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Sonic 3 Fighter Sonic

From Sonic Retro

Revision as of 13:22, 21 May 2020 by RibShark (talk | contribs) (ROM was dumped (contains heavy copy protection). Music is not from Elmo.)

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SonicFighterSonic3 Title.png
Sonic 3 Fighter Sonic
System(s): Game Boy Advance
Developer:
Genre: Action
Number of players: 1
Release Date RRP Code Rating
Game Boy Advance
TW
200x NT$? ?

Sonic 3 Fighter Sonic, known simply as Fighter Sonic on the title screen, is an unlicensed platform game for the Game Boy Advance. This pirate appears for sale on eBay occasionally. Most, if not all, graphics are taken from Sonic Advance and Sonic Advance 2, but with less animation frames.

The music that plays on every stage is from Soul Falchion, another bootleg game. The ROM was not dumped until 2020 due to heavy copy-protection.

Gameplay

The player controls Sonic the Hedgehog through a total of four levels. There is an attack button (A) which causes Sonic to throw projectiles that look like him in his Spin Dash form. There is also a jump button (B). Pressing Up plus jump causes Sonic to jump higher. It is possible for Sonic to use the Spin Dash animation himself, probably by holding Down. Using the attack button in mid-air causes Sonic to stop in mid-air. This move can be used to cross long gaps and pits, not to mention land on a moving platform. There are Rings throughout the levels but they seem to have no effect. Sonic does not lose Rings when hit, rather he has a health meter. There is a score counter which is increased various ways.

Unlike most Sonic games, the game is not fast and focuses on platforming. The game's engine is shared with other unlicensed platformers likely developed by Sintax and suffers from a number of bugs, particularly with the audio.

Levels

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Screenshots

Physical scans

Game Boy Advance, TW
Sonic3FighterSonic Box.jpg
Cover
Sonic3FighterSonic Cart.jpg
Cart

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Game Boy Advance
CRC32 8e0a9112
MD5 415ce33cab064fb6bb2961bb91ba26ea
SHA-1 b3855ceae35152b8a98c882777f040ac2aa93926
32 MiB Cartridge True ROM size is somewhere between 3 and 4 MiB, but a dump of the full 32 MiB address space is required due to esoteric mirroring.
Editing the ROM is required due to the copy protection locking out some areas, and Nintendo logo being corrupted.

External links

References