1 |
|
---|
2 | /*
|
---|
3 | *@@sourcefile tree.c:
|
---|
4 | * contains helper functions for maintaining 'Red-Black' balanced
|
---|
5 | * binary trees.
|
---|
6 | * See explanations below.
|
---|
7 | *
|
---|
8 | * This file is all new with V0.9.5 (2000-09-29) [umoeller].
|
---|
9 | *
|
---|
10 | * Usage: All C programs; not OS/2-specific.
|
---|
11 | *
|
---|
12 | * Function prefixes (new with V0.81):
|
---|
13 | * -- tree* tree helper functions
|
---|
14 | *
|
---|
15 | * This has been taken from the Standard Function Library (SFL)
|
---|
16 | * by iMatix Corporation and changed to user the "id" member for
|
---|
17 | * tree sorting/comparison. This implementation is released
|
---|
18 | * under the GPL.
|
---|
19 | *
|
---|
20 | * <B>Introduction</B>
|
---|
21 | *
|
---|
22 | * Binary trees are different from linked lists in that items
|
---|
23 | * are not simply linked sequentially, but instead put into
|
---|
24 | * a tree-like structure.
|
---|
25 | *
|
---|
26 | * For this, the functions here use the TREE structure. You can
|
---|
27 | * easily see that this has the "left" and "right" members,
|
---|
28 | * which make up the tree.
|
---|
29 | *
|
---|
30 | * In addition, each tree has a "tree root" item, from which all
|
---|
31 | * other tree nodes can be reached by following the "left" and
|
---|
32 | * "right" pointers.
|
---|
33 | *
|
---|
34 | * Per definition, in our trees, if you follow the "left" pointer,
|
---|
35 | * you will reach an item which is "greater than" the current node.
|
---|
36 | * Reversely, following the "right" pointer will lead you to a
|
---|
37 | * node which is "less than" the current node.
|
---|
38 | *
|
---|
39 | * The implementation here has the following characteristics:
|
---|
40 | *
|
---|
41 | * -- We have "binary" trees. That is, there are only "left" and
|
---|
42 | * "right" pointers.
|
---|
43 | *
|
---|
44 | * -- The tree is always "balanced". The tree gets completely
|
---|
45 | * reordered when items are added/removed to ensure that
|
---|
46 | * all paths through the tree are approximately the same
|
---|
47 | * length. This avoids the "worst case" scenario that some
|
---|
48 | * paths grow terribly long while others remain short, which
|
---|
49 | * can make searching very inefficient.
|
---|
50 | *
|
---|
51 | * -- The tree nodes are marked as either "red" or "black", which
|
---|
52 | * is an algorithm to allow the implementation of 2-3-4 trees
|
---|
53 | * using a binary tree only. I don't fully understand how this
|
---|
54 | * works, but essentially, "red" nodes represent a 3 or 4 node,
|
---|
55 | * while "black" nodes are plain binary nodes.
|
---|
56 | *
|
---|
57 | * As much as I understand about all this, red-black balanced
|
---|
58 | * binary trees are the most efficient tree algorithm known to
|
---|
59 | * mankind. As long as you are sure that trees are more efficient
|
---|
60 | * in your situation than a linked list in the first place (see
|
---|
61 | * below for comparisons), use the functions in here.
|
---|
62 | *
|
---|
63 | * <B>Using binary trees</B>
|
---|
64 | *
|
---|
65 | * You can use any structure as elements in a tree, provided
|
---|
66 | * that the first member in the structure is a TREE structure
|
---|
67 | * (i.e. it has the left, right, parent, id, and colour members).
|
---|
68 | * The tree functions don't care what follows.
|
---|
69 | *
|
---|
70 | * So the implementation here is slightly different from the
|
---|
71 | * linked lists in linklist.c, because the LISTNODE structs
|
---|
72 | * only have pointers to the data. By contrast, the TREE structs
|
---|
73 | * are expected to contain the data themselves. See treeInsertID()
|
---|
74 | * for a sample.
|
---|
75 | *
|
---|
76 | * Initialize the root of the tree with treeInit(). Then
|
---|
77 | * add nodes to the tree with treeInsertID() and remove nodes
|
---|
78 | * with treeDelete().
|
---|
79 | *
|
---|
80 | * You can test whether a tree is empty by comparing its
|
---|
81 | * root with TREE_NULL.
|
---|
82 | *
|
---|
83 | * Most functions in here come in two flavors.
|
---|
84 | *
|
---|
85 | * -- You can provide a comparison function and use the "Node"
|
---|
86 | * flavors of these functions. This is useful, for example,
|
---|
87 | * if you are storing strings. You can then write a short
|
---|
88 | * comparison function which does a strcmp() on the data
|
---|
89 | * of tree nodes.
|
---|
90 | *
|
---|
91 | * The order of nodes in the tree is determined by calling a
|
---|
92 | * node comparison function provided by the caller
|
---|
93 | * (which you must write). This must be declared as:
|
---|
94 | *
|
---|
95 | + int TREEENTRY fnMyCompareNodes(TREE *t1, TREE *t2);
|
---|
96 | *
|
---|
97 | * It obviously receives two TREE pointers, which it must
|
---|
98 | * compare and return:
|
---|
99 | *
|
---|
100 | + 0: tree1 == tree2
|
---|
101 | + -1: tree1 < tree2
|
---|
102 | + +1: tree1 > tree2
|
---|
103 | *
|
---|
104 | * -- The "ID" functions (e.g. treeInsertID) do not require
|
---|
105 | * a comparison function, but will use the "id" member of
|
---|
106 | * the TREE structure instead. If this flavor is used, an
|
---|
107 | * internal comparison function is used for comparing the
|
---|
108 | * "id" fields, which are plain ULONGs.
|
---|
109 | *
|
---|
110 | * <B>Trees vs. linked lists</B>
|
---|
111 | *
|
---|
112 | * Compared to linked lists (as implemented by linklist.c),
|
---|
113 | * trees allow for much faster searching.
|
---|
114 | *
|
---|
115 | * Assuming a linked list contains N items, then searching a
|
---|
116 | * linked list for an item will take an average of N/2 comparisons
|
---|
117 | * and even N comparisons if the item cannot be found (unless
|
---|
118 | * you keep the list sorted, but linklist.c doesn't do this).
