1 |
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2 | /*
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3 | *@@sourcefile encodings.c:
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4 | * character encoding support. Handles all kinds
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5 | * of legacy codepages (including most OS/2 codepages)
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6 | * and Unicode in the form of UTF-8 and translations
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7 | * between then.
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8 | *
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9 | * See encCreateCodec for an introduction.
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10 | *
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11 | * Be warned, compilation of this file takes a long
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12 | * file because this includes all the complex codepages
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13 | * from include\encodings.
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14 | *
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15 | *@@header "encodings\base.h"
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16 | *@@added V0.9.9 (2001-02-14) [umoeller]
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17 | */
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18 |
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19 | /*
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20 | * Copyright (C) 2001-2002 Ulrich Mller.
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21 | * This file is part of the "XWorkplace helpers" source package.
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22 | * This is free software; you can redistribute it and/or modify
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23 | * it under the terms of the GNU General Public License as published
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24 | * by the Free Software Foundation, in version 2 as it comes in the
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25 | * "COPYING" file of the XWorkplace main distribution.
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26 | * This program is distributed in the hope that it will be useful,
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27 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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28 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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29 | * GNU General Public License for more details.
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30 | */
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31 |
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32 | #define OS2EMX_PLAIN_CHAR
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33 | // this is needed for "os2emx.h"; if this is defined,
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34 | // emx will define PSZ as _signed_ char, otherwise
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35 | // as unsigned char
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36 |
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37 | #include <stdlib.h>
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38 | #include <string.h>
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39 |
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40 | #include "setup.h" // code generation and debugging options
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41 |
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42 | #include "helpers\standards.h"
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43 |
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44 | #include "encodings\base.h"
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45 |
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46 | #include "encodings\unicase.h"
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47 |
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48 | #include "encodings\alltables.h" // this takes a very long time
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49 |
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50 | #pragma hdrstop
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51 |
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52 | /*
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53 | *@@category: Helpers\National Language Support\Encodings
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54 | * See encodings.c.
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55 | */
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56 |
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57 | /*
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58 | *@@ G_aEncodings:
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59 | * list of all encodings supported by this engine
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60 | * (i.e. we have a corresponding codepage in
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61 | * include\encodings\*.h) together with some
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62 | * additional information for each encoding,
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63 | * such as the corresponding OS/2 codepage
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64 | * number and a descriptive string.
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65 | *
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66 | *@@added V [umoeller]
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67 | */
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68 |
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69 | struct
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70 | {
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71 | ENCID id; // engine ID (enum)
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72 | PXWPENCODINGMAP pMap; // ptr to map from include\encodings\*.h
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73 | unsigned long cEntries; // entries in map (array item count)
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74 | unsigned short usCodepageOS2; // corresponding OS/2 codepage or 0 if none
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75 | ENCBYTECOUNT bc;
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76 | const char *pcszDescription; // description
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77 | } G_aEncodings[] =
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78 | {
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79 | #define ENCODINGENTRY(id) enc_ ## id, G_ ## id, ARRAYITEMCOUNT(G_ ## id)
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80 |
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81 | ENCODINGENTRY(cp437), 437, SINGLE, "DOS Latin US",
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82 | ENCODINGENTRY(cp737), 737, SINGLE, "DOS Greek",
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83 | ENCODINGENTRY(cp775), 775, SINGLE, "DOS BaltRim",
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84 | ENCODINGENTRY(cp850), 850, SINGLE, "DOS Latin 1",
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85 | ENCODINGENTRY(cp852), 852, SINGLE, "DOS Latin 2", // default in Hungary,
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86 | // Romania, Poland
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87 | ENCODINGENTRY(cp855), 855, SINGLE, "DOS Cyrillic",
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88 | ENCODINGENTRY(cp857), 857, SINGLE, "DOS Latin 5 (Turkish)",
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89 | ENCODINGENTRY(cp860), 860, SINGLE, "DOS Portuguese",
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90 | ENCODINGENTRY(cp861), 861, SINGLE, "DOS Icelandic",
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91 | ENCODINGENTRY(cp862), 862, SINGLE, "DOS Hebrew",
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92 | ENCODINGENTRY(cp863), 863, SINGLE, "DOS Canadian French",
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93 | ENCODINGENTRY(cp864), 864, SINGLE, "DOS Arabic", // default in Egypt
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94 | ENCODINGENTRY(cp865), 865, SINGLE, "DOS Nordic",
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95 | ENCODINGENTRY(cp866), 866, SINGLE, "DOS Cyrillic Russian", // default in Russia
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96 | ENCODINGENTRY(cp869), 869, SINGLE, "DOS Greek2",
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97 | ENCODINGENTRY(cp874), 874, SINGLE, "DOS Thai (TIS-620)", // default in Thailand
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98 |
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99 | ENCODINGENTRY(cp932), 932 /* or 943?*/ , DOUBLE, "Japanese Windows",
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100 | ENCODINGENTRY(cp936), 936 /* or 946?*/ , DOUBLE, "Chinese",
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101 | ENCODINGENTRY(cp949), 951 /* or 949?*/ , DOUBLE, "Korean",
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102 | ENCODINGENTRY(cp950), 947 /* or 950?*/ , DOUBLE, "Taiwan Big-5", // default in China?
