
Concept explainers
Explanation of Solution
a.
Method heading for each method:
- The method heading is “public int setOnePoint()” that takes no parameters and return the value “1”.
- The method heading is “public int setTwoPoint()” that takes no parameters and return the value “2”.
- The method heading is “public int setThreePoint()” that takes no parameters and return the value “3”.
- The method heading is “public void setStatus(String newname)” that takes a parameters of string type and set the status of the game.
- The method heading is “public String getStatus()” that takes no parameter and returns the status of game...
Explanation of Solution
b.
Preconditions and postconditions of each method:
- Precondition and postcondition of “public int setOnePoint()” method.
- Precondition: None.
- Postcondition: This method returns the value “1”.
- Precondition and postcondition of “public int setTwoPoint()” method.
- Precondition: None.
- Postcondition: This method returns the value “2”.
- Precondition and postcondition of “public int setThreePoint()” method.
- Precondition: None.
- Postcondition: This method returns the value “3”.
- Precondition and postcondition of “public void setStatus(String newname)” method.
- Precondition: None.
- Postcondition: This method sets the status of game.
- Precondition and postcondition of “public String getStatus()” method.
- Precondition: None.
- Postcondition: This method returns the status of game.
- Precondition and postcondition of “public void setFTScore(int score)” method...
Explanation of Solution
c.
Test class for some Java statement:
//Define the BasketBallTest class
public class BasketBallTest
{
//Define the main() method
public static void main(String[] args)
{
//Create an object for BasketBall class
BasketBall BB = new BasketBall();
/*Call readInput() method to read the input from user...
Explanation of Solution
d.
Implementation of class:
BasketBall.java:
//Import the java packages
import java.util.Scanner;
import java.lang.String;
//Define the class
public class BasketBall
{
//Create an object for Scanner class
Scanner input = new Scanner(System.in);
//Declare the required variables
private String firstTeamName;
private String secondTeamName;
private int firstTeamScore = 0;
private int secondTeamScore = 0;
private String status;
private int score;
private String Tname;
private int TScore = 0;
//Define the setStatus() method
public void setStatus(String newname)
{
//Set the status
status = newname;
}
//Define the getStatus() method
public String getStatus()
{
//Return the status
return status;
}
//Define the setFTScore() method
public void setFTScore(int score)
{
//Calculate the first team score
firstTeamScore = firstTeamScore + score;
}
//Define the setSTScore() method
public void setSTScore(int score)
{
//Calculate the second team score
secondTeamScore = secondTeamScore + score;
}
//Define the getFTScore() method
public int getFTScore()
>&#x...
Explanation of Solution
e.
List of extra methods and attributes needed for this implementation:
There is no extra attributes are needed for this implementation.
The extra methods that were used apart from the mentioned methods are,
- public void setFTName() method:
- This method is used to initialize the first team name.
- public void setSTName() method:
- This method is used to initialize the second team name...
Explanation of Solution
f.
Implementation of class:
BasketBall.java:
//Import the java packages
import java.util.Scanner;
import java.lang.String;
//Define the class
public class BasketBall
{
//Create an object for Scanner class
Scanner input = new Scanner(System.in);
//Declare the required variables
private String firstTeamName;
private String secondTeamName;
private int firstTeamScore = 0;
private int secondTeamScore = 0;
private String status;
private int score;
private String Tname;
private int TScore = 0;
//Define the setFTName() method
public void setFTName(String newname)
{
//Set the first team name
firstTeamName = newname;
}
//Define the setSTName() method
public void setSTName(String newname)
{
//Set the second team name
secondTeamName = newname;
}
//Define the getFTName() method
public String getFTName()
{
//Return the first team name
return firstTeamName;
}
//Define the getSTName() method
public String getSTName()
{
//Return the second team name
return secondTeamName;
}
//Define the setStatus() method
public void setStatus(String newname)
{
//Set the status
status = newname;
}
//Define the getStatus() method
public String getStatus()
{
//Return the status
return status;
}
//Define the setFTScore() method
public void setFTScore(int score)
{
//Calculate the first team score
firstTeamScore = firstTeamScore + score;
}
//Define the setSTScore() method
public void setSTScore(int score)
{
//Calculate the second team score
secondTeamScore = secondTeamScore + score;
}
//Define the getFTScore() method
public int getFTScore()
{
//Return the first team score
return firstTeamScore;
}
//Define the getSTScore() method
public int getSTScore()
{
//Return the second team score
return secondTeamScore;
}
//Define the setOnePoint() method
public int setOnePoint()
{
//Return the value "1"
return 1;
}
//Define the setTwoPoint() method
public int setTwoPoint()
{
//Return the value "2"
return 2;
}
//Define the setThreePoint() method
public int setThreePoint()
{
//Return the value "3"
return 3;
}
//Define the readInput() method
public void readInput()
{
//Read the first and second team names from user
System.out.println("Enter the first team name: ");
firstTeamName = input.nextLine();
System.out.println("Enter the Second team name: ");
secondTeamName = input.nextLine();
}
//Define the Game() method
public void Game()
{
//Display the header message
System.out.println("Game started");
//Read the input to continue the game
System.out.println("Enter 1 to continue the game or 0 to end the game");
int s = input.nextInt();
//Loop executes until the "true"
while (true)
{
//Check whether the input is equal to "1"
if (s == 1)
{
/*Call the setStatus() method to set the status. */
setStatus("Progress");
/*Read the input name and score from user. */
System.out.println("Enter the score for example: a 2 : ");
Tname = input.next();
TScore = input...
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