two and Three, artists and. creators moving back and forth, observing each others work etc.

We don't really know how human art will react to the presence of AI art. When photography began to take off, it seems to have had a huge but unpredictable effect, perhaps being a main driver of modernism.

when a human artist grows up in a world of common AI art, what art will they themselves make? We don't know but can expect a re-contextualisation of what art means, why we do it e.t.c.


..............................................................................


Since this seems like a relatively sane and good idea I expect that someone else has already had it. I expect you to notify me about that in the comments.

(Along with all your points about how my proposed system lacks discretion and detail. Propose your own systems!)




Wednesday, 29 July 2020

Queen Mab




> Confirm. Transponder I.D. is shift-ship "Queen Mab"
> Last ident, hijacked by Some time ago, a group of genius-level transhumanist radicals.
> Skill-set - genetics, cybernetics, direct AI-HUman integration, bleeding edge dimensional technology. > > Transhumanist Views -  Hyper-aesthetic 'new humans'. Something they consider Optimal Beings.
> Be aware, possible development of, extremely dangerous dimensional tech, and access to "True" non-relativistic time-travel. Queen Mab appears and disappears in wildly different volumes. Sometimes seems to dash back and forth across the Galaxy, at other times hovering like a fly around a handful of Suns. 
> Queen Mab itself exists in an variety of states. Sometimes seeming no bigger than a paperclip lost in space, its nature revealed only by its enormous energy emissions and dangerous 'siren song' EM emission sphere. At other times it looms like a moon-sized battle station, blotting out suns in orbit.
> Interior scans ineffective but suggest mycelium web of parasitical, unstable, dimensional conduits to various different realities and paracosms.
> Numerous abductions reported. 
> Mindcrime - Many who encounter the ships EM emission sphere obsessively track it.
> Piracy - stole every perfect circle on the surface of a Omicron III.
> Status and capabilities of the Queen Mab, whether they are developing sequentially or not, may be entering an even more potent and developed phase.
> Suns have gone missing.
> It is feared the Queen Mab may become a Pirate of Worlds.
> Now, by chance, You have encountered the Queen Mab in orbit around a pale and silent moon. 
> Ship is both accessible (at a normal size) and apparently, quiescent. 
> As if it were sleeping.
> Bounty on ships confirmed destruction.
> Bounty on high-status individuals recovered from within (if still living and effectively still coherent individuals.
> Bounty on any post-singularity tech recovered from the Queen Mab includes full pardons, personal A.I.-run paracosm and, through negotiation and dependant upon confirmed results, your own planetary-scale Biosphere.
> Incursion????





"Nature rejects the monarch, not the man;
The subject, not the citizen: for kings
And subjects, mutual foes, forever play
A losing game into each others hands,
Whose stakes are vice and misery. The man
Of virtuous soul commands not, nor obeys."


"Oh lord oh lord, the Fae Knights of the Faerie Queen came not three dawns past.

Through a magic door to the otherworld!

They have ensorcelled your beloved, taken them to Queen Mabs palace!

Yet the door remains, yes it does. And if the tales are true, not for long.

Take this horse-shoe of cold iron (hide it well).

Remember, the Fae are beautiful, strange, terrible and capricious (really they are bonkers but you should never say that out loud). 

They love beauty and music, and they like to be praised.

Be polite and deferential, yet, never give nothing all away, not even your name.

And you must accept no gifts, make no promises, and *never eat anything*. 

And beware the Faeries charms, for they can be seductive.

And remember that time in the Otherworld is not like time here. You might come back a moment after you left, or a century.

No matter to that. Be quick! The Faerie door awaits!"






"Then grave and hoary-headed hypocrites,
Without a hope, a passion, or a love,
Who, through a life of luxury and lies,
Have crept by flattery to the seats of power,
Support the system whence their honours flow..

They have three words:- well tyrants know their use,
Well pay them for the loan, with usury
Torn from a bleeding world! - God, Hell and Heaven."

"Dreams. I have such dreams. Do you know that if I dream of a place I will go there? And I dreamed that I learned that time is a place, and so I could go there too, and did, the moment I dreamed it could be, what was all moments.

But if one can dream, and awake in the time and the place of the dreaming, weaving in my sleep, if one weaves a man and meets a man or dreams of him, and weaves a dream, and remembers that one will remember.. Well then, what is a dream at all?

It is a sleep. All dreaming.

Did I make you? Did I weave you and seed you and set you to sprout in that river-realm from which you came with a memory in your mind, a dream of loss to bring you to me?

That is why I made these. The butterflies. Lao Tze no? He was a butterfly, a very nice butterfly, but he woke a man."




"The sensitive extension of the world.
That wondrous and eternal fane,
Where pain and pleasure, good and evil join,
To do the will of strong necessity,
And life, in multitudinous shapes,
Still pressing forward where no term can be,
Like hungry and unresting flame
Curls round the eternal columns of its strength."



> Confirm that object is a miniature warp nacelle.
> Not a remote. Repeat, not a remote.
> That is an active, I say again, active interstellar-capable warp engine drive element that she is waving.
> Configuration unknown. Albedo high. Its bright. Hard to see.
> Materials unknown.
> DO NOT LET IT TOUCH YOU.





"The restless wheels of being on their way,
Whose flashing spokes, instinct with infinite life,
Bicker and burn to gain their destined goal:"


> Seeping entropic loss around the prime biform. Query, is it warm?

> Right eye registers darkness, gloom, cold space.
> Left eye, bright area..
> Check your six, check your feet.
> The floor is Her, the walls are Her.
> Reaffirm Transponders on contact, check H.U.D. for E.M. Manipulation. Eyeballs only, don't trust your screen.
> Crypto is good.
> Confirm, six transponders.
> Query, team is five strong.
> Repeat, we are a five strong team.
> Identify.
> Identify.
[fading]
> identify



"My left eye is a hive of bees..

Would you like to see? See. Little bees, all looking out. A hundred million eyes. Eyes within an eye.

They were not born bees, I made them so, and they may not be bees now.

Be bees. be be be be-be bees. [laughter]

They said a word that pleased me not.

And I made that realm as pale as air and as light as ash, and it blew away in a golden wind from a summer-ripe sun. And.. pop!

Do you know how not to become bees?

No?

You must. Say. PLEASE."



-------------------------------------------------------------------------------------------------

Queen Mab!

A book, that may one day hopefully exist!

A strange new thing in this world.

Made by me and......              AlcopopStar!




(not entirely SFW)

Will it happen? Hopefully! Early days yet, still just brainstorming development.


Friday, 13 December 2019

Dab on them haters; The Sabbat Worlds Crusade by Dan Abnett



DESCRIBE WHAT THIS IS

For anyone who doesn't know what this is;

For twenty years and fifteen novels, Dan Abnett has been writing the 'Gaunts Ghosts' series, set in a particular segment of the Warhammer 40,000 galaxy; the Sabbat Worlds.

