Showing posts with label all about us. Show all posts
Showing posts with label all about us. Show all posts

Sunday, November 25, 2012

Midrea Appendix N Fiction

I realized that I never posted my Appendix N for Midrea, the books that most inspired Midrea.

You'll note that a lot of these are late 80's and 90's . That is because thats the first time that I set out to create a game world as vs just playing the game. World building is not essential to play after all.

Also Midrea was built in spurts, a tiny bit in the late 80's and the rest in the late 90's (mostly) . Prior to that I was too young to really consider long term gaming (it was a hang with the buds thing) and for a good period I either didn't game or just bought GURPS books which I didn't play.

The real design came in a tiny spat in the late 80's than from I'd guess 1999 and up.

Here are the inspirational materials. Some will be familiar, inspired of course by the original appendix N. Other are just things that stuck with me. You'll note that few films has much influence on my gaming. I like movies well enough but none of them really felt right even the raft of 80's fantasy films. I've seen them they just didn't inspire. Same with TV

Now to the list


Robert Howard (and De Camp) Conan and Cthulhu mythos

Fritz Leiber Fahfrd and the Grey Mouser

J.R.R. Tolkien The Hobbit and less so The Lord of the Rings. This can also include the Rankin Bass animated version and the movie adaptations as well.

John Norman's Gor. Minus the excess supply of BDSM this is a fun series full of thud and blunder.

Robert Heinlein Glory Road

Louis L'amour Walking Drum and Haunted Mesa

Johan Whyss Swiss Family Robinson

Grimm's Faerie Tales

Daniel Dafoe Robinson Crusoe and other stories

Sir Walter Scott Black Arrow

Barbara Hambley: Sunwolf and Windyrose Chronicles

Katherine Kerr: Deverry stories

Kathryn Kurtz: Deryni stories

Andrea Norton: Witch World

Asprin etc: Thieves World

C. J. Cherryh Merovingen Nights

Poul Anderson: Three Hearts Three Lions

Ellis Peters: Brother Cadfeal mysteries

Steven Brust: Jehreg Cycle

Frank Herbert: Dune and the White Plague

Mercedes Lackey: Tarma and Kethry stories

Robert Adams: Horseclanst

Adams/Norton Magic in Ithkar

Rankin Bass: Santa Claus is Coming to Town

Brian Froud: Faeries (this is borderline folklore but the movie had a heavy influence so its here)

Vision of Escaflowne

Indiana Jones specifically Raiders and Temple of Doom

Sid and Marty Croft: Land of the Lost

Gnomes (book and movie)

William Goldman Princess Bride: (both movie and book)

Legend

Labyrinth

Swashbuckler (the Robert Shaw James earl Jones movie from 1976)

Terri Windling : Borderlands

Will Shetterly: Witchblood

M.Z. Bradley Sword and Sorceress Anthology

Terry Pratchet: most Disk World especially Lords and Ladies

Wednesday, November 14, 2012

Back in the Saddle Old School

Well, we finally placed Old School style, in this case a pick up game of Swords and Wizardry played mostly from memory and despite my players being from the D&D3.5 and GURPS 4e generation it went well.

A little dungeon crawling, a lot of silliness mainly derived from using whatever minis we had handy, Skaven, fish people , rats and a demon clown.

The clown was not a success .

However the game was, everyone had a least some fun and they want to play some more old school.

Next time, well I bring the rules (and my house rules document) and maybe later that I talk E into running. E may be a new school player but his games (a solid campaign of Dark Heresy we just finished and some others) are very old school. He'll fit right in.

Our next goals?

Get some more players, we have three and could use a couple more , settle on a framework and play.

Sounds like fun to me.

Thursday, May 24, 2012

Confession: I haven't Bought Dice in Years

Grognardia was having an interesting conversation about dice and the feeling the engender over here and while I understand the nostalgia he is feeling I just don't have it any more.


Now I certainly use dice in GURPS (3d6 for most games, a few more for high powered fantasy, modern or SF) and in Old School (the usual suspects) they are just tools to help make them game fun and bring home the real reason I am there, to hang out, eat, drink and laugh with other nerds. What the dice look like doesn't matter.

