| 1 |
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| 2 | /*
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| 3 | *@@sourcefile tree.c:
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| 4 | * contains helper functions for maintaining 'Red-Black' balanced
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| 5 | * binary trees.
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| 6 | *
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| 7 | * Usage: All C programs; not OS/2-specific.
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| 8 | *
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| 9 | * Function prefixes (new with V0.81):
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| 10 | * -- tree* tree helper functions
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| 11 | *
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| 12 | * <B>Introduction</B>
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| 13 | *
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| 14 | * While linked lists have "next" and "previous" pointers (which
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| 15 | * makes them one-dimensional), trees have a two-dimensional layout:
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| 16 | * each tree node has one "parent" and two "children" which are
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| 17 | * called "left" and "right". The "left" pointer will always lead
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| 18 | * to a tree node that is "less than" its parent node, while the
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| 19 | * "right" pointer will lead to a node that is "greater than"
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| 20 | * its parent. What is considered "less" or "greater" for sorting
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| 21 | * is determined by a comparison callback to be supplied by the
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| 22 | * tree functions' caller. The "leafs" of the tree will have
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| 23 | * null left and right pointers.
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| 24 | *
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| 25 | * For this, the functions here use the TREE structure. The most
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| 26 | * important member here is the "ulKey" field which is used for
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| 27 | * sorting (passed to the compare callbacks). Since the tree
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| 28 | * functions do no memory allocation, the caller can easily
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| 29 | * use an extended TREE structure with additional fields as
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| 30 | * long as the first member is the TREE structure. See below.
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| 31 | *
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| 32 | * Each tree must have a "root" item, from which all other tree
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| 33 | * nodes can eventually be reached by following the "left" and
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| 34 | * "right" pointers. The root node is the only node whose
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| 35 | * parent is null.
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| 36 | *
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| 37 | * <B>Trees vs. linked lists</B>
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| 38 | *
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| 39 | * Compared to linked lists (as implemented by linklist.c),
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| 40 | * trees allow for much faster searching, since they are
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| 41 | * always sorted.
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| 42 | *
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| 43 | * Take an array of numbers, and assume you'd need to find
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| 44 | * the array node with the specified number.
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| 45 | *
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| 46 | * With a (sorted) linked list, this would look like:
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| 47 | *
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| 48 | + 4 --> 7 --> 16 --> 20 --> 37 --> 38 --> 43
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| 49 | *
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| 50 | * Searching for "43" would need 6 iterations.
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| 51 | *
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| 52 | * With a binary tree, this would instead look like:
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| 53 | *
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| 54 | + 20
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| 55 | + / \
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| 56 | + 7 38
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| 57 | + / \ / \
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| 58 | + 4 16 37 43
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| 59 | + / \ / \ / \ / \
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| 60 | *
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| 61 | * Searching for "43" would need 2 iterations only.
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| 62 | *
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| 63 | * Assuming a linked list contains N items, then searching a
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| 64 | * linked list for an item will take an average of N/2 comparisons
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| 65 | * and even N comparisons if the item cannot be found (unless
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| 66 | * you keep the list sorted, but linklist.c doesn't do this).
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| 67 | *
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| 68 | * According to "Algorithms in C", a search in a balanced
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| 69 | * "red-black" binary tree takes about lg N comparisons on
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| 70 | * average, and insertions take less than one rotation on
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| 71 | * average.
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| 72 | *
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| 73 | * Differences compared to linklist.c:
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| 74 | *
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| 75 | * -- A tree is always sorted.
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| 76 | *
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| 77 | * -- Trees are considerably slower when inserting and removing
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| 78 | * nodes because the tree has to be rebalanced every time
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| 79 | * a node changes. By contrast, trees are much faster finding
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| 80 | * nodes because the tree is always sorted.
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| 81 | *
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| 82 | * -- As opposed to a LISTNODE, the TREE structure (which
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| 83 | * represents a tree node) does not contain a data pointer,
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| 84 | * as said above. The caller must do all memory management.
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| 85 | *
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| 86 | * <B>Background</B>
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| 87 | *
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| 88 | * Now, a "red-black balanced binary tree" means the following:
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| 89 | *
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| 90 | * -- We have "binary" trees. That is, there are only "left" and
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| 91 | * "right" pointers. (Other algorithms allow tree nodes to
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| 92 | * have more than two children, but binary trees are usually
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| 93 | * more efficient.)
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| 94 | *
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| 95 | * -- The tree is always "balanced". The tree gets reordered
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| 96 | * when items are added/removed to ensure that all paths
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| 97 | * through the tree are approximately the same length.
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| 98 | * This avoids the "worst case" scenario that some paths
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| 99 | * grow terribly long while others remain short ("degenerated"
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| 100 | * trees), which can make searching very inefficient:
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| 101 | *
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| 102 | + 4
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| 103 | + / \
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| 104 | + 7
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| 105 | + / \
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| 106 | + 16
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| 107 | + / \
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| 108 | + 20
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| 109 | + / \
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| 110 | + 37
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| 111 | + / \
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| 112 | + 43
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| 113 | + / \
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| 114 | *
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| 115 | * -- Fully balanced trees can be quite expensive because on
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| 116 | * every insertion or deletion, the tree nodes must be rotated.
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| 117 | * By contrast, "Red-black" binary balanced trees contain
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| 118 | * an additional bit in each node which marks the node as
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| 119 | * either red or black. This bit is used only for efficient
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| 120 | * rebalancing when inserting or deleting nodes.
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| 121 | *
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| 122 | * I don't fully understand why this works, but if you really
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| 123 | * care, this is explained at
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| 124 | * "http://www.eli.sdsu.edu/courses/fall96/cs660/notes/redBlack/redBlack.html".
