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Monday, December 05, 2016

Field Works Complete and other stuff

So,

Here are the completed field works that we will be using for the ACW Black Powder game in February. Drunkensamurai got all of them painted up and flocked, do have to say these look awesome on the tabletop.

Side view of filed works

Defenders side of Field Works
 
Close Up shots of the defenders side.

Attacking sides view, along with last group that charged!
Also to go along with this game, I am working on adding 6 regiments to my current Confederate force. Here below is the first new completed regiment.

1st new regiment raised!
This is an all Perry Miniature unit and is basically the left overs of two other boxes I had lying around. I really love the rag tag look of these figures, feels very Confederate to me.

Besides the unit, I finished up half of my dying or wounded models for the game. We use causality figures to represent wounds caused to the unit as opposed to using beads or similar markers. When not being used for the game, we usually have a make shift aid station with them all sitting around. DrunkenSamurai has these and will hopefully get them all finished up by game time.

Old Glory wounded ACW figures.
 SO there you have it, another quick update for our ACW game for February.

Oh one last thing...

BB in the House!
I caved and picked up the new Blood Bowl set, I had been trying to not pick it up, but I am weak! So you will be seeing more of this and the new Ork Team I am planning called Azog's Ardinals, based off of the AZ Cardinals!

TK


Monday, November 28, 2016

Band of Painters December Installment (Early)

So,

This is the last installment for the Band of Painters Challenge that a few of us set out on back in August. To recap, we were suppose to build 250 points each month to build up a 1000 point armies for either Konflikt 47 or for Bolt Action. So here is my last batch of models for the challenge.

German Veteran Infantry with Assault Rifles and MG's
My last batch of plastic Late War Germans, most armed with Assault Rifles and a few with MG42's. I also added in a few Panzerfaust as well.

German Heavy Infantry
Here are ten German Heavy Infantry, eight armed with Assault Rifles, two armed with MG-42's. These are really nice models and will work perfectly for many Pulp games when I need some Pulpy Nazi's!

So with that, I would like to point out a few things that I learned on the way during this challenge. First up, not all the armies are out yet for Konflikt 47, the Russians and the British is just now starting to be released, so two of the people in the challenge have suffered when it comes to having much K47 stuff in there armies.

Secondly, the K47 rules are just the Bolt Action 1st edition rules with a few K47 rules added. This made it tough in the beginning when we played games because the FAQ and errata were not out. Clockwork Goblin just recently got out a FAQ, which was the Bolt Action 1st edition errata, why they did not include those updates for the game is beyond me. But it did cause some issues during game play for new players that were not versed in Bolt Action.

Thirdly, the rules are going to pretty much stay like the 1st edition Bolt Action rules, which is going to make playing K47 hard with the 2nd edition Bolt Action rules. I see many people, myself included, mixing up the two sets of rules or trying to use previous/new rules in the games. This had lead a few folks to not wanting to play K47, because the rules are different enough but the same, know what I mean? I foresee myself playing less K47 and more Bolt Action 2 and as I get more familiar with BA2, probably dropping K47 from the main rotation of games I play. Its not a slam against the game, but having two sets of rules that are so close is going to be a pain to try to keep separate.

So is K47 a bad game, No it is not, in fact I like all the pulpy elements to the game. If you ever wanted a game that has Wolfmen, Robots, Tesla cannons and just a cool look of alternate WW2, this is the game for you! And some of the new releases coming out are awesome looking and I will pick up a few every once in a while. As I stated about the German Heavy Infantry, these models will be perfect for any sort of Pulp game!

I hope you enjoyed these installments, I am planning on a new army that is on the way as I type, will be doing a Imperial Japanese Army and will be building this for the Second Edition Bolt Action Rules. This will also be the first army that I will build exclusively for the Bolt Action Rules, all my other armies were for other WW2 games. So stay tuned for some more Bolt Action, it is coming like the Rising Sun!

