Sonic Adventure 2/Model Files
From Sonic Retro
SCHG: Sonic Adventure 2 | ||||||||||||
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Dreamcast GameCube PC | ||||||||||||
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Main Character Models
Sonic Model IDs
- Note, these may lack some parts of the model that appears
ID | Description |
---|---|
0 | Model Root |
1 | Model Root 2 |
2 | Model Root 3 |
3 | Head (Rotated up) |
4 | Right eye |
5 | Left eye |
6 | Jumpball |
7 | Drop Shadow Coordinates (Head, DC Only) |
8 | Head (Rotated up) |
9 | Right Foot Toe |
10 | Left Foot Toe |
11 | Right Foot Heel |
12 | Left Foot Heel |
13 | Light Shoes (Right) |
14 | Light Shoes (Left) |
15 | Right Hand (Rotated down) |
16 | Left Hand (Rotated down) |
17 | Right Hand (Rotated weirdly) |
18 | Left Hand (Rotated weirdly) |
19 | Jumpball (Effect) |
20 | Homing Attack Trail |
21 | Head (Without muzzle/upside down) |
22 | Muzzle (upside down) |
23 | Right hand (Rotated up) |
24 | Left hand (Rotated up) |
25 | Flame Ring |
26 | Bounce Bracelet |
27 | Magic Gloves |
28 | Chaos Control Warp Effect (Ring) |
29 | Sonic Wind |
30 | Light Dash Effect |
31 | LoD1 Root Model |
32 | LoD1 Root Model 2 |
33 | LoD1 Root Model 3 |
34 | LoD1 Head (Rotated up) |
35 | LoD1 Right Eye |
36 | LoD1 Left Eye |
37 | LoD1 Head (Rotated up) |
38 | LoD1 Right Shoe Toe |
39 | LoD1 Left Shoe Toe |
40 | LoD1 Right Shoe Heel |
41 | LoD1 Left Shoe Heel |
42 | LoD1 Right Hand |
43 | LoD1 Left Hand |
44 | LoD1 Right Hand (Rotated up) |
45 | LoD1 Left Hand (Rotated up) |
46 | LoD1 Right Hand (Rotated weirdly) |
47 | LoD1 Left Hand (Rotated weirdly) |
48 | LoD2 Root Model |
49 | LoD2 Root Model 2 |
50 | LoD2 Root Model 3 |
51 | LoD2 Head (Rotated up) |
52 | LoD2 Right Eye |
53 | LoD2 Left Eye |
54 | LoD2 Head (Rotated up) |
55 | LoD2 Right Shoe Toe |
56 | LoD2 Left Shoe Toe |
57 | LoD2 Right Shoe Heel |
58 | LoD2 Left Shoe Heel |
59 | LoD2 Right Hand |
60 | LoD2 Left Hand |
61 | LoD2 Right Hand (Rotated up) |
62 | LoD2 Left Hand (Rotated up) |
63 | LoD2 Right Hand (Rotated weirdly) |
64 | LoD2 Left Hand (Rotated weirdly) |
Shadow Model IDs
- Note, these may lack some parts of the model that appears
ID | Description |
---|---|
65 | Model Root |
66 | Model Root 2 |
67 | Model Root 3 |
68 | Head (Rotated Up) |
69 | Right Eye |
70 | Left Eye |
71 | Jumpball |
72 | Drop Shadow Coordinates (Head, DC Only) |
73 | Head (Rotated Up) |
74 | Right Foot Toe |
75 | Left Foot Toe |
76 | Right Foot Heel |
77 | Left Foot Heel |
78 | Air Shoes (Right) |
79 | Air Shoes (Left) |
80 | Right Hand (Rotated down) |
81 | Left Hand (Rotated down) |
82 | Right Hand (Rotated weirdly) |
83 | Left Hand (Rotated weirdly) |
84 | Jumpball Effect |
85 | Homing Attack Trail |
86 | Head (Without muzzle/Upside-down) |
87 | Muzzle (Upside-down) |
88 | Right Hand (Rotated Weirdly) |
89 | Left Hand (Rotated Weirdly) |
90 | Right Foot Heel |
91 | Left Foot Heel |
92 | Skating Thrust 1 |
93 | Skating Thrust 2 |
94 | Skating Thrust 3 |
95 | Skating Thrust 4 |
96 | Skating Thrust 5 |
97 | Skating Thrust 6 |
98 | Skating Thrust 7 |
99 | Skating Thrust 8 |
100 | Flame Ring |
101 | Chaos Spear |
102 | Chaos Control Warp Effect (Ring) |
103 | Light Dash Effect (Unused) |
104 | LoD1 Root Model |
105 | LoD1 Root Model 2 |
106 | LoD1 Root Model 3 |
107 | LoD1 Head (Rotated up) |
108 | LoD1 Right Eye |
109 | LoD1 Left Eye |
110 | LoD1 Head (Rotated Up) |
111 | LoD1 Right Foot Toe |
112 | LoD1 Left Foot Toe |
113 | LoD1 Right Foot Heel |
114 | LoD1 Left Foot Heel |