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| 125 | *
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| 126 | * In other words, as opposed to regular binary trees, RB trees
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| 127 | * are not _fully_ balanced, but they are _mostly_ balanced. With
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| 128 | * respect to efficiency, RB trees are thus a good compromise:
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| 129 | *
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| 130 | * -- Completely unbalanced trees are efficient when inserting,
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| 131 | * but can have a terrible worst case when searching.
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| 132 | *
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| 133 | * -- RB trees are still acceptably efficient when inserting
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| 134 | * and quite efficient when searching.
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| 135 | * A RB tree with n internal nodes has a height of at most
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| 136 | * 2lg(n+1). Both average and worst-case search time is O(lg n).
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| 137 | *
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| 138 | * -- Fully balanced binary trees are inefficient when inserting
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| 139 | * but most efficient when searching.
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| 140 | *
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| 141 | * So as long as you are sure that trees are more efficient
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| 142 | * in your situation than a linked list in the first place, use
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| 143 | * these RB trees instead of linked lists.
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| 144 | *
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| 145 | * <B>Using binary trees</B>
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| 146 | *
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| 147 | * You can use any structure as elements in a tree, provided
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| 148 | * that the first member in the structure is a TREE structure
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| 149 | * (i.e. it has the left, right, parent, and color members).
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| 150 | * Each TREE node has a ulKey field which is used for
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| 151 | * comparing tree nodes and thus determines the location of
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| 152 | * the node in the tree.
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| 153 | *
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| 154 | * The tree functions don't care what follows in each TREE
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| 155 | * node since they do not manage any memory themselves.
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| 156 | * So the implementation here is slightly different from the
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| 157 | * linked lists in linklist.c, because the LISTNODE structs
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| 158 | * only have pointers to the data. By contrast, the TREE structs
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| 159 | * are expected to contain the data themselves.
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| 160 | *
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| 161 | * Initialize the root of the tree with treeInit(). Then
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| 162 | * add nodes to the tree with treeInsert() and remove nodes
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| 163 | * with treeDelete(). See below for a sample.
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| 164 | *
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| 165 | * You can test whether a tree is empty by comparing its
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| 166 | * root with LEAF.
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| 167 | *
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| 168 | * For most tree* functions, you must specify a comparison
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| 169 | * function which will always receive two "key" parameters
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| 170 | * to compare. This must be declared as
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| 171 | +
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| 172 | + int TREEENTRY fnCompare(ULONG ul1, ULONG ul2);
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| 173 | *
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| 174 | * This will receive two TREE.ulKey members (whose meaning
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| 175 | * is defined by your implementation) and must return
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| 176 | *
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| 177 | * -- something < 0: ul1 < ul2
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| 178 | * -- 0: ul1 == ul2
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| 179 | * -- something > 1: ul1 > ul2
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| 180 | *
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| 181 | * <B>Example</B>
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| 182 | *
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| 183 | * A good example where trees are efficient would be the
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| 184 | * case where you have "keyword=value" string pairs and
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| 185 | * you frequently need to search for "keyword" to find
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| 186 | * a "value". So "keyword" would be an ideal candidate for
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| 187 | * the TREE.key field.
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| 188 | *
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| 189 | * You'd then define your own tree nodes like this:
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| 190 | *
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| 191 | + typedef struct _MYTREENODE
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| 192 | + {
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| 193 | + TREE Tree; // regular tree node, which has
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| 194 | + // the ULONG "key" field; we'd
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| 195 | + // use this as a const char*
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| 196 | + // pointer to the keyword string
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| 197 | + // here come the additional fields
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| 198 | + // (whatever you need for your data)
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| 199 | + const char *pcszValue;
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| 200 | +
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| 201 | + } MYTREENODE, *PMYTREENODE;
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| 202 | *
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| 203 | * Initialize the tree root:
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| 204 | *
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| 205 | + TREE *root;
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| 206 | + treeInit(&root);
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| 207 | *
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| 208 | * To add a new "keyword=value" pair, do this:
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| 209 | *
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| 210 | + PMYTREENODE AddNode(TREE **root,
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| 211 | + const char *pcszKeyword,
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| 212 | + const char *pcszValue)
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| 213 | + {
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| 214 | + PMYTREENODE p = (PMYTREENODE)malloc(sizeof(MYTREENODE));
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| 215 | + p.Tree.ulKey = (ULONG)pcszKeyword;
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| 216 | + p.pcszValue = pcszValue;
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| 217 | + treeInsert(root, // tree's root
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| 218 | + p, // new tree node
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| 219 | + fnCompare); // comparison func
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| 220 | + return (p);
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| 221 | + }
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| 222 | *
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| 223 | * Your comparison func receives two ulKey values to compare,
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| 224 | * which in this case would be the typecast string pointers:
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| 225 | *
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| 226 | + int TREEENTRY fnCompare(ULONG ul1, ULONG ul2)
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| 227 | + {
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| 228 | + return (strcmp((const char*)ul1,
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| 229 | + (const char*)ul2));
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| 230 | + }
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| 231 | *
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| 232 | * You can then use treeFind to very quickly find a node
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| 233 | * with a specified ulKey member.
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| 234 | *
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| 235 | * This file was new with V0.9.5 (2000-09-29) [umoeller].
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| 236 | * With V0.9.13, all the code has been replaced with the public
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| 237 | * domain code found at http://epaperpress.com/sortsearch/index.html
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| 238 | * ("A compact guide to searching and sorting") by Thomas Niemann.
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| 239 | * The old implementation from the Standard Function Library (SFL)
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| 240 | * turned out to be buggy for large trees (more than 100 nodes).
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| 241 | *
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| 242 | *@@added V0.9.5 (2000-09-29) [umoeller]
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| 243 | *@@header "helpers\tree.h"
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| 244 | */
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| 245 |
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| 246 | /*
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| 247 | * Original coding by Thomas Niemann, placed in the public domain
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| 248 | * (see http://epaperpress.com/sortsearch/index.html).
