source: trunk/src/helpers/comctl.c@ 206

Last change on this file since 206 was 196, checked in by umoeller, 23 years ago

Misc fixes.

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1
2/*
3 *@@sourcefile comctl.c:
4 * contains various window procedures for implementing
5 * common controls. The source file name has nothing to do
6 * with the Windoze DLL of the same name.
7 *
8 * Usage: All PM programs.
9 *
10 * Function prefixes (new with V0.81):
11 * -- ctl* common control helper functions
12 *
13 * The functionality of this code is accessed with the use
14 * of a special helper function. Sometimes that function
15 * registers a new window class, sometimes a static control
16 * needs to be subclassed. See the respective functions for
17 * details.
18 *
19 * In detail, we have:
20 *
21 * -- a "menu button" control, which displays a menu when
22 * pressed (see ctlMakeMenuButton for details);
23 *
24 * -- progress bar support (see ctlProgressBarFromStatic for
25 * details);
26 *
27 * -- a "chart" control for displaying pie charts (all new
28 * with V0.9.0; see ctlChartFromStatic for details);
29 *
30 * -- split windows support (all new with V0.9.0; see
31 * ctlCreateSplitWindow for details);
32 *
33 * -- a subclassed static control for enhanced bitmap and
34 * and icon display (see ctl_fnwpBitmapStatic for details).
35 * This used to be in animate.c and has been enhanced
36 * with V0.9.0;
37 *
38 * -- a "tooltip" control, which shows fly-over ("bubble")
39 * help over any window, including controls. This is
40 * largely API-compatible with the Win95 tooltip control.
41 * See ctl_fnwpTooltip for details;
42 *
43 * -- a "checkbox container" control, which is a subclassed
44 * container which uses checkboxes as record icons.
45 * See ctlMakeCheckboxContainer for details.
46 *
47 * Note: Version numbering in this file relates to XWorkplace version
48 * numbering.
49 *
50 *@@header "helpers\comctl.h"
51 */
52
53/*
54 * Copyright (C) 1997-2002 Ulrich M”ller.
55 * This file is part of the "XWorkplace helpers" source package.
56 * This is free software; you can redistribute it and/or modify
57 * it under the terms of the GNU General Public License as published
58 * by the Free Software Foundation, in version 2 as it comes in the
59 * "COPYING" file of the XWorkplace main distribution.
60 * This program is distributed in the hope that it will be useful,
61 * but WITHOUT ANY WARRANTY; without even the implied warranty of
62 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
63 * GNU General Public License for more details.
64 */
65
66#define OS2EMX_PLAIN_CHAR
67 // this is needed for "os2emx.h"; if this is defined,
68 // emx will define PSZ as _signed_ char, otherwise
69 // as unsigned char
70
71#define INCL_DOSEXCEPTIONS
72#define INCL_DOSPROCESS
73#define INCL_DOSSEMAPHORES
74#define INCL_DOSERRORS
75
76#define INCL_WINWINDOWMGR
77#define INCL_WINFRAMEMGR
78#define INCL_WINMESSAGEMGR
79#define INCL_WININPUT
80#define INCL_WINPOINTERS
81#define INCL_WINTRACKRECT
82#define INCL_WINTIMER
83#define INCL_WINSYS
84
85#define INCL_WINRECTANGLES /// xxx temporary
86
87#define INCL_WINMENUS
88#define INCL_WINSTATICS
89#define INCL_WINBUTTONS
90#define INCL_WINSTDCNR
91#define INCL_WINENTRYFIELDS
92
93#define INCL_GPIPRIMITIVES
94#define INCL_GPILOGCOLORTABLE
95#define INCL_GPILCIDS
96#define INCL_GPIPATHS
97#define INCL_GPIREGIONS
98#define INCL_GPIBITMAPS // added V0.9.1 (2000-01-04) [umoeller]: needed for EMX headers
99#include <os2.h>
100
101#include <stdlib.h>
102#include <stdio.h>
103#include <string.h>
104#include <setjmp.h> // needed for except.h
105#include <assert.h> // needed for except.h
106
107#include "setup.h" // code generation and debugging options
108
109#include "helpers\cnrh.h"
110#include "helpers\except.h" // exception handling
111#include "helpers\gpih.h"
112#include "helpers\linklist.h"
113#include "helpers\winh.h"
114
115#include "helpers\comctl.h"
116
117#pragma hdrstop
118
119/* ******************************************************************
120 *
121 * "XButton" control
122 *
123 ********************************************************************/
124
125/*
126 *@@ ctlPaintXButton:
127 * paints an X-button control. Can be called externally
128 * for just painting a button even if this is not really
129 * a window.
130 *
131 * WARNING: this is work in progress and will change into
132 * the future. Eventually this will turn into a full
133 * button control replacement.
134 *
135 *@@added V0.9.13 (2001-06-21) [umoeller]
136 *@@changed V0.9.16 (2001-10-24) [umoeller]: fixed wrong hatch color and paint offset
137 *@@changed V0.9.16 (2001-10-28) [umoeller]: added bitmap support, fixed bad clip rectangle
138 *@@changed V0.9.20 (2002-08-04) [umoeller]: fixed button offset, depressed color
139 */
140
141VOID ctlPaintXButton(HPS hps, // in: presentation space (RGB mode)
142 ULONG fl, // in: XBF_* flags
143 PXBUTTONDATA pxbd) // in: button data
144{
145 ULONG ulBorder = 0,
146 cx,
147 cy,
148 ulOfs = 0;
149 LONG lLeft,
150 lRight,
151 lColorMiddle = pxbd->lMiddle;
152 RECTL rclWin;
153
154 memcpy(&rclWin, &pxbd->rcl, sizeof(RECTL));
155
156 if (0 == (fl & XBF_FLAT))
157 ulBorder = 2;
158
159 gpihSwitchToRGB(hps);
160
161 if (fl & XBF_PRESSED)
162 {
163 // paint button "down":
164 lLeft = pxbd->lcol3DDark;
165 lRight = pxbd->lcol3DLight;
166 // add offset for icon painting at the bottom
167 ulOfs += 1;
168 if (ulBorder == 0)
169 ulBorder = 1;
170
171 // make the depressed color darker
172 // V0.9.20 (2002-07-31) [umoeller]
173 gpihManipulateRGB(&lColorMiddle,
174 .95);
175 }
176 else
177 {
178 lLeft = pxbd->lcol3DLight;
179 lRight = pxbd->lcol3DDark;
180 }
181
182 if (ulBorder)
183 {
184 // button border:
185 // now paint button frame
186
187 // make rcl inclusive
188 rclWin.xRight--;
189 rclWin.yTop--;
190 gpihDraw3DFrame(hps,
191 &rclWin, // inclusive
192 ulBorder,
193 lLeft,
194 lRight);
195
196 // now paint button middle
197 rclWin.xLeft += ulBorder;
198 rclWin.yBottom += ulBorder;
199 rclWin.xRight -= ulBorder - 1; // make exclusive again
200 rclWin.yTop -= ulBorder - 1; // make exclusive again
201 }
202
203 if (fl & XBF_BACKGROUND)
204 WinFillRect(hps,
205 &rclWin, // exclusive
206 lColorMiddle);
207
208 // get icon
209 if (pxbd->hptr)
210 {
211 // calculate x and y to be centered in rectangle
212 POINTL ptl;
213
214 cx = rclWin.xRight - rclWin.xLeft;
215 cy = rclWin.yTop - rclWin.yBottom;
216
217 ptl.x = rclWin.xLeft + ((cx - pxbd->cxIconOrBitmap) / 2);
218 ptl.y = rclWin.yBottom + ((cy - pxbd->cyIconOrBitmap) / 2);
219
220 if (fl & XBF_INUSE)
221 {
222 // caller wants in-use (hatched) emphasis:
223 // draw a box then
224 POINTL ptl2;
225 ptl2.x = ptl.x - 2;
226 ptl2.y = ptl.y - 2;
227 GpiMove(hps,
228 &ptl2); // &ptl
229 // duh, typo V0.9.16 (2001-10-24) [umoeller]
230 GpiSetPattern(hps, PATSYM_DIAG1);
231 GpiSetColor(hps, RGBCOL_BLACK); // V0.9.16 (2001-10-24) [umoeller]
232 ptl2.x = ptl.x + pxbd->cxIconOrBitmap + 1; // inclusive!