115 | LoD1 Right Hand |
116 | LoD1 Left Hand |
117 | LoD1 Right Hand (Rotated down) |
118 | LoD1 Left Hand (Rotated down) |
119 | LoD1 Right Foot Toe |
120 | LoD1 Left Foot Toe |
121 | LoD1 Right Hand (Rotated weirdly) |
122 | LoD1 Left Hand (Rotated weirdly) |
123 | LoD2 Root Model |
124 | LoD2 Root Model 2 |
125 | LoD2 Root Model 3 |
126 | LoD2 Head (Rotated up) |
127 | LoD2 Right Eye |
128 | LoD2 Left Eye |
129 | LoD2 Head (Rotated Up) |
130 | LoD2 Right Foot Toe |
131 | LoD2 Left Foot Toe |
132 | LoD2 Right Foot Heel |
133 | LoD2 Left Foot Heel |
134 | LoD2 Right Hand |
135 | LoD2 Left Hand |
136 | LoD2 Right Hand (Rotated down) |
137 | LoD2 Left Hand (Rotated down) |
138 | LoD2 Right Foot Toe |
139 | LoD2 Left Foot Toe |
140 | LoD2 Right Hand (Rotated weirdly) |
141 | LoD2 Left Hand (Rotated weirdly) |
Knuckles Model IDs
- Note, these may lack some parts of the model that appears
ID | Description |
---|---|
142 | Model Root |
143 | Model Root 2 |
144 | Model Root 3 |
145 | Head (Rotated up) |
146 | Right eye |
147 | Left eye |
148 | Drop Shadow Coordinates (Head, DC Only) |
149 | Head (Rotated up) |
150 | Right Foot |
151 | Left Foot |
152 | Right Hand (Rotated down) |
153 | Left Hand (Rotated down) |
154 | Right Arm (Rotated) |
155 | Left Arm (Rotated) |
156 | Head (Without muzzle/upside down) |
157 | Muzzle (Upside down) |
158 | Right Hand (Rotated down) |
159 | Left Hand (Rotated down) |
160 | Head (Without muzzle/upside down) |
161 | Sunglasses |
162 | Shovel Claw (Right) |
163 | Shovel Claw (Left) |
164 | Hammer Gloves (Right) |
165 | Hammer Gloves (Left) |
166 | Head (Gliding) |
167 | Torso (Rotated up) |
168 | Air Necklace |
169 | LoD Model |
170 | Drill Dive Effect |
Rouge Model IDs
- Note, these may lack some parts of the model that appears
ID | Description |
---|---|
171 | Model Root |
172 | Model Root 2 |
173 | Model Root 3 |
174 | Torso (Rotated up) |
175 | Head (Rotated up) |
176 | Right eye |
177 | Left eye |
178 | Drop Shadow Coordinates (Head, DC Only) |
179 | Head (Rotated up) |
180 | Right Boot |
181 | Left Boot |
182 | Right Hand (Rotated down) |
183 | Left Hand (Rotated down) |
184 | Right Arm (Rotated) |
185 | Left Arm (Rotated) |
186 | Head (Without muzzle/upside down) |
187 | Muzzle (Upside down) |
188 | Right Hand (Rotated down) |
189 | Left Hand (Rotated down) |
190 | Wings |
191 | Torso (Rotated up) |
192 | Heart Plate (Right Boot) |
193 | Right Boot |
194 | Right Boot |
195 | Iron Boots (Right) |
196 | Heart Plate (Left Boot) |
197 | Left Boot |
198 | Left Boot |
199 | Iron Boots (Left) |
200 | Right Boot |
201 | Pick Nails (Right) |
202 | Left Boot |
203 | Pick Nails (Left) |
204 | Head (Without muzzle/upside down) |
205 | Treasure Scope |
206 | LoD Model |
207 | Drill Dive Effect |
Tails Model IDs
- Note, these may lack some parts of the model that appears
ID | Description |
---|---|
208 | Model Root |
209 | Model Root 2 |
210 | Model Root 3 |
211 | Head (Rotated up) |
212 | Right eye |
213 | Left eye |
214 | Drop Shadow Coordinates (Head, DC Only) |
215 | Head (Rotated up) |
216 | Right Foot |
217 | Left Foot |
218 | Right Hand (Rotated down) |
219 | Left Hand (Rotated down) |
220 | Right Arm (Rotated) |
221 | Left Arm (Rotated) |
222 | Tails (Walking) |
223 | Position coordinates (tails) |
224 | Head (Without muzzle/upside down) |
225 | Muzzle (Upside down) |
226 | Right hand (Rotated down) |
227 | Left hand (Rotated down) |
228 | Tails (Flying) |
229 | Tails (Idle) |
528 | Drop shadow model (SA2B Only) |
529 | Position Coordinates (Drop shadows for tails, SA2B only) |