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| 249 | *
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| 250 | * This implementation Copyright (C) 2001 Ulrich Mller.
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| 251 | * This file is part of the "XWorkplace helpers" source package.
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| 252 | * This is free software; you can redistribute it and/or modify
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| 253 | * it under the terms of the GNU General Public License as published
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| 254 | * by the Free Software Foundation, in version 2 as it comes in the
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| 255 | * "COPYING" file of the XWorkplace main distribution.
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| 256 | * This program is distributed in the hope that it will be useful,
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| 257 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 258 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 259 | * GNU General Public License for more details.
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| 260 | */
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| 261 |
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| 262 | /*
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| 263 | *@@category: Helpers\C helpers\Red-black balanced binary trees
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| 264 | * See tree.c.
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| 265 | */
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| 266 |
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| 267 | #include "setup.h"
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| 268 | #include "helpers\tree.h"
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| 269 |
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| 270 | #define LEAF &sentinel // all leafs are sentinels
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| 271 | STATIC TREE sentinel = { LEAF, LEAF, 0, BLACK};
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| 272 |
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| 273 | /*
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| 274 | A binary search tree is a red-black tree if:
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| 275 |
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| 276 | 1. Every node is either red or black.
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| 277 | 2. Every leaf (nil) is black.
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| 278 | 3. If a node is red, then both its children are black.
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| 279 | 4. Every simple path from a node to a descendant leaf contains the same
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| 280 | number of black nodes.
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| 281 | */
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| 282 |
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| 283 | /*
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| 284 | *@@ treeInit:
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| 285 | * initializes the root of a tree.
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| 286 | *
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| 287 | * If (plCount != NULL), *plCount is set to null also.
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| 288 | * This same plCount pointer can then be passed to
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| 289 | * treeInsert and treeDelete also to automatically
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| 290 | * maintain a tree item count.
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| 291 | *
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| 292 | *@@changed V0.9.16 (2001-10-19) [umoeller]: added plCount
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| 293 | */
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| 294 |
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| 295 | void treeInit(TREE **root,
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| 296 | PLONG plCount) // out: tree item count, set to 0 (ptr can be NULL)
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| 297 | {
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| 298 | *root = LEAF;
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| 299 |
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| 300 | if (plCount)
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| 301 | *plCount = 0; // V0.9.16 (2001-10-19) [umoeller]
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| 302 | }
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| 303 |
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| 304 | /*
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| 305 | *@@ treeCompareKeys:
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| 306 | * standard comparison func if the TREE.ulKey
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| 307 | * field really is a ULONG.
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| 308 | */
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| 309 |
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| 310 | int TREEENTRY treeCompareKeys(unsigned long ul1, unsigned long ul2)
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| 311 | {
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| 312 | if (ul1 < ul2)
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| 313 | return -1;
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| 314 |
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| 315 | if (ul1 > ul2)
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| 316 | return +1;
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| 317 |
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| 318 | return 0;
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| 319 | }
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| 320 |
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| 321 | /*
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| 322 | *@@ treeCompareStrings:
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| 323 | * standard comparison func if the TREE.ulKey
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| 324 | * field really is a string pointer (PCSZ).
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| 325 | *
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| 326 | * This runs strcmp internally, but can handle
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| 327 | * NULL pointers without crashing.
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| 328 | *
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| 329 | *@@added V0.9.16 (2001-09-29) [umoeller]
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| 330 | */
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| 331 |
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| 332 | int TREEENTRY treeCompareStrings(unsigned long ul1, unsigned long ul2)
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| 333 | {
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| 334 | #define p1 (const char*)(ul1)
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| 335 | #define p2 (const char*)(ul2)
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| 336 |
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| 337 | if (p1 && p2)
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| 338 | {
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| 339 | int i = strcmp(p1, p2);
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| 340 | if (i < 0)
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| 341 | return -1;
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| 342 | if (i > 0)
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| 343 | return +1;
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| 344 | }
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| 345 | else if (p1)
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| 346 | // but p2 is NULL: p1 greater than p2 then
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| 347 | return +1;
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| 348 | else if (p2)
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| 349 | // but p1 is NULL: p1 less than p2 then
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| 350 | return -1;
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| 351 |
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| 352 | // return 0 if strcmp returned 0 above or both strings are NULL
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| 353 | return 0;
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| 354 | }
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| 355 |
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| 356 | /*
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| 357 | *@@ rotateLeft:
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| 358 | * private function during rebalancing.
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| 359 | */
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| 360 |
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| 361 | STATIC void rotateLeft(TREE **root,
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| 362 | TREE *x)
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| 363 | {
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| 364 | // rotate node x to left
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| 365 |
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| 366 | TREE *y = x->right;
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| 367 |
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| 368 | // establish x->right link
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| 369 | x->right = y->left;
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| 370 | if (y->left != LEAF)
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| 371 | y->left->parent = x;
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| 372 |
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| 373 | // establish y->parent link
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| 374 | if (y != LEAF)
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| 375 | y->parent = x->parent;
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| 376 |
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| 377 | if (x->parent)
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| 378 | {
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| 379 | if (x == x->parent->left)
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| 380 | x->parent->left = y;
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| 381 | else
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| 382 | x->parent->right = y;
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| 383 | }
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| 384 | else
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| 385 | *root = y;
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| 386 |
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| 387 | // link x and y
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| 388 | y->left = x;
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| 389 | if (x != LEAF)
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| 390 | x->parent = y;
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| 391 | }
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| 392 |
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| 393 | /*
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| 394 | *@@ rotateRight:
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| 395 | * private function during rebalancing.