In truth, I could care little about dice and the last set I bought was years ago, an enormous novelty set of six siders at a 99 cent store . They did get used oddly enough, for GURPS because I oculdn't find my others. That was fine but its not like even with weekly play they wear out all that fast.

Heck a lot of times I don't use any dice no matter what side of the screen I am on. When I run Buffy or Angel, I don't roll anything (its all fixed values) and use no dice. The players each need a single D10 or one for the group will suffice in a pinch

As a player, so long as its fair I don't need to roll either . In the the current game I am playing Lone Star Brotherhood, using the Fallout TTRPG rules the GM is rolling all the dice. And while this is new to me I really don't mind. Its one less thing to keep track off and its no less fun. Anyway given the tabletop game emulates another medium (the Fallout video game RPG series to be exact) it feels fine.

This doesn't mean I am a no dice snob or anything, I am not going to throw away my games for Amber Diceless or something , after all they serve a need and in an old school game they are actually pretty important, randomness being part of the play experience its just the physical object holds no nostalgia for me.

Friday, May 18, 2012

Whats goin on.

Its been a little while, no heck its been too long since I've made a post so I'll let y'all know whats going on. Four things

#1

I am currently playing a weekly game using the Fallout Tabletop system of all things called "Fallout Lone Star Brotherhood" Our GM is new but lives and breathes Fallout so we are having fun. Whats especially cool is we have a giant pad of grid paper (1 inch squares baby) and some modded Space Marines and assorted figures that look Fallout. Its a blast. Being the oldest member of the gaming group I am also playing the oldest character "Sarge" who is old enough to be my own father.

#2

I am reading most of the retro-clones I have acquired. I have skimmed most of them but I've hardly given them a full read and so its time to remedy that.

#3

I am tweaking my game world and creating a more traditional and modern "Secondary Fantasy World" styled version of it that leaves out the Gates and the wahoo stuff


and #4

Last but not least I am fooling with making a sorta of of house guidelines /retoclone. Its not a full rules set but a series of tweaks and hacks of of established systems for my own amusement. I might release it when done but unless things change, its a freebie more in line with a house rules document than a product.

Saturday, April 7, 2012

Been Studying for the upcoming Old School Game

I think I may be running Old School D&D with some newbie players quite soon and as the ambassador its even more incumbent on me than usual to bring on the awesome.

In perpetration I have been studying world building for hex crawls, initiative systems and more.

Its all enough to make my head hurt though I am pretty sure it will be worth it when I combine it with my improvisation skills.

Thinking of Dave Arneson

Going gaming in a bit and I'll be thinking of Dave Arneson , the co-founder of the hobby I love.

If our lives pass in the hereafter I just hope I can tell him "Thanks for everything, Dave."

Sunday, March 25, 2012

Some small changes to the Blogroll

This sis really a filler post but I've removed a coupe of blogs that haven't updated in a few months (Dungeons and Digressions and Asshat Paladins) and am proud to add a couple of new one , the excellent Lands of Ara and Cyclopeatron.

I've also changed my profile picture to a public domain image of the Five Stones at Duddo at least till I can make one I like better

Enjoy.

Saturday, March 24, 2012

My Group is Incredibly Versitile

Like most gaming groups we have occasional "real life" intermissions and bumps along the way to campaign land.

What sets my current group apart from many of the others though is how we deal with it.

No one in the group is just afraid of making something up or just going with the flow.

With the Fireflyesque game on hold we and our switch to Modern Fantasy 70's style delayed we were at a loss for something to do..

Last weak, down three of seven we did "S.V.U.-Horror" set in L.A. , this week we did Post Apocalypse Prison Break with frozen convicts, next week who knows...

And you know what despite us not having a system or this time even dice we all had a decent time. I don't think I could ask for anything else.

Wednesday, March 14, 2012

Coming Soon

I've been a little preoccupied with things of late. Work, running GURPS and embarrassingly Fallout 3 Game of the Year edition have kept me away from the blog.

What should be up is a review of 3d6 In Order (a very cool game BTW) , some musings on Midrea vs. Eradim and speculation on a putative 5 Stones Retro-Clone.

