Difference between revisions of "Cosmic Wall"
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− | {{ | + | {{Breadcrumb |
− | {{ | + | |Sonic Adventure 2|:Category:Sonic Adventure 2 levels|l2=Levels|{{PAGENAME}}}} |
+ | {{cleanup|*Needs information about the 2-player version of the stage. | ||
+ | *Better formatting of current information so it's more consistent and less ugly. | ||
+ | }} | ||
+ | {{LevelBob | ||
+ | |game=Sonic Adventure 2 | ||
+ | |levelno=Thirteenth dark | ||
+ | |levelscreen=cosmicwall.png | ||
+ | |screenwidth=320px | ||
+ | |location=[[Space Colony ARK]] | ||
+ | |theme1=outer space | ||
+ | |Mission1=Get and confront the trespassers! | ||
+ | |ARank1=[[Image:DCicon.png]] 53,000 points [[File:GCicon.png]] 80,000 points | ||
+ | |BRank1=[[Image:DCicon.png]] 45,000 points [[File:GCicon.png]] 60,000 points | ||
+ | |CRank1=[[Image:DCicon.png]] 30,000 points [[File:GCicon.png]] 40,000 points | ||
+ | |DRank1=[[Image:DCicon.png]] 15,000 points [[File:GCicon.png]] 20,000 points | ||
+ | |MaxRings1=[[Image:DCicon.png]] 424 + 7 point markers [[File:GCicon.png]] 472 + 7 point markers | ||
+ | |Mission2=Collect 100 rings! | ||
+ | |ARank2=1:30 | ||
+ | |BRank2=1:45 | ||
+ | |CRank2=2:00 | ||
+ | |DRank2=3:00 | ||
+ | |Mission3=Find the lost Chao! | ||
+ | |ARank3=1:30 | ||
+ | |BRank3=1:45 | ||
+ | |CRank3=2:00 | ||
+ | |DRank3=2:30 | ||
+ | |Mission4=Reach the goal within 8 minutes! | ||
+ | |ARank4=[[Image:DCicon.png]] 45,000 points [[File:GCicon.png]] 75,000 points | ||
+ | |BRank4=[[Image:DCicon.png]] 40,000 points [[File:GCicon.png]] 50,000 points | ||
+ | |CRank4=[[Image:DCicon.png]] 35,000 points [[File:GCicon.png]] 35,000 points | ||
+ | |DRank4=[[Image:DCicon.png]] 30,000 points [[File:GCicon.png]] 20,000 points | ||
+ | |MaxRings4=[[Image:DCicon.png]] 424 [[File:GCicon.png]] 472 | ||
+ | |Mission5=Clear Hard Mode! | ||
+ | |ARank5=[[Image:DCicon.png]] 50,000 points [[File:GCicon.png]] 100,000 points | ||
+ | |BRank5=[[Image:DCicon.png]] 45,000 points [[File:GCicon.png]] 80,000 points | ||
+ | |CRank5=[[Image:DCicon.png]] 40,000 points [[File:GCicon.png]] 50,000 points | ||
+ | |DRank5=[[Image:DCicon.png]] 30,000 points [[File:GCicon.png]] 30,000 points | ||
+ | |MaxRings5=[[Image:DCicon.png]] 377 + 7 point markers [[File:GCicon.png]] 431 + 7 point markers | ||
+ | |prev=Mad Space | ||
+ | |next=Final Chase}} | ||
− | '''Cosmic Wall''' is | + | '''Cosmic Wall''' is the thirteenth stage of the Dark story and [[Dr. Eggman]]'s fifth and last. It is unique in both the fact that it is the only level to have its A-Rank requirements changed from the [[Dreamcast]] to the [[GameCube]] and in its low gravity conditions. |
+ | |||
+ | ==Plot== | ||
+ | After learning of [[Sonic]], [[Tails]], and [[Knuckles]]' arrival on the ARK and Tails' fake emerald, Eggman plans to confront them and get the real 7th emerald, while leaving Shadow behind in case something happens. | ||
+ | |||
+ | At end of the level Eggman has a final confrontation with Tails. | ||
+ | |||
+ | ==Level layout== | ||
+ | |||
+ | ===Walkthrough=== | ||
+ | |||
+ | Eggman first starts in a staircase like platform section, which is easy to overcome by jumping and using hovering to reach higher places thanks to the lower gravity. Halfway up and after the platform with a crusher, there is the first Point Marker. | ||
+ | |||
+ | After this the section continues likewise the previous part, though there’s some pyramid like boxes that block the way, that can be destroyed by shooting at them. Past some of this there’s the second Point Marker. | ||