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| 396 | */
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| 397 |
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| 398 | STATIC void rotateRight(TREE **root,
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| 399 | TREE *x)
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| 400 | {
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| 401 | // rotate node x to right
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| 402 |
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| 403 | TREE *y = x->left;
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| 404 |
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| 405 | // establish x->left link
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| 406 | x->left = y->right;
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| 407 | if (y->right != LEAF)
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| 408 | y->right->parent = x;
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| 409 |
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| 410 | // establish y->parent link
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| 411 | if (y != LEAF)
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| 412 | y->parent = x->parent;
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| 413 |
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| 414 | if (x->parent)
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| 415 | {
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| 416 | if (x == x->parent->right)
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| 417 | x->parent->right = y;
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| 418 | else
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| 419 | x->parent->left = y;
|
|---|
| 420 | }
|
|---|
| 421 | else
|
|---|
| 422 | *root = y;
|
|---|
| 423 |
|
|---|
| 424 | // link x and y
|
|---|
| 425 | y->right = x;
|
|---|
| 426 | if (x != LEAF)
|
|---|
| 427 | x->parent = y;
|
|---|
| 428 | }
|
|---|
| 429 |
|
|---|
| 430 | /*
|
|---|
| 431 | *@@ insertFixup:
|
|---|
| 432 | * private function during rebalancing.
|
|---|
| 433 | */
|
|---|
| 434 |
|
|---|
| 435 | STATIC void insertFixup(TREE **root,
|
|---|
| 436 | TREE *x)
|
|---|
| 437 | {
|
|---|
| 438 | // check Red-Black properties
|
|---|
| 439 | while ( x != *root
|
|---|
| 440 | && x->parent->color == RED
|
|---|
| 441 | )
|
|---|
| 442 | {
|
|---|
| 443 | // we have a violation
|
|---|
| 444 | if (x->parent == x->parent->parent->left)
|
|---|
| 445 | {
|
|---|
| 446 | TREE *y = x->parent->parent->right;
|
|---|
| 447 | if (y->color == RED)
|
|---|
| 448 | {
|
|---|
| 449 | // uncle is RED
|
|---|
| 450 | x->parent->color = BLACK;
|
|---|
| 451 | y->color = BLACK;
|
|---|
| 452 | x->parent->parent->color = RED;
|
|---|
| 453 | x = x->parent->parent;
|
|---|
| 454 | }
|
|---|
| 455 | else
|
|---|
| 456 | {
|
|---|
| 457 | // uncle is BLACK
|
|---|
| 458 | if (x == x->parent->right)
|
|---|
| 459 | {
|
|---|
| 460 | // make x a left child
|
|---|
| 461 | x = x->parent;
|
|---|
| 462 | rotateLeft(root,
|
|---|
| 463 | x);
|
|---|
| 464 | }
|
|---|
| 465 |
|
|---|
| 466 | // recolor and rotate
|
|---|
| 467 | x->parent->color = BLACK;
|
|---|
| 468 | x->parent->parent->color = RED;
|
|---|
| 469 | rotateRight(root,
|
|---|
| 470 | x->parent->parent);
|
|---|
| 471 | }
|
|---|
| 472 | }
|
|---|
| 473 | else
|
|---|
| 474 | {
|
|---|
| 475 | // mirror image of above code
|
|---|
| 476 | TREE *y = x->parent->parent->left;
|
|---|
| 477 | if (y->color == RED)
|
|---|
| 478 | {
|
|---|
| 479 | // uncle is RED
|
|---|
| 480 | x->parent->color = BLACK;
|
|---|
| 481 | y->color = BLACK;
|
|---|
| 482 | x->parent->parent->color = RED;
|
|---|
| 483 | x = x->parent->parent;
|
|---|
| 484 | }
|
|---|
| 485 | else
|
|---|
| 486 | {
|
|---|
| 487 | // uncle is BLACK
|
|---|
| 488 | if (x == x->parent->left)
|
|---|
| 489 | {
|
|---|
| 490 | x = x->parent;
|
|---|
| 491 | rotateRight(root,
|
|---|
| 492 | x);
|
|---|
| 493 | }
|
|---|
| 494 | x->parent->color = BLACK;
|
|---|
| 495 | x->parent->parent->color = RED;
|
|---|
| 496 | rotateLeft(root,
|
|---|
| 497 | x->parent->parent);
|
|---|
| 498 | }
|
|---|
| 499 | }
|
|---|
| 500 | }
|
|---|
| 501 |
|
|---|
| 502 | (*root)->color = BLACK;
|
|---|
| 503 | }
|
|---|
| 504 |
|
|---|
| 505 | /*
|
|---|
| 506 | *@@ treeInsert:
|
|---|
| 507 | * inserts a new tree node into the specified
|
|---|
| 508 | * tree, using the specified comparison function
|
|---|
| 509 | * for sorting.
|
|---|
| 510 | *
|
|---|
| 511 | * "x" specifies the new tree node which must
|
|---|
| 512 | * have been allocated by the caller. x->ulKey
|
|---|
| 513 | * must already contain the node's key (data)
|
|---|
| 514 | * which the sort function can understand.
|
|---|
| 515 | *
|
|---|
| 516 | * This function will then set the parent,
|
|---|
| 517 | * left, right, and color members. In addition,
|
|---|
| 518 | * if (plCount != NULL), *plCount is raised by
|
|---|
| 519 | * one.
|
|---|
| 520 | *
|
|---|
| 521 | * Returns 0 if no error. Might return
|
|---|
| 522 | * STATUS_DUPLICATE_KEY if a node with the
|
|---|
| 523 | * same ulKey already exists.
