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I'm struggling with correctly creating textures with imagemaps that will render
in Moray Animation.
I have a scene with images mapped to cubes. In Moray, they show up. In PovRay
when rendered, they show up. When I use 'Animation' to render them, the objects
render, but their faces are blank.
? Is this expected? I see in the exported SceneOut.POV that the image file path
is complete! So what could I be doing wrong
e.g.
#declare jjgreen =
material // jjgreen
{
texture
{
pigment
{
image_pattern
{
png "C:\Users\georg\Desktop\jjShadesRw.PNG"
interpolate 2
}
color_map
{
[ 0.0 rgbft <1.0, 1.0, 1.0, 0.0, 0.0> ]
[ 0.5 rgbft <0.0, 1.0, 0.0, 0.0, 0.0> ]
[ 1.0 rgbft <0.0, 0.0, 0.0, 0.0, 0.0> ]
}
}
}
}
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