|
---|
119 | *
|
---|
120 | * According to "Algorithms in C", a search in a balanced
|
---|
121 | * "red-black" binary tree takes about lg N comparisons on
|
---|
122 | * average, and insertions take less than one rotation on
|
---|
123 | * average.
|
---|
124 | *
|
---|
125 | * Example: You need to build a list of files, and you
|
---|
126 | * will search the list frequently according to the file
|
---|
127 | * handles. This would make the handle an ideal "id" field.
|
---|
128 | *
|
---|
129 | * Differences compared to linklist.c:
|
---|
130 | *
|
---|
131 | * -- Trees are considerably slower when inserting and removing
|
---|
132 | * nodes because the tree has to be rebalanced every time
|
---|
133 | * a node changes. By contrast, trees are much faster finding
|
---|
134 | * nodes because the tree is always sorted.
|
---|
135 | *
|
---|
136 | * -- If you are not using the "ID" flavors, you must supply a
|
---|
137 | * comparison function to allow the tree functions to sort the tree.
|
---|
138 | *
|
---|
139 | * -- As opposed to a LISTNODE, the TREE structure (which
|
---|
140 | * represents a tree node) does not contain a data pointer,
|
---|
141 | * as said above.
|
---|
142 | *
|
---|
143 | *@@added V0.9.5 (2000-09-29) [umoeller]
|
---|
144 | *@@header "helpers\tree.h"
|
---|
145 | */
|
---|
146 |
|
---|
147 | /*
|
---|
148 | * Written: 97/11/18 Jonathan Schultz <jonathan@imatix.com>
|
---|
149 | * Revised: 98/12/08 Jonathan Schultz <jonathan@imatix.com>
|
---|
150 | *
|
---|
151 | * Copyright (C) 1991-99 iMatix Corporation.
|
---|
152 | * Copyright (C) 2000 Ulrich Mller.
|
---|
153 | * This file is part of the "XWorkplace helpers" source package.
|
---|
154 | * This is free software; you can redistribute it and/or modify
|
---|
155 | * it under the terms of the GNU General Public License as published
|
---|
156 | * by the Free Software Foundation, in version 2 as it comes in the
|
---|
157 | * "COPYING" file of the XWorkplace main distribution.
|
---|
158 | * This program is distributed in the hope that it will be useful,
|
---|
159 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
160 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
161 | * GNU General Public License for more details.
|
---|
162 | */
|
---|
163 |
|
---|
164 | /*
|
---|
165 | *@@category: Helpers\C helpers\Red-black balanced binary trees
|
---|
166 | * See tree.c.
|
---|
167 | */
|
---|
168 |
|
---|
169 | #include "setup.h"
|
---|
170 | #include "helpers\tree.h"
|
---|
171 |
|
---|
172 | // Constants
|
---|
173 | TREE TREE_EMPTY = {TREE_NULL, TREE_NULL, NULL, BLACK};
|
---|
174 |
|
---|
175 | // Internal function prototypes
|
---|
176 | static void insert_fixup(TREE **root, TREE *tree);
|
---|
177 | static void rotate_left(TREE **root, TREE *tree);
|
---|
178 | static void rotate_right(TREE **root, TREE *tree);
|
---|
179 | static void delete_fixup(TREE **root, TREE *tree);
|
---|
180 |
|
---|
181 | /*
|
---|
182 | *@@ treeInit:
|
---|
183 | * initializes an empty tree. The data on the
|
---|
184 | * tree will be invalid, and no memory will be
|
---|
185 | * freed.
|
---|
186 | *
|
---|
187 | * Usage:
|
---|
188 | + TREE *TreeRoot;
|
---|
189 | + treeInit(&TreeRoot);
|
---|
190 | */
|
---|
191 |
|
---|
192 | void treeInit(TREE **root)
|
---|
193 | {
|
---|
194 | *root = TREE_NULL;
|
---|
195 | }
|
---|
196 |
|
---|
197 | /*
|
---|
198 | * fnCompareIDs:
|
---|
199 | *
|
---|
200 | *added V0.9.9 (2001-02-06) [umoeller]
|
---|
201 | */
|
---|
202 |
|
---|
203 | int TREEENTRY fnCompareIDs(unsigned long id1, unsigned long id2)
|
---|
204 | {
|
---|
205 | if (id1 < id2)
|
---|
206 | return -1;
|
---|
207 | if (id1 > id2)
|
---|
208 | return +1;
|
---|
209 | return (0);
|
---|
210 | }
|
---|
211 |
|
---|
212 | /*
|
---|
213 | *@@ treeInsertID:
|
---|
214 | * inserts a node into an existing tree.
|
---|
215 | *
|
---|
216 | * Note: A tree node MUST contain a TREE structure
|
---|
217 | * at the beginning for the tree functions to work.
|
---|
218 | * So to create a tree node with usable data, do this:
|
---|
219 | *
|
---|
220 | + typedef _MYTREENODE
|
---|
221 | + {
|
---|
222 | + // TREE must be at beginning
|
---|
223 | + TREE Tree;
|
---|
224 | + // now use whatever you want
|
---|
225 | + CHAR szMyExtraData[100];
|
---|
226 | + } MYTREENODE, *PMYTREENODE;
|
---|
227 | *
|
---|
228 | * When calling the tree functions, manually cast your
|
---|
229 | * MYTREENODE pointers to (TREE*).
|
---|
230 | *
|
---|
231 | * This function initialises the node pointers and colour
|
---|
232 | * in the TREE structure to correct values, so the caller
|
---|
233 | * does not have to worry about those.
|
---|
234 | *
|
---|
235 | * However you must initialize the TREE.id member correctly
|
---|
236 | * so that your comparison function can compare on that
|
---|
237 | * to find the correct place in the tree to insert the node.
|
---|
238 | *
|
---|
239 | * Usage:
|
---|
240 | + TREE *TreeRoot;
|
---|
241 | + treeInit(&TreeRoot);
|
---|
242 | +
|
---|
243 | + PMYTREENODE pTreeItem = malloc(sizeof(MYTREENODE));
|
---|
244 | + pTreeItem->Tree.id = 1;
|
---|
245 | +
|
---|
246 | + treeInsertID(&TreeRoot,
|
---|
247 | + (TREE*)pTreeItem,
|
---|
248 | + FALSE);
|
---|
249 | *
|
---|
250 | * Returns:
|
---|
251 | *
|
---|
252 | * -- TREE_OK: OK, item inserted.