TK

Monday, November 21, 2016

ACW Black Powder Game - Preperations

So,

February 18, 2017, I will be hosting a Black Powder American Civil War game at our local shop, this game will be an invite only game (but feel free to stop by and watch) and we are planning on a huge table (8'x12'). The battle will be based on the Chancellorsville, May 3, 1863 at the Chancellorsville Inn. The Union troops pulled back from the day before and constructed hasty field works to try to slow down the Confederates that had won the day before.

So with that, we needed some field works for the game, so last weekend I cut up a dozen 1"3/4" x 12" long strips for bases of the field works. Robert then added pink foam and added the planks to the back of them to give then a hasty built look.

Roberts Photo of the cut foam on the bases.

The planks added to the back side
With troops behind (Roberts Photo)

Another shot of the planks with troops (Roberts Photo)
I came over this past weekend to help finish up the field works and we also added some angled sections to make the field works look a little irregular and not just in a straight line. Funny thing is when we cut the bases, we just eyeballed it and cut them up. Once they are together they look pretty slick.

A shot of the Cannon and angle sections.
We also wanted the field works to accommodate guns, so with a few scraps, I cut out half circles (Roberts Guns are on rounds) and add a few plastic gabions to them. Once these were cut out, we moved onto texturing the foam.

Texturing is getting added
  We used an Elmer's Glue sand able wood putty to give us the dirt look. Nice thing was that it was raining here in Phoenix and the temperature was cool, so the Elmer's wood putty stayed wet and was workable. If it had been hotter out, it would have dried before we got it on the material, such is the problems of working on terrain in the Valley of the Sunstroke!

So there you go, a few field fortifications for our Black Powder game. The good thing is that we could use this for other games as well, heck, I even mentioned these would be good for Bolt Action for World War One! (Are you seeing this Warlord???)

TK 





Tuesday, November 01, 2016

HEROIC moves closer to release

Well,
 
My new set of rules moves another step closer to seeing the light of day. I received a PDF copy of the main rules with pictures added in. HEROIC will be published by Winged Hussar Publishing and the pictures and internal layout are being done by Dave Taylor Miniatures. Here are a few pictures of what the book will look like, well on the inside anyway.
 

So, you may be asking yourself, what is HEROIC? Well this ruleset is my attempt to do a generic set of skirmish rules that will allow you to game most periods in history or in the fantasy/sci fi worlds. It was born from my local game buddies always trying to find the next set of rules that we could all game with. Right now it is just the core rules and in time I plan to release supplements for a variety of historical periods as well as for other worlds of fantasy.




The game was born while I attended Adepticon back in 2014 when I ran into Vincent Respond of Winged Hussar Publishing. In fact, Dave Taylor is a regular at Adepticon and a lot of ideas for this set of rules came from friends that also attend Adepticon.



So now I am just waiting to see what the cover will look like, I added my two cents, but its a wait and see now, but we are getting closer to HEROIC being unleashed on the gaming community!

TK

Friday, October 28, 2016

Band of Painters - November (early)

Well,

Here is my next installment of the Band of Painters Challenge for Konflikt 47 , it is the November installment. Why so early you may ask? Well it seems that I have a 100 figure Chinese Boxer Rebellion commission that needs to be completed before Thanksgiving, so I decided to kick out these two small units pretty quickly.

Nachtjager Unit
 First up are the Nachtjagers, the back story behind these things is that Germany started messing around with DNA splicing and these are a mix of snake, bat and alligator spliced with a volunteer human. These models are a pain to assemble, the spot where the wings attach don't give you a good glue spot to hold them on. I had to pin them which makes them more than enough sturdy. Unfortunately you only get two poses, the model on the left and center model. Since I did not want two of these guys holding torn off heads, I removed the hand (model on right) and replaced it with a GW plastic Ghoul hand I had in my bits box. A simple conversion if you have the parts.

