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StoryMat: a play space with narrative memories

Published: 01 December 1998 Publication History

Abstract

No abstract available.

References

[1]
Cassell, J. Storytelling as the Nexus of Change in the Relationship between Gender and Technology. in Cassell, J. & Jenkins, H. From Barbie to Mortal Kombat: Gender and ConTputer Gam, es. Cambridge, MA: MiT Press, 1998.
[2]
Umaschi, M. Soft Toys with Computer Hearts: Building Pers~mal Storytelling Envircmments. In Proceedings of CHI '97, ACM.

Cited By

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  • (2018)How to Design a Digital Storytelling Authoring Tool for Developing Pre-Reading and Pre-Writing SkillsProceedings of the 2018 CHI Conference on Human Factors in Computing Systems10.1145/3173574.3173969(1-10)Online publication date: 21-Apr-2018
  • (2016)The Development of a Game-Based Storytelling Support System that Incorporates Creative Activity and Motion ControlHCI International 2016 – Posters' Extended Abstracts10.1007/978-3-319-40542-1_44(271-276)Online publication date: 22-Jun-2016
  • (2012)Interactive Picture Book with Story-Changeable System by Shuffling PagesCognitively Informed Intelligent Interfaces10.4018/978-1-4666-1628-8.ch018(305-319)Online publication date: 2012
  • Show More Cited By

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Published In

cover image ACM Conferences
IUI '99: Proceedings of the 4th international conference on Intelligent user interfaces
December 1998
205 pages
ISBN:1581130988
DOI:10.1145/291080
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 01 December 1998

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Author Tags

  1. recording and recalling stories
  2. soft interface
  3. storytelling

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Conference

IUI99
Sponsor:
IUI99: Intelligent User Interfaces
January 5 - 8, 1999
California, Los Angeles, USA

Acceptance Rates

IUI '99 Paper Acceptance Rate 21 of 70 submissions, 30%;
Overall Acceptance Rate 746 of 2,811 submissions, 27%

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IUI '25

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Cited By

View all
  • (2018)How to Design a Digital Storytelling Authoring Tool for Developing Pre-Reading and Pre-Writing SkillsProceedings of the 2018 CHI Conference on Human Factors in Computing Systems10.1145/3173574.3173969(1-10)Online publication date: 21-Apr-2018
  • (2016)The Development of a Game-Based Storytelling Support System that Incorporates Creative Activity and Motion ControlHCI International 2016 – Posters' Extended Abstracts10.1007/978-3-319-40542-1_44(271-276)Online publication date: 22-Jun-2016
  • (2012)Interactive Picture Book with Story-Changeable System by Shuffling PagesCognitively Informed Intelligent Interfaces10.4018/978-1-4666-1628-8.ch018(305-319)Online publication date: 2012
  • (2011)A Study on Whether Digital Games can Effect Spatial Reasoning SkillsHandbook of Research on Improving Learning and Motivation through Educational Games10.4018/978-1-60960-495-0.ch050(1086-1110)Online publication date: 2011
  • (2010)Narrative entertainment system with tabletop interfaceProceedings of the 9th international conference on Entertainment computing10.5555/1881673.1881732(422-424)Online publication date: 8-Sep-2010
  • (2010)SequenceBookCHI '10 Extended Abstracts on Human Factors in Computing Systems10.1145/1753846.1754156(4375-4380)Online publication date: 9-Apr-2010
  • (2010)Narrative Entertainment System with Tabletop InterfaceEntertainment Computing - ICEC 201010.1007/978-3-642-15399-0_48(422-424)Online publication date: 2010
  • (2002)Tangible viewpointsProceedings of the tenth ACM international conference on Multimedia10.1145/641007.641037(153-160)Online publication date: 1-Dec-2002
  • (2001)Woven Stories as a Cognitive ToolCognitive Technology: Instruments of Mind10.1007/3-540-44617-6_24(233-247)Online publication date: 24-Jul-2001

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