Java: An Introduction to Problem Solving and Programming (8th Edition)
Java: An Introduction to Problem Solving and Programming (8th Edition)
8th Edition
ISBN: 9780134462035
Author: Walter Savitch
Publisher: PEARSON
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Chapter 3, Problem 9PP
Program Plan Intro

Interlocking rings

Program plan:

  • • Include necessary header files.
  • • Define the class “Rings”.
    • ○ Declare and initialize the necessary constant variables.
    • ○ Define the “main()” function.
      • ■ Declare the method “launch()”.
    • ○ Define the method “start()”.
      • ■ Create object for the necessary classes.
      • ■ Call the method “strokeOval()” to draw the rings.
      • ■ Call the method “setStroke()” to set the color of the rings.
      • ■ Set the title of the output window.
      • ■ Display the output window.

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(Dynamic Programming.) Recall the problem presented in Assign- ment 3 where given a list L of n ordered integers you're tasked with removing m of them such that the distance between the closest two remaining integers is maxi- mized. See Assignment 1 for further clarification and examples. As it turns out there is no (known) greedy algorithm to solve this problem. However, there is a dynamic programming solution. Devise a dynamic programming solution which determines the maximum distance between the closest two points after removing m numbers. Note, it doesn't need to return the resulting list itself. Hint 1: Your sub-problems should be of the form S(i, j), where S(i, j) returns the maximum distance of the closest two numbers when only considering removing j of the first i numbers in L. As an example if L [3, 4, 6, 8, 9, 12, 13, 15], then S(4, 1) = 2, since the closest two values of L' = [3,4,6,8] are 6 and 8 after removing 4 (note, 8-6 = = 2). = Hint 2: For the sub-problem S(i, j),…
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Chapter 3 Solutions

Java: An Introduction to Problem Solving and Programming (8th Edition)

Ch. 3.2 - Suppose number is a variable of type int that has...Ch. 3.2 - What output is produced by the following...Ch. 3.2 - What output is produced by the following...Ch. 3.2 - What output is produced by the following...Ch. 3.3 - What output is produced by the following code?Ch. 3.3 - Suppose you change the code in the previous...Ch. 3.3 - What output is produced by the following code?Ch. 3.3 - What output is produced by the following code?Ch. 3.3 - Suppose you change the first line of the code in...Ch. 3.3 - Prob. 20STQCh. 3.4 - Suppose you change the order of the drawing...Ch. 3.4 - Prob. 22STQCh. 3.4 - Write code for a JOptionPane dialog that will ask...Ch. 3 - Write a fragment of code that will test whether an...Ch. 3 - Write a fragment of code that will change the...Ch. 3 - Suppose you are writing a program that asks the...Ch. 3 - Prob. 4ECh. 3 - Consider the following fragment of code: What is...Ch. 3 - We would like to assess a service charge for...Ch. 3 - What is the value of each of the following boolean...Ch. 3 - The following code fragment will not compile. Why?...Ch. 3 - Prob. 9ECh. 3 - Consider the boolean expression (2 5) (x 100))....Ch. 3 - Write a switch statement to convert a letter grade...Ch. 3 - Consider the previous question, but include + or ...Ch. 3 - Imagine a program that displays a menu of five...Ch. 3 - Repeat the previous exercise, but define an...Ch. 3 - Repeat Exercise 13, but use a multibranch if-else...Ch. 3 - Given that the int variable temp contains a...Ch. 3 - Write Java statements that create a yes-or-no...Ch. 3 - A number x is divisible by y if the remainder...Ch. 3 - Write a program to read in three nonnegative...Ch. 3 - Write a program that reads three strings from the...Ch. 3 - Write a program that reads a one-line sentence as...Ch. 3 - Write a program that allows the user to convert a...Ch. 3 - Write a program that inputs an integer. If the...Ch. 3 - Prob. 7PCh. 3 - Repeat Programming Project 5 of Chapter 2, but...Ch. 3 - Repeat any of the previous Practice Programs using...Ch. 3 - Suppose that we are working for an online service...Ch. 3 - Write a program that reads a string from the...Ch. 3 - Repeat the calorie-counting program described in...Ch. 3 - Repeat Programming Project 5 but in addition ask...Ch. 3 - Repeat Programming Project 11 in Chapter 2, but if...Ch. 3 - Write a program to play the rock-paper-scissor...Ch. 3 - Prob. 9PPCh. 3 - Repeat Programming Project 8 in Chapter 1, but add...Ch. 3 - Write a program that inputs two strings that...
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