And not just a particular segment of space but a particular segment of time, about 250 years before the current 'now' of the 40k reality.

All of these stories take place in an area called the Sabbat Worlds and over the novels, short stories and various other entries, a handful by other creators, the history of the Sabbat Worlds Crusade has deepened and extended.

This Crusade, as a pseudo-historical event, got a background book back in 2005, told from an in-world voice.

Now its 14 years and several books later and Games Worship is BANGIN' with money, so Dan Abnett gets to make a new background book for the Sabbat Worlds Crusade, except this time its hardback A4 with gold goddamn leaf on the spine and loads of new art and maps, and a ribbon. This one is also written from an in-universe voice, and as it takes into account all the stuff that has happened in the last 14 years worth of novels, its written from an imaginary date several years on from the last book.

Being a shameless wehraboo, I ordered this as soon as it became available and Black Library were actually terrifyingly efficient and got it to my door incredibly quickly.

Considering that this shit is my jam, I own remarkably few highly-diegetic pseudo histories, I think this and the Gloriana book are the only ones that go this deep into it

My tldr review;  I have a few quibbles but essentially the only thing I would ask for is more.




DIAGEIS OF THE TEXT

That's; "how deep did they go on this in trying to make sure the whole book really feels like it comes from inside the imagined world."

The answer is; slightly imperfect but honestly pretty fucking far.

The only references to the real world are Dan Abnetts name and Black Library on the cover and an ISBN & Credits page at the back.

The book opens with an Inquisitorial investigation. This particular text was created on the world of Urdesh specifically to commemorate its liberation (as seen in the latest books) and draws information from a wide variety of sources.

Unfortunately for Garnyme and Brothers Printworks and Bindery, Strallent Street, Great Eltath Municipality (who have their own pseudo-publishers page at the front) and Ludovik Dypole, Emeritus professor of Military History Scholam Univeritariate of Ghreppan, Urdesh (who has his own author page), in interviewing a bunch of people and clawing sources from everywhere they have regrettably put CHAOS STUFF and SECRETS in here, which is one thing you are absolutely not meant to do, so now they are going to get a visit from the people Nobody Expects.

And it seems the book has been pulped and only this copy has been retained for study. So in the strange relationship of reality between our world and 40k, your copy of the book, the one you are holding, is the Only Copy.


Tanks with legs! Only dangerous in fiction, which, unfortunately for that Guardsman, this is.


ABNETTS HISTORYVERSE

The Gaunts Ghosts series  is a mad Collision of different kinds of stories - even within Abnetts main series,  the opening ones are very genre and pretty much 'Sharpe-In-Space', then they develop into this chimeric pseudo-militarism.

---------------------------------------------

(WHAT I MEAN BY CHIMERAE)

Most fantastic paracosms, especially science-fictional ones, are chimerae of the structure of an imagined future and the elements known to the present.

There's a William Gibson view that Science-Fiction is really always about the 'now'. This gains credence when you look back at old science fiction because it utterly reeks of its specific decade and time.

I believe that most (good) science-fiction is about the interrelationship between an imagined future (or just an imagined other) and the present. Most functional science-fictions concepts, be they machines, social systems, aesthetics, worlds, environments or whatever, are chimerae made up with the shape, form or blood of the future, but with the scales, feathers and claws of today.

So everything you sense of the Other comes in the clothes of the Now.

Then you can understand it.

And then once its dead or old and someone looks back at it, it seems almost like a ridiculous costume of the Now.

But they are never just symbols for known events or current things, and rarely are they pure dreams of the Other.

They are complex living relationships formed of an exchange of energy between the two things and explaining the nature of one with the matter of the other.

---------------------------------------------




One of Abenetts greatest strengths in these stories has been his ability to comprehend and accumulate vast and (relatively, for a genre writer) deep awareness of different kinds of warfare over a huge number of fields and to incorporate that into active pseudohistories which involve wildly different scales and forms of technologies, and to incorporate those with solid, animated, visceral and sympathetic characters so that you feel the characters and you feel the world they are moving through.

I've really taken to writing long sentences recently, no idea why.

He is really really good at making these fields of conflict, which are truly more like dreams, because if they were considered coherently; well the delta v for orbital war doesn't work, the titans will sink up to their knees, the space marines can be taken out by hordes of suicide bombers who cost 1 per cent as much as they do, whoever has orbital control essentially rules a world, the ammo logistics don't work, etc etc etc.

But you rarely feel these things in the best of Abnetts work because the of depth, coherency and selection of detail and his creation of a mosaic of details drawn from all over military history, here’s a bit of Stalingrad, here’s a bit of the Iraq war, here's a 20th century air battle at a scale at which those battles almost never took place, here's some 21st century tank fights but also giant robots stamping about, here's an early 21st century special ops team fighting their way through an early 2oth century trench war etc etc.

Militarism I would say. not militarism as absolute chauvinism or love of warfare and killing for itself, but militarism love of, and interest in the military and military things as and for themselves. Which is parallel to, but not the same as, the love of war for wars sake, (not always the same people at the same time).

40k warfare through Abnetts eyes is to me, very much a crazed fever dream of 20th century warfare, swollen to enormous scale and delivered calmly. Militarism as as art.



THE ROLE OF GOD IN ABNETTS HISTORYVERSE

Well there are literal diegetic gods in the setting, and there is literally a god of Fate, and the duelling prognosticator thing that we have in the Heresy books.

A pretty strong developing theme in a lot of Abnetts warhammer work is of these forces beyond time and space 'picking up' individual characters and in a sense moving them around, or presenting them challenges and opportunities, and preparing them for conflicts with each other.

The way characters respond to these challenges, whether they succeed or fail, can differ. I get the sense that there is some level of individual choice or low level randomness, so even the gods don't know exactly what’s going to happen in any individual circumstance, or which particular playing piece will make it to the end.

But there is a strange relationship here between the will of the Emperor and the desire of the writer to make a good story.

It seems like the one thing the Emperor and the Chaos Gods agree on is that things should play out in as dramatic and high-risk a way as possible, with as much as possible riding on a small handful of people and choices over a limited period of time.

Which, as it happens, is also the substance of a plot for a really good book.

So Abnett and the Emperor both have an interest in the plot being good. The Emperor Protects, he protects your fanbase and your book sales. Ave Imperator.




BRIEF BREAKWAY HERE ABOUT HOW THIS ACTUALLY MIMICS THE LIKELY STRUCTURE OF WAR

I've often thought that if genuine chaos (small-c chaos as in Randomness) were a force in human affairs then it would be almost impossible for a structural historian to see.

I do think large events can turn on very small incidents, especially in war, and bits and pieces of military theory do seem to suggest that many battles and encounters are essentially decided by a relatively small number of people who are willing to do very extreme high-risk things with a great majority of people behind them following along and being more systematic and sensible.