Schreckwulfen Unit
Next up was a Schreckwulfen unit. Once again the German scientists spliced DNA of a wolf with a human, I still think of them as werewolves though! These were built pretty quickly with no issues and are all stock. I was going to go with a Grey scheme, but decided that I wanted them to be in browns, the next ones will be in grey.

So there you go, just a few completed models for Konfikt 47 off the bench.

TK

Monday, October 24, 2016

Historical Gamer vs Generic Gamer Discussion

So,

Yesterday I was involved in a rather interesting discussion at my local store about our little hobby. Some very interesting points were made and it got me thinking about this post I am writing now. The discussion started about how a certain UK based Historical company was not happy about how their sales were doing in the good old US of A. This seems to be a discussion that has happened with many companies that are based outside of the US.

It would seem that Historical sales compared to Sci Fi and Fantasy sales are always low in the US. So I asked the group of friends I was talking with what their take on it was. Here is what I found out, which is not eye opening in any means, but rather interesting none the less.

One comment was that Historical gamers are the blame for the low sales and no new blood coming into the hobby. The comment was stated that most if not all Historical hobbyists are rather button or rivet counters and this just turns off new players all together. I would tend to agree to some point of this, but not wholeheartedly. Yes some historical gamers can be rather sticklers to history and yes most of us have run into rivet or button counters. But to use a broad brush and say that all of us are like that is not fair.

I look at myself as mostly a historical player, but my gaming roots are clearly in the generic Sci fi/fantasy realm. I have played many games, but in the last twenty plus years I have gradually drifted towards more historical games. Why? Well for one thing, I got tired of all the updates to a certain game system that always had units coming and going out of date with a new release of the rules. I also got to one point when I was playing said games and started to try to create more historical units in the fantasy/Sci Fi settings. It was sort of a natural migration of sorts for this because I have heard other Historical gamers do the same migration in their games.

Now, I do not play a tabletop simulation of my historical games (like some folks do) but I do tend to do some research on a particular army or unit I am working on. I am not fanatical about it, but I do like reading about what the units have done and where they fought. Am I a stickler for having the right colors on a model, yes I am, but that's because I am trying to re-create said uniform or said units. Do I shudder when I see a model painted in the wrong colors, sure I do, because to me its not historical. Now will I approach a total stranger and correct them on their painting or way they are playing with said units or models, No. But if I am asked what I think, I will tell you what I think about it and will inform you of what I would have done. More on this later.

Another statement that was made yesterday was that most US consumers are a "Want it Now" culture. I totally agree with this statement, hell as one guy said yesterday, we invented the fast food chain and most US consumers don't want to wait for anything. This may be the reason why games like X-Wing are so popular here in the states. All you need to do is buy up whichever ship you want, pop it out of the box and your all set to play! There is no building, painting just playing. I remember when a buddy and I were playing Halo ship battles for the first time in our local store. We just happened to be playing when there was an X-Wing tournament going on. All of our ships were assembled and painted and we had many X-Wing players stopping buy to look at the game. All of them were very interested in the game and they all pretty much asked if the ships come like they were painted? When we informed them no, all of them walked away and I don't think even one copy of the game was sold that day. Bottom line was all of them that asked wanted the instant quick out of the box ready to play game, they didn't want to wait and do anything for the game but just play it.

Perhaps this is why video games are such a huge success, all you need to do is put it in and play! There is no time needed in researching about the armies, assembling the armies or painting said armies, there is the instant satisfaction to just playing said game right out the gate. All the time you have with getting an army ready to play is wasted time that you could be playing the game. Heck it sometimes takes me years before a new army shows up on the tabletop, in that same time I could have played dozens of video games multiple times!