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103 |
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104 | ENCODINGENTRY(cp1004), 1004, SINGLE, "Windows Extended",
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105 | ENCODINGENTRY(cp1250), 1250, SINGLE, "Windows Latin 2",
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106 | ENCODINGENTRY(cp1251), 1251, SINGLE, "Windows Cyrillic",
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107 | ENCODINGENTRY(cp1252), 1252, SINGLE, "Windows Latin 1",
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108 | ENCODINGENTRY(cp1253), 1253, SINGLE, "Windows Greek",
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109 | ENCODINGENTRY(cp1254), 1254, SINGLE, "Windows Turkish",
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110 | ENCODINGENTRY(cp1255), 1255, SINGLE, "Windows Hebrew",
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111 | ENCODINGENTRY(cp1256), 1256, SINGLE, "Windows Arabic",
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112 | ENCODINGENTRY(cp1257), 1257, SINGLE, "Windows Latin-4",
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113 | ENCODINGENTRY(cp1258), 1258, UNKNOWN, "unknown",
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114 | ENCODINGENTRY(iso8859_1), 819, SINGLE, "ISO/IEC 8859-1:1998 (Latin-1)",
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115 | ENCODINGENTRY(iso8859_2), 912, SINGLE, "ISO 8859-2:1999 (Latin-2)",
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116 | ENCODINGENTRY(iso8859_3), 913, SINGLE, "ISO/IEC 8859-3:1999 (Latin-3)",
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117 | ENCODINGENTRY(iso8859_4), 914, SINGLE, "ISO/IEC 8859-4:1998 (Latin-4)",
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118 | ENCODINGENTRY(iso8859_5), 915, SINGLE, "ISO 8859-5:1999 (Cyrillic)",
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119 | ENCODINGENTRY(iso8859_6), 1089, SINGLE, "ISO 8859-6:1999 (Arabic)",
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120 | ENCODINGENTRY(iso8859_7), 813, SINGLE, "ISO 8859-7:1987 (Greek)", // default in Greece
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121 | ENCODINGENTRY(iso8859_8), 916, SINGLE, "ISO/IEC 8859-8:1999 (Hebrew)",
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122 | ENCODINGENTRY(iso8859_9), 920, SINGLE, "ISO/IEC 8859-9:1999 (Latin-5)",
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123 | ENCODINGENTRY(iso8859_10), 0, SINGLE, "ISO/IEC 8859-10:1998",
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124 | ENCODINGENTRY(iso8859_13), 0, SINGLE, "ISO/IEC 8859-13:1998",
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125 | ENCODINGENTRY(iso8859_14), 0, SINGLE, "ISO/IEC 8859-14:1998",
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126 | ENCODINGENTRY(iso8859_15), 923, SINGLE, "ISO/IEC 8859-15:1999",
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127 |
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128 | UNSUPPORTED, NULL, 0, 1200, MULTI_UNICODE, "Unicode UCS-2",
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129 | UNSUPPORTED, NULL, 0, 1208, MULTI_UNICODE, "Unicode UTF-8"
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130 | };
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131 |
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132 | /*
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133 | *@@ ENCCASEFOLD:
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134 | *
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135 | *@@added V0.9.20 (2002-07-03) [umoeller]
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136 | */
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137 |
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138 | typedef struct _ENCCASEFOLD
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139 | {
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140 | unsigned long cEntries;
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141 | unsigned long aulFolds[1];
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142 | } ENCCASEFOLD, *PENCCASEFOLD;
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143 |
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144 | static PENCCASEFOLD G_pFold = NULL;
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145 |
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146 | /*
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147 | *@@ encGetTable:
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148 | *
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149 | *@@added V0.9.18 (2002-03-08) [umoeller]
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150 | */
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151 |
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152 | int encGetTable(ENCID id,
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153 | PXWPENCODINGMAP *ppMap,
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154 | unsigned long *pcEntries)
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155 | {
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156 | unsigned long ul;
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157 | for (ul = 0;
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158 | ul < ARRAYITEMCOUNT(G_aEncodings);
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159 | ul++)
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160 | {
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161 | if (G_aEncodings[ul].id == id)
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162 | {
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163 | *ppMap = G_aEncodings[ul].pMap;
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164 | *pcEntries = G_aEncodings[ul].cEntries;
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165 | return 1;
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166 | }
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167 | }
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168 |
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169 | return 0;
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170 | }
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171 |
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172 | /*
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173 | *@@ encFindIdForCodepage:
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174 | * returns the ENCID for the given OS/2
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175 | * codepage, or UNSUPPORTED if there's none.
