Solutions for Java: An Introduction to Problem Solving and Programming plus MyProgrammingLab with Pearson eText -- Access Card Package (7th Edition)
Problem 1E:
Write a fragment of code that will read words from the keyboard until the word done is entered. For...Problem 2E:
Develop an algorithm for computing the month-by-month balance in your savings account. You can make...Problem 3E:
Develop an algorithm for a simple game of guessing at a secret five-digit code. When the user enters...Problem 4E:
Write a fragment of code that will compute the sum of the first n positive odd integers. For...Problem 5E:
Convert the following code so that it uses nested while statements instead of for statements: int s...Problem 7E:
(Optional) Repeat the previous question, but use the comma operator and omit the for statements...Problem 10E:
Write a program that will compute statistics for eight coin tosses. The user will enter either an h...Problem 11E:
Suppose we attend a party. To be sociable, we will shake hands with everyone else. Write a fragment...Problem 12E:
Define an enumeration for each of the months in the year. Use a for-each statement to display each...Problem 13E:
Write a fragment of code that computes the final score of a baseball game. Use a loop to read the...Problem 14E:
Suppose that you work for a beverage company. The company wants to know the optimal cost for a...Problem 15E:
Suppose that we want to compute the geometric mean of a list of positive values. To compute the...Problem 17E:
Create an applet that draws a pattern of circles whose centers are evenly spaced along a horizontal...Problem 19E:
What does the following fragment of code display? What do you think the programmer intended the code...Problem 1P:
Repeat Practice Program 4 of Chapter 3, but use a loop that reads and processes sentences until the...Problem 3P:
Repeat Practice Program 5 of Chapter 3, but use a loop so the user can convert other temperatures....Problem 5P:
Write a program to read a list of nonnegative integers and to display the largest integer, the...Problem 6P:
Write a program to read a list of exam scores given as integer percentages in the range 0 to 100....Problem 7P:
Combine the programs from Programming Projects 5 and 6 to rood integer exam scores in the range 0 to...Problem 8P:
Write a program that simulates the Magic 8 Ball game. Lipon running the program, generate a random...Problem 9P:
Whats for dinner? Let the computer decide. Write a program that generates a random integer that is...Problem 3PP:
Write a program that reads a bank account balance and an interest rate and displays the value of the...Problem 4PP:
Modify Programming Project 5 from Chapter 2 to check the validity of input data. Valid input is no...Problem 6PP:
Write a program that asks the user to enter the size of a triangle (an integer from 1 to 50)....Problem 7PP:
Write a program that simulates a bouncing ball by computing its height in foot at each second as...Problem 8PP:
You have three identical prizes to give away and a pool of ten finalists. The finalists are assigned...Problem 10PP:
Holy digits Batman! The Riddler is planning his next caper somewhere on Pennsylvania Avenue. In his...Browse All Chapters of This Textbook
Chapter 1 - Introduction To Computers And JavaChapter 1.1 - Computer BasicsChapter 1.2 - A Sip Of JavaChapter 1.3 - Programming BasicsChapter 1.4 - Graphics SupplementChapter 2 - Basic ComputationChapter 2.1 - Variables And ExpressionsChapter 2.2 - The Class StringChapter 2.3 - Keyboard And Screen I/oChapter 2.4 - Documentation And Style
Chapter 2.5 - Graphics SupplementChapter 3 - Flow Of Control: BranchingChapter 3.1 - The If-else StatementChapter 3.2 - The Type BooleanChapter 3.3 - The Switch StatementChapter 3.4 - Graphics SupplementChapter 4 - Flow Of Control: LoopsChapter 4.1 - Java Loop StatementsChapter 4.2 - Programming With LoopsChapter 4.3 - Graphics SupplementChapter 5 - Defining Classes And MethodsChapter 5.1 - Class And Method DefinitionsChapter 5.2 - Information Hiding And EncapsulationChapter 5.3 - Objects And ReferencesChapter 5.4 - Graphics SupplementChapter 6 - More About Objects And MethodsChapter 6.1 - ConstructorsChapter 6.2 - Static Variables And Static MethodsChapter 6.3 - Writing MethodsChapter 6.4 - OverloadingChapter 6.5 - Information Hiding RevisitedChapter 6.6 - Enumeration As A ClassChapter 6.7 - PackagesChapter 6.8 - Graphics SupplementChapter 7 - ArraysChapter 7.1 - Array BasicsChapter 7.2 - Arrays In Classes And MethodsChapter 7.3 - Programming With Arrays And ClassesChapter 7.4 - Sorting And Searching ArraysChapter 7.5 - Multidimensional ArraysChapter 7.6 - Graphics SupplementChapter 8 - Inheritance, Polymorphism, And InterfacesChapter 8.1 - Inheritance BasicsChapter 8.2 - Programming With InheritanceChapter 8.3 - PolymorphismChapter 8.4 - Interfaces And Abstract ClassesChapter 8.5 - Graphics SupplementChapter 9 - Exception HandlingChapter 9.1 - Basic Exception HandlingChapter 9.2 - Defining Your Own Exception ClassesChapter 9.3 - More About Exception ClassesChapter 9.4 - Graphics SupplementChapter 10 - Streams, File I/o, And NetworkingChapter 10.1 - An Overview Of Streams And File I/oChapter 10.2 - Text-file I/oChapter 10.3 - Techniques For Any FileChapter 10.4 - Basic Binary-file I/oChapter 10.5 - Binary-file I/o With Objects And ArraysChapter 10.6 - Network Communication With StreamsChapter 11 - RecursionChapter 11.1 - The Basics Of RecursionChapter 11.2 - Programming With RecursionChapter 12 - Dynamic Data Structures And GenericsChapter 12.1 - Array-based Data StructuresChapter 12.2 - The Java Collections FrameworkChapter 12.3 - Linked Data StructuresChapter 12.4 - Generics
Book Details
Java: An Introduction to Problem Solving and Programming, is ideal for introductory Computer Science courses using Java, and other introductory programming courses in departments of Computer Science, Computer Engineering, CIS, MIS, IT, and Business. It also serves as a useful Java fundamentals reference for programmers.
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Java : Introduction To Prob...-MyProgrammingLab
15th Edition
ISBN: 9780133860771
Java: Intro. to Prob. Solv... (Looseleaf)
7th Edition
ISBN: 9780133841084
Java: Introduction to Problem Solving and Programming
7th Edition
ISBN: 9780133834604
Java: An Introduction to Problem Solving and Programming (7th Edition)
7th Edition
ISBN: 9780133766264
Java, Global Edition
7th Edition
ISBN: 9781292018331
Java
7th Edition
ISBN: 9780133834611
Java: An Introduction To Problem Solving And Programming
7th Edition
ISBN: 9789332585935
Java: Introduction To Problem Solving And Programming & Myprogramminglab With Pearson Etext Student Access Code Card For Java (6th Edition)
6th Edition
ISBN: 9780132774154
Java Format: Unbound (saleable)
8th Edition
ISBN: 9780134448398
Java: An Introduction to Problem Solving and Programming (8th Edition)
8th Edition
ISBN: 9780134462035
EBK JAVA
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ISBN: 9780134459448
Java: An Introduction To Problem Solving And Programming Plus Mylab Programming With Pearson Etext -- Access Card Package (8th Edition)
8th Edition
ISBN: 9780134710754
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