2.1.2.5 Scene Parsing Options
POV-Ray reads in your scene file and processes it to create an internal model of your scene. The process is called parsing .
As your file is parsed other files may be read along the way. This section covers options concerning what to parse,
where to find it and what version specific assumptions it should make while parsing it.
Declare=IDENTIFIER=FLOAT
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Declares an identifier with a float value
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You can now declare a constant in an INI file, and that constant will be available to the scene. Since INI file
statements may also be laced on the command-line, you can therefore also declare on the command-line (though there is
no switch for it).
Declare=MyValue=24
This would be the same as a #declare MyValue=24; in a scene file. The value on the right-hand side
must be a constant float value.
A possible use could be switching off radiosity or photons from commandline:
--in INI-file / on command-line
Declare=RAD=0
--in scenefile
global_settings {
#if (RAD)
radiosity {
...
}
#end
}
Input_File_Name= file
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Sets input file name to file
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+I file
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Same as Input_File_Name= file
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Note: there may be no space between +I and file .
You will probably always set this option but if you do not the default input filename is object.pov .
If you do not have an extension then .pov is assumed. On case-sensitive operating systems both .pov
and .POV are tried. A full path specification may be used (on MS-DOS systems
+Ic:\povray3\mystuff\myfile.pov is allowed for example). In addition to specifying the input file name this
also establishes the scene name.
The scene name is the input name with drive, path and extension stripped. In the above example the scene name is myfile .
This name is used to create a default output file name and it is referenced other places.
Note: as per version 3.5 you can now specify a POV file on the command-line without
the use of the +i switch (i.e. it works the same way as specifying an INI file without a switch), the POV file then
should be the last on the commandline.
If you use "-" as the input file name the input will be read from standard input. Thus you can pipe a
scene created by a program to POV-Ray and render it without having a scene file.
Under MS-DOS you can try this feature by typing.
type ANYSCENE.POV | povray +I-
Include_Header= file
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Sets primary include file name to file
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+HI file
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Same as Include_Header= file
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This option allows you to include a file as the first include file of a scene file. You can for example use this
option to always include a specific set of default include files used by all your scenes.
Library_Path= path
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Add path to list of library paths
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+L path
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Same as Library_Path= path
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POV-Ray looks for files in the current directory. If it does not find a file it needs it looks in various other
library directories which you specify. POV-Ray does not search your operating system path. It only searches the
current directory and directories which you specify with this option. For example the standard include files are
usually kept in one special directory. You tell POV-Ray to look there with...
Library_Path=c:\povray3\include
You must not specify any final path separators ("\" or "/") at the end.
Multiple uses of this option switch do not override previous settings. Up to twenty unique paths may be specified.
If you specify the exact same path twice it is only counted once. The current directory will be searched first
followed by the indicated library directories in the order in which you specified them.
Version= n.n
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Set initial language compatibility to version n.n
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+MV n.n
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Same as Version= n.n
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As POV-Ray has evolved from version 1.0 through to today we have made every effort to maintain some amount of
backwards compatibility with earlier versions. Some old or obsolete features can be handled directly without any
special consideration by the user. Some old or obsolete features can no longer be handled at all. However some
old features can still be used if you warn POV-Ray that this is an older scene. In the POV-Ray scene language you can
use the #version directive to switch version compatibility to different settings. See section "The
#version Directive" for more details about the language version directive. Additionally you may use the Version= n.n
option or the +MV n.n switch to establish the initial setting. For example one feature
introduced in 2.0 that was incompatible with any 1.0 scene files is the parsing of float expressions. Setting
Version=1.0 or using +MV1.0 turns off expression parsing as well as many warning messages so that
nearly all 1.0 files will still work. Naturally the default setting for this option is the current version number.
Note: some obsolete or re-designed features are totally unavailable in the
current version of POV-Ray REGARDLES OF THE VERSION SETTING. Details on these features are noted throughout this
documentation.
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