So is Abnetts pseudo-historical fate-influenced 'heroverse' in some ways a reasonable image of what history might actually look like? No idea.



CONFLICTS BETWEEN ABNETS HEROIC STORYTELLING AT THE LOW LEVEL AND PSEUDOHISTORY AT THE HIGH LEVEL

Abnett loves ice-cold REALISTIC pseudo-histories and really HEROIC characters.

In the Ghosts books, the Taniths super-duper badass scout mkoll kills a chaos dreadnought with a grenade and some plants (thanks 1d4 chan) out-stealths a magical space elf from the stealth dimension, and most recently, defeats a warp-empowered chaos ultimate bad guy by shoving a det charge down his gob.

Its fun in the moment, and it gets a little silly considered as a whole.

That's an extreme example but tonalities of that are written throughout all of Abnetts work. He is perhaps the least 'dark' writer of the Dark Millennium (except for Sandy Mitchell).

The two don't go together well, except they kinda do but just awkwardly. In this pseudohistory 'good' commanders who try to do the right thing get shitcanned for political reasons and end up shooting themselves, innocent worlds are left to burn, purges take place and lots of random military stuff happens which inevitably leads to completely, or largely, innocent soldiers getting screwed.


In the _novels_ all the same stuff happens, just less of it and less often to 'our' characters and our characters aren't the ones who do it and so on and so on.

So its a very Dark Millennium but if Gaunts Ghosts are involved in your million-to-one last stand theres a nine out a ten chance that you will win.

This seems to me part of the books old DNA, going back to Sharpe, which is a tough-guy edgier Hornblower, and back to Hornblower who I think may have started the 'paragon-military-dude-in-an-unfair-world' genre

This hardly hurts the book, its probably part of the reason it works as a whole.




IS THE ART ANY GOOD?

The artists list at the back reads like a 'whos who' of warhammer art; David Alvarez, John Blanche, Luke Blick, Daniel Bolling Walsh, Alex Boyd, George Brad, Da Yu, Paul Dainton, marta Dettlaff, Tomas Duchek, Johan Grenier, Aaron Griffin, mark harrison, Ralph Horsley, Akim Kaliberda, Dave Kendall, Nuala Kinrade, Vladimir Krisetskiy, karl Kopinski, Anna Lakivosa, Clint Langley, Phil Moss, Nicotene, Filipe Pagliuso, Grzegorz Przbys, Fred Rambaud, Mikhail Savier, Lie Setiawan, Evan Shepard, Adrian Smith, Raymond Swanland, Jason Rainville, Thomas Rey, Adam Tooby, Tiernan Trevallion, Wayne England, there's a LOT, and it all comes from different origins, different books and publications over the last twenty years

For Nu-Warhammer, its good.

I don't think Nu-GW can be as good as the best of the old stuff

Firstly, we are comparing a wide range of current stuff with the very best of the old stuff.

Second, while you can do a lot with digital, in the final analysis for me its highest reaches simply can't compare with the base-reality texture and feel of fully-physical art.

In some ways I think it might be better for GW to just completely forget John Blanche because no-one can do what he can do and trying to imitate him just produces lesser things. If they broke free from him they might be shit for a while but then maybe produce entirely new stuff?

I can't tell if that's a radical statement or not.#

Kylo Ren baby! Somtimes you gotta talk about breaking free from the past but then don't.

There's a strong RPG-art influence, which is mixed, it does give us an interest in portraiture and human character which hasn't been a big element of 40k stuff previously, it also has the slight blandifying effect of most rpg art

However,

this volpone blueblood;

Its an RPG style but its pretty good

The shiniest possible guns for my men!

and this portrait of macaroth

Millennial Warmaster


Are both really good and good examples of the new style

And this Slaydo portrait in the older style

Gen-X Warmaster

There are some images in here which were in White Dwarf and, in my opinion, should not have been cut down to A4 size as it made them look more stiff and rubbish than they are.




DIAGESIS OF THE ART

Like the rest of the Diagesis, its slightly imperfect but a damn good effort. All the art as these little 'museum tags' giving an in-universe origin for them. Like;

"(right) Engraving of Kolstec infantry and Prefectus officer at Lyuobhive."

Often with little micro-histories which work really well, especially with the chaos stuff which is all from creepy images recovered from enemy strongholds, or seen in obsessive dream-visions by madmen, and which are inevitably haunted. And there's a note at the end saying 'yeah we had to inquisition and/or destroy this one because fucking ghosts kept coming out of it'

(Will ghosts come out of my copy of this book Games Workshop? And if not, why not?! I demand actually literally haunted images for the third edition!!)

Which leads us back to the Inquisitorial Statement at the front of the book and an in-universe account for writing a 'True History' in a universe where, famously, no History is True.

There are some fun bits when a picture is very clearly from some other 40k book and entirely different conflict and the in-world description is "possibly mis-labelled" or "likely a generic image of war later filed with the Sabbat Crusade section" or "likely done from descriptions of the event much later".

There is an attempt with some of the newer stuff to do a kind of version of 8th and 19thC British Imperial war images in which someone defends the gates of khatmandu with a pistol or cradles their dying general while blasting away at the French/Colonials/natives with a Brown Bess.

It’s sort of successful. The arrangements of the figures in the images seems about right and the quality ranges from high to ok but they are still digital images and very clearly not the oil paintings they are simulating.

Points for effort!

Also I thought the Sabbat Worlds crusade was browner than this? I got the impression that the Vervunhivers and Belladon may have been non-white? But not sure where I got that from or if its accurate as I don't have the books. There's a few dark-skinned people in this but less than you would see walking around Nottingham today.



STUFF WHICH DESERVES A MENTION BUT WHICH I RAN OUT OF STEAM BEFORE MENTIONING

MAPS - Francesca Baeralds multi-page fold-out mapi is really beautiful and a very classy thing for GW to include in the actual book (so thanks).

The quation as maps in fantasy books as tools and art and storytelling devices and global forms of organisation for world and play information is a whole world of criticism which I will hopefully one day have the energy to address properly.

EDITIONS – The first version is also an in-world text which by a different in-world character. This new edition is an in-world text by a Historian who has read the first edition (probably he got it off eBay).

So when a third edition comes out, as I am sure it will once the series ends. (And like Sharpe, the series end will probably not be the actual end), but that in turn will be an in-world text by someone. Will they have got their hands on a copy of this redacted history? Will they be writing post-Nihilus?

This combination if diagetic analysis does allow Abnett the possibility of doing some crazy in-world out-world shit where you have to read all three editions to get it, which is something very few writers actually get to do.





INTEGRATION WITH THE CURRENT 40K META

I hope there isn’t any?

I don't hate Nihilus , and there are some interesting questions about whats gonna happen to the Sabbat worlds in about 250 years when the supercell hits.

Abnett has worked in the Kinebranch, who I think are the alien race from the start of the Horus Heresy (so are the Sabbat worlds the place where all that started?)