|
|---|
| 524 | *
|
|---|
| 525 | *@@changed V0.9.16 (2001-10-19) [umoeller]: added plCount
|
|---|
| 526 | */
|
|---|
| 527 |
|
|---|
| 528 | int treeInsert(TREE **root, // in: root of the tree
|
|---|
| 529 | PLONG plCount, // in/out: item count (ptr can be NULL)
|
|---|
| 530 | TREE *x, // in: new node to insert
|
|---|
| 531 | FNTREE_COMPARE *pfnCompare) // in: comparison func
|
|---|
| 532 | {
|
|---|
| 533 | TREE *current,
|
|---|
| 534 | *parent;
|
|---|
| 535 |
|
|---|
| 536 | unsigned long key = x->ulKey;
|
|---|
| 537 |
|
|---|
| 538 | // find future parent
|
|---|
| 539 | current = *root;
|
|---|
| 540 | parent = 0;
|
|---|
| 541 |
|
|---|
| 542 | while (current != LEAF)
|
|---|
| 543 | {
|
|---|
| 544 | int iResult;
|
|---|
| 545 | if (!(iResult = pfnCompare(key, current->ulKey)))
|
|---|
| 546 | return STATUS_DUPLICATE_KEY;
|
|---|
| 547 |
|
|---|
| 548 | parent = current;
|
|---|
| 549 | current = (iResult < 0)
|
|---|
| 550 | ? current->left
|
|---|
| 551 | : current->right;
|
|---|
| 552 | }
|
|---|
| 553 |
|
|---|
| 554 | // set up new node
|
|---|
| 555 | x->parent = parent;
|
|---|
| 556 | x->left = LEAF;
|
|---|
| 557 | x->right = LEAF;
|
|---|
| 558 | x->color = RED;
|
|---|
| 559 |
|
|---|
| 560 | // insert node in tree
|
|---|
| 561 | if (parent)
|
|---|
| 562 | {
|
|---|
| 563 | if (pfnCompare(key, parent->ulKey) < 0) // (compLT(key, parent->key))
|
|---|
| 564 | parent->left = x;
|
|---|
| 565 | else
|
|---|
| 566 | parent->right = x;
|
|---|
| 567 | }
|
|---|
| 568 | else
|
|---|
| 569 | *root = x;
|
|---|
| 570 |
|
|---|
| 571 | insertFixup(root,
|
|---|
| 572 | x);
|
|---|
| 573 |
|
|---|
| 574 | if (plCount)
|
|---|
| 575 | (*plCount)++; // V0.9.16 (2001-10-19) [umoeller]
|
|---|
| 576 |
|
|---|
| 577 | return STATUS_OK;
|
|---|
| 578 | }
|
|---|
| 579 |
|
|---|
| 580 | /*
|
|---|
| 581 | *@@ deleteFixup:
|
|---|
| 582 | *
|
|---|
| 583 | */
|
|---|
| 584 |
|
|---|
| 585 | STATIC void deleteFixup(TREE **root,
|
|---|
| 586 | TREE *tree)
|
|---|
| 587 | {
|
|---|
| 588 | TREE *s;
|
|---|
| 589 |
|
|---|
| 590 | while ( tree != *root
|
|---|
| 591 | && tree->color == BLACK
|
|---|
| 592 | )
|
|---|
| 593 | {
|
|---|
| 594 | if (tree == tree->parent->left)
|
|---|
| 595 | {
|
|---|
| 596 | s = tree->parent->right;
|
|---|
| 597 | if (s->color == RED)
|
|---|
| 598 | {
|
|---|
| 599 | s->color = BLACK;
|
|---|
| 600 | tree->parent->color = RED;
|
|---|
| 601 | rotateLeft(root, tree->parent);
|
|---|
| 602 | s = tree->parent->right;
|
|---|
| 603 | }
|
|---|
| 604 | if ( (s->left->color == BLACK)
|
|---|
| 605 | && (s->right->color == BLACK)
|
|---|
| 606 | )
|
|---|
| 607 | {
|
|---|
| 608 | s->color = RED;
|
|---|
| 609 | tree = tree->parent;
|
|---|
| 610 | }
|
|---|
| 611 | else
|
|---|
| 612 | {
|
|---|
| 613 | if (s->right->color == BLACK)
|
|---|
| 614 | {
|
|---|
| 615 | s->left->color = BLACK;
|
|---|
| 616 | s->color = RED;
|
|---|
| 617 | rotateRight(root, s);
|
|---|
| 618 | s = tree->parent->right;
|
|---|
| 619 | }
|
|---|
| 620 | s->color = tree->parent->color;
|
|---|
| 621 | tree->parent->color = BLACK;
|
|---|
| 622 | s->right->color = BLACK;
|
|---|
| 623 | rotateLeft(root, tree->parent);
|
|---|
| 624 | tree = *root;
|
|---|
| 625 | }
|
|---|
| 626 | }
|
|---|
| 627 | else
|
|---|
| 628 | {
|
|---|
| 629 | s = tree->parent->left;
|
|---|
| 630 | if (s->color == RED)
|
|---|
| 631 | {
|
|---|
| 632 | s->color = BLACK;
|
|---|
| 633 | tree->parent->color = RED;
|
|---|
| 634 | rotateRight(root, tree->parent);
|
|---|
| 635 | s = tree->parent->left;
|
|---|
| 636 | }
|
|---|
| 637 | if ( (s->right->color == BLACK)
|
|---|
| 638 | && (s->left->color == BLACK)
|
|---|
| 639 | )
|
|---|
| 640 | {
|
|---|
| 641 | s->color = RED;
|
|---|
| 642 | tree = tree->parent;
|
|---|
| 643 | }
|
|---|
| 644 | else
|
|---|
| 645 | {
|
|---|
| 646 | if (s->left->color == BLACK)
|
|---|
| 647 | {
|
|---|
| 648 | s->right->color = BLACK;
|
|---|
| 649 | s->color = RED;
|
|---|
| 650 | rotateLeft(root, s);
|
|---|
| 651 | s = tree->parent->left;
|
|---|
| 652 | }
|
|---|
| 653 | s->color = tree->parent->color;
|
|---|
| 654 | tree->parent->color = BLACK;
|
|---|
| 655 | s->left->color = BLACK;
|
|---|
| 656 | rotateRight (root, tree->parent);
|
|---|
| 657 | tree = *root;
|
|---|
| 658 | }
|
|---|
| 659 | }
|
|---|
| 660 | }
|
|---|
| 661 |
|
|---|
| 662 | tree->color = BLACK;
|
|---|
| 663 | }
|
|---|
| 664 |
|
|---|
| 665 | /*
|
|---|
| 666 | *@@ treeDelete:
|
|---|
| 667 | * removes the specified node from the tree.