+ | Here and in the next platform, there’s a platform to the right, with a Mystic Melody. Activating will make a spring appear, which will launch Eggman to a series of square platforms higher and higher, some with meteorites, until a ledge in the ARK. Back at the beginning platform, there’s more of the same from the previous sections and at the end close to the ARK there’s a shaft with various square platforms that Eggman needs to climb. Halfway to the top there is an upreel that takes to some more square platforms and finally there’s a spring, that launches Eggman to yet another shaft section like the previous, but this time, it needs to be descended. Halfway down there’s a missile that destroys some cages to the right, where Eggman’s [[Protective Armor]] upgrade is. Finally at the bottom there’s a room where the third Point Marker is. | ||
+ | |||
+ | Beyond there’s an on-rails section, with the Egg Walker attached to a platform that moves through a monorail. There’s a lot of enemies and enemies to destroy, awarding a lot of combo points if locked on simultaneously. At the end there’s a similar room from where Eggman first came from, and the fourth Point Marker. | ||
+ | |||
+ | After there’s another ascending shaft with square platforms, and at the top another descending shaft, but with only one platform halfway done, with ring boxes. At the bottom there’s the fifth Point Marker. | ||
+ | |||
+ | Beyond there’s a platform section equivalent to the first section of the level but with the platforms more spaced from one another horizontally. Nothing here is very different, save for a platform with some rotating spikes and a crusher switch combo, but it’s not needed to manipulate to reach the higher level. At the end of the staircase section there is a horizontal path with some platforms amongst meteorites and the sixth Point Marker. | ||
+ | |||
+ | After this there’s yet another ascending shaft with square platforms, some upreels and another descending shaft with enemies only and after a hallway, the seventh Point Marker. | ||
+ | Beyond there’s another on-rails section similar to the first but larger, then a tunnel with a motor chasing the platform and with six bullets that can be destroyed, and after this Eggman is launched to the Goal. | ||
+ | |||
+ | ==Locations== | ||
+ | |||
+ | ===[[Sonic Adventure 2 animals|Animals]]=== | ||
+ | |||
+ | {| class="prettytable" style="width:auto;" | ||
+ | !Animal | ||
+ | !Number | ||
+ | !Location | ||
+ | |- | ||
+ | |[[Image:Cheetah.png|link=Cheetah]] | ||
+ | |2 | ||
+ | |Beginning: At the left of the platform with the crusher.<br/>Fifth Point Marker: On the platform after the descending shaft. | ||
+ | |- | ||
+ | |[[Image:Rabbit.png|link=Rabbit]] | ||
+ | |3 | ||
+ | |Beginning: To the right of the indestructible containers, on the first platform Eggman starts.<br/> Third Point Marker: Under the pyramid box to the left, after the upreel on the shaft section.<br/>Seventh Point Marker: To the back of the room with the Point Marker, to the right. | ||
+ | <br/> | ||
+ | |- | ||
+ | |[[Image:Sheep.png|link=Sheep]] | ||
+ | |2 | ||
+ | |Fourth Point Marker: Under the pyramid at the top of the ascending shaft.<br/>Fifth Point Marker: On the first square platform of the meteorite section. | ||
+ | |- | ||
+ | |[[Image:Seaotter.png|link=Sea Otter]] | ||
+ | |2 | ||
+ | |Second Point Marker: In the first square platform before an Artificial Chaos.<br/>Second Point Marker: On the first platform of the descending shaft section. | ||
+ | |- | ||
+ | |[[Image:Unicorn.png|link=Unicorn]] | ||
+ | |1 | ||
+ | |Second Point Marker: At the ARK ledge to the left at the top of the Mystic Melody path. | ||