233 ptl2.y = ptl.y + pxbd->cyIconOrBitmap + 1; // inclusive!
234 GpiBox(hps,
235 DRO_FILL,
236 &ptl2,
237 0,
238 0);
239 }
240
241 // now paint icon
242
243 // make rcl inclusive // V0.9.16 (2001-10-28) [umoeller]
244 rclWin.xRight--;
245 rclWin.yTop--;
246 GpiIntersectClipRectangle(hps,
247 &rclWin); // inclusive!
248
249 // center this in remaining rectl
250 ptl.x += ulOfs;
251 ptl.y -= ulOfs;
252 if (fl & XBF_BITMAP)
253 // V0.9.16 (2001-10-28) [umoeller]
254 WinDrawBitmap(hps,
255 pxbd->hptr, // a bitmap really
256 NULL, // entire bitmap
257 &ptl,
258 0,
259 0,
260 DBM_NORMAL);
261 else
262 WinDrawPointer(hps,
263 // center this in remaining rectl
264 ptl.x, // + ulOfs,
265 ptl.y, // - ulOfs,
266 pxbd->hptr,
267 DP_MINI);
268 }
269}
270
271/*
272 *@@category: Helpers\PM helpers\Window classes\Menu buttons
273 * See comctl.c and ctlMakeMenuButton.
274 */
275
276/* ******************************************************************
277 *
278 * "Menu button" control
279 *
280 ********************************************************************/
281
282/*
283 *@@ MENUBUTTONDATA:
284 * internal data for "menu button"
285 *
286 *@@added V0.9.0 [umoeller]
287 */
288
289typedef struct _MENUBUTTONDATA
290{
291 PFNWP pfnwpButtonOriginal;
292 HMODULE hmodMenu;
293 ULONG idMenu;
294 BOOL fMouseCaptured, // TRUE if WinSetCapture
295 fMouseButton1Down, // TRUE in between WM_BUTTON1DOWN and WM_BUTTON1UP
296 fButtonSunk; // toggle state of the button
297 HWND hwndMenu;
298} MENUBUTTONDATA, *PMENUBUTTONDATA;
299
300/*
301 *@@ ctlDisplayButtonMenu:
302 * displays the specified menu above the button.
303 *
304 *@@added V0.9.7 (2000-11-29) [umoeller]
305 */
306
307VOID ctlDisplayButtonMenu(HWND hwndButton,
308 HWND hwndMenu)
309{
310 SWP swpButton;
311 POINTL ptlMenu;
312 WinQueryWindowPos(hwndButton, &swpButton);
313 ptlMenu.x = swpButton.x;
314 ptlMenu.y = swpButton.y;
315
316 // ptlMenu now has button coordinates
317 // relative to the button's parent;
318 // convert this to screen coordinates:
319 WinMapWindowPoints(WinQueryWindow(hwndButton, QW_PARENT),
320 HWND_DESKTOP,
321 &ptlMenu,
322 1);
323
324 // now show the menu on top of the button
325 WinPopupMenu(HWND_DESKTOP, // menu parent
326 hwndButton, // owner
327 hwndMenu,
328 (SHORT)(ptlMenu.x),
329 (SHORT)(ptlMenu.y + swpButton.cy - 1),
330 0, // ID
331 PU_NONE
332 | PU_MOUSEBUTTON1
333 | PU_KEYBOARD
334 | PU_HCONSTRAIN
335 | PU_VCONSTRAIN);
336}
337
338/*
339 *@@ ctl_fnwpSubclassedMenuButton:
340 * subclassed window proc for "menu button".
341 * See ctlMakeMenuButton for details.
342 *
343 *@@added V0.9.0 [umoeller]
344 *@@changed V0.9.2 (2000-02-28) [umoeller]: menu was displayed even if button was disabled; fixed
345 *@@changed V0.9.14 (2001-07-31) [umoeller]: fixed WM_MENUEND submenu quirk
346 */
347
348MRESULT EXPENTRY ctl_fnwpSubclassedMenuButton(HWND hwndButton, ULONG msg, MPARAM mp1, MPARAM mp2)
349{
350 MRESULT mrc = 0;
351 PMENUBUTTONDATA pmbd = (PMENUBUTTONDATA)WinQueryWindowULong(hwndButton, QWL_USER);
352
353 switch (msg)
354 {
355 /*
356 * WM_BUTTON1DOWN:
357 * WM_BUTTON1UP:
358 * these show/hide the menu.
359 *
360 * Showing the menu follows these steps:
361 * a) first WM_BUTTON1DOWN hilites the button;
362 * b) first WM_BUTTON1UP shows the menu.
363 *
364 * When the button is pressed again, the open
365 * menu loses focus, which results in WM_MENUEND
366 * and destroys the window automatically.