|
|---|
| 668 | * Does not free() the node though.
|
|---|
| 669 | *
|
|---|
| 670 | * In addition, if (plCount != NULL), *plCount is
|
|---|
| 671 | * decremented.
|
|---|
| 672 | *
|
|---|
| 673 | * Returns 0 if the node was deleted or
|
|---|
| 674 | * STATUS_INVALID_NODE if not.
|
|---|
| 675 | *
|
|---|
| 676 | *@@changed V0.9.16 (2001-10-19) [umoeller]: added plCount
|
|---|
| 677 | */
|
|---|
| 678 |
|
|---|
| 679 | int treeDelete(TREE **root, // in: root of the tree
|
|---|
| 680 | PLONG plCount, // in/out: item count (ptr can be NULL)
|
|---|
| 681 | TREE *tree) // in: tree node to delete
|
|---|
| 682 | {
|
|---|
| 683 | TREE *y,
|
|---|
| 684 | *d;
|
|---|
| 685 | nodeColor color;
|
|---|
| 686 |
|
|---|
| 687 | if ( (!tree)
|
|---|
| 688 | || (tree == LEAF)
|
|---|
| 689 | )
|
|---|
| 690 | return STATUS_INVALID_NODE;
|
|---|
| 691 |
|
|---|
| 692 | if ( (tree->left == LEAF)
|
|---|
| 693 | || (tree->right == LEAF)
|
|---|
| 694 | )
|
|---|
| 695 | // d has a TREE_NULL node as a child
|
|---|
| 696 | d = tree;
|
|---|
| 697 | else
|
|---|
| 698 | {
|
|---|
| 699 | // find tree successor with a TREE_NULL node as a child
|
|---|
| 700 | d = tree->right;
|
|---|
| 701 | while (d->left != LEAF)
|
|---|
| 702 | d = d->left;
|
|---|
| 703 | }
|
|---|
| 704 |
|
|---|
| 705 | // y is d's only child, if there is one, else TREE_NULL
|
|---|
| 706 | if (d->left != LEAF)
|
|---|
| 707 | y = d->left;
|
|---|
| 708 | else
|
|---|
| 709 | y = d->right;
|
|---|
| 710 |
|
|---|
| 711 | // remove d from the parent chain
|
|---|
| 712 | if (y != LEAF)
|
|---|
| 713 | y->parent = d->parent;
|
|---|
| 714 |
|
|---|
| 715 | if (d->parent)
|
|---|
| 716 | {
|
|---|
| 717 | if (d == d->parent->left)
|
|---|
| 718 | d->parent->left = y;
|
|---|
| 719 | else
|
|---|
| 720 | d->parent->right = y;
|
|---|
| 721 | }
|
|---|
| 722 | else
|
|---|
| 723 | *root = y;
|
|---|
| 724 |
|
|---|
| 725 | color = d->color;
|
|---|
| 726 |
|
|---|
| 727 | if (d != tree)
|
|---|
| 728 | {
|
|---|
| 729 | // move the data from d to tree; we do this by
|
|---|
| 730 | // linking d into the structure in the place of tree
|
|---|
| 731 | d->left = tree->left;
|
|---|
| 732 | d->right = tree->right;
|
|---|
| 733 | d->parent = tree->parent;
|
|---|
| 734 | d->color = tree->color;
|
|---|
| 735 |
|
|---|
| 736 | if (d->parent)
|
|---|
| 737 | {
|
|---|
| 738 | if (tree == d->parent->left)
|
|---|
| 739 | d->parent->left = d;
|
|---|
| 740 | else
|
|---|
| 741 | d->parent->right = d;
|
|---|
| 742 | }
|
|---|
| 743 | else
|
|---|
| 744 | *root = d;
|
|---|
| 745 |
|
|---|
| 746 | if (d->left != LEAF)
|
|---|
| 747 | d->left->parent = d;
|
|---|
| 748 |
|
|---|
| 749 | if (d->right != LEAF)
|
|---|
| 750 | d->right->parent = d;
|
|---|
| 751 | }
|
|---|
| 752 |
|
|---|
| 753 | if ( (y != LEAF)
|
|---|
| 754 | && (color == BLACK)
|
|---|
| 755 | )
|
|---|
| 756 | deleteFixup(root,
|
|---|
| 757 | y);
|
|---|
| 758 |
|
|---|
| 759 | if (plCount)
|
|---|
| 760 | (*plCount)--; // V0.9.16 (2001-10-19) [umoeller]
|
|---|
| 761 |
|
|---|
| 762 | return (STATUS_OK);
|
|---|
| 763 | }
|
|---|
| 764 |
|
|---|
| 765 | /*
|
|---|
| 766 | *@@ treeFind:
|
|---|
| 767 | * finds the tree node with the specified key.
|
|---|
| 768 | * Returns NULL if none exists.