+ | |- | ||
+ | |Random | ||
+ | |5 | ||
+ | |Beginning: In a pipe to the right on the third platform.<br/>Second Point Marker: In a pipe, located on a platform with a Beetle, halfway up the ascending shaft before the upreel.<br/>Third Point Marker: In a pipe, located at the right of the room with the Point Marker.<br/>Fourth Point Marker: In a pipe to the right and behind the Point Marker.<br/>Fifth Point Marker: In a pipe located at the square platform after the crusher. | ||
+ | |- | ||
+ | |Total | ||
+ | |15 | ||
+ | |} | ||
+ | |||
+ | The level specific animal (third Chao container) is a [[Unicorn]]. | ||
+ | |||
+ | ===[[Big the Cat]]=== | ||
+ | |||
+ | After boarding the final rail ride, keep a sharp eye. The first time the rail ride passes under a platform with laser turrets on it, Big will be directly above that point, hiding behind a laser turret. It may be easier to spin the camera around and view Big from behind after you've passed the platform, but you still have to be quick in any case. | ||
+ | |||
+ | ===Chao containers=== | ||
+ | |||
+ | *Second Point Marker: Inside the pyramid box to the right of the next platform, close to the Mystic Melody. | ||
+ | *Fourth Point Marker: To the back and to the left of the Point Marker. | ||
+ | *Seventh Point Marker: To the back of the room of the Point Marker. | ||
+ | |||
+ | ===Gold Beetle=== | ||
+ | |||
+ | The Gold Beetle can be found when you encounter the first Hornet-3. Jump off the railing to the left and hover to ascend slightly further than the Mono Beetle. | ||
+ | |||
+ | ===Lost Chao=== | ||
+ | |||
+ | Just past the second checkpoint inside the pyramid box on a platform off to the right(in the same area where the first Chao box is) | ||
+ | |||
+ | ===[[:Category:Sonic Adventure 2 upgrades|Upgrade]]=== | ||
+ | |||
+ | When you are heading down right before the room where the first on-rails segment begins, that [[Protection Armor]] can be found on the platform furthest down on the right, in order to access it you need to activate a missile on the left-most platform to destroy the cages blocking it. | ||
+ | |||
+ | ==Comparisons== | ||
+ | {{mainArticle|Sonic Adventure 2/Comparisons/{{PAGENAME}}}} | ||
+ | |||
+ | ==References== | ||
+ | <references /> | ||
+ | |||
+ | {{SA2Omni|2}} |
Latest revision as of 22:09, 22 September 2023
Sonic Adventure 2 |
Levels |
Cosmic Wall |
This article needs cleanup. This article needs to be edited to conform to a higher standard of article quality. Specifically, issues with this article are:
After the article has been cleaned up, you may remove this message. See How to Edit a Page for help. |
Cosmic Wall |
---|
Thirteenth dark stage, Sonic Adventure 2 |
Location: Space Colony ARK |
Level theme: outer space |
Mission 1: Get and confront the trespassers!
53,000 points 80,000 points |
Mission 2: Collect 100 rings!
1:30 |
Mission 3: Find the lost Chao!
1:30 |
Mission 4: Reach the goal within 8 minutes!
45,000 points 75,000 points |
Mission 5: Clear Hard Mode!
50,000 points 100,000 points |
← Mad Space | Final Chase → |
Cosmic Wall is the thirteenth stage of the Dark story and Dr. Eggman's fifth and last. It is unique in both the fact that it is the only level to have its A-Rank requirements changed from the Dreamcast to the GameCube and in its low gravity conditions.
Contents
Plot
After learning of Sonic, Tails, and Knuckles' arrival on the ARK and Tails' fake emerald, Eggman plans to confront them and get the real 7th emerald, while leaving Shadow behind in case something happens.
At end of the level Eggman has a final confrontation with Tails.