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176 | *
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177 | *@@added V0.9.18 (2002-03-08) [umoeller]
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178 | */
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179 |
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180 | ENCID encFindIdForCodepage(unsigned short usCodepage, // in: codepage to find
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181 | const char **ppcszDescription, // out: codepage description; ptr can be NULL
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182 | ENCBYTECOUNT *pByteCount) // out: SINGLE or DOUBLE; ptr can be NULL
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183 | {
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184 | unsigned long ul;
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185 | for (ul = 0;
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186 | ul < ARRAYITEMCOUNT(G_aEncodings);
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187 | ul++)
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188 | {
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189 | if (G_aEncodings[ul].usCodepageOS2 == usCodepage)
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190 |
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191 | {
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192 | if (ppcszDescription)
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193 | *ppcszDescription = G_aEncodings[ul].pcszDescription;
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194 | if (pByteCount)
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195 | *pByteCount = G_aEncodings[ul].bc;
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196 | return G_aEncodings[ul].id;
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197 | }
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198 | }
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199 |
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200 | return UNSUPPORTED;
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201 | }
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202 |
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203 | /*
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204 | *@@ encCreateCodec:
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205 | * creates a codec that can be used for conversion between
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206 | * Unicode and codepaged characters (and vice versa).
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207 | *
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208 | * A codec essentially consists of two tables which can
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209 | * be used for quick index-based lookups in both directions.
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210 | * This function goes thru the tables provided in
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211 | * include\encodings\*.h and builds the codec tables
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212 | * from them.
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213 | *
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214 | * This function takes an encoding ID as input. Each
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215 | * codepage table in include\encodings\*.h has one
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216 | * of those IDs assigned. Use encFindIdForCodepage
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217 | * to find the ID for a given OS/2 codepage.
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218 | *
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219 | * Use codecs carefully and only when they are really
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220 | * needed for a specific conversion. Building a codec
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221 | * is expensive, so you should create a codec once
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222 | * and reuse it for future conversions. In addition,
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223 | * create codecs only for the codepages that are
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224 | * actually used. Each codec will take up
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225 | * n * sizeof(USHORT) bytes, where n is the highest
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226 | * Unicode character used in the codepage.
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227 | *
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228 | * Codec remarks:
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229 | *
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230 | * -- All codepages share the first 128 characters
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231 | * (0-0x7F) with ASCII.
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232 | *
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233 | * -- Since the first 128 characters (0-0x7F) in
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234 | * Unicode are equivalent to ASCII also, codecs
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235 | * are not needed if you process ASCII strings
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236 | * only.
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237 | *
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238 | * -- Since the next 128 characters (0x80-0xFF) in
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239 | * Unicode are equivalent to ISO/IEC 8859-1
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240 | * (Latin-1), codecs aren't needed for those
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241 | * strings either.
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242 | *
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243 | * Note that codepoints 0x80-0x9F are undefined
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244 | * in Latin-1 but used as control sequences in
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245 | * Unicode.
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246 | *
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247 | * -- As far as I know, codepage 1252, which is
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248 | * used per default under Windows, is equivalent
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249 | * to Latin 1 except that it also defines
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250 | * codepoints 0x80-0x9F to certain DTP characters.
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251 | *
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252 | * -- From my testing, codepage 1004 (which is
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253 | * described as "Windows-compatible" in most OS/2
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254 | * docs) is the same as codepage 1252, except for
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255 | * character 0xAF.