|
---|
253 | *
|
---|
254 | * -- TREE_DUPLICATE: if (fAllowDuplicates == FALSE), this is
|
---|
255 | * returned if a tree item with the specified ID already
|
---|
256 | * exists.
|
---|
257 | *
|
---|
258 | *@@changed V0.9.9 (2001-02-06) [umoeller]: removed comparison func
|
---|
259 | */
|
---|
260 |
|
---|
261 | int treeInsertID(TREE **root, // in: root of tree
|
---|
262 | TREE *tree, // in: new tree node
|
---|
263 | BOOL fAllowDuplicates) // in: whether duplicates with the same ID are allowed
|
---|
264 | {
|
---|
265 | TREE *current,
|
---|
266 | *parent;
|
---|
267 | int last_comp = 0;
|
---|
268 |
|
---|
269 | // find where node belongs
|
---|
270 | current = *root;
|
---|
271 | parent = NULL;
|
---|
272 | while (current != TREE_NULL)
|
---|
273 | {
|
---|
274 | parent = current;
|
---|
275 | last_comp = fnCompareIDs(tree->id, current->id);
|
---|
276 | switch (last_comp)
|
---|
277 | {
|
---|
278 | case -1: current = current->left; break;
|
---|
279 | case 1: current = current->right; break;
|
---|
280 | default:
|
---|
281 | if (fAllowDuplicates)
|
---|
282 | current = current->left;
|
---|
283 | else
|
---|
284 | return TREE_DUPLICATE;
|
---|
285 | }
|
---|
286 | }
|
---|
287 |
|
---|
288 | // set up new node
|
---|
289 | ((TREE*)tree)->parent = parent;
|
---|
290 | ((TREE*)tree)->left = TREE_NULL;
|
---|
291 | ((TREE*)tree)->right = TREE_NULL;
|
---|
292 | ((TREE*)tree)->colour = RED;
|
---|
293 |
|
---|
294 | // insert node in tree
|
---|
295 | if (parent)
|
---|
296 | switch (last_comp)
|
---|
297 | {
|
---|
298 | case 1: parent->right = tree; break;
|
---|
299 | default: parent->left = tree;
|
---|
300 | }
|
---|
301 | else
|
---|
302 | *root = tree;
|
---|
303 |
|
---|
304 | insert_fixup(root, tree);
|
---|
305 | return(TREE_OK);
|
---|
306 | }
|
---|
307 |
|
---|
308 | /*
|
---|
309 | *@@ treeInsertNode:
|
---|
310 | * similar to treeInsertID, but this uses
|
---|
311 | * a comparision function which compares
|
---|
312 | * nodes.
|
---|
313 | */
|
---|
314 |
|
---|
315 | int treeInsertNode(TREE **root, // in: root of tree
|
---|
316 | TREE *tree, // in: new tree node
|
---|
317 | FNTREE_COMPARE_NODES *comp, // in: comparison function
|
---|
318 | BOOL fAllowDuplicates) // in: whether duplicates with the same ID are allowed
|
---|
319 | {
|
---|
320 | TREE
|
---|
321 | *current,
|
---|
322 | *parent;
|
---|
323 | int
|
---|
324 | last_comp = 0;
|
---|
325 |
|
---|
326 | // find where node belongs
|
---|
327 | current = *root;
|
---|
328 | parent = NULL;
|
---|
329 | while (current != TREE_NULL)
|
---|
330 | {
|
---|
331 | parent = current;
|
---|
332 | last_comp = comp(tree, current);
|
---|
333 | switch (last_comp)
|
---|
334 | {
|
---|
335 | case -1: current = current->left; break;
|
---|
336 | case 1: current = current->right; break;
|
---|
337 | default: if (fAllowDuplicates)
|
---|
338 | current = current->left;
|
---|
339 | else
|
---|
340 | return TREE_DUPLICATE;
|
---|
341 |
|
---|
342 | }
|
---|
343 | }
|
---|
344 |
|
---|
345 | // set up new node
|
---|
346 | ((TREE*)tree)->parent = parent;
|
---|
347 | ((TREE*)tree)->left = TREE_NULL;
|
---|
348 | ((TREE*)tree)->right = TREE_NULL;
|
---|
349 | ((TREE*)tree)->colour = RED;
|
---|
350 |
|
---|
351 | // insert node in tree
|
---|
352 | if (parent)
|
---|
353 | switch (last_comp)
|
---|
354 | {
|
---|
355 | case 1: parent->right = tree; break;
|
---|
356 | default: parent->left = tree;
|
---|
357 | }
|
---|
358 | else
|
---|
359 | *root = tree;
|
---|
360 |
|
---|
361 | insert_fixup(root, tree);
|
---|
362 | return(TREE_OK);
|
---|
363 | }
|
---|
364 |
|
---|
365 | /*
|
---|
366 | * insert_fixup:
|
---|
367 | * maintains the Red-Black tree balance after a node has been inserted.
|
---|
368 | *
|
---|
369 | * Private function.
|
---|
370 | */
|
---|
371 |
|
---|
372 | static void insert_fixup(TREE **root,
|
---|
373 | TREE *tree)
|
---|
374 | {
|
---|
375 | TREE *uncle;
|
---|
376 |
|
---|
377 | // check red-black properties
|
---|
378 | while ((tree != *root)
|
---|
379 | && (tree->parent->colour == RED))
|
---|
380 | {
|
---|
381 | // we have a violation
|
---|
382 | if (tree->parent == tree->parent->parent->left)
|
---|
383 | {
|
---|
384 | uncle = tree->parent->parent->right;
|
---|
385 | if (uncle->colour == RED)
|
---|
386 | {
|
---|
387 | // uncle is RED
|
---|
388 | tree ->parent->colour = BLACK;
|
---|
389 | uncle->colour = BLACK;
|
---|
390 | tree ->parent->parent->colour = RED;
|
---|
391 |
|
---|
392 | tree = tree->parent->parent;
|
---|
393 | }
|
---|
394 | else
|
---|
395 | {
|
---|
396 | // uncle is BLACK
|
---|
397 | if (tree == tree->parent->right)
|
---|
398 | {
|
---|
399 | // make tree a left child
|
---|
400 | tree = tree->parent;
|
---|
401 | rotate_left (root, tree);
|
---|
402 | }
|
---|
403 |
|
---|
404 | // recolor and rotate
|
---|
405 | tree->parent->colour = BLACK;
|
---|
406 | tree->parent->parent->colour = RED;
|
---|
407 | rotate_right (root, tree->parent->parent);
|
---|
408 | }
|
---|
409 | }
|
---|
410 | else
|
---|
411 | {
|
---|
412 | // mirror image of above code
|
---|
413 | uncle = tree->parent->parent->left;
|
---|
414 | if (uncle->colour == RED)
|
---|
415 | {
|
---|
416 | // uncle is RED
|
---|
417 | tree ->parent->colour = BLACK;
|
---|
418 | uncle->colour = BLACK;
|
---|
419 | tree ->parent->parent->colour = RED;
|
---|
420 |
|
---|
421 | tree = tree->parent->parent;
|
---|
422 | }
|
---|
423 | else
|
---|
424 | {
|
---|
425 | // uncle is BLACK
|
---|
426 | if (tree == tree->parent->left)
|
---|
427 | {
|
---|
428 | tree = tree->parent;
|
---|
429 | rotate_right (root, tree);
|
---|
430 | }
|
---|
431 | tree->parent->colour = BLACK;
|
---|
432 | tree->parent->parent->colour = RED;
|
---|
433 | rotate_left (root, tree->parent->parent);
|
---|
434 | }
|
---|
435 | }
|
---|
436 | }
|
---|
437 | (*root)->colour = BLACK;
|
---|
438 | }
|
---|
439 |
|
---|
440 | /*
|
---|
441 | * rotate_left:
|
---|
442 | * rotates tree to left.
