Information for "State pattern"
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Basic information
Display title | State pattern |
Default sort key | State pattern |
Page length (in bytes) | 5,216 |
Namespace ID | 0 |
Page ID | 164864 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of page watchers | 60 |
Number of page watchers who visited in the last 30 days | 8 |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Wikidata item ID | Q230866 |
Local description | Software design pattern |
Central description | design pattern that allows an object to alter its behavior when its internal state changes, e.g. a strategy pattern, akin to finite-state machines |
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Edit history
Page creator | TakuyaMurata (talk | contribs) |
Date of page creation | 20:49, 3 January 2003 |
Latest editor | Trappist the monk (talk | contribs) |
Date of latest edit | 15:45, 20 October 2023 |
Total number of edits | 258 |
Recent number of edits (within past 30 days) | 0 |
Recent number of distinct authors | 0 |