Its like the man says

I'll Be Back

Friday, March 2, 2012

March Begins

Well its March. I am still running GURPS (tomorrow in fact) . In a few months I suspect they'll be weary of it and I am going to take a break and play.

It'll probably be GURPS though either Dino-Apoc or some kind of Pulp Fantasy. As a few players have started to be interested in Old School after that, well who knows.

Until than I'll just enjoy GURPS. Like the bard said completely out of context to this "The Play's the Thing."

Saturday, February 25, 2012

Musing: I've never used a Dragon

I was thinking back on the various games I've run and I realized that I've never used a Dragon in a game.

There are a lot of reasons behind it, length of my early games, preference for low level play, fear of party TPK and the fact I don't care for Color Coded Dragons but I think maybe its time to change that.

Next D&D games, there is gonna be a dragon.

Oh yeah and in case anyone asks, yes I do use dungeons. I love em.

Monday, January 23, 2012

Back in the Saddle or Cowboys in Space

It looks like my plans for an old school D&D game are once more thwarted, this time by placers with a surfeit of Skyrim.

I can't blame him really, between playing and modding all the time, burn out is a real possibility.

Instead the general consensus was "Something Sci-Fi" I offered Star Trek Away Team, Last Men on Earth, Travelling, $500 Hyperdrive and "something Fireflyesque"

The Firefly type setting won out by a decent margin with Post Apoc coming in second

For systems I offered D20 Modern, Cortex, Unisystem and GURPS.

My players being rather fond of GURPS chose that.

So I'll be running a GURPSA Fireflyeque game it seems. This will be a 1st for me so I am looking forward to it.

Wednesday, January 18, 2012

SOPA Protest Post

Though my posting has been lax of late, I and going to break with tradition and am joining the anti SOPA and PIPA protests.I've even altered my banner to join in.

If you need more information on why you should oppose this heinous legislation, go to Google or any of the other sites and click on the information links.

Wednesday, January 11, 2012

The Thorny Issue of Minors at the Table

As a general rule I prefer to game with adults, preferably in their twenties or older. This is not a hard and fast rule though and as gamers are often scarce hereabouts, any good player can be welcome under the right circumstances. Also teaching games to youngsters can be rewarding and is a necessary part of our community work. However do the paranoid times in which we live there are some special guidelines for minors.


#1 The Group has to say OK

#2 Parental permission is a must

#2 All minors (this being 16-17) require an adult chaperon (this can include a game shop employee in the case of an in store demo game) of some kind till fully vetted by the group and the group is approved by the parents. This has to be done by the parents in person and is only done in exceptional cases.

#3 Minors under 16 are only allowed at in store or other structured and approved demo games in public places with an adult chaperon present .

#4 Any minor is allowed if the parent is present and a part of the gaming group and #1 and #2 criteria are met.

This protects my group from concerns on unwarranted accusations, eases parental concerns but still allows up to teach gaming to youngsters as needed.

Tuesday, January 10, 2012

About the LDS Thing

I mentioned the other day that my gaming is predominately, 6 of 8 I think LDS (aka Mormon) .

This is largely an accident (my buddy brought in his friends from church and school) as I am not a member myself.

In case anyone is wondering what effect thats had on gaming. Well its been a pretty positive one.

The religion hasn't crept into play other than one the whole, the players trying to stick to the "good" as vs the neutral which is a benefit in my opinion.

Also many of the players had been on Missions (that the part where the guys looking like IBM sales reps go door to door to spread the Gospel) and had a good idea how to work and play with all kinds of people, it made the game go much smoother. That travel also made them bit more erudite than many Gamers.

Because of that and the fact that their parents and faith encourage education it makes for a very good group, especially for people I've only known a short time.

So in the event you guys (and ladies!) are reading, I appreciate y'all. You make gaming a lot more fun.

Friday, December 9, 2011

What I have been up to.

Real life mostly.

However during my MIA time I

#1 Finished up my GURPS game with what I consider a pretty satisfactory ending, the characters got well off enough that they decided to stop adventuring. This was a solid in character way to deal with player boredom.