Another comment from yesterday is that the US population has no sense of its own history. Hell, we have a tendency to tear down our own history to make way for the future to quickly! Its funny, I lived in Los Angeles for a good part of my life and I was surrounded by historic sites, many of which I never knew about. It was right there in my own backyard, but I never knew about it. I think its fair to say that most Americans are like this. As a country, we are not as old as some so we tend to think that we do not have much of our own history here in this country. I mean look at the UK, there is history going back to beyond the Roman era and Viking era still standing today. Here in the states we want to tear historic sites down for the next strip mall or high priced condos! Perhaps this is why there is such a low segment of historical gamers here in the US. I know many of my historical gamer friends that play many other periods of other countries history, but only see the US for a few conflicts.

One point that was made yesterday is that our culture is more about scientific achievements and technology than history. That could be the reason why more futuristic games are more popular over historical games. If we as a US populace are always looking ahead, why would history be important? Maybe that's why there are more generic gamers in the States than Historical gamers. I am not sure of this but it does make sense to some part of my brain.

I mentioned that another reason Scifi/Fantasy games may be more popular over historical is because of our love of movies and the movie industry in general. I grew up with Star Wars and all of the other movies that followed, heck my own entry into SciFi gaming was thanks to the movie Aliens and my buddy handing me a copy of Space Hulk! The movie industry does tend to make it easier to get excited about a certain genera of games, but there are also a multitude of great historical movies out there. But I think most current movie goers are all about the big explosions and special effects over any sort of substance to a movie.

So with all of these possibilities it got me thinking about what sort of gamer am I? Am I truly a Historical gamer? Or am I a more Generic gamer? I do play many games but as of lately I do tend to lean more towards historical games. In fact out of the last 10 games I played, all but three were historical games. Am I a button counter historical gamer? I don't see myself as one, although one friend tends to think so. Would I ever play a non historical game, sure I will be playing a non historical game this coming weekend. Is one type of gamer better or worse than the other? I don't think so, I guess it only really matters on what you enjoy in the hobby, because after all, it is your hobby.

That's what I took from the conversation yesterday, its really your hobby, there is no right or wrong way to doing your hobby. Its totally your own and it really doesn't matter what everyone else thinks. Its about what makes you happy and what you gather your enjoyment from. So do what you like and who cares what others think. I am happy to say I am a Historic Gamer at times as well as a Generic Gamer other times.

TK

Thursday, October 20, 2016

Black Powder American Civil War

So,

My local game buddies and I usually get together once a year or so and do really big games of Black Powder American Civil War. This year thought we did not find the time to put together anything, our last game was Flank Attack at Chancellorsville, you can read about the game here on Drunken Samurais blog.

With no games coming up, I decided to organize a large game in February 18, 2017 up at Imperial Outpost Games. There are a couple of main reasons for this, first up, a good friend and fellow Adepticon attendee, Merle D will be coming out to play. Secondly, I usually run Gathering in the Desert in February and I am burned out on organizing this event, so I decided that it would be a great time to do this big game.

The other night Robert and I were talking and he mentioned that we are mid way through October and that we need to get going on this ACW game in February. It dawned on me that I still had figure to paint and some terrain I needed to build for the game. So I thought I might as well get started on this project now.

So I drug out all my painted ACW stuff (which is only three small 5 stand regiments) as well as my in assembled Perry Miniatures. here is the first regiment assembled last night.


This is a larger unit making up seven stands all out of the Perry Confederate box. They assembled rather quickly and so I figured I would add another regiment as well.


This regiment is from the first ACW Perry box which allows you to paint them up as either Union or Confederates. I did add a Sash and Saber banner bearer as well as a Old Glory Second Edition commander to the group.

Tonight I hope to get at least two more regiments assembled as well as prepping the Old Glory ACW set of Wounded and Dying figures. I will use these for casualty markers besides my units when they suffer hits.

So stay tuned for more ACW Black Powder updates.

TK

Monday, October 17, 2016

Band of Painters October Submission


Well,

Another month down on our little Band of Painters Challenge and I decided to take the easy route this time and work on the Panzer IV X tank that came in the starter set. This tank comes in at 230 points as a Regular crew and I paid +10 for armored side skirts, so total is 240 points.