|
---|
443 | *
|
---|
444 | * Private function.
|
---|
445 | */
|
---|
446 |
|
---|
447 | static void rotate_left(TREE **root,
|
---|
448 | TREE *tree)
|
---|
449 | {
|
---|
450 | TREE *other = tree->right;
|
---|
451 |
|
---|
452 | // establish tree->right link
|
---|
453 | tree->right = other->left;
|
---|
454 | if (other->left != TREE_NULL)
|
---|
455 | other->left->parent = tree;
|
---|
456 |
|
---|
457 | // establish other->parent link
|
---|
458 | if (other != TREE_NULL)
|
---|
459 | other->parent = tree->parent;
|
---|
460 |
|
---|
461 | if (tree->parent)
|
---|
462 | {
|
---|
463 | if (tree == tree->parent->left)
|
---|
464 | tree->parent->left = other;
|
---|
465 | else
|
---|
466 | tree->parent->right = other;
|
---|
467 | }
|
---|
468 | else
|
---|
469 | *root = other;
|
---|
470 |
|
---|
471 | // link tree and other
|
---|
472 | other->left = tree;
|
---|
473 | if (tree != TREE_NULL)
|
---|
474 | tree->parent = other;
|
---|
475 | }
|
---|
476 |
|
---|
477 | /*
|
---|
478 | * rotate_right:
|
---|
479 | * rotates tree to right.
|
---|
480 | *
|
---|
481 | * Private function.
|
---|
482 | */
|
---|
483 |
|
---|
484 | static void rotate_right(TREE **root,
|
---|
485 | TREE *tree)
|
---|
486 | {
|
---|
487 | TREE *other;
|
---|
488 |
|
---|
489 | other = tree->left;
|
---|
490 |
|
---|
491 | // establish tree->left link
|
---|
492 | tree->left = other->right;
|
---|
493 | if (other->right != TREE_NULL)
|
---|
494 | other->right->parent = tree;
|
---|
495 |
|
---|
496 | // establish other->parent link
|
---|
497 | if (other != TREE_NULL)
|
---|
498 | other->parent = tree->parent;
|
---|
499 |
|
---|
500 | if (tree->parent)
|
---|
501 | {
|
---|
502 | if (tree == tree->parent->right)
|
---|
503 | tree->parent->right = other;
|
---|
504 | else
|
---|
505 | tree->parent->left = other;
|
---|
506 | }
|
---|
507 | else
|
---|
508 | *root = other;
|
---|
509 |
|
---|
510 | // link tree and other
|
---|
511 | other->right = tree;
|
---|
512 | if (tree != TREE_NULL)
|
---|
513 | tree->parent = other;
|
---|
514 | }
|
---|
515 |
|
---|
516 | /*
|
---|
517 | *@@ treeDelete:
|
---|
518 | * deletes a node from a tree. Does not deallocate any memory.
|
---|
519 | *
|
---|
520 | * Returns:
|
---|
521 | *
|
---|
522 | * -- TREE_OK: node deleted.
|
---|
523 | * -- TREE_INVALID_NODE: tree node not found.
|
---|
524 | */
|
---|
525 |
|
---|
526 | int treeDelete(TREE **root, // in: root of tree
|
---|
527 | TREE *tree) // in: tree node to delete
|
---|
528 | {
|
---|
529 | int irc = TREE_OK;
|
---|
530 |
|
---|
531 | TREE
|
---|
532 | *youngest, *descendent;
|
---|
533 | TREE_COLOUR
|
---|
534 | colour;
|
---|
535 |
|
---|
536 | if ( (!tree)
|
---|
537 | || (tree == TREE_NULL)
|
---|
538 | )
|
---|
539 | return TREE_INVALID_NODE;
|
---|
540 |
|
---|
541 | if ( (((TREE*)tree)->left == TREE_NULL)
|
---|
542 | || (((TREE*)tree)->right == TREE_NULL)
|
---|
543 | )
|
---|
544 | // descendent has a TREE_NULL node as a child
|
---|
545 | descendent = tree;
|
---|
546 | else
|
---|
547 | {
|
---|
548 | // find tree successor with a TREE_NULL node as a child
|
---|
549 | descendent = ((TREE*)tree)->right;
|
---|
550 | while (descendent->left != TREE_NULL)
|
---|
551 | descendent = descendent->left;
|
---|
552 | }
|
---|
553 |
|
---|
554 | // youngest is descendent's only child, if there is one, else TREE_NULL
|
---|
555 | if (descendent->left != TREE_NULL)
|
---|
556 | youngest = descendent->left;
|
---|
557 | else
|
---|
558 | youngest = descendent->right;
|
---|
559 |
|
---|
560 | // remove descendent from the parent chain
|
---|
561 | if (youngest != TREE_NULL)
|
---|
562 | youngest->parent = descendent->parent;
|
---|
563 | if (descendent->parent)
|
---|
564 | {
|
---|
565 | if (descendent == descendent->parent->left)
|
---|
566 | descendent->parent->left = youngest;
|
---|
567 | else
|
---|
568 | descendent->parent->right = youngest;
|
---|
569 | }
|
---|
570 | else
|
---|
571 | *root = youngest;
|
---|
572 |
|
---|
573 | colour = descendent->colour;
|
---|
574 |
|
---|
575 | if (descendent != (TREE *) tree)
|
---|
576 | {
|
---|
577 | // Conceptually what we are doing here is moving the data from
|
---|
578 | // descendent to tree. In fact we do this by linking descendent
|
---|
579 | // into the structure in the place of tree.