367 */
368
369 case WM_BUTTON1DOWN:
370 case WM_BUTTON1DBLCLK:
371 // only do this if the button is enabled
372 // V0.9.2 (2000-02-28) [umoeller]
373 if (WinIsWindowEnabled(hwndButton))
374 {
375 // _Pmpf(("WM_BUTTON1DOWN"));
376 // since we're not passing the message
377 // to WinDefWndProc, we need to give
378 // ourselves the focus
379 WinSetFocus(HWND_DESKTOP, hwndButton);
380
381 if (!pmbd->fMouseCaptured)
382 {
383 // capture mouse events while the
384 // mouse button is down
385 WinSetCapture(HWND_DESKTOP, hwndButton);
386 pmbd->fMouseCaptured = TRUE;
387 }
388
389 pmbd->fMouseButton1Down = TRUE;
390
391 if (!pmbd->fButtonSunk)
392 {
393 // button not hilited yet (first click):
394 // do it now
395 // _Pmpf((" Sinking menu WM_BUTTON1DOWN "));
396 pmbd->fButtonSunk = TRUE;
397 WinSendMsg(hwndButton,
398 BM_SETHILITE,
399 (MPARAM)TRUE,
400 (MPARAM)0);
401 }
402
403 // else: the menu has just been destroyed
404 // (WM_MENUEND below)
405 }
406
407 mrc = (MPARAM)TRUE; // message processed
408 break;
409
410 /*
411 * WM_BUTTON1UP:
412 *
413 */
414
415 case WM_BUTTON1UP:
416 // only do this if the button is enabled
417 // V0.9.2 (2000-02-28) [umoeller]
418 if (WinIsWindowEnabled(hwndButton))
419 {
420 // _Pmpf(("WM_BUTTON1UP sunk %d hwndMenu 0x%lX", pmbd->fButtonSunk, pmbd->hwndMenu));
421
422 // un-capture the mouse first
423 if (pmbd->fMouseCaptured)
424 {
425 WinSetCapture(HWND_DESKTOP, NULLHANDLE);
426 pmbd->fMouseCaptured = FALSE;
427 }
428
429 pmbd->fMouseButton1Down = FALSE;
430
431 if ( (pmbd->fButtonSunk) // set by WM_BUTTON1DOWN above
432 && (pmbd->hwndMenu) // menu currently showing
433 )
434 {
435 // button currently depressed:
436 // un-hilite button
437 // _Pmpf((" Unsinking menu WM_BUTTON1UP 1"));
438 pmbd->fButtonSunk = FALSE;
439 WinSendMsg(hwndButton,
440 BM_SETHILITE,
441 (MPARAM)FALSE,
442 (MPARAM)0);
443 }
444 else
445 {
446 // first button up:
447 // show menu
448
449 if (pmbd->idMenu)
450 {
451 // _Pmpf((" Loading menu hmod %lX id %lX", pmbd->hmodMenu, pmbd->idMenu));
452 // menu specified: load from
453 // specified resources
454 pmbd->hwndMenu = WinLoadMenu(hwndButton,
455 pmbd->hmodMenu,
456 pmbd->idMenu);
457 }
458 else
459 {
460 HWND hwndOwner = WinQueryWindow(hwndButton, QW_OWNER);
461 // _Pmpf((" Querying menu WM_COMMAND from owner 0x%lX", hwndOwner));
462 // send WM_COMMAND to owner
463 pmbd->hwndMenu
464 = (HWND)WinSendMsg(hwndOwner,
465 WM_COMMAND,
466 (MPARAM)(ULONG)WinQueryWindowUShort(hwndButton,
467 QWS_ID),
468 (MPARAM)0);
469 }
470
471 // _Pmpf((" Loaded menu, hwnd: 0x%lX", pmbd->hwndMenu));
472
473 if (pmbd->hwndMenu)
474 {
475 // menu successfully loaded:
476 // find out where to put it
477 ctlDisplayButtonMenu(hwndButton,
478 pmbd->hwndMenu);
479 } // end if (pmbd->hwndMenu)
480 else
481 {
482 // menu not loaded:
483 // _Pmpf((" Unsinking menu WM_BUTTON1UP 2"));
484 pmbd->fButtonSunk = FALSE;
485 WinSendMsg(hwndButton,
486 BM_SETHILITE,
487 (MPARAM)FALSE,
488 (MPARAM)0);
489 }
490 }
491 }
492
493 mrc = (MPARAM)TRUE; // message processed
494 break;
495
496 /*
497 * WM_BUTTON1CLICK:
498 * swallow this
499 */
500
501 case WM_BUTTON1CLICK:
502 mrc = (MPARAM)TRUE;
503 break;
504
505 /*
506 * WM_SETFOCUS:
507 * swallow this, the button keeps painting
508 * itself otherwise
509 */
510
511 case WM_SETFOCUS:
512 break;
513
514 /*
515 * WM_MENUEND:
516 * menu is destroyed; we get this
517 * because we're the owner
518 */
519
520 case WM_MENUEND:
521 if ((HWND)mp2 == pmbd->hwndMenu) // V0.9.14 (2001-07-31) [umoeller]
522 {
523 BOOL fUnHilite = TRUE;
524 // _Pmpf(("WM_MENUEND"));
525 // At this point, the menu has been
526 // destroyed already.
527 // Since WM_BUTTON1UP handles the
528 // default case that the user presses
529 // the menu button a second time while
530 // the menu is open, we only need
531 // to handle the case that the user
532 // c) presses some key on the menu (ESC, menu selection) or
533 // a) selects a menu item (which
534 // dismisses the menu) or
535 // b) clicks anywhere else.
536
537 // Case a) if mouse button 1 is not currently down
538 if ((WinGetKeyState(HWND_DESKTOP, VK_BUTTON1) & 0x8000) == 0)
539 // button 1 _not_ down:
540 // must be keyboard
541 fUnHilite = TRUE;
542 else
543 // button 1 _is_ down:
544 // query window under mouse pointer
545 ;
546
547 if (fUnHilite)
548 {
549 // _Pmpf((" Unsinking menu WM_MENUEND"));
550 pmbd->fButtonSunk = FALSE;
551 WinSendMsg(hwndButton,
552 BM_SETHILITE,
553 (MPARAM)FALSE,
554 (MPARAM)0);
555 }
556 pmbd->hwndMenu = NULLHANDLE;
557 } // end if ((HWND)mp1 == pmbd->pmbd->hwndMenu) // V0.9.14 (2001-07-31) [umoeller]
558 break;
559
560 /*
561 * WM_COMMAND:
562 * this must be from the menu, so
563 * forward this to the button's owner
564 */
565
566 case WM_COMMAND:
567 WinPostMsg(WinQueryWindow(hwndButton, QW_OWNER),
568 msg,
569 mp1,
570 mp2);
571 break;
572
573 /*
574 * WM_DESTROY:
575 * clean up allocated data
576 */
577
578 case WM_DESTROY:
579 mrc = pmbd->pfnwpButtonOriginal(hwndButton, msg, mp1, mp2);
580 free(pmbd);
581 break;
582
583 default:
584 mrc = pmbd->pfnwpButtonOriginal(hwndButton, msg, mp1, mp2);
585 }
586
587 return mrc;
588}
589
590/*
591 *@@ ctlMakeMenuButton:
592 * this turns the specified button into a "menu button",
593 * which shows a popup menu when the button is depressed.
594 * This is done by subclassing the menu button with
595 * ctl_fnwpSubclassedMenuButton.
596 *
597 * Simply call this function upon any button, and it'll
598 * turn in to a menu button.
599 *
600 * When the user presses the button, the specified menu
601 * is loaded from the resources. The button will then
602 * be set as the owner, but it will forward all WM_COMMAND
603 * messages from the menu to its own owner (probably your
604 * dialog), so you can handle WM_COMMAND messages just as
605 * if the menu was owned by your dialog.
606 *
607 * Alternatively, if you don't want to load a menu from
608 * the resources, you can specify idMenu == 0. In that case,
609 * when the menu button is pressed, it sends (!) a WM_COMMAND
610 * message to its owner with its ID in mp1 (as usual). The
611 * difference is that the return value from that message will
612 * be interpreted as a menu handle (HWND) to use for the button
613 * menu.