Panzer IV X for Konfilkt 47
 The Panzer IV X kit is just a plain old plastic Warlord Panzer IV kit (it is a complete tank kit) as well as a resin turret-mounted Scherefeld Projektor which is cast up rather nicely with minor flash or issues.

Construction of the Warlord kit is pretty straight forward with an exploded diagram on the starter box. As a side note, there are no instructions on how to assemble the turret, but having put together many tank models in various scales, it was pretty easy to assemble it without instructions. Also this kit went together faster than a standard Rubicon Panzer IV, that's just an FYI.

Panzer IV X in Ambush scheme

I decided to paint up this vehicle up in the Ambush camo scheme like I did for the walker I did last month. I figured the Germans would use this on all of their vehicles in 1947 and hey, its a Sci Fi thing and alternate WW2 thing now!

Panzer IV X searching for a target!
So there you go, another installment of Band of Painters completed, next up will be a few German Heavy Infantry in Heavy armor.

TK

Friday, October 07, 2016

Love/Hate Saga Relationship


So,

Been doing a lot of thinking about Gripping Beasts Saga game of late and I have been trying to figure out why I feel the way I do about it. Now I will have to give credit to Robert over at Drunken Samurai Painting Blog he is having the same thoughts but for Bolt Action.

I have been playing Saga for a few years now, but have not been to serious about it. Yeah I do have three armies now, but I have sort of been flirting with the game for years. I don't hate the game, but don't seem to love the game either, it is just there in the middle. That's why I have been thinking about it a lot, why have I not moved it into the Love this game category.


As most readers of this blog know, I love skirmish games of all types, heck you don't have to look to hard to figure that out. Also readers will know that I absolutely love GW's Lord of the Rings Strategy Battle Game, which to me was the best skirmish game out there. I also love anything that deals with the Dark Age period, my first Warhammer Ancient Battle army was an Orkney Isle Viking army. So when Saga came out, I saw it as a mix of my two loves, Skirmish and Dark Age period. But for some reason I kept Saga at arms distance. I remember seeing an article in Wargames Illustrated showcasing Saga and I remember being turned off by the this new dice mechanic for activating units and abilities.

I eventually caved in and started playing Saga using my Vikings from WAB. A few of the other guys I game with picked up the game and we started playing, but once again the game was just there in the background for me. Perhaps it was the fact that I was using models that I painted for another system or it was the fact that I was struggling to understand just how to use the battle board and the rules. Not sure why I was having issues with it, was pretty simple.


Another thing that most readers will pick up on is that I like to organize events and with that I build a ton of terrain for said events. Just look back at all the tables of terrain I built for Lord of the Rings, most which I still have. When it came to terrain for Saga, it was easy to re use LotR terrain. I did pick up a few buildings from 4Ground for Saga, but nothing much. So once again, I had terrain for Saga but still was not feeling it.

Maybe it was the fact that there were no events for Saga going on locally. When I last attended Adepticon a few years ago, they had gotten the Gripping Beast Grand Melee for the US. I happened to be in the same room as this event and was blown away by what my friend Eric Hagen had done for terrain. Also the format looked awesome for the event, but unfortunately I had other commitments for Adepticon and could not play in it. Then I found out that Eric and his crew run an event called Saga Storm, basically a small Saga event held outside somewhere up in the Frozen North!

So here were two awesome looking Saga events that were run very well and it spoke to me inside that I should do something for Saga locally, because as people know, I like to organize stuff! So with the help of Mike, we organized a "Non" event for Saga called Ragnarok back in 2015. We had support from Gripping Beast and had about 8 players. Everyone had a great time playing in this "Non" event. But I was feeling burned out on running events, so I did not really push doing something with Saga. I still had that non committal feeling about the game.


