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Federico Aponte schrieb:
> I understand this question has been repeatedly asked in the past, but still...
>
> *** Is there any way someone can bring development on Moray back to life? ***
>
> I'd be willing to consider putting some effort into it. The aim would initially
> be to use it with a modern version of Windows (and Wine, perhaps?),
> registration-free and address its integration issues with the latest versions of
> POV-Ray.
I've been missing to work with Moray very much. But a few hours ago I
managed to have Moray and POV running under Slackware Linux / wine.
There still is a problem (moray starts pov but it won't render) but I'm
pretty sure that will be solved. Well ... so far ... not yet. At least I
can render the demo scenes that came with pov.
Any help is very welcome!
Gregor
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Gregor Szaktilla <spa### [at] ktillade> wrote:
> Federico Aponte schrieb:
> I've been missing to work with Moray very much. But a few hours ago I
> managed to have Moray and POV running under Slackware Linux / wine.
>
> There still is a problem (moray starts pov but it won't render) but I'm
> pretty sure that will be solved. Well ... so far ... not yet. At least I
> can render the demo scenes that came with pov.
>
> Any help is very welcome!
>
> Gregor
Have you thought of exporting the .pov file from Moray and rendering it in
GNU/Linux rather than in WINE?
I too would love to see Moray updated and redeveloped for PovRay 3.7 and ported
to GNU/Linux!
Kind regards,
Diesel1.
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Diesel1 schrieb:
> Have you thought of exporting the .pov file from Moray and rendering it in
> GNU/Linux rather than in WINE?
Sure. But it would be much more comfortable to be able to render in WINE
- especially when creating materials.
Gregor
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Gregor Szaktilla schrieb:
> Diesel1 schrieb:
>> Have you thought of exporting the .pov file from Moray and rendering it in
>> GNU/Linux rather than in WINE?
> Sure. But it would be much more comfortable to be able to render in WINE
> - especially when creating materials.
Update: Browsing the POV webite I found the old V 3.5 which works as
expected.
Regards,
Gregor
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Gregor Szaktilla <spa### [at] ktillade> wrote:
> Gregor Szaktilla schrieb:
> > Diesel1 schrieb:
> >> Have you thought of exporting the .pov file from Moray and rendering it in
> >> GNU/Linux rather than in WINE?
> > Sure. But it would be much more comfortable to be able to render in WINE
> > - especially when creating materials.
>
> Update: Browsing the POV webite I found the old V 3.5 which works as
> expected.
>
> Regards,
>
> Gregor
I am interested in your wine setup, please can you give some information?
Thanks in advance,
Diesel1.
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Diesel1 schrieb:
> Gregor Szaktilla <spa### [at] ktillade> wrote:
>> Gregor Szaktilla schrieb:
>>> Diesel1 schrieb:
>>>> Have you thought of exporting the .pov file from Moray and rendering it in
>>>> GNU/Linux rather than in WINE?
>>> Sure. But it would be much more comfortable to be able to render in WINE
>>> - especially when creating materials.
>> Update: Browsing the POV webite I found the old V 3.5 which works as
>> expected.
> I am interested in your wine setup, please can you give some information?
It's a plain and simple Slackware based setup.
I downloaded and built wine from source (https://www.winehq.org/).
Then I downloaded Moray 3.5 (http://www.stmuc.com/moray/) and POV 3.5
(http://www.povray.org/ftp/pub/povray/Old-Versions/Official-3.5/)
> gszaktilla@mimi:~>wine --version
> wine-3.0.4
The only thing (that I don't really miss) is that only one core of my i5
is used. Compared to what I have been working on before (k6-2@233 MHz in
the mid 90's) it's quite fast. I think you could imagine I'm having a
lot of fun these days :-)
HTH
Gregor
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Gregor Szaktilla <spa### [at] ktillade> wrote:
> > I am interested in your wine setup, please can you give some information?
>
> It's a plain and simple Slackware based setup.
>
> I downloaded and built wine from source (https://www.winehq.org/).
>
> Then I downloaded Moray 3.5 (http://www.stmuc.com/moray/) and POV 3.5
> (http://www.povray.org/ftp/pub/povray/Old-Versions/Official-3.5/)
>
> > gszaktilla@mimi:~>wine --version
> > wine-3.0.4
>
> The only thing (that I don't really miss) is that only one core of my i5
> is used. Compared to what I have been working on before (k6-2@233 MHz in
> the mid 90's) it's quite fast. I think you could imagine I'm having a
> lot of fun these days :-)
Thank you Gregor, that is interesting. I too remember my K6 with fondness! I
spent many late nights sat, in the dark, on my PC using Moray to design POV-Ray
scenes.
I am in the process of setting it up now.
Diesel1.
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"simbad" <Han### [at] gmxde> wrote:
> Hi,
>
> i am interested in some sort of modeller for povray as well. Sad to say that I
> have only very limited time to help on coding. But who knows if the source gets
> available I may look at it :)
>
> Anyway I use linux for rendering, having some sort of modeller run in wine would
> be a good thing.
That would be very interesting. The only modellers I've used in the past were
Lightwave 4.0 and Blender, and I found it quite difficult to get used to the
environments there. MoRay is unique though, I feel. I haven't been able to find
anything like that. Why not make it native for Linux too? (or at least I myself
would be interested in providing some kind of port...)
qnord
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"Lutz" <lut### [at] stmuccom> wrote:
> > My question is WHEN! is anybody going to do anything about it?
> > There seems to be a lack of interest generally. This has been going on for
> > years. Povray needs a good 3D modeller. Moray was that modeller.
> > Why does someone simply ask the author. Lutz, what code is 3rd party.
>
> Initially, there was an interface library called BCGWin (I think), but that has
> been removed for the most part. I don't think there are any other 3rd party
> libraries that we used (it's been years I checked).
> I believe the biggest missing chunk at the moment is integration with POV-Ray
> 3.7 and beyond.
>
> I still use Moray quite regularly for 3D printing parts design (I wrote an STL
> import/export plugin) and have solved some of the other issues it had on Win 10
> (mainly OpenGL glitching).
>
> I think we will see some effort on this front shortly, I've indicated to Chris
> that I'm willing to help with getting a updated version done.
>
> - Lutz
Is the STL plugin available and how have you solved the win 10 glitching,
please?
Dave
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"Lutz" <lut### [at] stmuccom> wrote:
>
> I still use Moray quite regularly for 3D printing parts design (I wrote an STL
> import/export plugin) and have solved some of the other issues it had on Win 10
> (mainly OpenGL glitching).
>
> I think we will see some effort on this front shortly, I've indicated to Chris
> that I'm willing to help with getting a updated version done.
>
> - Lutz
I would also LOVE to have this STL plugin.
I have tried getting my head around other 3d modelling software, but they're
just not Moray ;p
I am successfully running Moray 3.5 with wine-3.0 on ubuntu-mate 18.04
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