614 *
615 * The subclassed button also handles menu destruction etc.
616 * by itself.
617 *
618 *@@added V0.9.0 [umoeller]
619 */
620
621BOOL ctlMakeMenuButton(HWND hwndButton, // in: button to subclass
622 HMODULE hmodMenu, // in: resource module (can be NULLHANDLE for
623 // current EXE)
624 ULONG idMenu) // in: resource menu ID (or 0)
625{
626 BOOL brc = FALSE;
627 PMENUBUTTONDATA pmbd;
628 if (pmbd = (PMENUBUTTONDATA)malloc(sizeof(MENUBUTTONDATA)))
629 {
630 memset(pmbd, 0, sizeof(MENUBUTTONDATA));
631 if (pmbd->pfnwpButtonOriginal = WinSubclassWindow(hwndButton,
632 ctl_fnwpSubclassedMenuButton))
633 {
634 pmbd->hmodMenu = hmodMenu;
635 pmbd->idMenu = idMenu;
636 WinSetWindowULong(hwndButton, QWL_USER, (ULONG)pmbd);
637 brc = TRUE;
638 }
639 else
640 free(pmbd);
641 }
642
643 return brc;
644}
645
646/*
647 *@@category: Helpers\PM helpers\Window classes\Static bitmaps
648 * See comctl.c and ctl_fnwpBitmapStatic.
649 */
650
651/* ******************************************************************
652 *
653 * Subclassed Static Bitmap Control
654 *
655 ********************************************************************/
656
657/*
658 *@@ ctl_fnwpBitmapStatic:
659 * subclassed wnd proc for both static controls which
660 * should display icons and stretched bitmaps.
661 *
662 * This is not a stand-alone window procedure, but must only
663 * be used with static controls subclassed by the functions
664 * listed below.
665 *
666 * This is now (V0.9.0) used in two contexts:
667 * -- when subclassed from ctlPrepareStaticIcon,
668 * this displays transparent icons properly
669 * (for regular icons or icon animations);
670 * -- when subclassed from ctlPrepareStretchedBitmap,
671 * this displays a stretched bitmap.
672 *
673 * The behavior depends on ANIMATIONDATA.ulFlags,
674 * which is set by both of these functions (either to
675 * ANF_ICON or ANF_BITMAP).
676 *
677 * Only one msg is of interest to the "user" application
678 * of this control, which is SM_SETHANDLE,
679 * the normal message sent to a static icon control to change
680 * its icon or bitmap.
681 * The new handle (HPOINTER or HBITMAP) is
682 * in mp1; mp2 must be null.
683 *
684 * Depending on ANIMATIONDATA.ulFlags, we do the following:
685 *
686 * -- ANF_ICON: Unfortunately, the
687 * standard static control paints garbage if
688 * the icons contain transparent areas, and the
689 * display often flickers too.
690 * We improve this by creating one bitmap from
691 * the icon that we were given which we can then
692 * simply copy to the screen in one step in
693 * WM_PAINT.
694 *
695 * -- ANF_BITMAP: we create a bitmap which is
696 * stretched to the size of the static control,
697 * using gpihStretchBitmap.
698 *
699 * In any case, a new bitmap is produced internally and
700 * stored so that it can easily be painted when WM_PAINT
701 * comes in. The source icon/bitmap can therefore
702 * be safely destroyed by the caller after sending
703 * SM_SETHANDLE. This bitmap is automatically deleted when
704 * the window is destroyed.
705 *
706 *@@changed V0.9.0 [umoeller]: function renamed
707 *@@changed V0.9.0 [umoeller]: added support for stretched bitmaps
708 *@@changed V0.9.0 [umoeller]: added halftoned display for WS_DISABLED
709 *@@changed V0.9.0 [umoeller]: exported gpihIcon2Bitmap function to gpih.c
710 *@@changed V0.9.0 [umoeller]: fixed paint errors when SM_SETHANDLE had NULL argument in mp1
711 *@@changed V0.9.16 (2001-10-15) [umoeller]: now centering icon in static properly
712 *@@changed V0.9.16 (2001-10-15) [umoeller]: this always used the presparam colors of the parent instead of its own ones
713 */
714
715MRESULT EXPENTRY ctl_fnwpBitmapStatic(HWND hwndStatic, ULONG msg, MPARAM mp1, MPARAM mp2)
716{
717 PANIMATIONDATA pa = (PANIMATIONDATA)WinQueryWindowULong(hwndStatic, QWL_USER);
718 // animation data which was stored in window words
719
720 PFNWP OldStaticProc = NULL;
721 MRESULT mrc = NULL;
722
723 if (pa)
724 {
725 OldStaticProc = pa->OldStaticProc;
726
727 switch(msg)
728 {
729 /*
730 * WM_TIMER:
731 * this timer is started by the ctl* funcs
732 * below. Proceed to the next animation step.
733 *
734 * Note: this timer is only used with
735 * ANF_ICON, and even then, it
736 * is not necessarily running.
737 */
738
739 case WM_TIMER:
740 pa->usAniCurrent++;
741 if (pa->usAniCurrent >= pa->usAniCount)
742 pa->usAniCurrent = 0;
743
744 WinSendMsg(hwndStatic,
745 SM_SETHANDLE,
746 (MPARAM)pa->ahptrAniIcons[pa->usAniCurrent],
747 (MPARAM)NULL);
748 break;
749
750 /*
751 * SM_SETHANDLE:
752 *
753 */
754
755 case SM_SETHANDLE:
756 {
757 HDC hdcMem;
758 HPS hpsMem;
759 SIZEL szlPage;
760
761 LONG lBkgndColor
762 /* = winhQueryPresColor(WinQueryWindow(hwndStatic, QW_PARENT),
763 PP_BACKGROUNDCOLOR,
764 FALSE,
765 SYSCLR_DIALOGBACKGROUND); */
766 // fixed this... V0.9.16 (2001-10-15) [umoeller]
767 = winhQueryPresColor(hwndStatic,
768 PP_BACKGROUNDCOLOR,
769 TRUE,
770 SYSCLR_DIALOGBACKGROUND);
771
772 HPS hps = WinGetPS(hwndStatic);
773
774 // if we have created bitmaps previously, delete them
775 if (pa->hbm)
776 {
777 GpiDeleteBitmap(pa->hbm);
778 pa->hbm = NULLHANDLE;
779 }
780 if (pa->hbmHalftoned)
781 {
782 GpiDeleteBitmap(pa->hbmHalftoned);
783 pa->hbmHalftoned = NULLHANDLE;
784 }
785
786 // switch to RGB mode
787 gpihSwitchToRGB(hps);
788
789 // create a memory PS
790 szlPage.cx = pa->rclIcon.xRight - pa->rclIcon.xLeft;
791 szlPage.cy = pa->rclIcon.yTop - pa->rclIcon.yBottom;