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256 | *
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257 | * Unfortunately, OS/2 uses codepage 850 on most
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258 | * systems (and Windows uses OS/2 codepage 1252),
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259 | * so for conversion between those, codecs are needed.
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260 | *
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261 | * This works and is presently used in WarpIN.
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262 | */
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263 |
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264 | PCONVERSION encCreateCodec(ENCID id)
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265 | {
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266 | PXWPENCODINGMAP pEncodingMap;
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267 | unsigned long cArrayEntries;
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268 |
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269 | if (encGetTable(id,
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270 | &pEncodingMap,
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271 | &cArrayEntries))
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272 | {
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273 | unsigned short usHighestCP = 0,
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274 | usHighestUni = 0;
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275 | unsigned long ul;
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276 |
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277 | // step 1:
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278 | // run through the table and calculate the highest
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279 | // character entry used
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280 | for (ul = 0;
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281 | ul < cArrayEntries;
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282 | ul++)
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283 | {
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284 | if (pEncodingMap[ul].usCP > usHighestCP)
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285 | usHighestCP = pEncodingMap[ul].usCP;
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286 | if (pEncodingMap[ul].usUni > usHighestUni)
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287 | usHighestUni = pEncodingMap[ul].usUni;
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288 | }
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289 |
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290 | // step 2: allocate encoding table
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291 | if (usHighestCP && usHighestUni)
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292 | {
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293 | PCONVERSION pTableNew;
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294 | if (pTableNew = NEW(CONVERSION))
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295 | {
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296 | unsigned long cbEntriesUniFromCP
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297 | = (usHighestCP + 1) * sizeof(unsigned short);
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298 | unsigned long cbEntriesCPFromUni
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299 | = (usHighestUni + 1) * sizeof(unsigned short);
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300 |
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301 | ZERO(pTableNew);
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302 |
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303 | pTableNew->usHighestCP = usHighestCP;
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304 | pTableNew->usHighestUni = usHighestUni;
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305 |
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306 | if ( (pTableNew->ausEntriesUniFromCP
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307 | = (unsigned short*)malloc(cbEntriesUniFromCP))
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308 | && (pTableNew->ausEntriesCPFromUni
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309 | = (unsigned short*)malloc(cbEntriesCPFromUni))
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310 | )
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311 | {
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312 | // step 3: fill encoding tables
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313 |
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314 | memset(pTableNew->ausEntriesUniFromCP,
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315 | 0xFF,
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316 | cbEntriesUniFromCP);
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317 | memset(pTableNew->ausEntriesCPFromUni,
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318 | 0xFF,
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319 | cbEntriesCPFromUni);
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320 |
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321 | for (ul = 0;
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322 | ul < cArrayEntries;
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323 | ul++)
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324 | {
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325 | PXWPENCODINGMAP pEntry = &pEncodingMap[ul];
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326 |
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327 | pTableNew->ausEntriesUniFromCP[pEntry->usCP] = pEntry->usUni;
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328 |
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329 | pTableNew->ausEntriesCPFromUni[pEntry->usUni] = pEntry->usCP;
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330 | }
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331 |
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332 | return pTableNew;
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333 | }
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334 |
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335 | free(pTableNew);
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336 | }
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337 | }
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338 | }
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339 |
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340 | return NULL;
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341 | }
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342 |
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343 | /*
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344 | *@@ encFreeCodec:
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345 | * frees a codec created with encFreeConversion
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346 | * and sets the given pointer to NULL.
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347 | *
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348 | * This works and is presently used in WarpIN.
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349 | *
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350 | *@@added V0.9.18 (2002-03-08) [umoeller]
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351 | */
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352 |
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353 | void encFreeCodec(PCONVERSION *ppTable) // in: ptr to codec ptr returned by encCreateCodec
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354 | {
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355 | PCONVERSION pTable;
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356 | if (pTable = *ppTable)
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357 | {
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358 | if (pTable->ausEntriesUniFromCP)
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359 | free(pTable->ausEntriesUniFromCP);
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360 | if (pTable->ausEntriesCPFromUni)
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361 | free(pTable->ausEntriesCPFromUni);
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362 | free(pTable);
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363 | *ppTable = NULL;
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364 | }
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365 | }
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366 |
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367 | /*
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368 | *@@ encChar2Uni:
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369 | * converts a codepage-specific character
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370 | * to Unicode, using the given conversion
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371 | * table from encCreateCodec().