|
---|
580 | descendent->left = ((TREE*)tree)->left;
|
---|
581 | descendent->right = ((TREE*)tree)->right;
|
---|
582 | descendent->parent = ((TREE*)tree)->parent;
|
---|
583 | descendent->colour = ((TREE*)tree)->colour;
|
---|
584 |
|
---|
585 | if (descendent->parent)
|
---|
586 | {
|
---|
587 | if (tree == descendent->parent->left)
|
---|
588 | descendent->parent->left = descendent;
|
---|
589 | else
|
---|
590 | descendent->parent->right = descendent;
|
---|
591 | }
|
---|
592 | else
|
---|
593 | *root = descendent;
|
---|
594 |
|
---|
595 | if (descendent->left != TREE_NULL)
|
---|
596 | descendent->left->parent = descendent;
|
---|
597 |
|
---|
598 | if (descendent->right != TREE_NULL)
|
---|
599 | descendent->right->parent = descendent;
|
---|
600 | }
|
---|
601 |
|
---|
602 | if ( (youngest != TREE_NULL)
|
---|
603 | && (colour == BLACK))
|
---|
604 | delete_fixup (root, youngest);
|
---|
605 |
|
---|
606 | return (irc);
|
---|
607 | }
|
---|
608 |
|
---|
609 | /*
|
---|
610 | *@@ delete_fixup:
|
---|
611 | * maintains Red-Black tree balance after deleting a node.
|
---|
612 | *
|
---|
613 | * Private function.
|
---|
614 | */
|
---|
615 |
|
---|
616 | static void delete_fixup(TREE **root,
|
---|
617 | TREE *tree)
|
---|
618 | {
|
---|
619 | TREE
|
---|
620 | *sibling;
|
---|
621 |
|
---|
622 | while (tree != *root && tree->colour == BLACK)
|
---|
623 | {
|
---|
624 | if (tree == tree->parent->left)
|
---|
625 | {
|
---|
626 | sibling = tree->parent->right;
|
---|
627 | if (sibling->colour == RED)
|
---|
628 | {
|
---|
629 | sibling->colour = BLACK;
|
---|
630 | tree->parent->colour = RED;
|
---|
631 | rotate_left (root, tree->parent);
|
---|
632 | sibling = tree->parent->right;
|
---|
633 | }
|
---|
634 | if ((sibling->left->colour == BLACK)
|
---|
635 | && (sibling->right->colour == BLACK))
|
---|
636 | {
|
---|
637 | sibling->colour = RED;
|
---|
638 | tree = tree->parent;
|
---|
639 | }
|
---|
640 | else
|
---|
641 | {
|
---|
642 | if (sibling->right->colour == BLACK)
|
---|
643 | {
|
---|
644 | sibling->left->colour = BLACK;
|
---|
645 | sibling->colour = RED;
|
---|
646 | rotate_right (root, sibling);
|
---|
647 | sibling = tree->parent->right;
|
---|
648 | }
|
---|
649 | sibling->colour = tree->parent->colour;
|
---|
650 | tree->parent->colour = BLACK;
|
---|
651 | sibling->right->colour = BLACK;
|
---|
652 | rotate_left (root, tree->parent);
|
---|
653 | tree = *root;
|
---|
654 | }
|
---|
655 | }
|
---|
656 | else
|
---|
657 | {
|
---|
658 | sibling = tree->parent->left;
|
---|
659 | if (sibling->colour == RED)
|
---|
660 | {
|
---|
661 | sibling->colour = BLACK;
|
---|
662 | tree->parent->colour = RED;
|
---|
663 | rotate_right (root, tree->parent);
|
---|
664 | sibling = tree->parent->left;
|
---|
665 | }
|
---|
666 | if ((sibling->right->colour == BLACK)
|
---|
667 | && (sibling->left->colour == BLACK))
|
---|
668 | {
|
---|
669 | sibling->colour = RED;
|
---|
670 | tree = tree->parent;
|
---|
671 | }
|
---|
672 | else
|
---|
673 | {
|
---|
674 | if (sibling->left->colour == BLACK)
|
---|
675 | {
|
---|
676 | sibling->right->colour = BLACK;
|
---|
677 | sibling->colour = RED;
|
---|
678 | rotate_left (root, sibling);
|
---|
679 | sibling = tree->parent->left;
|
---|
680 | }
|
---|
681 | sibling->colour = tree->parent->colour;
|
---|
682 | tree->parent->colour = BLACK;
|
---|
683 | sibling->left->colour = BLACK;
|
---|
684 | rotate_right (root, tree->parent);
|
---|
685 | tree = *root;
|
---|
686 | }
|
---|
687 | }
|
---|
688 | }
|
---|
689 | tree->colour = BLACK;
|
---|
690 | }
|
---|
691 |
|
---|
692 | /*
|
---|
693 | *@@ treeFindEQID:
|
---|
694 | * finds a node with ID exactly matching that provided.
|
---|
695 | * Returns NULL if not found.
|
---|
696 | */
|
---|
697 |
|
---|
698 | void* treeFindEQID(TREE **root,
|
---|
699 | unsigned long id)
|
---|
700 | {
|
---|
701 | TREE
|
---|
702 | *current = *root,
|
---|
703 | *found = NULL;
|
---|
704 |
|
---|
705 | while (current != TREE_NULL)
|
---|
706 | switch (fnCompareIDs(current->id, id))
|
---|
707 | {
|
---|
708 | case -1: current = current->right; break;
|
---|
709 | case 1: current = current->left; break;
|
---|
710 | default: found = current; // In case of duplicates,
|
---|
711 | current = current->left; // get the first one.
|
---|
712 | }
|
---|
713 |
|
---|
714 | return found;
|
---|
715 | }
|
---|
716 |
|
---|
717 | /*
|
---|
718 | *@@ treeFindGEID:
|
---|
719 | * finds a node with ID greater than or equal to provided.