792 if (gpihCreateMemPS(pa->hab,
793 &szlPage,
794 &hdcMem,
795 &hpsMem))
796 {
797 // switch the memory PS to RGB mode too
798 gpihSwitchToRGB(hpsMem);
799
800 // create a suitable bitmap w/ the size of the
801 // static control
802 if ( ((pa->hbm = gpihCreateBitmap(hpsMem,
803 szlPage.cx,
804 szlPage.cy)))
805 // associate the bit map with the memory PS
806 && (GpiSetBitmap(hpsMem, pa->hbm) != HBM_ERROR)
807 )
808 {
809 // fill the bitmap with the current static
810 // background color
811 POINTL ptl = {0, 0};
812 GpiMove(hpsMem, &ptl);
813 ptl.x = pa->rclIcon.xRight;
814 ptl.y = pa->rclIcon.yTop;
815 GpiSetColor(hpsMem,
816 lBkgndColor);
817 GpiBox(hpsMem,
818 DRO_FILL, // interior only
819 &ptl,
820 0, 0); // no corner rounding
821
822 /*
823 * ANF_ICON:
824 *
825 */
826
827 if (pa->ulFlags & ANF_ICON)
828 {
829 // store new icon in our own structure
830 if (pa->hptr = (HPOINTER)mp1)
831 {
832 // center the icon in the bitmap
833 // V0.9.16 (2001-10-15) [umoeller]
834
835 // replaced call V0.9.19 (2002-06-18) [umoeller]
836 gpihDrawPointer(hpsMem,
837 ( (pa->rclIcon.xRight - pa->rclIcon.xLeft)
838 - pa->szlIcon.cx
839 ) / 2,
840 ( (pa->rclIcon.yTop - pa->rclIcon.yBottom)
841 - pa->szlIcon.cy
842 ) / 2,
843 pa->hptr,
844 &pa->szlIcon,
845 NULL, // no clipping
846 0); // no mini
847 }
848
849 } // end if (pa->ulFlags & ANF_ICON)
850
851 /*
852 * ANF_BITMAP:
853 *
854 */
855
856 else if (pa->ulFlags & ANF_BITMAP)
857 {
858 // store passed bitmap
859 HBITMAP hbmSource;
860 if (hbmSource = (HBITMAP)mp1)
861 gpihStretchBitmap(hpsMem, // target
862 hbmSource, // source
863 NULL, // use size of bitmap
864 &pa->rclIcon,
865 ((pa->ulFlags & ANF_PROPORTIONAL)
866 != 0));
867
868 } // end if (pa->ulFlags & ANF_BITMAP)
869
870 } // end if (GpiSetBitmap(...
871 // && (pa->hbm = gpihCreateBitmap(hpsMem, &(pa->rclIcon)))
872
873 // in any case, clean up now
874 GpiDestroyPS(hpsMem);
875 DevCloseDC(hdcMem);
876 } // end if (gpihCreateMemPS(hab, &hdcMem, &hpsMem))
877
878 WinReleasePS(hps);
879
880 // enforce WM_PAINT
881 WinInvalidateRect(hwndStatic, NULL, FALSE);
882 }
883 break;
884
885 /*
886 * WM_PAINT:
887 * "normal" paint; this only arrives here if the
888 * icon needs to be repainted. We simply paint
889 * the bitmap we created in WM_SETHANDLE.
890 */
891
892 case WM_PAINT:
893 {
894 RECTL rcl;
895 HPS hps = WinBeginPaint(hwndStatic, NULLHANDLE, &rcl);
896 POINTL ptl = {0, 0};
897
898 if (pa->hbm)
899 {
900 if (WinQueryWindowULong(hwndStatic, QWL_STYLE)
901 & WS_DISABLED)
902 {
903 // if the control is currently disabled,
904 // draw in half-toned (grayed)
905
906 LONG lBkgndColor = winhQueryPresColor(
907 WinQueryWindow(hwndStatic, QW_PARENT),
908 PP_BACKGROUNDCOLOR,
909 FALSE,
910 SYSCLR_DIALOGBACKGROUND);
911
912 // 1) check if we created the half-tone
913 // bitmap already (WinDrawBitmap doesn't
914 // work with half-toned color bitmaps, so
915 // here's yet another thing we have to do
916 // all alone)
917 if (pa->hbmHalftoned == NULLHANDLE)
918 pa->hbmHalftoned = gpihCreateHalftonedBitmap(pa->hab,
919 pa->hbm,
920 lBkgndColor);
921
922 if (pa->hbmHalftoned)
923 WinDrawBitmap(hps,
924 pa->hbmHalftoned,
925 NULL, // whole bmp
926 &ptl, // lower left corner
927 0, 0, // no colors
928 DBM_NORMAL);
929 }
930 else
931 {
932 // not disabled: draw regular bitmap
933 // we created previously
934 // draw the bitmap that we created previously
935 WinDrawBitmap(hps,
936 pa->hbm,
937 NULL, // whole bmp
938 &ptl, // lower left corner
939 0, 0, // no colors
940 DBM_NORMAL);
941 }
942 }
943
944 WinEndPaint(hps);
945 }
946 break;
947
948 /*
949 * WM_DESTROY:
950 * clean up.
951 */
952
953 case WM_DESTROY:
954 // undo subclassing in case more WM_TIMERs come in
955 WinSubclassWindow(hwndStatic, OldStaticProc);
956
957 if (pa->hbm)
958 GpiDeleteBitmap(pa->hbm);
959 if (pa->hbmHalftoned)
960 GpiDeleteBitmap(pa->hbm);
961
962 // clean up ANIMATIONDATA struct
963 WinSetWindowULong(hwndStatic, QWL_USER, (ULONG)NULL);
964 free(pa);
965
966 mrc = OldStaticProc(hwndStatic, msg, mp1, mp2);
967 break;
968
969 default:
970 mrc = OldStaticProc(hwndStatic, msg, mp1, mp2);
971 }
972 }
973 return mrc;
974}
975
976/* ******************************************************************
977 *
978 * Icon animation
979 *
980 ********************************************************************/
981
982/*
983 *@@ CreateAnimationData:
984 *
985 *@@added V0.9.16 (2001-10-15) [umoeller]
986 */
987
988static PANIMATIONDATA CreateAnimationData(HAB hab,
989 HWND hwndStatic,
990 USHORT cAnimations)
991{
992 PANIMATIONDATA pa = NULL;
993
994 if (cAnimations >= 1)
995 {
996 // create the ANIMATIONDATA structure,
997 // initialize some fields,
998 // and store it in QWL_USER of the static control
999 ULONG cbStruct = sizeof(ANIMATIONDATA)
1000 + ((cAnimations - 1) * sizeof(HPOINTER));
1001
1002 if (pa = (PANIMATIONDATA)malloc(cbStruct))
1003 {
1004 memset(pa, 0, cbStruct);
1005
1006 WinSetWindowULong(hwndStatic, QWL_USER, (ULONG)pa);
1007
1008 pa->hab = hab;
1009 WinQueryWindowRect(hwndStatic, &pa->rclIcon);
1010 pa->OldStaticProc = WinSubclassWindow(hwndStatic, ctl_fnwpBitmapStatic);
1011 pa->szlIcon.cx = WinQuerySysValue(HWND_DESKTOP, SV_CXICON);
1012 pa->szlIcon.cy = WinQuerySysValue(HWND_DESKTOP, SV_CYICON);
1013 }
1014 }
1015
1016 return pa;
1017}
1018
1019/*
1020 *@@ ctlPrepareStaticIcon:
1021 * turns a static control into one which properly
1022 * displays transparent icons when given a
1023 * SM_SETHANDLE msg.