#2 I ran a few sessions of Angel, 2075 Post Apoc. It worked well though the game is going on hiatus as one player is going to do some missionary work and the player who is the slayer is his minor sister and without him there its not easily workable. Since her interest has waned (this was only the second time every she played an RPG with my GURPS game being the 1st) I doubt she'll want to continue.

#3 Wrote a 24 Hour RPG. for the Creative Commons. Its called Double Dice and I literally dreamed it up one night. Methinks I have been gaming too much. A much more polished, not 24 Hour Version will show up here along with some settings and such. Just for fun. Its not old school by any means but its mechanically decent and as that is my weak point, I am pretty proud of my work.

Saturday, October 29, 2011

3 Simple Reasons Why I Don't Do Edition Wars

#1 Different people like different games and thats OK

#2 Every version of D&D 0-4, Pathfinder, Trailblazer and every retro-clone beyond all bring something fun to the table in some circumstances. They are all great ways to get together with cool people.

#3 People choosing to play a game I may not like or enjoy at a certain time (or at all for that matter) are not stealing my player base.

Friday, October 21, 2011

Why No Halloween Themed Posts

A simple reason really, I don't like or celebrate the Holiday. So don't bother looking for candy either. I payed back the candy I collected as a kid with interest years ago and I don't answer the door.

If I have kids I'll change that though. Kids like Halloween a lot and I wouldn't deprive the larva of the experience.

Wednesday, October 19, 2011

5 Reasons why I am not a member of the SCA

Back when I was a young adult Grog the SCA, Society for Creative Anachronism was the thing for gamers. Lots of chances to be kind of medieval, fight with a sword, meet cool women and it was gamer friendly.

I hung around there a little, saw a few fights, really appreciated the caliber of the women fighters and archers (and one amazing slinger) and the fighters and was awed at the scale of the wars. Its just was not my thing and never clicked for me..

First off, with one minor exception, it was not the people. The SCAdians are the nicest most helpful group of people you'll ever meet. They are ready willing and able to get you up to speed and to teach you. All in all, they are great.

Why it didn't click is as follows

#1 I hate feudalism.

The SCA while partially historical also has quasi Feudalism LARP aspects I just did not like. Sir this, Lady that, bah...

#2 The SCA Combat style is stupid.

Oh granted it requires skills and athleticism and is a safe well thought out sport. Its fairly fun in its own way if taking a blow doesn't bother you and you don't mind roasting in plate (mail is a bad idea) Its also silly. Sword and Shield (or Sword and Board as the folks I knew called it) was never useful in real combat with armored foes (not even vs mail) and the chivalry? Give me a break. It makes for great game I guess but even back in the day I knew of George Silver and now , well Poleax and Longsword and Ringen and Misercordes in the cod are right out. Justly mind you, but still want real medieval combat not hitting people with heavy rattan sticks.

#3 Limited support for what I do like.

Its there in theory but Migration Era and Elizabethan stuff are mostly ignored. The stuff I really like (Enlightenment) isn't supported at all.

#4 The Not a Fighter Stigma.

This is the only time the SCA people were less than friendly actually, when they found out my rather limited interest in heavy combat. There is a stigma in males (especially burly guys) with have no interest in the combat sport aspect. Fencing? sure. Archery? Maybe. Heavy. Nope? Too expensive, too violent and not my cuppa tea

I understand the reason (clash of cultures, a chronic lack of new blood) they feel that way but I don't like it. If because I have no interest in heavy combat, I am going to be regarded as second class in the organization, thats OK. You can keep your warrior society and I'll do something else.

#5 Medieval Crafts aren't all that.

Nuff said there. I'd might have liked to learn to throw pots to do needlepoint or cook , the medieval division of labor really left that on the not so socially approved list. Men must Fight and may craft Women may fight and should Craft as it were.

So after a three or four tries I decided it was not gonna happen.

However I urge you to make up your own mind. The links I gave can help you learn more an dwho knows, it may suit you just fine.

Friday, October 14, 2011

The Big 50

No, not my age. The number of followers.

Thanks everybody.