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372 | *
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373 | * Returns 0xFFFF on errors, which is unlikely
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374 | * with Unicode though.
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375 | *
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376 | * This works and is presently used in WarpIN.
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377 | *
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378 | *@@added V0.9.18 (2002-03-08) [umoeller]
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379 | */
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380 |
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381 | unsigned long encChar2Uni(PCONVERSION pTable,
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382 | unsigned short c)
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383 | {
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384 | if ( (pTable)
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385 | && (c <= pTable->usHighestCP)
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386 | )
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387 | return pTable->ausEntriesUniFromCP[c];
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388 |
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389 | return 0xFFFF;
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390 | }
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391 |
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392 | /*
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393 | *@@ encUni2Char:
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394 | * converts a Unicode character to the
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395 | * codepage specified by the given
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396 | * conversion table from encCreateCodec().
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397 | *
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398 | * Returns 0xFFFF if the Unicode character
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399 | * has no codepage equivalent.
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400 | *
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401 | * This works and is presently used in WarpIN.
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402 | *
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403 | *@@added V0.9.18 (2002-03-08) [umoeller]
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404 | */
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405 |
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406 | unsigned short encUni2Char(PCONVERSION pTable,
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407 | unsigned long ulUni)
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408 | {
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409 | if ( (pTable)
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410 | && (ulUni <= pTable->usHighestUni)
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411 | )
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412 | return pTable->ausEntriesCPFromUni[ulUni];
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413 |
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414 | return 0xFFFF;
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415 | }
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416 |
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417 | /*
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418 | *@@ encDecodeUTF8:
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419 | * decodes one UTF-8 character and returns
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420 | * the Unicode value or -1 if the character
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421 | * is invalid.
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422 | *
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423 | * On input, *ppch is assumed to point to
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424 | * the first byte of the UTF-8 char to be
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425 | * read.
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426 | *
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427 | * This function will advance *ppch by at
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428 | * least one byte (or more if the UTF-8
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429 | * char initially pointed to introduces
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430 | * a multi-byte sequence).
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431 | *
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432 | * This returns -1 if *ppch points to an
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433 | * invalid encoding (in which case the
