Thousands of years ago, the heavens above Toril ensured
Mistledale's future prosperity when a meteor plowed a hundred-mile-long,
thirty-mile-wide swath through the Elven Woods. The trees never regrew in the
scar where the meteorite had fallen, but the land proved amazingly fertile thereafter,
rich with hereto unknown deposits of exotic elements, minerals, and magical
resources.
Tragen Gundwynd, son of Devin the first of his name is
credited with founding what was then called Tragen’s Hold, an outpost in the
Weeping War; the war that would spell the fall of Myth Drannor. Tragen and his
fellowship attracted followers that would defend against the Army of Darkness.
Five-hundred years later the small city of Tragidore has grown to a respectable
size because of its natural resources, despite having weathered years of war,
political intrigue, and tragedies.
The following are important features in and around
Tragidore.
Abbey Green: Now just a Nameless Village to the north after the Elves of
Eldath disappeared after their patron god died. Now only a few visitors stop
here, mostly rangers who use it as a base camp before trekking into the dangerous
parts of the Verduran Forest.
Aurora’s Consortium: Owned by the beautiful and alluring
Aurora Tenloss a merchant heiress and trust-fund highborn woman from Sembia.
The grand opening on Moonfeast will feature over a dozen drow crafted items and
weapons.
Blackrock Company (NEW): A feast hall and head office
for the Blackrock Company- what's left of the group that ended the drow siege
on Tragidore during the godsfall. Sanford Stubblemane trains and certifies
fighters who bring in trophies of their kills; they are also the Tragidore’s
sole resource for Mage coal and
elemental gems.
Bridges of Eldath: A sacred bridge spanning the
River Ashaba, where a battle between the Lady of the Lake, Eldath and Talona the Mistress of
Disease on Highharvestide a year ago; each goddess vying for control of a
divine aspect of power, one of the elements needed to regain divinity during
the godsfall. Eldath, the Guardian of Groves, fought at great expense to
protect the people of Tragidore. Talona used this tactic to her advantage
spilling godsblood as Eldath protected the innocent. A magic-dead area looms
like an invisible cloud betwixt the twin bridges reminding people of her
sacrifice to save the city.
Tree of Voices: This nature shrine is guarded by Brother
Zaganos and the Vistani family. The Tree was chosen by a demi-power to shelters
ravens, owls, and other magical messengers along their overland flight.
Constabulary: Tragidore’s Chief Constable is Carin
Taber, a no nonsense woman who understands the city's politics and enforces the
law with unbridled favoritism toward the wealthy and highborn. Her officers
include Bozbeyli Meet, the Governor of the Guard; and Gilda Marsh, cleric of
Torm as well as Minister of Justice who supervise seventy new guardsmen.
Fords Ranch: Jestine Van Richten is tough, quiet, and
more than willing to risk her life to protect the people of Tragidore; a
breeding expert specializing in Ford horses that are widely used by the Riders of Mistledale,
who come here to train and trade fresh horses. Fords have been long noted
for their superior qualities and strength. They have more stamina, more
determination, harder feet, better bones and are generally hardier than
other horses.
Gentleman’s Mage (CLOSED): Riger Mann and his father Tolger
own this haberdashery of devices both mundane and magical for the discerning
man and contemporary mage. They are Tragidore’s sole resource for Turmeric and
other medicinal herbs.
Gundwynd Manor: Part of the original keep, it is easily the
oldest building in Tragidore capable of housing the entire clan.
Hippogriff Arie: Morgan
Gundwynd a tireless gentleman and druid who tend to young hippogriffs but who’s
primary love and function is his care at breeding the Balserran horses. He
spends his time now however consumed over a sickness that is affecting the
animals which he calls it Talona’s Revenge.
House of Black and White: Tragidore’s brothel, nearly
forgotten during the godsfall is experiencing rise in popularity with the
return of all able bodied men. Madame Xemne Pardette operates the house and
provides escorts; Milsa Meet is one of her favored girls.
Ioun Gardens (NEW): Operated by the Iounmancer Adolmus
Gladstone, an expert in stone, precious gems; a metallurgist obsessed with the
magical gemstone-rain provoked by the godsfall. Adolmus recently purchased a
villa and converted it into a member’s only alchemy fellowship.
Kordova Keep: Pride and duty are the sentiments of many rangers and sorcerers from this large family. Vacek Kordova maintains a link with the Riders of Mistledale learning their techniques to teach to others; while other prestigious members ensure the longevity of the family name.