Eggman Model IDs
- Note, these may lack some parts of the model that appears
ID | Description |
---|---|
230 | Model Root |
231 | Model Root 2 |
232 | Model Root 3 |
233 | Head (Rotated up) |
236 | Drop Shadow Coordinates (Head, DC Only) |
237 | Head (Rotated up) |
238 | Right Foot |
239 | Left Foot |
240 | Right Hand (Rotated down) |
241 | Left Hand (Rotated down) |
242 | Right Arm (Rotated) |
243 | Left Arm (Rotated) |
244 | Head (upside down) |
246 | Right Hand (Rotated down) |
247 | Left Hand (Rotated down) |
527 | Drop Shadow model (SA2B Only) |
Mech Eggman Model IDs
- Note, these may lack some parts of the model that appears
ID | Description |
---|---|
248 | Model Root |
249 | Model Root 2 |
250 | Eggman |
251 | Model Root 3 |
252 | Drop Shadow Coordinates (feet) |
253 | Right foot |
254 | Left foot |
255 | Drop Shadow Coordinates (body) |
256 | Positioning Coordinates (Lock-on Laser) |
257 | Positioning Coordinates (Missile Blaster) |
258 | Missile Blaster |
259 | Positioning Coordinates (Laser Blaster) |
260 | Laser Blaster |
261 | Model Root 3 |
262 | Positioning Coordinates (Large Cannon) |
263 | Large Cannon |
264 | Model Root 3 |
265 | Positioning Coordinates (Volkan Cannon) |
266 | Volkan Cannon |
267 | Volkan Shot |
268 | Boxing Glove (with mechanism) |
269 | Boxing Glove (by itself) |
270 | Model Root 2 |
271 | Positioning Coordinates (Large Cannon Shot) |
272 | Large Cannon Shot |
273 | Right calf and foot |
274 | Jet Engine (Right) |
275 | Left calf and foot |
276 | Jet Engine (Left) |
277 | Model Root 3 |
278 | Protection Armor |
279 | Large Cannon Shot (exhaust) |
280 | Large Cannon Shot (exhaust) |
281 | Large Cannon Shot (exhaust) |
282 | Large Cannon Shot (exhaust) |
283 | Jet Engine Thrust |
284 | Cockpit Monitor |
285 | Headlight |
286 | Brake Lights |
287 | Power Laser Cannon |
288 | Power Laser (top layer) |
289 | Power Laser (bottom layer) |
290 | Power Laser (top layer thrust) |
291 | Rocket Launcher |
292 | Rockets |
462 | Cockpit Windshield (SA2B Only) |
463 | Drop shadow model (SA2B Only) |
Mech Tails Model IDs
- Note, these may lack some parts of the model that appears
ID | Description |
---|---|
267 | Volkan Shot |
293 | Model Root |
294 | Model Root 2 |
295 | Tails' Model |
296 | Model Root 3 |
297 | Drop Shadow Coordinates (feet) |
298 | Right foot |
299 | Left foot |
300 | Drop Shadow Coordinates (body) |
301 | Drop Shadow Coordinates (body) |
302 | Model Root 3 |
303 | Positioning Coordinates (Missile Blaster) |
304 | Missile Blaster |
305 | Positioning Coordinates (Laser Blaster) |
306 | Laser Blaster |
307 | Model Root 3 |
308 | Positioning Coordinates (Bazooka) |
309 | Bazooka |
310 | Model Root 3 |
311 | Positioning Coordinates (Volkan Cannon) |
312 | Volkan Cannon |
313 | Propeller Punch (Main) |
314 | Propeller Punch (Model only) |
315 | Model Root 2 |
316 | Positioning Coordinates (Booster Thrust) |
317 | Booster Thrust |
318 | Right calf and foot |
319 | Booster (Right) |
320 | Left calf and foot |
321 | Booster (Left) |
322 | Power Laser (top layer) |
323 | Power Laser (bottom layer) |
324 | Power Laser (top layer thrust) |
325 | Rocket Launcher |
326 | Rockets |
327 | Bazooka Shot |
464 | Drop shadow model (SA2B Only) |
Super Sonic Model IDs
- Note, these may lack some parts of the model that appears
- Sonic's model data is also found in SSONICMDL.PRS, except it lacks all upgrades, the jump ball, Sonic Wind, the jump/homing attack trails, the warp effect from Sonic vs. Shadow 2, and the Light Dash afterimage
ID | Description |