|
---|
434 | * pointer is advanced anyway).
|
---|
435 | *
|
---|
436 | * This returns 0 if **ppch points to a
|
---|
437 | * null character.
|
---|
438 | *
|
---|
439 | * This works and is presently used in WarpIN.
|
---|
440 | *
|
---|
441 | *@@added V0.9.14 (2001-08-09) [umoeller]
|
---|
442 | */
|
---|
443 |
|
---|
444 | unsigned long encDecodeUTF8(const char **ppch)
|
---|
445 | {
|
---|
446 | unsigned long ulChar;
|
---|
447 | unsigned long ulCount;
|
---|
448 | int fIllegal;
|
---|
449 |
|
---|
450 | if (!(ulChar = **ppch))
|
---|
451 | // null is null
|
---|
452 | return 0;
|
---|
453 |
|
---|
454 | // if (ulChar < 0x80): simple, one byte only... use that
|
---|
455 |
|
---|
456 | if (ulChar < 0x80)
|
---|
457 | {
|
---|
458 | (*ppch)++;
|
---|
459 | return ulChar;
|
---|
460 | }
|
---|
461 |
|
---|
462 | ulCount = 1;
|
---|
463 | fIllegal = 0;
|
---|
464 |
|
---|
465 | // note: 0xc0 and 0xc1 are reserved and
|
---|
466 | // cannot appear as the first UTF-8 byte
|
---|
467 |
|
---|
468 | if ( (ulChar >= 0xc2)
|
---|
469 | && (ulChar < 0xe0)
|
---|
470 | )
|
---|
471 | {
|
---|
472 | // that's two bytes
|
---|
473 | ulCount = 2;
|
---|
474 | ulChar &= 0x1f;
|
---|
475 | }
|
---|
476 | else if ((ulChar & 0xf0) == 0xe0)
|
---|
477 | {
|
---|
478 | // three bytes
|
---|
479 | ulCount = 3;
|
---|
480 | ulChar &= 0x0f;
|
---|
481 | }
|
---|
482 | else if ((ulChar & 0xf8) == 0xf0)
|
---|
483 | {
|
---|
484 | // four bytes
|
---|
485 | ulCount = 4;
|
---|
486 | ulChar &= 0x07;
|
---|
487 | }
|
---|
488 | else if ((ulChar & 0xfc) == 0xf8)
|
---|
489 | {
|
---|
490 | // five bytes
|
---|
491 | ulCount = 5;
|
---|
492 | ulChar &= 0x03;
|
---|
493 | }
|
---|
494 | else if ((ulChar & 0xfe) == 0xfc)
|
---|
495 | {
|
---|
496 | // six bytes
|
---|
497 | ulCount = 6;
|
---|
498 | ulChar &= 0x01;
|
---|
499 | }
|
---|
500 | else
|
---|
501 | ++fIllegal;
|
---|
502 |
|
---|
503 | if (!fIllegal)
|
---|
504 | {
|
---|
505 | // go for the second and more bytes then
|
---|
506 | int ul2;
|
---|
507 |
|
---|
508 | for (ul2 = 1;
|
---|
509 | ul2 < ulCount;
|
---|
510 | ++ul2)
|
---|
511 | {
|
---|
512 | unsigned long ulChar2 = *((*ppch) + ul2);
|
---|
513 |
|
---|
514 | if (!(ulChar2 & 0xc0)) // != 0x80)
|
---|
515 | {
|
---|
516 | ++fIllegal;
|
---|
517 | break;
|
---|
518 | }
|
---|
519 |
|
---|
520 | ulChar <<= 6;
|
---|
521 | ulChar |= ulChar2 & 0x3f;
|
---|
522 | }
|
---|
523 | }
|
---|
524 |
|
---|
525 | if (fIllegal)
|
---|
526 | {
|
---|
527 | // skip all the following characters
|
---|
528 | // until we find something with bit 7 off
|
---|
529 | do
|
---|
530 | {
|
---|
531 | ulChar = *(++(*ppch));
|
---|
532 | if (!ulChar)
|
---|
533 | break;
|
---|
534 | } while (ulChar & 0x80);
|
---|
535 | }
|
---|
536 | else
|
---|
537 | *ppch += ulCount;
|
---|
538 |
|
---|
539 | return ulChar;
|
---|
540 | }
|
---|
541 |
|
---|
542 | /*
|
---|
543 | *@@ encInitCase:
|
---|
544 | * creates a casefold for later use with
|
---|
545 | * encToUpper.
|
---|
546 | *
|
---|
547 | * This only uses one-byte sequences from
|
---|
548 | * the Unicode case folding table (see
|
---|
549 | * include\encodings\unicase.h), so this
|
---|
550 | * cannot be used for expanding characters
|
---|
551 | * at this point.
|
---|
552 | *
|
---|
553 | * Returns 1 (TRUE) on success.
|
---|
554 | *
|
---|
555 | * This works and is presently used in WarpIN.
|
---|
556 | *
|
---|
557 | *@@added V0.9.20 (2002-07-03) [umoeller]
|
---|
558 | */
|
---|
559 |
|
---|
560 | int encInitCase(void)
|
---|
561 | {
|
---|
562 | unsigned long ul,
|
---|
563 | cEntries = 0,
|
---|
564 | cb;
|
---|
565 |
|
---|
566 | for (ul = 0;
|
---|
567 | ul < ARRAYITEMCOUNT(G_aCaseFolds);
|
---|
568 | ++ul)
|
---|
569 | {
|
---|
570 | // ignore CASEFL_T (duplicate entries for i chars)
|
---|
571 | // and CASEFL_F (expansions)
|
---|
572 | if ( (G_aCaseFolds[ul].fl & (CASEFL_C | CASEFL_S))
|
---|
573 | && (G_aCaseFolds[ul].ulLow > cEntries)
|
---|
574 | )
|
---|
575 | cEntries = G_aCaseFolds[ul].ulLow;
|
---|
576 | }
|
---|
577 |
|
---|
578 | cb = sizeof(ENCCASEFOLD) + cEntries * sizeof(unsigned long);
|
---|
579 | if (G_pFold = (PENCCASEFOLD)malloc(cb))
|
---|
580 | {
|
---|
581 | memset(G_pFold, 0, cb);
|
---|
582 | G_pFold->cEntries = cEntries;
|
---|
583 |
|
---|
584 | for (ul = 0;
|
---|
585 | ul < ARRAYITEMCOUNT(G_aCaseFolds);
|
---|
586 | ++ul)
|
---|
587 | {
|
---|
588 | if (G_aCaseFolds[ul].fl & (CASEFL_C | CASEFL_S))
|
---|
589 | G_pFold->aulFolds[G_aCaseFolds[ul].ulLow] = G_aCaseFolds[ul].c1;
|
---|
590 | }
|
---|
591 |
|
---|
592 | return 1;
|
---|
593 | }
|
---|
594 |
|
---|
595 | return 0;
|
---|
596 | }
|
---|
597 |
|
---|
598 | /*
|
---|
599 | *@@ encToUpper:
|
---|
600 | * converts the given unicode character to
|
---|
601 | * upper case, if possible, or returns
|
---|
602 | * ulUni back if Unicode doesn't define
|
---|
603 | * an upper-case character for it.
