Showing posts with label Product Design. Show all posts
Showing posts with label Product Design. Show all posts

Jan 24, 2013

Design Book of Paper & Photo Item


The graphic designer Naoya Okazaki, who makes miscellaneous handmade goods and booklets using photographs he has taken himself, introduces 100 simple and stylish ideas to make a paper item under the theme of design × craft.
You can make so many things by just cutting, folding and putting rubber stamps on paper, such as goods you frequently use and want to place around you or gifts for others. This book is a valuable source of exciting ideas.

The Author: Naoya Okazaki
The Photographer: Seiji Mizuno 
Price: 1,400 yen + tax (ISBN: 978-4-86100-862-7)
Format: 184 x 230 mm, 192 pages,
(4c+1c) Softcover with Jacket,
Language: Japanese/ Release date: 24th January 2013







Contents:
1 Souvenir
1.New Tohoku Souvenir Set
2.New Tokyo Souvenir Set
3.New Mt.Fuji Souvenir Set
4.Mt.Fuji Goods
5.Tobacco Package
6.Matchbox Package
7.Tokyo Sky Tree Letter Paper
8.Tokyo Tower Letter Paper
9.Three-storied Pagoda Letter Paper


2 Sationery 
10.Cutout Letter Set
11.Colorful Envelope
12.Design Triangle Envelope
13.Padding Envelope
14.Tear-out Postcard
15.Square Postcard
16.Wooden Postcard
17.Rolled-up Letter Paper 
18.Various Shaped Bookmark 
19.Photo Bookmark 
20.Clip-on Memo Pad
21.Colorful Memo Pad
22.Clip Case
23.Folder 
24.Clipboard Calendar
25.Illustrated Graph Notebook
26.Tear-out Accordion Notebook
27.Notebook
28.Zigzag Ruler
29.Colorful Triangle Ruler
30.Rolling Tape Holder
31.Square Tape Holder
32.Book Case 
33.Photo Book Cover
34.Book Cover with Ribbon
35.Noshi Paper
36.Wrapping Paper
37.Folding Paper Bag
38.Photo Paper Bag
39.Mt.Fuji Small Box
40.Various Small Box
41.Box Applique
42.Colorful Disc Case
43.No.5 Disc Case
44.Noshi Bukuro
45.Gift Envelope
46.Crayon Box and Holding Paper


3 Band on Everything・Stamp on Everything 
47.Band on Box 
48.Band on Pencil 
49.Band on Notebook
50.Band on Photograph
51.Band on T-shirt 
52.Stamp Tear-off Calendar 
53.Stamped Envelope 
54.Stamped Postcard 
55.Stamped Coaster 
56.Stamped Tote Bag

omake


4 Photograph 
57.Big Photo Book
58.Zigzag Photo Book
59.Small Photo Book
60.Polaroid-Look Photograph
61.Photographic Negative Box
62.Photographic Negative Case
63.Flip Album
64.Pull Out Album
65.Small Wooden Photo Panel
66.Square Photo Frame
67.Acrylic Photo Box
68.Retro 3D Card

5 Kitchen 
69.Paper Apron
70.Place Mat
71.Paper Plate
72.Coaster
73.Paper Cup Sleeve
74.Toothpick Case
75.Chopsticks Holder
76.Tea Bag Case
77.Globe Chocolate Box
78.Candy Bag
79.Cookie Bag
80.Small Japanese Confectionery Gift

Interior / Zakka 
81.Paper House
82.Mt.Fuji Mobile
83.Photo Mobile
84.Record Jacket
85.Pennant
86.Wood Magnet
87.Door Hanger
88.Alphabet Door Hanger
89.Mountain Shape Clock
90.Combination Table Clock
91.Paper Watch
92.Eyesight-Test Chart
93.Flip Comic Book
94.Paper Badge
95.Button Board
96.Donut Tag
97.Ribbon Tie
98.Bottle Label
99.Paper Slipper
100.Medicine Case

How to 

Feb 20, 2012

design based on logical thinking
a basic and practical method to construct form


This is a textbook about design technique by engineering approach,
that is getting the most important part for product development for next generation!