So, after thinking about all of the above items mentioned, I think I finely figured out what is wrong with Saga, it is me! It would seem that I have been the biggest reason why I was wanting to think there was something wrong with the game. I was letting past experiences cloud my judgement of this very cool and popular game. I even know the point when I finally figured out it was me, last Sunday when Robert and I got in a game. It was a very close, challenging game and after Robert packed up and left, I had this lightning bolt of a realization that I do love this game! I have been thinking about this all week and my mind has been trying to tell me differently, but I think I fully have embraced Saga.


So what does this epiphany mean for me? Well it means that I will be working on a few new armies, building a few new terrain pieces and it may, that's a big may, mean I will run another Ragnarok event in the near future, we shall see. But it has been eye opening to me to fully come to terms with this game and realize that I was the one in the way of it. Self realization is an important thing in life, I think it makes you a better person and why not have the self realization in our hobby as well?

So now who wants to play some Saga???

TK

Thursday, September 22, 2016

A Tale of Two Kitties

So,

Last week Robert over at Drunken Samurai Painting Blog, pitched me an idea for a big game that he would like to do sometime next year. It is sort of a top secret game but what I can tell you, it will require a few tanks in 28mm and use the Bolt Action Rules (I'm not going to spill the beans just yet). So with that said, I needed to start picking up a few vehicles. About two months ago, I started selling off all my 1/48th scale armor kits and started to switch over to 1/56th vehicles to be more in line with 28mm figures.


One of the kits I picked up was the Rubicon Models Tiger I Ausf. E tank to replace my Tamyia Tiger. I love the Rubicon kits and have a few now, so it was a no brainer that I would have this kit. In fact I was so excited that once I got home, I built up the kit! Now with this secret project, I knew I was going to need another Tiger, but after talking to Robert, I decided to pick up the plastic Tiger from Warlord Games this past weekend.


So last night I had some free time, so decided to build up the second Tiger to see how it matches up to the Rubicon kit. Now I have to say, if your in the market for a Tiger model, either one of these great kits will work and you will be satisfied with the results. I will be reviewing each kit below, but hear me on this, both kits are very well done and I really can't say which one is better than the other.


So first up is the cost of each kit:

Warlord Games Tiger = $32.00
Rubicon Models Tiger = $37.00

Now you can get both of these kits cheaper if you go online, but these are the suggested prices for both.

Next up is assembly, the Warlord kit gives you two plastic frames, while the Rubicon comes with three plastic frames. Each kit took about 45min to put together. Now the Rubicon kit allows you to build three different versions (early, mid or late variants), while the Warlord only allows you to build a late version. The instructions for both kits are easy to follow and pretty straight forward if you have ever built any sort of model kits in the past.

Now it is worth noting that the Warlord kit comes with zimmerit paste already sculpted on, which the Rubicon has none.


Another thing you get with the Warlord kit is a commander figure, while the Rubicon kit dose not come with a commander. Now this is not a big deal, but it is always nice to have a figure to add to the tank. On the Rubicon kit, the tracks have no real detail to them but the Warlord kit has actual track detail (you can see the track links and such). Once again its a minor issue, but not it was something I noticed when I assembled the kits.

Overall size of the kits is pretty good, but the Rubicon kit is just a hair larger than the Warlord kit. I noticed it with the gun barrel sizes, the Warlord kit is shorter than the Rubicon kit (and we all know barrel length is important, sorry!). But overall you could easily run both of these kits together on the tabletop in the same platoon without seeing an issue.


One other thing I would mention is that the detail on the Rubicon kit seems much crisper than on the Warlord kit. I am talking about the molded on detail like the tow cables and track equipment rear deck detail. Its minor and once the model is painted it will not be an issue. Both kits do come with decals, although the Rubicon decals are the same ones you get with the Panzer III & Panzer IV kits, would have liked to seen a different set of decals. The Warlord model has a generic set of German numbers and cross' which is nice.