(And also I lost track of where exactly the Sabbat Worlds are. Are they on the Happy side or the Doom side?)

But I really don't want the Sabbat worlds to be 'explained' from the pov of later 40k

I quite like the 'Age of Man', that period from the Guilliman entering his stasis field until the big storm hitting and him waking up where the only Primarch you would see is the occasional demon one on an Epic scale battlefield.

I liked that it was all up to humanity, and I liked that it was much more Alan Bligh influenced pseudohistory rather than primarch ping-pong 'everything is the heresy' stuff, and I liked that it felt deep, it felt like there was time there and the galaxy had a sense of scale

I don't hate the new stuff but I was actually looking forward to GW forgetting about those intermediate 10,000 years, then nerds could have it and do interesting stuff with it.

So not only are the Sabbat worlds old Kinebranch territory, but there’s a mcguffin, the 'eagle stones' written in some ancient alien language, which everyone is chasing

And goddamn it better not be Horus's shopping list or a REFERENCE TO HORUS RISING.

DON'T DO IT ABNETT, LET IT FUCKING LIE.

Tuesday, 19 November 2019

TRAITORS!

Lets be honest, you're all garbage people incapable of useful or concerted action or decision unless being simultaneously terrified of, and enthralled by, a manically deluded magus-figure on whom you can focus the black energy of your churning resentment and desire.

It’s been a while since you've been screamed at by a narcissistic loon and I am, once again, out of ideas, so its TIME FOR A WITCHUNT. THE ORDO HERETICUS HAS MADE PLANETFALL.



I know full well that ALL OF YOU are Traitors, one way or another. I look aside only for a moment, and return back to discover that a 2d6 Apocalypse World roll is "essentially the same" as the holy d20, that fundamentally, what were all engaged in is "telling stories".... that system matters.


WHAT WASTE HAVE YE MADE OF THIS HOLY COUNTRY AND WHAT CORRUPTION STIRS IN YE?





... NO SEA MAY HOLD MY TEARS, NO SHORE ENCOMPASS MY SORROWS AND NO STONE GUARD AGAINST MY WRATH

Now is the time brethren, for the End Times are upon us all. Speak now or forever be confined to Discord.



HOW HAVE YOU BETRAYED THE OSR!??


FOR YE MUST KNOW IN YOUR HEART, THAT SURELY, YE HAVE SINNED AND FALLEN FROM THE TRUE WAY



Was it actually playing 4E? Are ye a delver in the corpse of that ancient and defeated God? KEIL .. WHY???

Are you hanging with Storygamers now, maybe dabbling with narrative control? RAM I KNOW IT WAS YOU, I KNOW IT WAS YOU AND IT BREAKS MY HEART.

Are you shopping like you believe in yourself on Itchio? ITS JUST BLOG POSTS YOU PAY FOR YOU FOOLS!

Are you staggering through incalculably-long threads on RPG.NET like a man who crawls through thorns, both teared by and tearing at that which restrains you? OH YE SUPPLICANTS TO THE PURPLE CITY, KNOW YE NOT THAT IN THE LAST DAYS EVEN YE SHALL BE CAST DOWN?

Have you been starting shit on Twitter and hoping against hope that a Cop or a Fascist turns up so ye may cast the bitter ashes of your heart upon them? (Actually that is pretty classically OSR, ye are forgiven for that).

Now is the time my rebellious Kine. Ye may confess your sins and face the fire, at least with a shrived soul.

(You can name yourselves Traitor but anyone naming others Traitor proves themself to *be* a Traitor Most Foul and will be deleted.)

Sunday, 18 February 2018

A Review of 'Forges of Mars' by Graham McNeill.

This is clearly one long story, I feel a little bad for anyone who had to read it as a serial.



SPOILERED
TO 
FUCK
FROM 
THIS 
POINT
ON

I read it on the kindle and its designed well for that. All three books together would be physically huge , but its a lot more convenient of you can shlep them all around as-one, digitally.

So; ages ago, crazy-ass radical genius space-Peter-Thiele went off to the inaccessible cake-slice of the Milky Way to look for GODPOWER. And no-one ever heard from that guy again which was probably fine.

But now someone’s found message in a bottle and it looks like he might still be alive out there beyond the Halo Scar. So bankrupt space-Elon-Musk grabs his recently excavated super-ship and calls in his few remaining favours from 40k central casting;

"I need a Rogue Trader, some Space Marines, some army dudes, some GOD MACHINES, and hold the Inquisition."

And a microcosm of the Imperium are off to the far reaches of space to find a guy who definitely will not have gone completely insane just because he was already a radical and has now been alone with GODPOWER for millennia.

Some Space Elves follow because they are obeying the weave of fate. The weave of fate basically says whatever the Graham McNeill wants it to say at any particular time so the space elves are enemies or quasi-allies whenever required.

(Some of the space elf characters do seem rather aware of, and pissed about, this, repeatedly asking their farseer; "WTF is up with these strands of fate?")

It takes them ages to get there, they meet one seriously bad freak, some bad stuff happens and when they get there the guy is nuts and they have to fight him and run away.




GOOD THINGS


Scale

If there's one thing that 40k excels in and that both Abnett and McNeil are great at, its scale. The sheer, intense, piling-on of stuff, the enormous reaches of material and the gogmagogic size of events themselves, and the ability and story-artefacts to tell a story that passes through every possible scale of action, in which they all interact.

The gothicness of 40k helps with the assembly of scale in writing, art and in 3d because it provides an endless palette of specific and ominous detail. To put in in its simplest form; it’s easier to make something feel big when there are skulls everywhere.

In slightly finer language; the sheer number of things, censers burning strange unguents, forgotten embossed walls of ancient crusades, old weapons emplacements with some pale servitor still plugged in and gathering dust, yet active, banners, heraldry, gargoyles with camera eyes, tables with hexamathic equations in the margins, servo-skulls, ivory wings on the chests of space marines, the glimmer of tertiary-grade augmetics around the margins of the eye, old guard tattoos, electro-tattoos of old work-groups, strange sub-cults,  feral wolf-tattoos on the pilot of a God Machine, dermal sockets, mechadendrites, everything, all of this means that when the eye of the viewer, or the 'eye' of the reader scans, not only up and down large structures, but focuses first on tiny small details and then opens to grand vistas, there is always something to be seen, a particular and specific object or sign, that makes sense/unsense in the context of the world, and that there is an endless transmission of specific meaning, a linkage of particular object and feel, that joins one scale to another, at every point at which the eye or story rests.

It would be hard to do this with a modernist aesthetic, because modernism, and classic techno-futurism, is smooth. It is made to abrade and sand off detail, to present a clean, regular whole. So when you look at a modernist city or building, it doesn't feel fractal or busy in the same way. It's smooth and clean in each room, on each road, in each block, and the star ships are smooth and clean as well.

