Tuesday, August 26, 2014

"L" is for "Liposucker"

Liposucker


No. Enc.:  1 (1)
Alignment:  Neutral
Movement:  45' (15')
Armor Class:  7
Hit Dice:  13
Attacks:  1 (barb, or smother)
Damage:  1d12 + Special, or Special
Save:  L13
Morale:  11
Hoard Class:  XXI
XP:  9,600

Lurking in derelict medical facilities and ruined health resorts, liposuckers are pulsating, trundling blobs of sentient fat.  They reach heights of 6' and weights in excess of a ton.  Sandwiched between a liposucker's two sensory nodules is a barbed appendage that stretches up to 20'.  A cavernous, dripping mouth slurps obscenely.

Liposuckers impale their prey to leech out the lipids and fluids within.  Anyone struck by a liposucker's feeding nozzle takes an automatic 2d6 draining damage per round until removed (requiring a successful STR check at a +5 penalty).  Liposuckers also smother adjacent targets with a successful melee attack, and their victims endure 1d20 damage per round until pulled free.

Being comprised of greasy, gelatinous goo, liposuckers are only harmed by electrical-, laser/light-, or acid-based attacks.

Liposuckers flirt telepathically with horrifyingly lascivious come-ons.

Mutations:  Metaconcert, Neural Telepathy