Showing posts with label 4 players. Show all posts
Showing posts with label 4 players. Show all posts

29 March 2016

Sprawl RPG


Welcome to the Sprawl, omae. An urban wasteland filled to the brim with crime and villainy and that makes good business for us. There is never any shortage of corps needing to do a smash and grab, a mafioso needing to whack someone, or sometimes a vengeful frakker who has it out for you.

Let’s go, omae. We got work to do.

Note: Juan Vasquez gave me a cyberpunk rules using Mutants & Machineguns rules which works well. Have fun everyone and BIG THANK YOU to Juan Vasquez!

Download:

25 December 2015

Death at the Fair


Your party come across a fair and someone is dead...What do you do?

This is an introductory Adventure for a newbie GM written by Pierrot and illustrated by me, Robertson Sondoh Jr! Hopefully it will help you to guide your player to a wonderful adventure in the world of Savage Flower Kingdom!

Note: This is a Christmas gift to you SFK fans! Merry Christmas! Ho! Ho! Ho!


Download the adventure module below

06 June 2015

Metal Quest



Metal Quest is set in unknown number of years after the end of modern civilization. The survivors clustered into villages and began to live among the ruins, and those who fought the monsters and robots outside became known as hunters.

You are one of them. Your job is to complete quest, trade and upgrade your vehicle in order to defeat monsters and outlaws and collect bounties on them.

Designer's note: This game was inspired by Metal Max and Metal Saga RPG (look it up) and the recent Mad Max Fury Road movie. This game is also a retheme of Mini Quest with different mechanic. Anyone who played that should understand this game better. I wanted to do this game for quite sometime too. Also this is the first game where component is way a lot than other EPgames boardgame. But anyway, download it now! Also please, PLEASE tell me if there is something wrong about the mechanic, languages and all. Thank you.

Metal Quest v1.3
Metal Quest v1.3 (Portuguese-Brazil)
Metal Quest v1.4
Metal Quest v1.4 (Portuguese-Brazil)
Metal Quest v1.4 (Spanish)

11 May 2014

[WIP] Metal Quest

Here are some of the concept for the new Metal Quest board game, finally a board game for quite sometime. When it is in beta phase, will you playtest it?




06 November 2010

Village Run



Banana village is having its annual run and there is a new challenger competing in town. And that challenger is YOU. But you are not the only one who hunger for the run's cup.

Village Run is a 2 or more player game where each player is runner competing for the village run's cup. Players will smartly manage their speed during the game using a new and unique game engine designed for the game to become the run's champion.

All you need to play:
* 1 six sided die
* 2 tokens for each player (1 for the runner and 1 for speed token)
* and the FREE and PRINTABLE Board(including therules).

Download the game
Village Run (English Version)
Village Run (Russian Version)
Village Run (French Version)

This is one made by Jason Sondoh and illustrate by Robertson Sondoh Jr

26 October 2008

Hobbycon Minigame Flyer

more minigame yay! this time around im twiddling around with hobbycon theme on how to make a minigame out of hobbycon minigame flyer using only availability around us (i.e coins, paper, etc). there is 3 attempt at making it, each improve one another until finally i get this one

the first: theme is actually a war game. about a bear fighting with some other mascot on whose going to be the hobbycon mascot this year. uses six sided die, and very random at it. wasn't that fun at all.
the second: change to competition event, using coins substitute to dice to generate number and uses action point to boost stats. resolution task is flip coin + action point vs difficulty of the event. turn out its kinda ugly and very very predictable. it has character generation which make setup long.
the third:the one you saw, it still a competition, instead of character generation, each player start with 10 effort points, which have different uses on each competition. each event has different style of play unlike the previous one where you only look at difficulty level. uses finger to generate numbers.

without further ado, here is hobbycon minigame flyer (download and print)


go to this page to download, click full view.

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