Lady of the Rings: Davina Silvers owns this little shop of
mystic baubles and magic of fancy. She is a half-elf Vistani and a known medium
utilizing palmistry readings and spirit lore.
Raiserik Tower: A functional alabaster guard tower houses the
Raiserik’s and Holgast Raiserik is a master gardener, resins and refined
alchemical substances- source of Scraphite and Dri wood paper.
Renet’s Steel: Humfredus Ironshield, a dwarf blacksmith who
boasts his sharp blades and spellforged arms and armor are superior to any in
the city. He is a dealer in exotic weapons and also offers shields of
exceptional make.
Sapphire Monolith: The Wellspring, a magical touchstone from
a previous age of magic and a rare coveted source of Incarnum magic.
Swift Prison: ‘May your time be swift.’ Notable prisoners
include two drow elves and a local enthusiastic necromancer-priest named Nhar-del.
Underneath Swift Prison is the Tragidore’s crypts. The warden’s name is Warak
Freestone who is assisted by Lawson Harting the resident deputy-warden, crypt
keeper, and city undertaker.
Temple of the Gauntleted Fist: is a repurposed 500 year-old
barracks from the Weeping War that now houses two alters to Torm and Shaundakul. Sir
Delmar Truesword, Sir Kirkland Starkweather, and Titus ‘the Unbroken’ are a few
of the notable and albeit elderly priests who are happy to retell war stories
or heal young warriors who share a tale of their own.
The Cawing Crow: Members of this family appear like typical gypsies with
knowledge in seasons and celestial cycles, arcane symbols and enchantment
magic. This family resides in the first house built when the Weeping War ended
and the Tree of Voices was first planted.
The Curious and the Cowled: Lucine Baumann, formerly
Kordova, is a widowed old cat-lady who owns this specialty shop. She is fond of
sweets and can correctly identify the region and time period of any article of
fashion or clothing.
The Silverhoard: Boon Silverhorde is a weapons maker and
chief rival of Humfredus Strongaxe. Boon believes his balanced, hurtful weapons
are superior to Renet’s Steel. He employs a host of craftsmen who produce
simple weapons, helms as well as spellforged arms and armor.
The Sword Point Inn: A popular local place for
accommodations, food, gambeling and entertainment. Wyman ‘the Gentleman’ owns
and operates this fine, reasonable priced tavern and expensive in. The interior
is based on benevolent heroic themes of victories against dark
horse-lords.
Town Map and Message Board (NEW): Outside the Sword Point Inn
is an oval limestone table where a magical model of Tragidore is displayed
featuring all the buildings, streets and details of the walled city. Aside from
its impressive craftsmanship and amazing magic it functions as a place where
anyone can solicit help or post information. A middle aged aristocratic-type
named Elad Edals maintains the area.
Trinity Church: Once a kaleidoscopic journey into magic, now
a jealously guarded repository of items sacred to the worship of Azuth, Savras, and Velsharoon.
Tristeza House: an manor outside the city abandoned after
its last occupants poisoned one another in an attempt to dissolve a mutually
unfaithful marriage. The estate has a history of tragic deaths dating back 500
years and is considered haunted by its last owner, Caitrin Deveraux.
Van Richten Keep: Occupying the last of the minor castles,
the Van Ricten’s ploy their trade and plan their exploits behind its sturdy
grey walls.
Verduran Wood: a forest area of thorny and twisted trees as
haunted and tragic as Tragidore itself. Scores of loggers, merchants, river
pirates, poachers, rangers, bandits, and explorers have disappeared there in
the last few years alone. The old area of thorny and twisted trees once a part
of Cormanthor now touched by wild magic in the wake of the godsfall. Logan
Higgs ranges this area of woods outside of Tragidore.
Watchtower Cassomir: Built on the ruins of an old
fortification from the Weeping War the Watchtower is the official Seat of the Mayor
of Tragidore. Jonark Uptal, Fifth Councilman and Mayor is a stoic man who is also
running for another Mayoral term despite his recent unpopularity. Other
officers include Rubicund,
the Master of Coin, and Gilda Marsh, Minister of Justice can be located here
most of the time handling the city operations.
Woodcutter’s Guildhall: Guild Master Matsen Lutar is from
Sembia has been sent here after the previous guild president mysteriously fled.
Among those in his employ is Grimscar Nicfar a half-orc lumberjack and expert
axemen.
No comments:
Post a Comment