One Star Trek corridor is one Star Trek corridor, A 40k corridor has the crumbling statue of Archmagos Vedek who rediscovered binary incantations, or it has an auto-generated list of names of the heroic fallen etched into the steel by a blind servitor, who is permanently etching even though the names at the beginning are worn smooth by the passage of hands, or it has at least some huge cogs with the AdMech Skull/Cog emblem on them.

There are always things. The Dark Future is a world of things.


>>> scale makes scale

Godzilla always has birds flying around him in films - so do big robots. This is to create a sense, rather than a view of scale.

40k has a lot more to play with at every level. Flags, people climbing up and down huge machines, or living inside them, giant gun-bullets, chains, servitors, and of course skulls.


>>> unity of self

Because the setting has been gone over and gone over and developed and developed for 30 years; all the things in 40k are the right things. They repeat, intensify and construct a deep coherence of mood. Everything is awful, everything is doomed and death-obsessed, and everything is coherent with the setting. Of course the AdMech would build actual, literal altars in the middle of big machines, of course they would have cyber-monks hanging around to watch cyclopean random number generators to divine prophecies from the Onmissiah.


>>> sense/unsense

Most pop science-fiction for a mass audience (or all of it really) has to not make sense. Because the deep future probably won't look like anything we can understand. So big ships are run by apes instead of AI's, they hang near each other to shoot tracer bullets, phasers are less dangerous than AK 47's, guys fight with lazer swords, etc.

All for good reason so far as creating necessary technological and socio-cultural chimerae to use in the transmission of story.

But in 40k the fact that things don't make sense is integrated into the setting in a different way. The things that don't make sense meta-textually often literally don't make sense in the setting, but are kept in place because it’s an insane, superstitious, authoritarian, deliberately-ignorant dark-age. So every time you come up against a fragment of incoherence in the imagined world, it often adds to the strangeness of the setting and concentrates the feel of the world.

>>> Anyway.

Anyway, to get to the point - there is a lot of cool scale-switching in the book. The memorably good parts often include the Titan-Legions (building or sky-scraper sized) fighting inside the Speranza (Manhattan-sized space ship) with Imperial Guard and tanks and whatever (WWII-scale combat) happening mixed in with that, while planetary stuff is happening outside, with a world blowing up or whatever, while cosmic-level stuff is also happening tearing space & time apart, while psychic dream-world-hell-reality stuff is also happening, which postfuture cyberpunk stuff is ALSO happening. Multiple layers of reality, many ranges of scale. All at the same time, all mixed in together, all reacting together. You don't get that many other places.


Detail

Dealt with above somewhat, but as I said, there is a lot of it and it is good. Our doomed Archmagos, Lexell Kotov, obsessively changes his mecha-bodies like clothes for each mission and each of them reflect a differing level of pretension or utility unique to it.

People wield particular brands of Las-Pistol or graviton gun.

A good test of whether you will like 40k is if you prefer;

"Ah, a pre-heresy Agrippna-Bellusarius pattern grav emitter, praise be to the Machine God, you will find its plasma converters unstable and its machine spirit unwilling."

Or;

"You! Drop the gun!"

If you think the first one is better, you may well like 40k.

If you like the 'behind the warfare' sub-genre of 40k fiction where we tool about in the background of the omni-conflict looking at how people live; there is a lot of that here, all centred on the Mechanicus. So if you want to find out what kind of equations Archmagos Kotov gets acid-etched into the hems of his synthetic dragon-scale cloak, then you have come to the right place.



Titan-Driving Whakos

We get a little look inside one of the Titan legions and its fun. A kind of gothic techno soap-opera based around a quasi-family of people who are all selected to be the one-in-a-billion who are OK'd to fuse with the spirits of the insane hyper-murderous God Machines.

They run like some kind of feudal/barbarian/wolfpack inside the belly of the Mechanicus, guys and girls taken from feral worlds, raised from early youth to ride the god machines whose biofeedback  will slowly reduce them to physical cripples chilling in amniotic tanks, and working out feral dominance/submission hyper-dramas with each other.

One of the best parts is when a Titan Alpha guy has a PTSD flashback to his Titan nearly being consumed by a Tyrranid swarm, while he is actually piloting the Titan, inside the space ship, during a training mission, and accidentally fires his insane super-weapon inside the ship, killing, at least a couple of thousand of people. Scale, size, meta-consequences, human drama and differing levels of reality all smashing together.


Society

Since it’s a long series of three large books mushed together, and because everyone is jammed together in a super-ship, we get to take a Grand Tour of this microcosm (still a couple of million people probably) of the Imperium, going all the way from the shitty disposable near-slave-grade bondsmen, through the crew, to the bridge where they fancy cybernetic bois hang chilling with the ivory-winged Space Marines.

It's rare that we get to do this in a 40k book since, even when they go "behind the scenes" we usually only get bits and pieces of each particular part of society as the main badasses pass through.

(Actually there’s no, or almost no ‘middle class’ in this book. But maybe that’s because the Imperium is a goddamn feudal shithole.)



Techno-Incantation Prose

The main thing I liked about McNeil’s prose, which some other reviewers hated, was the big janky sentences with lots of mechanical detail. There is a shitload of this. Let me see if I can grab a random fragment;

"At the heart of the Ciborium was an elliptical chamber like a grand hall of governance, with stepped tiers of hard metal benches rising to either side of a perfectly circular table. The table was easily ten metres wide, fashioned from wedge-shaped planes of segmented steel inset with panels of a smooth red rock that could only have come from one world of the galaxy. Gently humming data engines ran around the curve of the chambers walls, and a number of blank-faced servitors were plugged into several exload ports, holo-capture augmetics recording every angle of this gathering."

Better than; "They sat around the table." It's not high-poetry but its fucking fun.



I Can Actually Remember Who Most of These People Are

Well done Graham. There are a huge number of people in this and a lot of them are various kinds of funky machine-boys made from cogs, but I actually remembered who nearly everyone was and even recognised them. It’s not necessarily easy to achieve this. The initial impression of the characters has to be STRONG, with each one bound closely within a particular social/dramatic matrix with their immediate group, a meaningful visual aesthetic that can be communicated through natural language, speech-patterns and, personality and, of course, 40k-style 'hero objects' for the writer to use in their incantations.

This is all done well.


Freaky Toaster Bois

I like me some crazy Ad-Mech dudes and we get a bunch of them and even though they are all apsergers-cyborgs shouting at each other about LOGIC like a MTG tournament bar, they are all different in personality, form and expression. of particular use is the way each Toaster-Bois physical form is used to intensify, counterpoint or just highlight their inner nature.

In the Ad-Mech, everyone’s gonna cyborg eventually, and the way they do, the things they do and do not change, are interesting elements of character, and useful dramatic objects and tools you don't get in other fiction. (Apart from the main baddy in this, more on that later.)



