When you open Daniel Clowes's Wilson, the end-papers suggest what becomes clear as you read further: there are as many Wilsons as there are cartooning styles in the comic.
Here’s are some of the ways you could “read” Clowes’s approach in his new graphic novel [spoiler-free commentary].
1. Each style represents/suggests how Wilson thinks/feels about himself in that scene.
2. Each style represents or evokes how the narrator feels towards Wilson on that page -- different styles can encode differing degrees of sympathy; an important part of the story is how the narrator feels about his protagonist.
3. Each style represents how other characters within the fictional world of a given scene (the notion of setting is necessarily unstable in a multi-style comic) would or might “see,” and perhaps, judge Wilson.
4. Each page represents specific traits of Wilson’s “physical-emotional portrait” that the author/narrator wants us to focus on in that scene.
5. Wilson is a moody guy -- so the styles evoke/play off of his differing moods in an intuitive way. As Mr. Ames from Clowes's Ice Haven might argue, “There is no translatable content contained within each style: it is simply an aesthetic mood, and therefore is beyond the ability of words to characterize it.” Perhaps the styles are not about anything -- rather they create a visual rhythm, a kind of plot that overlaps and diverges from the narrative plot.
6. It is as if Clowes has farmed out the pages of Wilson to a host of carefully selected “ghost” cartoonists, whose approaches are suited to the scene in the story they draw. Each style evokes the specific interests of a different narrator, who -- naturally -- would not describe Wilson and his world with the lines and cartooning language used by others -- just as, given the same plot, a group of writers would all produce something dissimilar.
7. Taken together, the shifting styles represent the inaccessibility of the real Wilson. As with the endpapers, which signature -- which face, which style -- is really his, or Clowes's?
8. Despite all of the styles, there's only one Wilson -- it’s the familiar paradox of identity: we are constantly shifting in our affect (our style of the moment), yet somehow stable in our “essence.”
9. The drawing styles are less significant than the shifting approaches to coloring: Wilson is a kind of “dramatic monologue” played out in a series of changing visual looks/moods defined largely by Clowes’s color palette on that page. You are supposed to ‘feel’ color and or style rather than ‘see’ and then translate them.
10. Many novels pretend that a person can be fully known and understood by another person -- such novels narrate the words, actions, thoughts, and feelings of a character with a great sense of certainty: “She thought this.” -- “She felt that.” -- "She was that." But thoughts and feelings are muddy and murky: who can ever fully know their own mind, let alone that of another? The styles of Wilson represent a refusal to participate in the lie of certainty and consistency -- in place of such assurance Wilson substitutes a series of beautifully executed styles that give us an honest, and therefore incomplete, portrait of a compelling character . . .
11. Mix and match any of the above: use whatever one seems appropiate for a given page and/or reject them all.
Wednesday, April 28, 2010
A Few Ways to Think about Style in Wilson
Saturday, October 31, 2009
Unseen
Perhaps out of some misguided allegiance to my youth (when I was a “reader-collector” of Marvel and DC comics), or even out of some need (equally misguided) to prove to myself that I'm not an “art comics snob,” I've long been scanning the new comics racks for a mainstream-superhero title that I could “follow.” With the exception of Marvel’s Omega the Unknown (by a team fully outside of the mainstream stable of writers and artists), nearly every comic I have purchased or read in the store (a lot) has been a disappointment, especially the horrible Jimmy Olsen one-shots of the past year. Even the work of Grant Morrison (I just stopped reading his Batman and Robin), is a kind of letdown. I have been told for decades, and once believed, that Morrison is not just a great writer of comics, but a great writer. In his current Batman series, Morrison creates villains who are pretty creepy, scenes that are somewhat disturbing, and avoids most of the clichés that bury other writers. Frank Quitely’s art is stylish, but his line is so thin at times that it seems to disappear into the color. The comic’s solid, but that’s about all I can say for it.
I have been reading another Batman series, one that rises above corporate sub-mediocrity to the level of interesting and successful entertainment: Batman Unseen.
[click images to enlarge ]
What first attracted me to the comic, and one of the main reasons it works, is Michelle Madsen’s coloring, which manages to be both “moody” and bright, almost garish (attractively so) in its gloss. She avoids the coloring clichés that plague many current superhero comics, such as "muddy brown scene with indistinguishable characters" means “this story is seriously intense and grim.” Here is her "signature" in first panel of issue #2: a stained glass window with blocks of bright colors.
The way that artist Kelley Jones designs the white spaces on some of the pages functions in concert with Madsen’s color schemes. Jones uses a lot of white space and large gutter-like areas to ensures that all of the elements of the layout are easily read. And the pages often have an "airy" and open feel, a look that's surprising in a comic that uses so many horror tropes:
While computer fonts typically clash with the natural hand of the artist, Madsen's bold coloring of the sound effects here integrates them into the look of the panel and page by echoing the colors of nearby objects -- I still prefer hand lettering, but the coloring helps:
The comic evokes the simple and blocky color patterns of silver age superhero comics and makes use of computer-based shading effects in a manner that's unobtrusive:
Though Jones’s art often creates the dark atmosphere typical in Batman comics, it always displays a nice blend of comedic exaggeration and horror tropes; so the story never gets weighed down, trying to tell us visually that we must take it seriously, even when we are seeing some fairly dramatic images of Gotham:
Subtitled “A Lost Tale of Bruce Wayne as Batman,” Batman Unseen appears to be completely outside of the cosmic crossover continuity chaos that makes so many current mainstream comics unreadable for me. It’s a bit of a throwback, a very pulpy comic with a mad scientist-invisible man, and some two-bit hoods directed by a super-villain type. But writer Doug Moench never overplays his pulp hand in a self-conscious way, and nothing is being revised, rebooted, etc . . . There’s very little pretense: it’s far more entertaining detective fiction than collectible superheroic drama, and it helps that the comic focuses more on the cast of criminals than on Batman.

