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i posted earlier saying that i get an error in julia fractals sometimes that
looks like parts of them have been randomly sliced up. i got a reply, which
i was most grateful for, saying that the putting the camera inside the
bounding sphere of the julia fractal was causing the error. unfortunately,
when i moved it back to 20 units, i still get the error. does anyone one
know why? thanks in advance. here's my code.
camera{
location -20*z
angle 6
}
light_source{
<-5,0,-20>
color rgb 1.3
}
julia_fractal{
<-1.154166666666666, -0.25, 0, 0>
max_iteration 10
quaternion
sqr
precision 100
pigment{rgb <1,.3,.3>}
rotate<0,80,0>
}
michael
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