Never Learn Anything Ever

I like how narcissistic, self-important and shallow Archmagos Kotov (our main Odysseus guy) is, while still remaining likable, sympathetic and interesting enough to be fun reading. This is manages by surrounding him with absolute freaks, Asperger’s space marines and varying levels of backstabbing idiot. And also by often making him the most reasonable, least puritanically-insane person in a lot of his scenes.

I also like how his apparently sincere desire to improve as a person and finally learn his lesson, never seems to actually work. He keeps getting beat in the face by the fruit of his own stupidity, picking himself up and thinking "Ok, Lexel, this time you've really learnt your lesson." and then doing exactly the same shit.



Ancient Mariner Sense Ov DOOOM

"Archmagos Kotov, do you think that since your planets got blown up, except for the one that mega-crashed when you turned on your accidently-found super-ship, and that you are going beyond the edges of reality through the HALO SCAR, to find a guy who was pretty fucked in the head to begin with, and who has been on his own with the POWER OF THE GODS for millennia, that things might not necessarily go to plan?"

"Nah, it'll be fine."

It's not subtle, but it is effective. The continual, mistakes, failures, accidents, attacks, losses, dangers, betrayals, and the piling up of weird freaky shit, does add nicely to the Colridge-esqe (GET YER ALBERTROSS BOY) you're-really-fucked-now feel of the story.



Arco-Flagellant

There is an Arco-Flagellant in this which, despite not being that good in the 40k rules, in this book can apparently murderfuck anything.

We get to find out how fucking weird it is to spend time hanging out with an Arco-Flagellant, exactly how they turn you into one, and what a seismic level of evil fuck you need to be in order to actually get that punishment.

None of this actually seems to go anywhere, but there you go.


Harlan Ellison Cyborg Dude

One of the main antagonists, Galeta, is essentially the Harlan Ellison story 'I Have No Mouth Yet I Must Scream', but as a character. A pissed-off crazy AI made from stringing a bunch of brains together with a semi-intelligent computer stack, it essentially refused to die when its original brains started to wither, and started luring in and capturing people to get fresh brains.

It’s a quasi-AI, a gestalt intelligence which can't exist without human flesh, but which SUPER HATES humanity, so captures and tortures its brain-selves, even though they make up part of its essential nature.

It's just great fun, and much better than the main Ahab-Baddy, Archmagos Telok.



People Banging on about Honour

You know I love people banging on about honour and brotherhood in space. There is no shortage here, we have enough last-minute speeches about brotherhood, sacrifice and THA EMPRAH to fill about twenty Michael Bay third-acts. Its raining in Arlington cemetery, and  a FLAG IS FLAPPING IN THE WIND BECASUE HE WAS... MAH BRATHAAAA.



No Chaos

One character does get eaten by Slanesh, but that's is, and its mainly offscreen. A nice refreshing break. You see, even in the slightly-more-science-fictional Dark Future, things can still be Unutterably Terrible.



(Multiple) Non-Sociopath Characters

Because so much of the cast are massive freaks one way or another, it means there's a nice range of people who are not totally fucked in the head to sympathise with, and they don't come off as too boring since they are surrounded by Gothic Weirdness.




Daddy-Daughter Day

Two of the main characters are likeable star-charting Magos's Vitalli & Linya Tychon. Vitalli created Linya as a clone-replacement/servant but a freak chromasonal change made her female, and this was enough to make sure she developed into an entirely different and unique individual. Someone with all of Vitalli's intelligence but an entirely unique world view.

It's a really interesting, and engaging relationship and a stroke of elegance for the book



Cyberpunk trash/Strands of Fate mishmash

This is both good and bad, I'll talk about the bad later.

There's multiple levels of reality - the Eldar are doing their psychic straaaandds oooov faaaate stuff, and there is also a lot of William Gibson 90's style virtual reality where people deep dive into the noosphere and look at the GOLDEN NETWORKS OF PURE INFORMATIONS.

The fun part is that there are worlds within worlds, and without, and like the business with scales, you can have people in different sub-realities affecting and influencing each other in a variety of different ways. STUFF HAPPENS.




The Hrud!

They are in this and we see them from a distance.

My idea for a Hrud model is to create something that feels 3d printed, but is actually just assembled. But you paint it first, then assemble it, so it feels like the model has these inner layers and this illusory but felt interior space, and it looks kinda like an optical illusion, as if it were phasing through our reality and also in others at the same time. And they would also be pink, hairless super-rats with jezzails.



We Took The Breaks Off This Planet - see 'scale' above

Teloks Colonel Kurtz planet of 'what if we left and Ad-Mech nutter alone with the power of THA GODZ for a coupe centuries, is pretty fun. It's largely an insane BLAME!-like planetary factory where everything is generating energy for insane cosmic plans and where everyone has been lobotomised except for the Main Guy. Like a death factory on a Giga-Scale. It's kinda horrible and wonderful. Maybe more could have been done with the idea but this was fun.




"Good" Guys Kind-Of Win?

I think the Imperials actually win this one? They do lose a staggering amount of men and material, and ships and whatever, and they were part of the problem in the first place, but they get to keep the Speranza, many of the main cast survive and they do stop the Entire Cosmos (technically the Eldar stop it) from unravelling to nothing. So I think that’s a win?





BAD THINGS


Crystals

The main bad guy has this vague nanotech crystal thing going on, so his armies and the things he sends to beat up the goodies are all these crystal dudes.

McNeill does what he can with this. There's the initial shock of encounter; "They're adapting! They're transforming!", then he has a grand theatre moment with this giant titan-sized scorpion thing which is pretty good, then in the last act Telok, the baddy, blasts these self-assembling crystal dudes into the Speranza (the good guys ship) with superlightning, and they assemble themselves from air and stuff, and that’s pretty good. Somewhat BLAME!-esque.

But he is pushing up hill all the time because holly shit there is just something inevitably boring and lesser about bad guys made of crystal. It’s a boring material. It might be ok as a counterpoint to something meaty and sweaty like, "Here's my gross Ogre enforcer who sweats beef dripping and bleeds black ale as he's descended from a Titan, and here's the light ethereal crystal dame that follows him around to keep him in check.' Like a caliban/ariel thing, but I think that’s actually it.

Emma Frost from the X-Men (I accidentally typed 'Z-Mane' there for a second. Parralel-earth cryptoculture X-Men? Metatextual X-Men series where they get saved by the mass-produced Engrish Chinese Knockoff X-Men from another dimension? Anyway.)

Emma Frost from Morrisons X-Men is the only thing that really comes to mind when I think 'crystals + interesting'.

Why?

Is it the abstraction central to their nature? It’s just an empty box of light. The lack of features, of character? Of particularity? Transmission of meaning?

There is another fight against a terrible swarm at the start of the trilogy, it’s very like the crystal fight but noticeably better because it’s against lobotomised cyber-altered (big mad scissors) Orks that have been flayed and wrapped in vat-grown, pink, human skin.