|
---|
720 | * To find a tree node, your comparison function must
|
---|
721 | * compare the tree node IDs.
|
---|
722 | */
|
---|
723 |
|
---|
724 | void* treeFindGEID(TREE **root,
|
---|
725 | unsigned long idFind)
|
---|
726 | {
|
---|
727 | TREE
|
---|
728 | *current = *root,
|
---|
729 | *found;
|
---|
730 |
|
---|
731 | found = NULL;
|
---|
732 | while (current != TREE_NULL)
|
---|
733 | switch (fnCompareIDs(current->id, idFind))
|
---|
734 | {
|
---|
735 | case -1: current = current->right; break;
|
---|
736 | default: found = current;
|
---|
737 | current = current->left;
|
---|
738 | }
|
---|
739 |
|
---|
740 | return found;
|
---|
741 | }
|
---|
742 |
|
---|
743 | /*
|
---|
744 | *@@ treeFindEQNode:
|
---|
745 | * finds a node with ID exactly matching that provided.
|
---|
746 | * To find a tree node, your comparison function must
|
---|
747 | * compare the tree nodes.
|
---|
748 | */
|
---|
749 |
|
---|
750 | void* treeFindEQNode(TREE **root,
|
---|
751 | TREE *nodeFind,
|
---|
752 | FNTREE_COMPARE_NODES *comp)
|
---|
753 | {
|
---|
754 | TREE
|
---|
755 | *current = *root,
|
---|
756 | *found;
|
---|
757 |
|
---|
758 | found = NULL;
|
---|
759 | while (current != TREE_NULL)
|
---|
760 | switch (comp(current, nodeFind))
|
---|
761 | {
|
---|
762 | case -1: current = current->right; break;
|
---|
763 | case 1: current = current->left; break;
|
---|
764 | default: found = current; // In case of duplicates,
|
---|
765 | current = current->left; // get the first one.
|
---|
766 | }
|
---|
767 |
|
---|
768 | return found;
|
---|
769 | }
|
---|
770 |
|
---|
771 | /*
|
---|
772 | *@@ treeFindGENode:
|
---|
773 | * finds a node with ID greater than or equal to provided.
|
---|
774 | * To find a tree node, your comparison function must
|
---|
775 | * compare the tree nodes.
|
---|
776 | */
|
---|
777 |
|
---|
778 | void* treeFindGENode(TREE **root,
|
---|
779 | TREE *nodeFind,
|
---|
780 | FNTREE_COMPARE_NODES *comp)
|
---|
781 | {
|
---|
782 | TREE
|
---|
783 | *current = *root,
|
---|
784 | *found;
|
---|
785 |
|
---|
786 | found = NULL;
|
---|
787 | while (current != TREE_NULL)
|
---|
788 | switch (comp(current, nodeFind))
|
---|
789 | {
|
---|
790 | case -1: current = current->right; break;
|
---|
791 | default: found = current;
|
---|
792 | current = current->left;
|
---|
793 | }
|
---|
794 |
|
---|
795 | return found;
|
---|
796 | }
|
---|
797 |
|
---|
798 | /*
|
---|
799 | *@@ treeFindLTNode:
|
---|
800 | * finds a node with Node less than provided.
|
---|
801 | * To find a tree node, your comparison function must
|
---|
802 | * compare the tree nodes.
|
---|
803 | */
|
---|
804 |
|
---|
805 | void* treeFindLTNode(TREE **root,
|
---|
806 | TREE *nodeFind,
|
---|
807 | FNTREE_COMPARE_NODES *comp)
|
---|
808 | {
|
---|
809 | TREE
|
---|
810 | *current = *root,
|
---|
811 | *found;
|
---|
812 |
|
---|
813 | found = NULL;
|
---|
814 | while (current != TREE_NULL)
|
---|
815 | switch (comp(current, nodeFind))
|
---|
816 | {
|
---|
817 | case -1: found = current;
|
---|
818 | current = current->right; break;
|
---|
819 | default: current = current->left;
|
---|
820 | }
|
---|
821 |
|
---|
822 | return found;
|
---|
823 | }
|
---|
824 |
|
---|
825 | /*
|
---|
826 | *@@ treeFindLENode:
|
---|
827 | * finds a node with Node less than or equal to provided.
|
---|
828 | * To find a tree node, your comparison function must
|
---|
829 | * compare the tree nodes.
|
---|
830 | */
|
---|
831 |
|
---|
832 | void* treeFindLENode(TREE **root,
|
---|
833 | TREE *nodeFind,
|
---|
834 | FNTREE_COMPARE_NODES *comp)
|
---|
835 | {
|
---|
836 | TREE
|
---|
837 | *current = *root,
|
---|
838 | *found;
|
---|
839 |
|
---|
840 | found = NULL;
|
---|
841 | while (current != TREE_NULL)
|
---|
842 | switch (comp(current, nodeFind))
|
---|
843 | {
|
---|
844 | case 1 : current = current->left; break;
|
---|
845 | default: found = current;
|
---|
846 | current = current->right;
|
---|
847 | }
|
---|
848 |
|
---|
849 | return found;
|
---|
850 | }
|
---|
851 |
|
---|
852 | /*
|
---|
853 | *@@ treeFindGTNode:
|
---|
854 | * finds a node with Node greater than provided.
|
---|
855 | * To find a tree node, your comparison function must
|
---|
856 | * compare the tree nodes.
|
---|
857 | */
|
---|
858 |
|
---|
859 | void* treeFindGTNode(TREE **root,
|
---|
860 | TREE *nodeFind,
|
---|
861 | FNTREE_COMPARE_NODES *comp)
|
---|
862 | {
|
---|
863 | TREE
|
---|
864 | *current = *root,
|
---|
865 | *found;
|
---|
866 |
|
---|
867 | found = NULL;
|
---|
868 | while (current != TREE_NULL)
|
---|
869 | switch (comp(current, nodeFind))
|
---|
870 | {
|
---|
871 | case 1 : found = current;
|
---|
872 | current = current->left; break;
|
---|
873 | default: current = current->right;
|
---|
874 | }
|
---|
875 |
|
---|
876 | return found;
|
---|
877 | }
|
---|
878 |
|
---|
879 | /*
|
---|
880 | *@@ treeFindEQID:
|
---|
881 | * finds a node with data exactly matching that provided.
|
---|
882 | * To find a tree node, your comparison function must
|
---|
883 | * compare a tree member with external data.