1024 * This is done by subclassing the static control
1025 * with ctl_fnwpBitmapStatic.
1026 *
1027 * This function gets called automatically by
1028 * ctlPrepareAnimation, so you need not call it
1029 * independently for animations. See the notes there
1030 * how this can be done.
1031 *
1032 * You can, however, call this function if you
1033 * have some static control with transparent icons
1034 * which is not animated but changes sometimes
1035 * (because you have the same repaint problems there).
1036 *
1037 * This func does _not_ start an animation yet.
1038 *
1039 * To change the icon being displayed, send the control
1040 * a SM_SETHANDLE msg with the icon handle in (HPOINTER)mp1.
1041 *
1042 * Returns a PANIMATIONDATA if subclassing succeeded or
1043 * NULL upon errors. If you only call this function, you
1044 * do not need this structure; it is needed by
1045 * ctlPrepareAnimation though.
1046 *
1047 * The subclassed static icon func above automatically
1048 * cleans up resources, so you don't have to worry about
1049 * that either.
1050 *
1051 *@@changed V0.9.0 [umoeller]: adjusted for ctl_fnwpBitmapStatic changes
1052 */
1053
1054PANIMATIONDATA ctlPrepareStaticIcon(HWND hwndStatic,
1055 USHORT usAnimCount) // needed for allocating extra memory,
1056 // this must be at least 1
1057{
1058 PANIMATIONDATA pa;
1059 HAB hab;
1060 if ( (hwndStatic)
1061 && (hab = WinQueryAnchorBlock(hwndStatic))
1062 && (WinIsWindow(hab, hwndStatic))
1063 && (pa = CreateAnimationData(hab,
1064 hwndStatic,
1065 usAnimCount))
1066 )
1067 {
1068 // switch static to icon mode
1069 pa->ulFlags = ANF_ICON;
1070 return (pa);
1071 }
1072
1073 return NULL;
1074}
1075
1076/*
1077 *@@ ctlPrepareAnimation:
1078 * this function turns a regular static icon
1079 * control an animated one. This is the one-shot
1080 * function for animating static icon controls.
1081 *
1082 * It calls ctlPrepareStaticIcon first, then uses
1083 * the passed parameters to prepare an animation:
1084 *
1085 * pahptr must point to an array of HPOINTERs
1086 * which must contain usAnimCount icon handles.
1087 * If (fStartAnimation == TRUE), the animation
1088 * is started already. Otherwise you'll have
1089 * to call ctlStartAnimation yourself.
1090 *
1091 * To create an animated icon, simply create a static
1092 * control with the dialog editor (can be any static,
1093 * e.g. a text control). Then do the following in your code:
1094 *
1095 * 1) load the dlg box template (using WinLoadDlg);
1096 *
1097 * 2) load all the icons for the animation in an array of
1098 * HPOINTERs (check xsdLoadAnimation in shutdown.c for an
1099 * example);
1100 *
1101 * 3) call ctlPrepareAnimation, e.g.:
1102 + ctlPrepareAnimation(WinWindowFromID(hwndDlg, ID_ICON), // get icon hwnd
1103 + 8, // no. of icons for the anim
1104 + &ahptr[0], // ptr to first icon in the array
1105 + 150, // delay
1106 + TRUE); // start animation now
1107 *
1108 * 4) call WinProcessDlg(hwndDlg);
1109 *
1110 * 5) stop the animation, e.g.:
1111 + ctlStopAnimation(WinWindowFromID(hwndDlg, ID_ICON));
1112 *
1113 * 6) destroy the dlg window;
1114 *
1115 * 7) free all the HPOINTERS loaded above (check xsdFreeAnimation
1116 * in shutdown.c for an example).
1117 *
1118 * When the icon control is destroyed, the
1119 * subclassed window proc (ctl_fnwpBitmapStatic)
1120 * automatically cleans up resources. However,
1121 * the icons in *pahptr are not freed.
1122 */
1123
1124BOOL ctlPrepareAnimation(HWND hwndStatic, // icon hwnd
1125 USHORT usAnimCount, // no. of anim steps
1126 HPOINTER *pahptr, // array of HPOINTERs
1127 ULONG ulDelay, // delay per anim step (in ms)
1128 BOOL fStartAnimation) // TRUE: start animation now
1129{
1130 PANIMATIONDATA paNew;
1131 if (paNew = ctlPrepareStaticIcon(hwndStatic, usAnimCount))
1132 {
1133 paNew->ulDelay = ulDelay;
1134 // paNew->OldStaticProc already set
1135 paNew->hptr = NULLHANDLE;
1136 // paNew->rclIcon already set
1137 paNew->usAniCurrent = 0;
1138 paNew->usAniCount = usAnimCount;
1139 memcpy(&paNew->ahptrAniIcons,
1140 pahptr,
1141 (usAnimCount * sizeof(HPOINTER)));
1142
1143 if (fStartAnimation)
1144 {
1145 WinStartTimer(paNew->hab,
1146 hwndStatic,
1147 1,
1148 ulDelay);
1149 WinPostMsg(hwndStatic, WM_TIMER, (MPARAM)1, NULL);
1150 }
1151 }
1152
1153 return (paNew != NULL);
1154}
1155
1156/*
1157 *@@ ctlStartAnimation:
1158 * starts an animation that not currently running. You
1159 * must prepare the animation by calling ctlPrepareAnimation
1160 * first.
1161 */
1162
1163BOOL ctlStartAnimation(HWND hwndStatic)
1164{
1165 BOOL brc = FALSE;
1166 PANIMATIONDATA pa;
1167 if ( (pa = (PANIMATIONDATA)WinQueryWindowULong(hwndStatic, QWL_USER))
1168 && (WinStartTimer(pa->hab,
1169 hwndStatic,
1170 1,
1171 pa->ulDelay))
1172 )
1173 {
1174 brc = TRUE;
1175 WinPostMsg(hwndStatic, WM_TIMER, (MPARAM)1, NULL);
1176 }
1177
1178 return brc;
1179}
1180
1181/*
1182 *@@ ctlStopAnimation:
1183 * stops an animation that is currently running.
1184 * This does not free any resources.
1185 */
1186
1187BOOL ctlStopAnimation(HWND hwndStatic)
1188{
1189 return (WinStopTimer(WinQueryAnchorBlock(hwndStatic), hwndStatic, 1));
1190}
1191
1192/*
1193 *@@category: Helpers\PM helpers\Window classes\Stretched bitmaps
1194 * See comctl.c and ctlPrepareStretchedBitmap.
1195 */
1196
1197/* ******************************************************************
1198 *
1199 * Bitmap functions
1200 *
1201 ********************************************************************/
1202
1203/*
1204 *@@ ctlPrepareStretchedBitmap:
1205 * turns a static control into a bitmap control
1206 * which stretches the bitmap to the size of the
1207 * control when given an SM_SETHANDLE msg.