---|---|
328 | Model Root |
329 | Model Root 2 |
330 | Model Root 3 |
331 | Head (Rotated up) |
332 | Right eye |
333 | Left eye |
335 | Drop Shadow Coordinates (Head, DC Only) |
336 | Head (Rotated up) |
337 | Right Foot Toe |
338 | Left Foot Toe |
339 | Right Foot Heel |
340 | Left Foot Heel |
343 | Right Hand (Rotated down) |
344 | Left Hand (Rotated down) |
345 | Right Hand (Rotated weirdly) |
346 | Left Hand (Rotated weirdly) |
349 | Head (Without muzzle/upside down) |
350 | Muzzle (upside down) |
351 | Right hand (Rotated up) |
352 | Left hand (Rotated up) |
Super Shadow Model IDs
- Note, these may lack some parts of the model that appears
- Shadow's model data is also found in SSHADOWMDL.PRS, except it lacks all upgrades, the jump ball, Chaos Spear, the jump/homing attack trails, the warp effect from Sonic vs. Shadow 2, and the Light Dash afterimage
ID | Description |
---|---|
355 | Model Root |
356 | Model Root 2 |
357 | Model Root 3 |
358 | Head (Rotated Up) |
359 | Right Eye |
360 | Left Eye |
362 | Drop Shadow Coordinates (Head, DC Only) |
363 | Head (Rotated Up) |
364 | Right Foot Toe |
365 | Left Foot Toe |
366 | Right Foot Heel |
367 | Left Foot Heel |
370 | Right Hand (Rotated down) |
371 | Left Hand (Rotated down) |
372 | Right Hand (Rotated weirdly) |
373 | Left Hand (Rotated weirdly) |
376 | Head (Without muzzle/Upside-down) |
377 | Muzzle (Upside-down) |
378 | Right Hand (Rotated Weirdly) |
379 | Left Hand (Rotated Weirdly) |
380 | Right Foot Heel |
381 | Left Foot Heel |
382 | Skating Thrust 1 |
383 | Skating Thrust 2 |
384 | Skating Thrust 3 |
385 | Skating Thrust 4 |
386 | Skating Thrust 5 |
387 | Skating Thrust 6 |
388 | Skating Thrust 7 |
389 | Skating Thrust 8 |
Multiplayer Models
- Note: In the Dreamcast version, all of the multiplayer characters occupy the model slots for their respective main game counterparts (Amy uses Sonic's model structure, for example). The following pertains only to the updated models seen in SA2B unless otherwise specified.
- Big's model uses Mech Eggman's model numbers, except he lacks all upgrades and the Boxing Glove is replaced with Froggy
Amy Model IDs
- Note, these may lack some parts of the model that appears
- SA2 has Amy using Sonic's model numbers, except she lacks all upgrades and the Light Dash afterimage. Her LoD slots are simply copies of her main model
ID | Description |
---|---|
19 | Jump Aura |
20 | Homing Attack Trail |
391 | Head (Without muzzle/upside-down, DC Only) |
393 | Head (Without muzzle/upside-down, DC Only) |
395 | Model Root |
396 | Model Root 2 |
397 | Model Root 3 |
398 | Head (Rotated Up) |
399 | Right Eye |
400 | Left Eye |
401 | Jumpball |
403 | Head (Rotated Up) |
404 | Right Foot Toe |
405 | Left Foot Toe |
406 | Right Foot Heel |
407 | Left Foot Heel |
410 | Right Hand (Rotated down) |
411 | Left Hand (Rotated down) |
412 | Right Hand (Rotated weirdly) |
413 | Left Hand (Rotated weirdly) |
414 | Head (Without muzzle/Upside-down) |
415 | Muzzle (Upside-down) |
416 | Right Hand (Rotated Weirdly) |
417 | Left Hand (Rotated Weirdly) |
504 | Storming Heart |
505 | Amy Flash (Heart) |
506 | Piko-Piko Hammer |
Metal Sonic Model IDs
- Note, these may lack some parts of the model that appears
- SA2 has Metal Sonic using Shadow's model numbers, except he lacks all upgrades, the jump ball, the Light Dash afterimage, the skating thrust parts, and LoD slots
ID | Description |
---|---|
418 | Model Root |
419 | Model Root 2 |
420 | Model Root 3 |
421 | Head (Rotated Up) |
422 | Right Eye |
423 | Left Eye |