This book explains the foundations and the practice method for creating and developing two-dimensional and three-dimensional modeling from an engineering point of view.
The author, Professor Yamaoka is a specialist in ergonomics and an expert about a product development process of major manufacturers. Needless to say, not only about modeling based on ergonomics, but structuring a design concept,characteristic and processing technique of material, user's sensibility research, and how to evaluate products, this book encompasses design techniques through essential logical thinking in product development.

A special appendix of Yamaoka method [70 points in design] check-list is also included at the end of the book.











Author:
Toshiki Yamaoka
 
Price: 2400yen+tax (ISBN 978-4-86100-805-4)
Format :
150×210㎜,224pages, Softcover with JacketLanguage: Japanese / 24th February 2012
《Author》
Toshiki Yamaoka
Joined Tokyo Shibaura Electric Co., Ltd. [now Toshiba Corporation].
Graduated Chiba University,Faculty of engineering, Department of Design. Ph.D., Chiba University Graduate School of Science and Technology. Professor in Wakayama University, Faculty of Systems Engineering, Department of Design and Information Sciences (Ph.D.) after head of Research Center for Human Interface Technology Laboratory Research (incl.) Director of Design Center, Toshiba Corporation,. Ergonomics specialist (certified ergonomics expert Japan Ergonomics Research Society), the user interface, industrial design, product development, engineering services, engineering observation, universal design, design management. executive director of Human Ergology Society,executive director of Human-Centered Design Promotion Organization, ISO/TC159 (ergonomics) committee , the United States ergonomics society (HFES) member. As major works,"Human Design Technology "(Morikita Publishing),"Ergonomics lectures in hardware and software design", (Musashino Art University press), "observation engineering to produce a hit product," (Kyoritsu Publishing) etc.


Table of Contents:
Chapter 1
basic principles about modeling

Ⅰ HMI data
Ⅱ sense data
Ⅲ composition elements data
Ⅳ creation data
Chapter 2
what is modeling
Ⅰ what is engineering design and modeling
Ⅱ a reason of shallow modeling
Chapter 3
about modeling methods(three-dimentional)
Ⅰ about form and curve
Ⅱ about simple form
Ⅲ about an accent
Ⅳ about volume
Chapter 4
about modeling methods (two-dimensional)
Ⅰ an abstraction of user's demands
Ⅱ importance of mental model
Ⅲ information structuring
Ⅳ 3 principles of visualization
Ⅴ 6 principles if surface interface design
Chapter 5
how to look in modeling
Ⅰ think modeling from a rendering drawing point of view
Ⅱ check a strength of design elements
Ⅲ check form, accent and volume
Ⅳ modeling seen in semiotics
Ⅴ modeling seen in design sense
Ⅵ analyse and integrate modeling and get an image
Chapter 6
survey modeling image
Ⅰ search modeling image
explore image modeling in a simple way

explore image modeling using correspondence analysis
Ⅳ explore image modeling using FCA
Ⅴ explore a trend of modeling
Chapter 7
make a concept of structured modeling

Ⅰwhat is user's demand
Ⅱwhat is a concept if structured modeling
make a concept of structured modeling
Chapter 8
a way of structured modeling based on a concept
Ⅰ do modeling along structured modeling
processing technique for three-dimensional form

processing technique for two-dimensional form
Chapter 9
evaluate modeling
validate against a concept of structured modeling

formative evaluation (validation)
evaluate using an evaluation criteria
evaluate using a simple pair comparison method
evaluation by AHP
simple evaluation method of product
simple evaluation method of screen (1)
simple evaluation method of screen (2)
Chapter 10
management to modeling
have a strategy to do design

adapt other engineering services
design into one of management strategy
Appendix
70 necessary points in design