1208 *
1209 * If (fPreserveProportions == TRUE), the control
1210 * will size the bitmap proportionally only. Otherwise,
1211 * it will always stretch the bitmap to the whole
1212 * size of the static control (possibly distorting
1213 * the proportions). See gpihStretchBitmap for
1214 * details.
1215 *
1216 * This function subclasses the static control
1217 * with ctl_fnwpBitmapStatic, setting the flags as
1218 * necessary. However, this does not set the bitmap
1219 * to display yet.
1220 * To have a bitmap displayed, send the control
1221 * a SM_SETHANDLE message with the bitmap to be
1222 * displayed in (HBITMAP)mp1 after having used this
1223 * function.
1224 *
1225 * ctl_fnwpBitmapStatic will then create a private
1226 * copy of that bitmap, stretched to its own size.
1227 * You can therefore delete the "source" bitmap
1228 * after sending SM_SETHANDLE.
1229 *
1230 * You can also send SM_SETHANDLE several times.
1231 * The control will then readjust itself and delete
1232 * its old bitmap.
1233 * But note that GpiWCBitBlt is invoked on that new
1234 * bitmap with every new message, so this is not
1235 * terribly fast.
1236 *
1237 * Also note that you should not resize the static
1238 * control after creation, because the bitmap will
1239 * _not_ be adjusted.
1240 *
1241 * This returns a PANIMATIONDATA if subclassing succeeded or
1242 * NULL upon errors. You do not need to save this structure;
1243 * it is cleaned up automatically when the control is destroyed.
1244 *
1245 *@@added V0.9.0 [umoeller]
1246 *@@changed V0.9.16 (2001-10-15) [umoeller]: some cleanup
1247 */
1248
1249PANIMATIONDATA ctlPrepareStretchedBitmap(HWND hwndStatic,
1250 BOOL fPreserveProportions)
1251{
1252 PANIMATIONDATA pa;
1253 HAB hab;
1254 if ( (hwndStatic)
1255 && (hab = WinQueryAnchorBlock(hwndStatic))
1256 && (WinIsWindow(hab, hwndStatic))
1257 && (pa = CreateAnimationData(hab, hwndStatic, 1))
1258 )
1259 {
1260 // switch static to bitmap mode
1261 pa->ulFlags = ANF_BITMAP;
1262 if (fPreserveProportions)
1263 pa->ulFlags |= ANF_PROPORTIONAL;
1264 return (pa);
1265 }
1266
1267 return NULL;
1268}
1269
1270/*
1271 *@@category: Helpers\PM helpers\Window classes\Hotkey entry field
1272 * See comctl.c and ctl_fnwpObjectHotkeyEntryField.
1273 */
1274
1275/* ******************************************************************
1276 *
1277 * Hotkey entry field
1278 *
1279 ********************************************************************/
1280
1281/*
1282 *@@ ctl_fnwpHotkeyEntryField:
1283 * this is the window proc for a subclassed entry
1284 * field which displays a description of a keyboard
1285 * combination upon receiving WM_CHAR.
1286 *
1287 * Use ctlMakeHotkeyEntryField to turn any existing
1288 * entry field into such an "hotkey entry field".
1289 *
1290 * The entry field is deleted on every WM_CHAR that
1291 * comes in.
1292 *
1293 * For this to work, this window proc needs the
1294 * cooperation of its owner. Whenever a WM_CHAR
1295 * message is received by the entry field which
1296 * looks like a meaningful key or key combination
1297 * (some filtering is done by this func), then
1298 * the owner of the entry field receives a WM_CONTROL
1299 * message with the new EN_HOTKEY notification code
1300 * (see comctl.h for details).
1301 *
1302 * It is then the responsibility of the owner to
1303 * check whether the HOTKEYNOTIFY structure pointed
1304 * to by WM_CONTROL's mp2 is a meaningful keyboard
1305 * combination.
1306 *
1307 * If not, the owner must return FALSE, and the
1308 * entry field's contents are deleted.
1309 *
1310 * If yes however, the owner must fill the szDescription
1311 * field with a description of the keyboard combination
1312 * (e.g. "Shift+Alt+C") and return TRUE. The entry field
1313 * will then be set to that description.
1314 *
1315 *@@added V0.9.1 (99-12-19) [umoeller]
1316 *@@changed V0.9.16 (2001-12-08) [umoeller]: fixed empty entry field on tab key
1317 */
1318
1319MRESULT EXPENTRY ctl_fnwpObjectHotkeyEntryField(HWND hwndEdit, ULONG msg, MPARAM mp1, MPARAM mp2)
1320{
1321 MRESULT mrc = (MPARAM)FALSE; // WM_CHAR not-processed flag
1322
1323 // get object window data; this was stored in QWL_USER by
1324 // WM_INITDLG of obj_fnwpSettingsObjDetails
1325 // PXFOBJWINDATA pWinData = (PXFOBJWINDATA)WinQueryWindowULong(hwndEdit, QWL_USER);
1326 PFNWP pfnwpOrig = (PFNWP)WinQueryWindowULong(hwndEdit, QWL_USER);
1327
1328 switch (msg)
1329 {
1330 case WM_CHAR:
1331 {
1332 /*
1333 #define KC_CHAR 0x0001
1334 #define KC_VIRTUALKEY 0x0002
1335 #define KC_SCANCODE 0x0004
1336 #define KC_SHIFT 0x0008
1337 #define KC_CTRL 0x0010
1338 #define KC_ALT 0x0020
1339 #define KC_KEYUP 0x0040
1340 #define KC_PREVDOWN 0x0080
1341 #define KC_LONEKEY 0x0100
1342 #define KC_DEADKEY 0x0200
1343 #define KC_COMPOSITE 0x0400
1344 #define KC_INVALIDCOMP 0x0800
1345 */
1346
1347 /*
1348 Examples: usFlags usKeyCode
1349 F3 02 22
1350 Ctrl+F4 12 23
1351 Ctrl+Shift+F4 1a 23
1352 Ctrl 12 0a
1353 Alt 22 0b
1354 Shift 0a 09
1355 */
1356
1357 // USHORT usCommand;
1358 // USHORT usKeyCode;
1359 USHORT usFlags = SHORT1FROMMP(mp1);
1360 // UCHAR ucRepeat = CHAR3FROMMP(mp1);
1361 UCHAR ucScanCode = CHAR4FROMMP(mp1);
1362 USHORT usch = SHORT1FROMMP(mp2);
1363 USHORT usvk = SHORT2FROMMP(mp2);
1364
1365 if (
1366 // process only key-down messages
1367 ((usFlags & KC_KEYUP) == 0)
1368 // check flags:
1369 // filter out those ugly composite key (accents etc.)