425 | Head (Rotated Up) |
426 | Right Foot Toe |
427 | Left Foot Toe |
428 | Right Foot Heel |
429 | Left Foot Heel |
432 | Right Hand (Rotated down) |
433 | Left Hand (Rotated down) |
434 | Right Hand (Rotated weirdly) |
435 | Left Hand (Rotated weirdly) |
436 | Jump Aura |
437 | Homing Attack Trail |
438 | Head (Without muzzle/Upside-down) |
439 | Muzzle (Upside-down) |
440 | Right Hand (Rotated Weirdly) |
441 | Left Hand (Rotated Weirdly) |
530 | Black Shield (Metal Sonic's Glow) |
531 | Black Shield |
Chao Walker Model IDs
- Note, these may lack some parts of the model that appears
- SA2 has Chao Walker using Mech Tails' model numbers, except it lacks all upgrades and the Propeller Punch is replaced with Omochao
ID | Description |
---|---|
267 | Volkan Shot |
283 | Jet Engine Thrust |
442 | Model Root |
443 | Model Root 2 |
444 | Model Root 3 |
445 | Right toe |
446 | Left toe |
447 | Floating ball |
448 | Position Coordinates (Volkan Shot) |
449 | Position Coordinates (Lock-on Laser) |
450 | Model Root |
451 | Omochao (Main) |
452 | Omochao (Model only) |
453 | Right foot |
454 | Left foot |
455 | Power Laser (top layer) |
456 | Power Laser (bottom layer) |
457 | Power Laser (top layer thrust) |
458 | Rocket Launcher |
459 | Rockets |
460 | Cockpit Window |
Dark Chao Walker Model IDs
- Note, these may lack some parts of the model that appears
ID | Description |
---|---|
267 | Volkan Shot |
283 | Jet Engine Thrust |
461 | Cockpit Window |
465 | Model Root |
466 | Model Root 2 |
467 | Model Root 3 |
468 | Right toe |
469 | Left toe |
470 | Floating ball |
471 | Position Coordinates (Volkan Shot) |
472 | Position Coordinates (Lock-on Laser) |
473 | Model Root |
474 | Dark Omochao (Main) |
475 | Dark Omochao (Model only) |
476 | Right foot |
477 | Left foot |
478 | Power Laser (top layer) |
479 | Power Laser (bottom layer) |
480 | Power Laser (top layer thrust) |
481 | Rocket Launcher |
482 | Rockets |
Tikal Model IDs
- Note, these may lack some parts of the model that appears
- SA2 has Tikal using Knuckles' model numbers, except she lacks all upgrades and the Drill Dive afterimage. Her LoD model is a copy of her main model
ID | Description |
---|---|
483 | Model Root |
484 | Model Root 2 |
485 | Model Root 3 |
486 | Head (Rotated Up) |
487 | Right Eye |
488 | Left Eye |
489 | Head (Rotated Up) |
490 | Right Foot |
491 | Left Foot |
492 | Right Hand (Rotated down) |
493 | Left Hand (Rotated down) |
494 | Right Hand (Rotated weirdly) |
495 | Left Hand (Rotated weirdly) |
496 | Head (Without muzzle/Upside-down) |
497 | Muzzle (Upside-down) |
498 | Right Hand (Rotated Weirdly) |
499 | Left Hand (Rotated Weirdly) |
500 | Head (Without muzzle/upside-down) |
501 | Head (Gliding) |
502 | Torso (rotated up) |
503 | Model Root |
Chaos Zero Model IDs
- Note, these may lack some parts of the model that appears
- SA2 has Chaos Zero using Rouge's model numbers, except he lacks all upgrades, the wings, the heart plates, and the Drill Dive afterimage. His LoD model is a copy of his main model
ID | Description |
---|---|
507 | Model Root |
508 | Model Root 2 |
509 | Model Root 3 |
510 | Torso (Rotated up) |
511 | Head (Rotated Up) |
512 | Right Eye |
513 | Left Eye |
514 | Head (Rotated Up) |
515 | Right Foot |
516 | Left Foot |
517 | Right Hand (Rotated down) |
518 | Left Hand (Rotated down) |
519 | Right Hand (Rotated weirdly) |
520 | Left Hand (Rotated weirdly) |
522 | Brain |
523 | Right Hand (Rotated Weirdly) |
524 | Left Hand (Rotated Weirdly) |
525 | Body Glow |
526 | Puddle Form |