|
|---|
| 769 | */
|
|---|
| 770 |
|
|---|
| 771 | TREE* treeFind(TREE *root, // in: root of the tree
|
|---|
| 772 | unsigned long key, // in: key to find
|
|---|
| 773 | FNTREE_COMPARE *pfnCompare) // in: comparison func
|
|---|
| 774 | {
|
|---|
| 775 | TREE *current = root;
|
|---|
| 776 | while (current != LEAF)
|
|---|
| 777 | {
|
|---|
| 778 | int iResult;
|
|---|
| 779 | if (!(iResult = pfnCompare(key, current->ulKey)))
|
|---|
| 780 | return current;
|
|---|
| 781 |
|
|---|
| 782 | current = (iResult < 0)
|
|---|
| 783 | ? current->left
|
|---|
| 784 | : current->right;
|
|---|
| 785 | }
|
|---|
| 786 |
|
|---|
| 787 | return 0;
|
|---|
| 788 | }
|
|---|
| 789 |
|
|---|
| 790 | /*
|
|---|
| 791 | *@@ treeFirst:
|
|---|
| 792 | * finds and returns the first node in a (sub-)tree.
|
|---|
| 793 | *
|
|---|
| 794 | * See treeNext for a sample usage for traversing a tree.
|
|---|
| 795 | */
|
|---|
| 796 |
|
|---|
| 797 | TREE* treeFirst(TREE *r)
|
|---|
| 798 | {
|
|---|
| 799 | TREE *p;
|
|---|
| 800 |
|
|---|
| 801 | if ( (!r)
|
|---|
| 802 | || (r == LEAF)
|
|---|
| 803 | )
|
|---|
| 804 | return NULL;
|
|---|
| 805 |
|
|---|
| 806 | p = r;
|
|---|
| 807 | while (p->left != LEAF)
|
|---|
| 808 | p = p->left;
|
|---|
| 809 |
|
|---|
| 810 | return p;
|
|---|
| 811 | }
|
|---|
| 812 |
|
|---|
| 813 | /*
|
|---|
| 814 | *@@ treeLast:
|
|---|
| 815 | * finds and returns the last node in a (sub-)tree.
|
|---|
| 816 | */
|
|---|
| 817 |
|
|---|
| 818 | TREE* treeLast(TREE *r)
|
|---|
| 819 | {
|
|---|
| 820 | TREE *p;
|
|---|
| 821 |
|
|---|
| 822 | if ( (!r)
|
|---|
| 823 | || (r == LEAF))
|
|---|
| 824 | return NULL;
|
|---|
| 825 |
|
|---|
| 826 | p = r;
|
|---|
| 827 | while (p->right != LEAF)
|
|---|
| 828 | p = p->right;
|
|---|
| 829 |
|
|---|
| 830 | return p;
|
|---|
| 831 | }
|
|---|
| 832 |
|
|---|
| 833 | /*
|
|---|
| 834 | *@@ treeNext:
|
|---|
| 835 | * finds and returns the next node in a tree.
|
|---|
| 836 | *
|
|---|
| 837 | * Example for traversing a whole tree:
|
|---|
| 838 | *
|
|---|
| 839 | + TREE *TreeRoot;
|
|---|
| 840 | + ...
|
|---|
| 841 | + TREE* pNode = treeFirst(TreeRoot);
|
|---|
| 842 | + while (pNode)
|
|---|
| 843 | + {
|
|---|
| 844 | + ...
|
|---|
| 845 | + pNode = treeNext(pNode);
|
|---|
| 846 | + }
|
|---|
| 847 | *
|
|---|
| 848 | * This runs through the tree items in sorted order.
|
|---|
| 849 | */
|
|---|
| 850 |
|
|---|
| 851 | TREE* treeNext(TREE *r)
|
|---|
| 852 | {
|
|---|
| 853 | TREE *p,
|
|---|
| 854 | *child;
|
|---|
| 855 |
|
|---|
| 856 | if ( (!r)
|
|---|
| 857 | || (r == LEAF)
|
|---|
| 858 | )
|
|---|
| 859 | return NULL;
|
|---|
| 860 |
|
|---|
| 861 | p = r;
|
|---|
| 862 | if (p->right != LEAF)
|
|---|
| 863 | return treeFirst(p->right);
|
|---|
| 864 |
|
|---|
| 865 | p = r;
|
|---|
| 866 | child = LEAF;
|
|---|
| 867 | while ( (p->parent)
|
|---|
| 868 | && (p->right == child)
|
|---|
| 869 | )
|
|---|
| 870 | {
|
|---|
| 871 | child = p;
|
|---|
| 872 | p = p->parent;
|
|---|
| 873 | }
|
|---|
| 874 |
|
|---|
| 875 | if (p->right != child)
|
|---|
| 876 | return p;
|
|---|
| 877 |
|
|---|
| 878 | return NULL;
|
|---|
| 879 | }
|
|---|
| 880 |
|
|---|
| 881 | /*
|
|---|
| 882 | *@@ treePrev:
|
|---|
| 883 | * finds and returns the previous node in a tree.
|
|---|
| 884 | */
|
|---|
| 885 |
|
|---|
| 886 | TREE* treePrev(TREE *r)
|
|---|
| 887 | {
|
|---|
| 888 | TREE *p,
|
|---|
| 889 | *child;
|
|---|
| 890 |
|
|---|
| 891 | if ( (!r)
|
|---|
| 892 | || (r == LEAF)
|
|---|
| 893 | )
|
|---|
| 894 | return NULL;
|
|---|
| 895 |
|
|---|
| 896 | p = r;
|
|---|
| 897 | if (p->left != LEAF)
|
|---|
| 898 | return treeLast (p->left);
|
|---|
| 899 |
|
|---|
| 900 | p = r;
|
|---|
| 901 | child = LEAF;
|
|---|
| 902 | while ( (p->parent)
|
|---|
| 903 | && (p->left == child)
|
|---|
| 904 | )
|
|---|
| 905 | {
|
|---|
| 906 | child = p;
|
|---|
| 907 | p = p->parent;
|
|---|
| 908 | }
|
|---|
| 909 |
|
|---|
| 910 | if (p->left != child)
|
|---|
| 911 | return p;
|
|---|
| 912 |
|
|---|
| 913 | return NULL;
|
|---|
| 914 | }
|
|---|
| 915 |
|
|---|
| 916 | /*
|
|---|
| 917 | *@@ treeBuildArray:
|
|---|
| 918 | * builds an array of TREE* pointers containing
|
|---|
| 919 | * all tree items in sorted order.