See, that already sounds more interesting than the crystal stuff doesn't it? Why? It's still a mindless swarm working for one evil dude. It still just walks forwards and stabs.

My best guess is that crystal stuff is separate enough from the human lifeworld that it’s hard to write about in natural language. If you are J.A.Baker, or a great prosidist, (or Ballard even, but even his crystal things were altered normal things) and you want to devote a tonne of descriptive energy to getting your crystal stuff exactly right, then you can probably do it.

But if you are writing adventure/genre and there is just a lot of stuff you need to get done, then it’s a lot easier to link elements and objects to the human lifeworld. Which, even though it’s not real, and Ork is, more than a crystal man, because it breathes and poops and sweats and has eyes and a mouth and looks at you. And then the ork wrapped in human skin is another thing you know about, and you sense what it is in the text right away, and go ugh. And then you can use literary techniques to embroider and make it extra-bad.



Was That Going Somewhere?

Oh my gaaawwd they've found and Arco-flagelent! Oh my ghaad he's going INSIDE the Arco-Flagelents mind! Oh my ghaad this was a space hitler who went super evil and now actually likes being an arco-flagelent and this is the guy protecting one of our more likeable heroes! WHAT WILL HE DOOOOOO?

Goes nowhere.


Oh my gaaawwd tHE Speranza has a super space cannon that shoots fucking black holes or something that no-one noticed because manhatten-sized + dark-future fuckups, but then they awaken the Mysterious Spirit inside the Speranza and it uses the ancient mega-cannon to blast some dudes! What does this mean for the future?

Nothing. Goes nowhere.


Oh fucksticks, the main Titan-driving pack-head guy is an ok dude but has mega-PTSD and literally shot a fucking hole in the sacred ark-mechanicus and killed a couple 1000 (more?) people INCLUDING Cadian and Ad-Mech troops who’s job it is to fight alongside him. And the next in line to be pack head doesn't have super-PTSD (good) but is generally a twat that nobody likes (bad). WHAT WILL HAPPEN?

Nothing. Situation is resolved and Cadians apparently just deal with it. Cog-boys can have their resentment deleted.


Magos Blaylock, the second in command of the expedition, thinks Kotov, the main guy, is an absolute tool on a fools errand who is wasting a huge amount of imperial and Ad-Mech resources just trying to avoid future-bankruptcy. Not only is he planning ways to dick him over, with every new turn of the expedition, it looks more and more like the conservative Blaylock is simply correct? Maybe he actually should just take over?

He doesn't. They just decide to work together for the OMNISSIAH.


Fffffuuucck. The Speranza is in terrible danger, falling into the orbit of a world on the Brink of Destruction! Forces on the ground are being ferried up. Big arguments in the bridge. And At. This. Moment. The machine-touched apparently-real prophet hero guy stages his insurrection to demand better (i.e. not slavelike) living conditions for the millions of people who make the ship go and who have been treated horrifically since the start of the book. Morally he's in the right! But the ship might die! And if he backs down he's ffffuuuccckked because this is the Dark Future fascist Imperium where dissent is punished with a massive skullfucking for everyone regardless of whether you had a point or not! What's going to happen???

Nothing. The prophet backs down. Kotov is persuaded not to lobotomise everyone or open the lower decks to space and conditions improve a bit. That's a surprisingly reasonable solution for the Dark Millennium (maybe that's the point?)


There's a lot of that in this.




Cheeze

The wheel of one of the land-leviathans is allegedly from Nelsons ship at Trafalgar. The Big Strike Speech that a main character gives is that classic 'throw yourselves on the wheels' speech that somone gave in the 60's and which was also in Battlestar Galactica.

Telok hunts the good guys on his doomworld by unleashing some freaky AI machines from either the Dark Age of Technology or from even further back he found floating beyond the galactic rim and which he's hacked with Necron, or C'Tan technology to be UNKILLABLE. They are vaguely hound-like and decently written. They are programmed to only eat the person they are chasing, to not be able to eat anything else, and to grow ever-more hungry.

The fairytale + Dark Future Megatech thing is ok, there's a fair amount of that in the book.

It's just that he calls them 'The Tindalosi'.

Do you get it?

The references in this book remind me of the bit in Y-The Last Man, where the hero has a 'Fuck Communism' lighter, which is a reference to Preacher, another (better) comic book.

It's difficult to explain exactly why this leaves me with this pained expression and vague sense of tiredness and age, but it does.


 
I really fucking hate absolutely everything about this.


Basic-Ass prose

If you are worried that Graham McNeill is too much of an expert in good prose; don't worry. He multi-classed and is also an expert in basic-ass prose!

Do you think of George R.R.Martin as a Great Writer? Then you are in luck my friend!

Here's a random page;

"Abrehem heard Ismael's words without understanding them, but knew they were only pulling him into the mire in which he was already neck-deep."

Here's another, it took me a bit of flipping to find it;

"'I don't have many phobias, Ven, but being trapped alone in the darkness is one that's haunted my nightmares ever since the Preceptor was crippled by that hellship.'

'Understandable,' said Anders.

'And it feels like I'm living that nightmare right now.'

Anders nodded, and left him alone after that."

Not terrible, but not great either.




I Get You Did RE In School

There's lots of vague religious stuff in here. Ketov thinks he's on a mission for the Omnissiah, Good-Guy Abrehem Locke seems to be touched by a force that literally does miracles. The Black Templars pretty much worship THA EMPRAH. It's suggested that the Speranza is some kind of quasi-immortal being but with a ship wrapped around it, like an angel of order & science or something.

None of its really bad, and a lot of it is relevant to people from the Mysteriously Religious Dark Millenium. But a lot of it is vague and blathery and it’s never really clear what is and isn't just a big old computer or an alien death god or a thing that bleeds golden light or just some crazy stuff in your head.

And the lack of clarity is not interesting in the story. It’s not suggestive in an ‘aaaaahhh’ way, its vague in an ‘eh?’ way.



Basic-Ass Bad Guy

Telok, the main Doctor Moreau, Colonel Kurtz figure that almost all of the trilogy leads up to, is very average. Mad in exactly the way you would expect from a serial villain, making terrible choices exactly the way you would expect, with boring crystal minions. Galeta was much better.

His physical form is a big dreadnaught guy with claws and a waxy face and crystal grooowths. Fuck crystals




A Handful Of Historical Times

So, time compression in 40k is a thing. Just like our view of history being shaped by the needs and drives of today, the faux-history of 40k, its general shape and historiography, is shaped by the period of its creation.

So in classic 40k, from the late 80's to the 90's, most things happened in the 10,000 years since the Horus Heresy. The heresy itself was myth and if the writers needed to locate something 'old', they could put it in the 10,000 years of the Imperium. More than enough time to work with.

Then with the development of the Necrons, C'tan and the War in Heaven mythology around the 2,000's, thing could now be super-fucking-old. Like, birth-of-the-cosmos old. So now there was a new place to put ancient things, they could be from the last 10,000 years, or from MILLIONS of years ago.

