Iron Gate
From Sonic Retro
Iron Gate is the first stage in the Dark storyline of Sonic Adventure 2 and the first stage playable with Eggman. It represents Eggman's attempt to infiltrate the GUN's military base.
Contents
Plot
Appearance
Level divisions
Iron Gate is divided into five major sections, each a numbered level.
Eggman starts at Level 1, after busting the corresponding first doors open in the previous cutscene. In this section, the GUN robots are in Level 1 defense formation: Intercept intruder mode. The location starts with a long tight hallway and at the end, there’s another Level 1 door. After this, there's the first checkpoint and two rooms connected by a hallway beyond them there's another hallway, with the Level 2 door at the end.
After the Level 2 door, there is a shaft with a large elevator that will transport Eggman to a lower position, where another Level 2 door is, leading to a tight hallway that leads to the second checkpoint and another Level 2 door. Past this there's room, where item boxes are in the middle. There’s a hallway to the front hidden by yellow pressure containers, that leads to Eggman’s Laser Blaster and there’s a hallway to the right, with the Level 3 door at the end.
Continuing from the Level 3 door, the speaker will note that Eggman has breached section 3 to 8, and he’ll be in a large room. To the front and over a cylindrical tube, there’s a spring, which will lead to the Mystic Melody pedestal and from there to another large room, which is the same as the Switch room of Rouge’s Security Hall, although mostly empty. To the right there’s a trail of platforms that will lead to a bridge of some sorts, then another hallway, a second bridge and at the end there’s the third checkpoint, along with the Level 4 door.
After the Level 4 door there is shaft with another large elevator that will transport Eggman to a lower position, where another Level 4 door is, leading to hallway and to the Level 5 door.
Continuing from the Level 5 door, the GUN robots will switch to emergency defense mode and the a warning that the final security door will lock. There’s a room with Gun Hunters that will hover to Eggman to attack, then another Level 5 door, another room and another Level 5 door and then to a larger hallway, with a missile console system and the final security door, that will lock down as Eggman approaches it.
Other versions
Enemies
- Beetle Series: Mono Beetle, Gun Beetle (Normal Mode), Gold Beetle
- Hunter Series: Gun Hunter (Normal Mode), Laser Hunter (Hard Mode)
- Hawk Series: Mono Hawk (Hard Mode), Gun Hawk (Hard Mode)
Locations
Animals
Animal | Number | Location |
---|---|---|
<iimg>Dragon!</iimg> | 1 | Level 3: On the right of the circular tube located after the Mystic Melody pedestal platform. |
<iimg>Gorilla!</iimg> | 2 | Level 1: In the northeast corner of the room after the first checkpoint, close to the Chao Box ledge. Level 2: In the next room of the second checkpoint, in the northeast corner. |
<iimg>Rabbit!</iimg> | 2 | Level 1: In the southwest corner of the hallway, close to the Omochao and to where Eggman first begins. Level 3: Amongst the four item boxes and a Gun Hunter in a corner, before the first bridge. |
<iimg>Skunk!</iimg> | 3 | Level 2: In the southeast corner of the giant elevator shadt. Level 5: Amongst the medical pack and extra life box, in the room after the first Level 5 door. Level 4: On the goal room, to the northeast. |
<iimg>Tiger!</iimg> | 2 | Level 3: Close to the second yellow giant pressure tank, on the lower level. Level 5: After the ledge, in the room after the first Level 5 door. |
Random | 5 | Level 1: In a pipe after the ledge, located at the second room after the first checkpoint. Level 2: In a pipe, located in the middle of the hallway that leads to the Level 3 door. Level 4: In a pipe, located in the giant elevator shaft, after the checkpoint. Level 5: In a pipe located in the room after the third Level 5 door. Level 5: In a pipe, located at the left corner of the final security door. |
Total | 15 |
The level specific animal (third Chao box) is a Dragon.
Big the Cat
In the first elevator shaft, stand on the bridge before the Level 2 door. Big is to the left, down in the shaft and hanging to the wall. Jumping will allow a closer look, but Eggman will die.
Chao boxes
- Level 1: In the first room after the first checkpoint, on a ledge.
- Level 3: Amongst wooden boxes in a side ledge, located just before the third checkpoint and Level 4 door.
- Level 5: On the goal room, to the south.
Lost Chao
- Upgrades: Jet Engine, Large Cannon, Mystic Melody
Upgrades
Eggman's Laser Blaster upgrade can be found in this level - though it requires the Large Cannon to access. Its's in a hallway, located at the north of the room after the second checkpoint, hidden by yellow pressure containers and after them, a set of six steel boxes.