Difference between revisions of "Route 99"
From Sonic Retro
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'''Route 99''', listed as '''Route 99 Zone''' in the page titles, is a the first zone of [[Sonic Advance 3]]. This mess of highway features a lot of straight-aways to allow you to become accostumed to the game's high speeds, as well as some simple platforming, switch puzzles and rails. Gimmicks include moving boxes, poles which launch you upwards, corkscrew bridges, and wheels that, when spindashed, open up optional platforming segments. Dangers included badniks, spike pits, death by crushing, and a brief bottomless pit near the end of Act I. | '''Route 99''', listed as '''Route 99 Zone''' in the page titles, is a the first zone of [[Sonic Advance 3]]. This mess of highway features a lot of straight-aways to allow you to become accostumed to the game's high speeds, as well as some simple platforming, switch puzzles and rails. Gimmicks include moving boxes, poles which launch you upwards, corkscrew bridges, and wheels that, when spindashed, open up optional platforming segments. Dangers included badniks, spike pits, death by crushing, and a brief bottomless pit near the end of Act I. | ||
− | The boss stage features two fights. First, you're pitted against [[Gemerl]]. He simply moves left to right and back again | + | The boss stage features two fights. First, you're pitted against [[Gemerl]]. He simply moves left to right and back again across the screen, and can be defeated by attacking him 4 times (or twice on the game's Easy setting). |
− | After Gemerl's | + | After Gemerl's defeat, you'll face the first Eggman boss of the game. Eggman attempts to whack you with an alternating series of left and right hammer strikes. Stand on the base on his machine, and he'll crush you. Defeat Eggman by tempting him with a close-range smash and move to the outside of the arena before he connects. Eggman's cockpit will be in easy reach of an attack. Repeat this 7 more times (5 if you're playing on Easy). Eggman will flee and you'll be spirited away to the orange landscape that is Sunset Hill. |
{{SonAdv3}} | {{SonAdv3}} | ||
[[Category:Sonic Advance 3 Levels]] | [[Category:Sonic Advance 3 Levels]] |
Revision as of 02:29, 11 February 2010
Route 99 |
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First Zone, Sonic Advance 3 |
Number of Acts: 3 |
Boss: Route 99 Zone Boss |
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Route 99, listed as Route 99 Zone in the page titles, is a the first zone of Sonic Advance 3. This mess of highway features a lot of straight-aways to allow you to become accostumed to the game's high speeds, as well as some simple platforming, switch puzzles and rails. Gimmicks include moving boxes, poles which launch you upwards, corkscrew bridges, and wheels that, when spindashed, open up optional platforming segments. Dangers included badniks, spike pits, death by crushing, and a brief bottomless pit near the end of Act I.
The boss stage features two fights. First, you're pitted against Gemerl. He simply moves left to right and back again across the screen, and can be defeated by attacking him 4 times (or twice on the game's Easy setting).
After Gemerl's defeat, you'll face the first Eggman boss of the game. Eggman attempts to whack you with an alternating series of left and right hammer strikes. Stand on the base on his machine, and he'll crush you. Defeat Eggman by tempting him with a close-range smash and move to the outside of the arena before he connects. Eggman's cockpit will be in easy reach of an attack. Repeat this 7 more times (5 if you're playing on Easy). Eggman will flee and you'll be spirited away to the orange landscape that is Sunset Hill.