(This means the Eldar race has been around for literally millions of years, billions maybe?, gradually taking over the galaxy, before Slanesh woke up, relative to them, yesterday, and started nomming on them. And we know nothing about this time, it’s just featureless empty eons, and so it feels not-real.)

And since the development of the Horus Heresy novels from the 2010's on, the Heresy has become a Real Place, and the imagined time between it and Now has essentially been annihilated, like distance in Westeros in Season Six. Things go into hibernation in the age of heresy, then 10,000 years later - BOOM, they pop right back up, almost unchanged.

And in addition to this, there has been some exploration of what exactly was going on in the Age of Strife (imagine Ian M. Banks Culture if the machines suddenly went Harlan Ellison, the Xenos went like Any Non-American in an episode of '24' with Kiefer Sutherland and Actual Fucking Demons popped up). So now things can be from there as well.

And the weird thing about there being much more detail is that it feels like there is less time for things to be in. The Thousand Sons codex has a cool timeline for 'what have the Thousand Sons been up to?' and the answer is nothing. They did the heresy, then kinda hung around for like three entries, then popped right back up in the 41st millennium.

Most of the stuff in this trilogy feels like it comes from War In Heaven stuff, and a bit from the near-past of the Imperium. But even though Telok Mysteriously Disappeared maybe a millennia ago, it hasn't affected his insane Xanatos Gambit at all.




We Need To Do What Now? For What?

So the Eldar are follwing the straaaands of faaaaate, and this is somewhat fun but it’s also slightly bad because it means that they want to do exactly what the writer needs them to do at any particular moment. We need to stop the humans!, no, wait, we fucked that up, now we need to save the humans! If almost any Eldar farseer character at any point in the imagined sequence of events had just got out the graph paper and told any human 'Look, we are trying to stop *this*, so *this*, you see that green line? Well we are trying to stop that. Ok, don't worry, I'll get a whiteboard." Then the whole fuckup would never have happened.

Likewise Abrehem Lock the good-guy machine-touched prophet who sometimes exudes golden light, gets Mysterious Assistance from an Unknown Source. This assistance is somewhat irregular since, if there was a bit more of it a bit sooner then a lot of bullshit could have been avoided, but if there was a bit less of it any later than there was, then everything would be fucked.

And to a certain extent this is just the nature of storytelling. But there is a bit too much of it in this story.



Xanatos Gambit in Extremium

Yes everything you did, even the apparently MASSIVELY random things, were part of my MEGA PLAN to bring you here! A plan which started before I probably could have thought of it, which was almost perfectly timed, (TO THE SECOND), even though it took centuries to work, which relied almost totally on you making a lot of really-pretty-questionable decisions than sane people probably wouldn’t have made, and which (spoilers) is STILL IN EFFECT even though my planet has been eaten by mega-entropy, my crystal dudes are smashed, my AI freak is dead, my ancient reality-bending super-weapon is gone and I have been literally code-wiped and brainfucked by a conclave of vengeful Arch-Magoses AND destroyed by a Mysterious Golden Light which might actually have been The Omnissiah or at least some kind of extra-reality techno-god. It was all (nearly!) JUST AS PLANNNED!!!

Yes! Telok is still around! Will he return in later books? No-one cares. Bring back Galeta.



No-Ones really Autistic Enough

If the Ad-Mech or the Black Templars where as Autistically fucked in the head as they are often portrayed in other stories or background, then this story would probably have been impossible to tell. It would just have been cogboys and homeschool space marines going REEEEEEEE in separate padded cupboards. Instead we get the Tony Stark of Ad-Mech and the Black Templars who were allowed to watch The Simpsons after homework, even though its from a fallen world.



It’s an Insane Death-Cult as the Heroes

Same as all 40k really. Dark Warning from Future History? Quasi Fascist Masturbation Tool? Harmless, but Aesthetically Intense Playgound and Generator for a rare Deep Gothic Mood?

Most of the current writers believe they are fully in the "Dark Warning" crowd. None think they are in the "Fascist Masturbation" crowd.

But you can't really write a 40k story without, to some extent, 'good guying' the Fascist Imperium, or the story would be unreadable. In 'real life' it would be like living in North Korea, plus the medieval Catholic Church. It would be bad.

But the fascist space-boys we spend our time with are almost always the good commissar with the deaths-head cap, or the _good_ autistic mass-killer space marine who will never know love, and if our hero did an exterminatus then by tha emprah they HAD ta do it! So you can't really interact with the darkness of the world without lightening it. There may be a complex moral element in there

And its unquestionable that some fascists are masturbating to 40k.

I don't think I really care, mainly because I'm from the 80's and am happy to go with the power of the non-fragile individual to absorb and contain powerful aesthetic energies without harm as a point of belief. And I think the world is better for 40k being in it. Dark Dreams have many sources and many ends, not all obvious.

If it fucks with your head, just keep repeating "It was a satire in the 80's. IT WAS A SATIRE IN THE 80'S!!!!" with your eyes closed and your hands clutched to your head.





ODD THINGS



WTF is the Speranza? And, Who is the Omnissiah?

Who the fuck is the actual Omnissiah in this book? Because someone, or something is hanging around in the background EXACTLY like the Judeo-Christian god is sometimes wont to do, handing out irregular gifts involving healing golden light that also fixes and powers machines.

Is it THA EMPRAH!? It certainly does the stuff you would expect the Imperiums version of the Emprah to do. But isn't the point of view of most 40k books that the Emprah being the Omnissiah is just a massive, and obvious, snow-job to unite humanity and that everyone just goes along with it because the alternative is cyborg/human civil war? Also - no Eagles.

Is it the Speranza? So everyone who goes noodling in the Speranzas data core thinks there is some Huge Unknowable Intelligence in there. Kotov encounters it and it directly tells him that it is eternal and the ship is just a body, that it has had many names (one is 'Veda') and it seems not-evil or chaosy, but also largely indifferent to actual people, but it does appear to speak in first person in one of the chapter introductions in first person and to say that yes, it is 'Hope in a Hopeless Age'.

Is it a nice C'tan? This seems unlikely but would fit with the Speranza being built around it, then being hidden and all records wiped, then waking up and wrecking a planet as it did so. One of the people helping good-guy machine-touched prophet Abrehem Locke has a literal goddamn Void Dragon tattoo from a cult they are in. Do they know wtf that is?

Is it a 'nice' AI from the Age of Strife? One that didn't get Chaos-boned? But now just hangs around not really interacting? But how would it be immaterial? Is it a tardis-like quantum computer shoved into another dimension but interacting with this one through a big ship?

If the Speranza makes it back to 'normal' 40k, is anyone going to ask basic-level questions like 'What Was Up With That Magic Golden Light'? and 'Shouldn’t We Investigate The Speranza?'




I gave it three stars on Goodreads. There was a lot to like. But there was also just a LOT.