Here’s a two-page spread from issue #1: an ad for a DC comic (Blackest Night) followed by the last page of the Unseen story. It offers an unintended contrast, one that sets Jones's approach side-by-side with the typical machismo that pervades many superhero comics. In the ad, all of the characters' hand and mouth gestures and poses evoke, in their "extreme attitude," the unfortunate excesses of the 1990s Image comics house style. Jones uses some similar gestures and poses, but renders faces, hands, and bodies very differently. And the attractive, light and loose lines he employs to draw the disappearing scientist and his lab materials shows an artistic playfulness and stylishness absent in the ad and comics like the one it's selling:

So far, Batman Unseen has been an entertaining comic.
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Ken Parille
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Labels: Color, Mainstream, Parille
Sunday, September 13, 2009
Gropius in Space

NOTE: For a recent post by me on the book version of Wally Gropius, please see here.
Around a month ago, cartoonist Dash Shaw put up a nice post at Comics Comics about cartoonist and Blog-Flumer Tim Hensley. Dash notes that “It’s like what [Tim] chooses to draw in the environment (and what he chooses not to draw) is determined by some graphic Feng Shui.” This is an astute observation, and I think there might be something going on in addition to Feng Shui.
It makes sense that Tim’s Wally Gropius (which recently concluded its serialization in Mome) should take such an interest in interior and exterior spaces, given that the comic’s title references Bauhaus architect Walter Gropius. But rather than look primarily to architectural history, Tim’s sense of space seems to reference (and he can certainly correct me on this) a fundamental conceit of children’s humor comics of the mid-to-late 20th century.
This Little Lulu cover represents this minimalist conceit:
It features only the characters and objects necessary for the gag –- and they appear almost to be suspended in space. Like these covers, Hensley's approach in Gropius is to redefine and often erase the boundaries that separates interior and exterior -- and distinct dimensions in reality are replaced by a continuous field of color in his comic.

Tim’s cover for the latest issue of Comic Art (#9) follows in this tradition (especially prevalent on Dell and Harvey covers), with its off-kilter take on funny animal gags:
In this panel from “The Dropouts in 'Virgin Vinyl'” (Mome Winter 2007), a section of Wally Gropius, Tim includes only the scene's characters and objects related to the story’s running gags, echoing the above covers' minimalist take on space and humor:
Here the teen romance/sexual frustration theme is visible in Wally’s romantic excitement and lack of focus: he plugs his guitar into the Ficus instead of the amp. Perhaps this gag also suggests sexual frustration in a coded way –- the position of the guitar and the fact that the cord is plugged into the plant (fertility?) as a kind of sexually suggestive act. The other objects that appear in the panel -- the hammer and the piggy bank (‘breaking the bank’) clearly relate to the Richie Rich-esque money puns that run throughout the story –- and the future aggression implied in the pairing of these objects next to each other (eventually the bank [as in Jillian Banks, Wally's love interest?] will be 'broken') might relate to things yet to happen in the story, and one extremely chilling scene in particular.
Almost every panel on this page is set up in a way similar to the children's comics' covers:
Note the surreal shadows in the last panel . . . And in the whiteness of this panel we see a potential blurring of inside and outside. Are they inside a garage -- The Dropouts as a literal "garage band" -- yet an armored car appears in the far distance . . . If this an interior space, it's vast . . . Also note the way that blocks of color organize the page's design (as do, in a different sense, the money-related objects that appear in each panel). Tim's approach to space allows his coloring ability to occupy center stage and to emphasize the panel in a new way.
[What's the pun on Greenspan and the saw in the first panel? "Saw + bucks" -- sawbucks as slang for a $10 bill?]
Exteriors often use the same approach, as in these panels from “Gropius Besieged” (Mome Summer 2009). Just as there is no distinction in many of the ‘interiors’ between floors, walls, and ceiling, the field of color redefines exterior space by eliminating any clear distinction between ground and atmosphere:
Given the strangeness of the environment, the shadows (here and in the above panels) appear to be an odd relic imported from 'reality,' reflecting a more conventional approach to delineating space. . . . And even the different kinds of shadows in the two panels suggest Tim's original approach to environments.This panel -- a scene in Jillian's bedroom where closets and the door 'f'loat' in space yet are realistically positioned -- puns on the fact that cartoon characters in these kinds of comics always wear the same outfit, day after day:
Gropius is dense with such puns, and Tim’s approach to space is like one ever-present -- albeit abstract -- beautiful pun. I can’t think of another cartoonist who approaches space -- and what we might call 'spatial color' -- in such a rigorously strange way. As Dash observes, there's a real logic to Tim's work.
Wally Gropius and Walter Gropius --Fagus Works (1911-13):

Monument to the March Dead (1921):

For some of Tim's Gropius related posts on Blog Flume, see the following: 1, 2, 3, 4, 5, 6.
Posted by
Ken Parille
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1:13 PM
Labels: Children's Humor Comics, Close Reading, Color, Dash Shaw, Hensley, Parille, Space