|
|---|
| 920 | *
|
|---|
| 921 | * This returns a TREE** pointer to the array.
|
|---|
| 922 | * Each item in the array is a TREE* pointer to
|
|---|
| 923 | * the respective tree item.
|
|---|
| 924 | *
|
|---|
| 925 | * The array has been allocated using malloc()
|
|---|
| 926 | * and must be free()'d by the caller.
|
|---|
| 927 | *
|
|---|
| 928 | * NOTE: This will only work if you maintain a
|
|---|
| 929 | * tree node count yourself, which you must pass
|
|---|
| 930 | * in *pulCount on input.
|
|---|
| 931 | *
|
|---|
| 932 | * This is most useful if you want to delete an
|
|---|
| 933 | * entire tree without having to traverse it
|
|---|
| 934 | * and rebalance the tree on every delete.
|
|---|
| 935 | *
|
|---|
| 936 | * Example usage for deletion:
|
|---|
| 937 | *
|
|---|
| 938 | + TREE *G_TreeRoot;
|
|---|
| 939 | + treeInit(&G_TreeRoot);
|
|---|
| 940 | +
|
|---|
| 941 | + // add stuff to the tree
|
|---|
| 942 | + TREE *pNewNode = malloc(...);
|
|---|
| 943 | + treeInsert(&G_TreeRoot, pNewNode, fnCompare)
|
|---|
| 944 | +
|
|---|
| 945 | + // now delete all nodes
|
|---|
| 946 | + ULONG cItems = ... // insert item count here
|
|---|
| 947 | + TREE** papNodes = treeBuildArray(G_TreeRoot,
|
|---|
| 948 | + &cItems);
|
|---|
| 949 | + if (papNodes)
|
|---|
| 950 | + {
|
|---|
| 951 | + ULONG ul;
|
|---|
| 952 | + for (ul = 0; ul < cItems; ul++)
|
|---|
| 953 | + {
|
|---|
| 954 | + TREE *pNodeThis = papNodes[ul];
|
|---|
| 955 | + free(pNodeThis);
|
|---|
| 956 | + }
|
|---|
| 957 | +
|
|---|
| 958 | + free(papNodes);
|
|---|
| 959 | + }
|
|---|
| 960 | +
|
|---|
| 961 | *
|
|---|
| 962 | *@@added V0.9.9 (2001-04-05) [umoeller]
|
|---|
| 963 | */
|
|---|
| 964 |
|
|---|
| 965 | TREE** treeBuildArray(TREE* pRoot,
|
|---|
| 966 | PLONG plCount) // in: item count, out: array item count
|
|---|
| 967 | {
|
|---|
| 968 | TREE **papNodes = NULL,
|
|---|
| 969 | **papThis = NULL;
|
|---|
| 970 | long cb = (sizeof(TREE*) * (*plCount)),
|
|---|
| 971 | cNodes = 0;
|
|---|
| 972 |
|
|---|
| 973 | if (cb)
|
|---|
| 974 | {
|
|---|
| 975 | papNodes = (TREE**)malloc(cb);
|
|---|
| 976 | papThis = papNodes;
|
|---|
| 977 |
|
|---|
| 978 | if (papNodes)
|
|---|
| 979 | {
|
|---|
| 980 | TREE *pNode = (TREE*)treeFirst(pRoot);
|
|---|
| 981 |
|
|---|
| 982 | memset(papNodes, 0, cb);
|
|---|
| 983 |
|
|---|
| 984 | // copy nodes to array
|
|---|
| 985 | while ( pNode
|
|---|
| 986 | && cNodes < (*plCount) // just to make sure
|
|---|
| 987 | )
|
|---|
| 988 | {
|
|---|
| 989 | *papThis = pNode;
|
|---|
| 990 | cNodes++;
|
|---|
| 991 | papThis++;
|
|---|
| 992 |
|
|---|
| 993 | pNode = (TREE*)treeNext(pNode);
|
|---|
| 994 | }
|
|---|
| 995 |
|
|---|
| 996 | // output count
|
|---|
| 997 | *plCount = cNodes;
|
|---|
| 998 | }
|
|---|
| 999 | }
|
|---|
| 1000 |
|
|---|
| 1001 | return (papNodes);
|
|---|
| 1002 | }
|
|---|
| 1003 |
|
|---|
| 1004 | /* void main(int argc, char **argv) {
|
|---|
| 1005 | int maxnum, ct;
|
|---|
| 1006 | recType rec;
|
|---|
| 1007 | keyType key;
|
|---|
| 1008 | statusEnum status;
|
|---|
| 1009 |
|
|---|
| 1010 | maxnum = atoi(argv[1]);
|
|---|
| 1011 |
|
|---|
| 1012 | printf("maxnum = %d\n", maxnum);
|
|---|
| 1013 | for (ct = maxnum; ct; ct--) {
|
|---|
| 1014 | key = rand() % 9 + 1;
|
|---|
| 1015 | if ((status = find(key, &rec)) == STATUS_OK) {
|
|---|
| 1016 | status = delete(key);
|
|---|
| 1017 | if (status) printf("fail: status = %d\n", status);
|
|---|
| 1018 | } else {
|
|---|
| 1019 | status = insert(key, &rec);
|
|---|
| 1020 | if (status) printf("fail: status = %d\n", status);
|
|---|
| 1021 | }
|
|---|
| 1022 | }
|
|---|
| 1023 | } */
|
|---|