1370 && ((usFlags & (KC_DEADKEY | KC_COMPOSITE | KC_INVALIDCOMP)) == 0)
1371 )
1372 {
1373 HOTKEYNOTIFY hkn;
1374 ULONG flReturned;
1375 HWND hwndOwner = WinQueryWindow(hwndEdit, QW_OWNER);
1376
1377 usFlags &= (KC_VIRTUALKEY | KC_CTRL | KC_ALT | KC_SHIFT);
1378
1379 hkn.usFlags = usFlags;
1380 hkn.usvk = usvk;
1381 hkn.usch = usch;
1382 hkn.ucScanCode = ucScanCode;
1383
1384 if (usFlags & KC_VIRTUALKEY)
1385 hkn.usKeyCode = usvk;
1386 else
1387 hkn.usKeyCode = usch;
1388
1389 hkn.szDescription[0] = 0;
1390
1391 flReturned = (ULONG)WinSendMsg(hwndOwner,
1392 WM_CONTROL,
1393 MPFROM2SHORT(WinQueryWindowUShort(hwndEdit,
1394 QWS_ID),
1395 EN_HOTKEY), // new notification code
1396 (MPARAM)&hkn);
1397 if (flReturned & HEFL_SETTEXT)
1398 WinSetWindowText(hwndEdit, hkn.szDescription);
1399 else if (flReturned & HEFL_FORWARD2OWNER)
1400 WinPostMsg(hwndOwner,
1401 WM_CHAR,
1402 mp1, mp2);
1403 else
1404 // fixed V0.9.16 (2001-12-06) [umoeller]:
1405 // do not clear the entry field if we had HEFL_FORWARD2OWNER
1406 WinSetWindowText(hwndEdit, "");
1407
1408 mrc = (MPARAM)TRUE; // WM_CHAR processed flag;
1409 }
1410 }
1411 break;
1412
1413 default:
1414 mrc = pfnwpOrig(hwndEdit, msg, mp1, mp2);
1415 }
1416 return mrc;
1417}
1418
1419/*
1420 *@@ ctlMakeHotkeyEntryField:
1421 * this turns any entry field into a "hotkey entry field"
1422 * by subclassing it with ctl_fnwpObjectHotkeyEntryField.
1423 * See remarks there for details.
1424 *
1425 * Returns FALSE upon errors, TRUE otherwise.
1426 *
1427 *@@added V0.9.1 (99-12-19) [umoeller]
1428 */
1429
1430BOOL ctlMakeHotkeyEntryField(HWND hwndHotkeyEntryField)
1431{
1432 PFNWP pfnwpOrig;
1433 if (pfnwpOrig = WinSubclassWindow(hwndHotkeyEntryField,
1434 ctl_fnwpObjectHotkeyEntryField))
1435 {
1436 WinSetWindowPtr(hwndHotkeyEntryField, QWL_USER, (PVOID)pfnwpOrig);
1437 return TRUE;
1438 }
1439
1440 return FALSE;
1441}
1442
1443/* ******************************************************************
1444 *
1445 * Color rectangle
1446 *
1447 ********************************************************************/
1448
1449static PFNWP G_pfnwpOrigStatic = NULL;
1450
1451/*
1452 *@@ ctl_fnwpSubclassedColorRect:
1453 * window procedure for subclassed static frames representing
1454 * a color.
1455 *
1456 * The control simply paints itself as a rectangle with the
1457 * color specified in its PP_BACKGROUNDCOLOR presentation
1458 * parameter. If a window text is set for the control, it is
1459 * painted with the PP_FOREGROUNDCOLOR color.
1460 *
1461 * If the user drags a color onto the control, it notifies
1462 * its owner with the WM_CONTROL message and the EN_CHANGE
1463 * notification code, as with any entry field (since the
1464 * static control knows no notifications, we use that code
1465 * instead).
1466 *
1467 *@@added V0.9.16 (2002-01-05) [umoeller]
1468 *@@changed V0.9.19 (2002-06-02) [umoeller]: moved this here from w_pulse.c
1469 */
1470
1471static MRESULT EXPENTRY ctl_fnwpSubclassedColorRect(HWND hwndStatic, ULONG msg, MPARAM mp1, MPARAM mp2)
1472{
1473 MRESULT mrc = 0;
1474
1475 switch (msg)
1476 {
1477 case WM_PAINT:
1478 {
1479 LONG lColor;
1480 RECTL rclPaint;
1481 PSZ pszText;
1482
1483 HPS hps = WinBeginPaint(hwndStatic,
1484 NULLHANDLE, // HPS
1485 NULL); // PRECTL
1486 gpihSwitchToRGB(hps);
1487 WinQueryWindowRect(hwndStatic,
1488 &rclPaint); // exclusive
1489 lColor = winhQueryPresColor(hwndStatic,
1490 PP_BACKGROUNDCOLOR,
1491 FALSE, // no inherit
1492 SYSCLR_DIALOGBACKGROUND);
1493
1494 // make rect inclusive
1495 rclPaint.xRight--;
1496 rclPaint.yTop--;
1497
1498 // draw interior
1499 GpiSetColor(hps, lColor);
1500 gpihBox(hps,
1501 DRO_FILL,
1502 &rclPaint);
1503
1504 // draw frame
1505 GpiSetColor(hps, RGBCOL_BLACK);
1506 gpihBox(hps,
1507 DRO_OUTLINE,
1508 &rclPaint);
1509
1510 if (pszText = winhQueryWindowText(hwndStatic))
1511 {
1512 GpiSetColor(hps,
1513 winhQueryPresColor(hwndStatic,
1514 PP_FOREGROUNDCOLOR,
1515 FALSE,
1516 -1));
1517 WinDrawText(hps,
1518 strlen(pszText),
1519 pszText,
1520 &rclPaint,
1521 0,
1522 0,
1523 DT_CENTER | DT_VCENTER | DT_TEXTATTRS);
1524
1525 free(pszText);
1526 }
1527
1528 WinEndPaint(hps);
1529 }
1530 break;
1531
1532 case WM_PRESPARAMCHANGED:
1533 switch ((ULONG)mp1)
1534 {
1535 case PP_BACKGROUNDCOLOR:
1536 WinInvalidateRect(hwndStatic,
1537 NULL,
1538 FALSE);
1539 // notify owner; since the static control
1540 // doesn't send any notifications, we
1541 // use EN_CHANGED
1542 WinSendMsg(WinQueryWindow(hwndStatic, QW_OWNER),
1543 WM_CONTROL,
1544 MPFROM2SHORT(WinQueryWindowUShort(hwndStatic, QWS_ID),
1545 EN_CHANGE),
1546 (MPARAM)hwndStatic);
1547 break;
1548 }
1549 break;
1550
1551 default:
1552 mrc = G_pfnwpOrigStatic(hwndStatic, msg, mp1, mp2);
1553 break;
1554 }
1555
1556 return mrc;
1557}
1558
1559/*
1560 *@@ ctlMakeColorRect:
1561 * turns a static rectangle into a color rectangle.
1562 *
1563 *@@added V0.9.19 (2002-06-02) [umoeller]
1564 */
1565
1566BOOL ctlMakeColorRect(HWND hwndStatic)
1567{
1568 PFNWP pfnwp;
1569
1570 if (pfnwp = WinSubclassWindow(hwndStatic,
1571 ctl_fnwpSubclassedColorRect))
1572 {
1573 G_pfnwpOrigStatic = pfnwp;
1574 return TRUE;
1575 }
1576
1577 return FALSE;
1578}
1579
1580
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