|
---|
884 | *
|
---|
885 | * This is useful for finding a tree item from a string ID.
|
---|
886 | *
|
---|
887 | * Make sure to use treeInsertNode and compare according
|
---|
888 | * to a string member, and then write a second compare
|
---|
889 | * function for this function which compares the string
|
---|
890 | * member to an external string.
|
---|
891 | */
|
---|
892 |
|
---|
893 | void* treeFindEQData(TREE **root,
|
---|
894 | void *pData,
|
---|
895 | FNTREE_COMPARE_DATA *comp)
|
---|
896 | {
|
---|
897 | TREE *current = *root,
|
---|
898 | *found = NULL;
|
---|
899 |
|
---|
900 | while (current != TREE_NULL)
|
---|
901 | switch (comp(current, pData))
|
---|
902 | {
|
---|
903 | case -1: current = current->right; break;
|
---|
904 | case 1: current = current->left; break;
|
---|
905 | default: found = current; // In case of duplicates,
|
---|
906 | current = current->left; // get the first one.
|
---|
907 | }
|
---|
908 |
|
---|
909 | return found;
|
---|
910 | }
|
---|
911 |
|
---|
912 | /*
|
---|
913 | *@@ treeTraverse:
|
---|
914 | * traverses the specified tree, calling a processing function
|
---|
915 | * for each tree node.
|
---|
916 | *
|
---|
917 | * The processing function ("process") must be declared as
|
---|
918 | * follows:
|
---|
919 | *
|
---|
920 | + void fnProcess(TREE *t, // current tree node
|
---|
921 | + void *pUser); // user data
|
---|
922 | *
|
---|
923 | * and will receive the "pUser" parameter, which you can use
|
---|
924 | * as a data pointer to some structure for whatever you like.
|
---|
925 | *
|
---|
926 | * WARNING: This function recurses and can use up a lot of
|
---|
927 | * stack. For very deep trees, traverse the tree using
|
---|
928 | * treeFirst and treeNext instead. See treeNext for a sample.
|
---|
929 | *
|
---|
930 | * "method" specifies in which order the nodes are traversed.
|
---|
931 | * This can be:
|
---|
932 | *
|
---|
933 | * -- 1: current node first, then left node, then right node.
|
---|
934 | * -- 2: left node first, then right node, then current node.
|
---|
935 | * -- 0 or other: left node first, then current node, then right node.
|
---|
936 | * This is the sorted order.
|
---|
937 | */
|
---|
938 |
|
---|
939 | void treeTraverse(TREE *tree, // in: root of tree
|
---|
940 | TREE_PROCESS *process, // in: callback for each node
|
---|
941 | void *pUser, // in: user param for callback
|
---|
942 | int method) // in: traversal mode
|
---|
943 | {
|
---|
944 | if ( (!tree)
|
---|
945 | || (tree == TREE_NULL))
|
---|
946 | return;
|
---|
947 |
|
---|
948 | if (method == 1)
|
---|
949 | {
|
---|
950 | process(tree, pUser);
|
---|
951 | treeTraverse (((TREE*)tree)->left, process, pUser, method);
|
---|
952 | treeTraverse (((TREE*)tree)->right, process, pUser, method);
|
---|
953 | }
|
---|
954 | else if (method == 2)
|
---|
955 | {
|
---|
956 | treeTraverse (((TREE*)tree)->left, process, pUser, method);
|
---|
957 | treeTraverse (((TREE*)tree)->right, process, pUser, method);
|
---|
958 | process(tree, pUser);
|
---|
959 | }
|
---|
960 | else
|
---|
961 | {
|
---|
962 | treeTraverse (((TREE*)tree)->left, process, pUser, method);
|
---|
963 | process(tree, pUser);
|
---|
964 | treeTraverse (((TREE*)tree)->right, process, pUser, method);
|
---|
965 | }
|
---|
966 | }
|
---|
967 |
|
---|
968 | /*
|
---|
969 | *@@ treeFirst:
|
---|
970 | * finds and returns the first node in a (sub-)tree.
|
---|
971 | *
|
---|
972 | * See treeNext for a sample usage for traversing a tree.
|
---|
973 | */
|
---|
974 |
|
---|
975 | void* treeFirst(TREE *tree)
|
---|
976 | {
|
---|
977 | TREE
|
---|
978 | *current;
|
---|
979 |
|
---|
980 | if ( (!tree)
|
---|
981 | || (tree == TREE_NULL)
|
---|
982 | )
|
---|
983 | return NULL;
|
---|
984 |
|
---|
985 | current = tree;
|
---|
986 | while (current->left != TREE_NULL)
|
---|
987 | current = current->left;
|
---|
988 |
|
---|
989 | return current;
|
---|
990 | }
|
---|
991 |
|
---|
992 | /*
|
---|
993 | *@@ treeLast:
|
---|
994 | * finds and returns the last node in a (sub-)tree.
|
---|
995 | */
|
---|
996 |
|
---|
997 | void* treeLast(TREE *tree)
|
---|
998 | {
|
---|
999 | TREE
|
---|
1000 | *current;
|
---|
1001 |
|
---|
1002 | if ( (!tree)
|
---|
1003 | || (tree == TREE_NULL))
|
---|
1004 | return NULL;
|
---|
1005 |
|
---|
1006 | current = tree;
|
---|
1007 | while (current->right != TREE_NULL)
|
---|
1008 | current = current->right;
|
---|
1009 |
|
---|
1010 | return current;
|
---|
1011 | }
|
---|
1012 |
|
---|
1013 | /*
|
---|
1014 | *@@ treeNext:
|
---|
1015 | * finds and returns the next node in a tree.
|
---|
1016 | *
|
---|
1017 | * Example for traversing a whole tree if you don't
|
---|
1018 | * want to use treeTraverse:
|
---|
1019 | *
|
---|
1020 | + TREE *TreeRoot;
|
---|
1021 | + ...
|
---|
1022 | + TREE* pNode = treeFirst(TreeRoot);
|
---|
1023 | + while (pNode)
|
---|
1024 | + {
|
---|
1025 | + ...
|
---|
1026 | + pNode = treeNext(pNode);
|
---|
1027 | + }
|
---|
1028 | *
|
---|
1029 | * This runs through the tree items in sorted order.