|
---|
604 | *
|
---|
605 | * Special cases:
|
---|
606 | *
|
---|
607 | * -- Returns 0 for 0.
|
---|
608 | *
|
---|
609 | * Preconditions:
|
---|
610 | *
|
---|
611 | * -- You must call encInitCase before
|
---|
612 | * the first call.
|
---|
613 | *
|
---|
614 | * This works and is presently used in WarpIN.
|
---|
615 | *
|
---|
616 | *@@added V0.9.20 (2002-07-03) [umoeller]
|
---|
617 | */
|
---|
618 |
|
---|
619 | unsigned long encToUpper(unsigned long ulUni)
|
---|
620 | {
|
---|
621 | unsigned long ulFold;
|
---|
622 |
|
---|
623 | if ( (ulUni < G_pFold->cEntries)
|
---|
624 | && (ulFold = G_pFold->aulFolds[ulUni])
|
---|
625 | )
|
---|
626 | return ulFold;
|
---|
627 |
|
---|
628 | return ulUni;
|
---|
629 | }
|
---|
630 |
|
---|
631 | /*
|
---|
632 | *@@ encicmp:
|
---|
633 | * like stricmp, but for UTF-8 strings.
|
---|
634 | * This uses encToUpper for the comparisons.
|
---|
635 | *
|
---|
636 | * Like stricmp, this returns:
|
---|
637 | *
|
---|
638 | * -- -1 if pcsz1 is less than pcsz2
|
---|
639 | * -- 0 if pcsz1 is equal to pcsz2
|
---|
640 | * -- +1 if pcsz1 is greater than pcsz2
|
---|
641 | *
|
---|
642 | * However, this does not crash on passing
|
---|
643 | * in NULL strings.
|
---|
644 | *
|
---|
645 | * Preconditions:
|
---|
646 | *
|
---|
647 | * -- You must call encInitCase before
|
---|
648 | * the first call.
|
---|
649 | *
|
---|
650 | * This works and is presently used in WarpIN.
|
---|
651 | *
|
---|
652 | *@@added V0.9.20 (2002-07-03) [umoeller]
|
---|
653 | */
|
---|
654 |
|
---|
655 | int encicmp(const char *pcsz1,
|
---|
656 | const char *pcsz2)
|
---|
657 | {
|
---|
658 | const char *p1 = pcsz1,
|
---|
659 | *p2 = pcsz2;
|
---|
660 |
|
---|
661 | unsigned long ul1, ul2;
|
---|
662 |
|
---|
663 | do
|
---|
664 | {
|
---|
665 | // encDecodeUTF8 returns null for null, so this is safe
|
---|
666 | ul1 = encToUpper(encDecodeUTF8(&p1));
|
---|
667 | ul2 = encToUpper(encDecodeUTF8(&p2));
|
---|
668 |
|
---|
669 | if (ul1 < ul2)
|
---|
670 | return -1;
|
---|
671 | if (ul1 > ul2)
|
---|
672 | return +1;
|
---|
673 |
|
---|
674 | // both are equal: check for null bytes then
|
---|
675 | if (!ul1)
|
---|
676 | if (!ul2)
|
---|
677 | return 0;
|
---|
678 | else
|
---|
679 | // ul1 is null, but ul2 isn't:
|
---|
680 | return -1;
|
---|
681 | else
|
---|
682 | if (!ul2)
|
---|
683 | // ul1 is not null, but ul2 is:
|
---|
684 | return +1;
|
---|
685 |
|
---|
686 | // both are non-null: continue
|
---|
687 |
|
---|
688 | } while (1);
|
---|
689 |
|
---|
690 | return 0;
|
---|
691 | }
|
---|
692 |
|
---|