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Hy everybody!
My problem is, I created an object with cool looks, and if I export the scene to
POV-Ray, it changes...in a bad way. So I get not the same render, with the
exported pov file.
What is the problem?
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"gregtom6" <gre### [at] freemailhu> wrote:
> Hy everybody!
>
> My problem is, I created an object with cool looks, and if I export the scene to
> POV-Ray, it changes...in a bad way. So I get not the same render, with the
> exported pov file.
> What is the problem?
Now, I recognised that the Hue, Sat, and Lum values are not in the pov-ray code.
How can I put them in there?
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On 07/04/2011 11:44 PM, gregtom6 wrote:
>
> Now, I recognised that the Hue, Sat, and Lum values are not in the pov-ray code.
> How can I put them in there?
>
>
You need to use Red Green Blue values.
Maybe this converter will help
http://serennu.com/colour/hsltorgb.php
--
Regards
Stephen
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From: Thomas de Groot
Subject: Re: Render is different than in POV-Ray
Date: 11 Apr 2011 10:27:53
Message: <4da30fe9@news.povray.org>
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"gregtom6" <gre### [at] freemailhu> schreef in bericht
news:web.4d9e3e5c68bb42343ef509f10@news.povray.org...
> "gregtom6" <gre### [at] freemailhu> wrote:
>> Hy everybody!
>>
>> My problem is, I created an object with cool looks, and if I export the
>> scene to
>> POV-Ray, it changes...in a bad way. So I get not the same render, with
>> the
>> exported pov file.
>> What is the problem?
>
> Now, I recognised that the Hue, Sat, and Lum values are not in the pov-ray
> code.
> How can I put them in there?
>
>
Can you give a more concrete example? Even if you use Hue/Sat/Lum in Moray,
they are automatically translated to their RGB components, also in the
export to POV-Ray. So, I do not really understand what is your problem.
Maybe you should post an example in povray.image.
Thomas
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