|
---|
1030 | */
|
---|
1031 |
|
---|
1032 | void* treeNext(TREE *tree)
|
---|
1033 | {
|
---|
1034 | TREE
|
---|
1035 | *current,
|
---|
1036 | *child;
|
---|
1037 |
|
---|
1038 | if ( (!tree)
|
---|
1039 | || (tree == TREE_NULL)
|
---|
1040 | )
|
---|
1041 | return NULL;
|
---|
1042 |
|
---|
1043 | current = tree;
|
---|
1044 | if (current->right != TREE_NULL)
|
---|
1045 | return treeFirst (current->right);
|
---|
1046 | else
|
---|
1047 | {
|
---|
1048 | current = tree;
|
---|
1049 | child = TREE_NULL;
|
---|
1050 | while ( (current->parent)
|
---|
1051 | && (current->right == child)
|
---|
1052 | )
|
---|
1053 | {
|
---|
1054 | child = current;
|
---|
1055 | current = current->parent;
|
---|
1056 | }
|
---|
1057 | if (current->right != child)
|
---|
1058 | return current;
|
---|
1059 | else
|
---|
1060 | return NULL;
|
---|
1061 | }
|
---|
1062 | }
|
---|
1063 |
|
---|
1064 | /*
|
---|
1065 | *@@ treePrev:
|
---|
1066 | * finds and returns the previous node in a tree.
|
---|
1067 | */
|
---|
1068 |
|
---|
1069 | void* treePrev(TREE *tree)
|
---|
1070 | {
|
---|
1071 | TREE
|
---|
1072 | *current,
|
---|
1073 | *child;
|
---|
1074 |
|
---|
1075 | if ( (!tree)
|
---|
1076 | || (tree == TREE_NULL))
|
---|
1077 | return NULL;
|
---|
1078 |
|
---|
1079 | current = tree;
|
---|
1080 | if (current->left != TREE_NULL)
|
---|
1081 | return treeLast (current->left);
|
---|
1082 | else
|
---|
1083 | {
|
---|
1084 | current = tree;
|
---|
1085 | child = TREE_NULL;
|
---|
1086 | while ((current->parent)
|
---|
1087 | && (current->left == child))
|
---|
1088 | {
|
---|
1089 | child = current;
|
---|
1090 | current = current->parent;
|
---|
1091 | }
|
---|
1092 | if (current->left != child)
|
---|
1093 | return current;
|
---|
1094 | else
|
---|
1095 | return NULL;
|
---|
1096 | }
|
---|
1097 | }
|
---|
1098 |
|
---|
1099 | /*
|
---|
1100 | *@@ treeBuildArray:
|
---|
1101 | * builds an array of TREE* pointers containing
|
---|
1102 | * all tree items in sorted order.
|
---|
1103 | *
|
---|
1104 | * This returns a TREE** pointer to the array.
|
---|
1105 | * Each item in the array is a TREE* pointer to
|
---|
1106 | * the respective tree item.
|
---|
1107 | *
|
---|
1108 | * The array has been allocated using malloc()
|
---|
1109 | * and must be free()'d by the caller.
|
---|
1110 | *
|
---|
1111 | * NOTE: This will only work if you maintain a
|
---|
1112 | * tree node count yourself, which you must pass
|
---|
1113 | * in *pulCount on input.
|
---|
1114 | *
|
---|
1115 | * This is most useful if you want to delete an
|
---|
1116 | * entire tree without having to traverse it
|
---|
1117 | * and rebalance the tree on every delete.
|
---|
1118 | *
|
---|
1119 | * Example usage for deletion:
|
---|
1120 | *
|
---|
1121 | + TREE *G_TreeRoot;
|
---|
1122 | + treeInit(&G_TreeRoot);
|
---|
1123 | +
|
---|
1124 | + // add stuff to the tree
|
---|
1125 | + TREE *pNewNode = malloc(...);
|
---|
1126 | + treeInsertID(&G_TreeRoot, pNewNode, FALSE)
|
---|
1127 | +
|
---|
1128 | + // now delete all nodes
|
---|
1129 | + ULONG cItems = ... // insert item count here
|
---|
1130 | + TREE** papNodes = treeBuildArray(G_TreeRoot,
|
---|
1131 | + &cItems);
|
---|
1132 | + if (papNodes)
|
---|
1133 | + {
|
---|
1134 | + ULONG ul;
|
---|
1135 | + for (ul = 0; ul < cItems; ul++)
|
---|
1136 | + {
|
---|
1137 | + TREE *pNodeThis = papNodes[ul];
|
---|
1138 | + free(pNodeThis);
|
---|
1139 | + }
|
---|
1140 | +
|
---|
1141 | + free(papNodes);
|
---|
1142 | + }
|
---|
1143 | +
|
---|
1144 | *
|
---|
1145 | *@@added V0.9.9 (2001-04-05) [umoeller]
|
---|
1146 | */
|
---|
1147 |
|
---|
1148 | TREE** treeBuildArray(TREE* pRoot,
|
---|
1149 | unsigned long *pulCount) // in: item count, out: array item count
|
---|
1150 | {
|
---|
1151 | TREE **papNodes = NULL,
|
---|
1152 | **papThis = NULL;
|
---|
1153 | unsigned long cb = (sizeof(TREE*) * (*pulCount)),
|
---|
1154 | cNodes = 0;
|
---|
1155 |
|
---|
1156 | if (cb)
|
---|
1157 | {
|
---|
1158 | papNodes = (TREE**)malloc(cb);
|
---|
1159 | papThis = papNodes;
|
---|
1160 |
|
---|
1161 | if (papNodes)
|
---|
1162 | {
|
---|
1163 | TREE *pNode = (TREE*)treeFirst(pRoot);
|
---|
1164 |
|
---|
1165 | memset(papNodes, 0, cb);
|
---|
1166 |
|
---|
1167 | // copy nodes to array
|
---|
1168 | while ( pNode
|
---|
1169 | && cNodes < (*pulCount) // just to make sure
|
---|
1170 | )
|
---|
1171 | {
|
---|
1172 | *papThis = pNode;
|
---|
1173 | cNodes++;
|
---|
1174 | papThis++;
|
---|
1175 |
|
---|
1176 | pNode = (TREE*)treeNext(pNode);
|
---|
1177 | }
|
---|
1178 |
|
---|
1179 | // output count
|
---|
1180 | *pulCount = cNodes;
|
---|
1181 | }
|
---|
1182 | }
|
---|
1183 |
|
---|
1184 | return (papNodes);
|
---|
1185 | }
|
---|
1186 |
|
---|
1187 |
|
---|