So which one is better? Well I don't know, both kits have their strong points and low points, but as I said at the beginning of the post, these are very small issues. With saying that, I like the Rubicon kit much better since I have the option to build three variants as opposed to one version. But I think I will be buying another Warlord kit for our super secret project since the Tigers would have zimmerit on them and I do not want to green stuff up the Rubicon kit. I hope this little review helps you with deciding on a Tiger to purchase. Stay tuned for painting these big kitties.

TK

Monday, September 12, 2016

Operating on the DB&AJ Railroad.

Well,

This past weekend we took a trip out to CA for a Dierks Bentley concert at the Irvine Meadows amphitheater on Saturday night. Well I got an email from a friend  Bill Meyer inviting me to play trains on his HO DB&AJ RR, which is a freelance layout depicting the Santa Fe railroad in the Fullerton area mid 1980's. I have been helping and operating on Bills layout since the mid 1990's.

A few U boats that I got to run this weekend.

If I remember correctly, he is now on his 115 operating session and he can host at least 6 operators with one playing as Dispatcher and the rest being either Road Crews or Local Switcher crews. There are about 25+ jobs to run during the session and takes about 3.5 hours for each session. Now I have operated many times in the early days and at that time we did self dispatching, meaning we just ran trains in order on his Job list.

Extra 6378 West bound.
 But now Bill is using a true Dispatcher (who sits in another room all together separate from the layout) and track warrants issued by the dispatcher. Meaning you must use a radio to call the dispatcher to get a track warrant to operate on certain sections of the layout. I will confess, I was rather flustered by operating like this but it does make it feel more like the real thing. With saying that, their is a lot of paperwork to fill out and waiting around to actually operate. At one point I got to sit and wait for a local crew to clear the main for about 15minutes. Like I said, it felt very much like the real thing.

Extra 2866 Sweeper train
 The nice thing about the layout is that Bill is always adding new things for his operators to challenge them. Bill uses a Waybill system that tells you where everything needs to go, this session he has added Blue Flagged cards that say Do not move Unloading, which is something that real railroads use when cars are not meant to be moved, the really railroad would fire you if you moved a blue flagged car, Bill just would make you buy him a Pint afterwards!


He has also added Re Spot cards, which means you can move the car, but have to put it back where it was at. These little things make the layout much more realistic and fun to operate. Most operating layouts do this, it was just new for Bill's layout.

The Colton CA ATSF station I made for Bill years ago, I am the Station Agent!
All in all I had a great time operating on this layout and I am lucky that Bill still invites me whenever I am in the area. For all of my non Model Railroading friends, picture operating a layout like a game, except that the playing pieces are HO cars and locomotives. If you ever get a chance to operate, take the chance and do it.

TK

Wednesday, September 07, 2016

Band of Painters Sept Installment completed!


Well,

My first installment of the Band of Painters challenge is completed and below you will see the efforts.


248 Points, 1 Spinne Walker and 6 Veterans

Spinne Mechpanzer

6 Veterans, 5 with Assault Rifles!
The hardest part was trying to figure out where to put the decals on the Spinne Walker, I had a tough time trying to figure out placement of the markings, in fact it took me over an hour to decide what insignias to use and where to put them.

So I started assembly on September 1, paint followed on the next few days and they were completed on Sept 5. I like how they turned out and look forward to filling in the ranks in the following months.

TK

Thursday, September 01, 2016

Band of Painters Challenge - Month One


Well

Today we start our four-month paint challenge called the Band of Painters which will focus on four of us building new Bolt Action/Konflikt 47 armies. As I mentioned I am building a Late War forces and will be focusing more on the Konflikt 47 army first.

248 points for Konflikt 47


So here is my first batch of 248 points of models:

 1 NCO with Assault Rifle (Veteran)

4 Infantry with Assault Rifles (Veteran)

1 Infantry with Rifle (Veteran)

1 Spinne Light Panzermech  (Veteran) 

That's it, 248 points which will be pretty easy to paint up.

TK