Level layout
Walkthrough
Eggman first starts in a staircase like platform section, which is easy to overcome by jumping and using hovering to reach higher places thanks to the lower gravity. Halfway up and after the platform with a crusher, there is the first Point Marker.
After this the section continues likewise the previous part, though there’s some pyramid like boxes that block the way, that can be destroyed by shooting at them. Past some of this there’s the second Point Marker. Here and in the next platform, there’s a platform to the right, with a Mystic Melody. Activating will make a spring appear, which will launch Eggman to a series of square platforms higher and higher, some with meteorites, until a ledge in the ARK. Back at the beginning platform, there’s more of the same from the previous sections and at the end close to the ARK there’s a shaft with various square platforms that Eggman needs to climb. Halfway to the top there is an upreel that takes to some more square platforms and finally there’s a spring, that launches Eggman to yet another shaft section like the previous, but this time, it needs to be descended. Halfway down there’s a missile that destroys some cages to the right, where Eggman’s Protective Armor upgrade is. Finally at the bottom there’s a room where the third Point Marker is.
Beyond there’s an on-rails section, with the Egg Walker attached to a platform that moves through a monorail. There’s a lot of enemies and enemies to destroy, awarding a lot of combo points if locked on simultaneously. At the end there’s a similar room from where Eggman first came from, and the fourth Point Marker.
After there’s another ascending shaft with square platforms, and at the top another descending shaft, but with only one platform halfway done, with ring boxes. At the bottom there’s the fifth Point Marker.
Beyond there’s a platform section equivalent to the first section of the level but with the platforms more spaced from one another horizontally. Nothing here is very different, save for a platform with some rotating spikes and a crusher switch combo, but it’s not needed to manipulate to reach the higher level. At the end of the staircase section there is a horizontal path with some platforms amongst meteorites and the sixth Point Marker.
After this there’s yet another ascending shaft with square platforms, some upreels and another descending shaft with enemies only and after a hallway, the seventh Point Marker. Beyond there’s another on-rails section similar to the first but larger, then a tunnel with a motor chasing the platform and with six bullets that can be destroyed, and after this Eggman is launched to the Goal.
Locations
Animals
The level specific animal (third Chao container) is a Unicorn.
Big the Cat
After boarding the final rail ride, keep a sharp eye. The first time the rail ride passes under a platform with laser turrets on it, Big will be directly above that point, hiding behind a laser turret. It may be easier to spin the camera around and view Big from behind after you've passed the platform, but you still have to be quick in any case.
Chao containers
- Second Point Marker: Inside the pyramid box to the right of the next platform, close to the Mystic Melody.
- Fourth Point Marker: To the back and to the left of the Point Marker.
- Seventh Point Marker: To the back of the room of the Point Marker.
Gold Beetle
The Gold Beetle can be found when you encounter the first Hornet-3. Jump off the railing to the left and hover to ascend slightly further than the Mono Beetle.
Lost Chao
Just past the second checkpoint inside the pyramid box on a platform off to the right(in the same area where the first Chao box is)
Upgrade
When you are heading down right before the room where the first on-rails segment begins, that Protection Armor can be found on the platform furthest down on the right, in order to access it you need to activate a missile on the left-most platform to destroy the cages blocking it.
Comparisons
Main article: Sonic Adventure 2/Comparisons/Cosmic Wall |
References
Sonic Adventure 2 / Sonic Adventure 2: Battle | |
---|---|
Main page (SA2B|2012) Manuals (SA2B) Development (SA2B) |
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2 Player Mode: Mini-games: Dr. Eggman's Robots: GUN Robots: Ghosts: Hero: Dark: Both: Final: Dreamcast Prereleases: SA2B Prereleases: Books:
Music: Songs: "Live & Learn" | "It Doesn't Matter" | "Believe in Myself" | "Unknown from M.E." | "Throw It All Away" | "E.G.G.M.A.N." | "Fly in the Freedom" | "Escape from the City" | "Kick the Rock!" | "A Ghost's Pumpkin Soup" | "Dive into the Mellow" | "Deeper" | "Space Trip Steps" | "Rhythm and Balance" | "The Supernatural" | "For True Story" | "Supporting Me" |