source: trunk/src/helpers/comctl.c@ 167

Last change on this file since 167 was 167, checked in by umoeller, 23 years ago

Rewrote winlist widget to use daemon.

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1
2/*
3 *@@sourcefile comctl.c:
4 * contains various window procedures for implementing
5 * common controls. The source file name has nothing to do
6 * with the Windoze DLL of the same name.
7 *
8 * Usage: All PM programs.
9 *
10 * Function prefixes (new with V0.81):
11 * -- ctl* common control helper functions
12 *
13 * The functionality of this code is accessed with the use
14 * of a special helper function. Sometimes that function
15 * registers a new window class, sometimes a static control
16 * needs to be subclassed. See the respective functions for
17 * details.
18 *
19 * In detail, we have:
20 *
21 * -- a "menu button" control, which displays a menu when
22 * pressed (see ctlMakeMenuButton for details);
23 *
24 * -- progress bar support (see ctlProgressBarFromStatic for
25 * details);
26 *
27 * -- a "chart" control for displaying pie charts (all new
28 * with V0.9.0; see ctlChartFromStatic for details);
29 *
30 * -- split windows support (all new with V0.9.0; see
31 * ctlCreateSplitWindow for details);
32 *
33 * -- a subclassed static control for enhanced bitmap and
34 * and icon display (see ctl_fnwpBitmapStatic for details).
35 * This used to be in animate.c and has been enhanced
36 * with V0.9.0;
37 *
38 * -- a "tooltip" control, which shows fly-over ("bubble")
39 * help over any window, including controls. This is
40 * largely API-compatible with the Win95 tooltip control.
41 * See ctl_fnwpTooltip for details;
42 *
43 * -- a "checkbox container" control, which is a subclassed
44 * container which uses checkboxes as record icons.
45 * See ctlMakeCheckboxContainer for details.
46 *
47 * Note: Version numbering in this file relates to XWorkplace version
48 * numbering.
49 *
50 *@@header "helpers\comctl.h"
51 */
52
53/*
54 * Copyright (C) 1997-2000 Ulrich M”ller.
55 * This file is part of the "XWorkplace helpers" source package.
56 * This is free software; you can redistribute it and/or modify
57 * it under the terms of the GNU General Public License as published
58 * by the Free Software Foundation, in version 2 as it comes in the
59 * "COPYING" file of the XWorkplace main distribution.
60 * This program is distributed in the hope that it will be useful,
61 * but WITHOUT ANY WARRANTY; without even the implied warranty of
62 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
63 * GNU General Public License for more details.
64 */
65
66#define OS2EMX_PLAIN_CHAR
67 // this is needed for "os2emx.h"; if this is defined,
68 // emx will define PSZ as _signed_ char, otherwise
69 // as unsigned char
70
71#define INCL_DOSEXCEPTIONS
72#define INCL_DOSPROCESS
73#define INCL_DOSSEMAPHORES
74#define INCL_DOSERRORS
75
76#define INCL_WINWINDOWMGR
77#define INCL_WINFRAMEMGR
78#define INCL_WINMESSAGEMGR
79#define INCL_WININPUT
80#define INCL_WINPOINTERS
81#define INCL_WINTRACKRECT
82#define INCL_WINTIMER
83#define INCL_WINSYS
84
85#define INCL_WINRECTANGLES /// xxx temporary
86
87#define INCL_WINMENUS
88#define INCL_WINSTATICS
89#define INCL_WINBUTTONS
90#define INCL_WINSTDCNR
91
92#define INCL_GPIPRIMITIVES
93#define INCL_GPILOGCOLORTABLE
94#define INCL_GPILCIDS
95#define INCL_GPIPATHS
96#define INCL_GPIREGIONS
97#define INCL_GPIBITMAPS // added V0.9.1 (2000-01-04) [umoeller]: needed for EMX headers
98#include <os2.h>
99
100#include <stdlib.h>
101#include <stdio.h>
102#include <string.h>
103#include <setjmp.h> // needed for except.h
104#include <assert.h> // needed for except.h
105
106#include "setup.h" // code generation and debugging options
107
108#include "helpers\cnrh.h"
109#include "helpers\except.h" // exception handling
110#include "helpers\gpih.h"
111#include "helpers\linklist.h"
112#include "helpers\winh.h"
113
114#include "helpers\comctl.h"
115
116#pragma hdrstop
117
118/* ******************************************************************
119 *
120 * "XButton" control
121 *
122 ********************************************************************/
123
124/*
125 *@@ ctlPaintXButton:
126 * paints an X-button control. Can be called externally
127 * for just painting a button even if this is not really
128 * a window.
129 *
130 * WARNING: this is work in progress and will change into
131 * the future. Eventually this will turn into a full
132 * button control replacement.
133 *
134 *@@added V0.9.13 (2001-06-21) [umoeller]
135 *@@changed V0.9.16 (2001-10-24) [umoeller]: fixed wrong hatch color and paint offset
136 *@@changed V0.9.16 (2001-10-28) [umoeller]: added bitmap support, fixed bad clip rectangle
137 */
138
139VOID ctlPaintXButton(HPS hps, // in: presentation space (RGB mode)
140 ULONG fl, // in: XBF_* flags
141 PXBUTTONDATA pxbd) // in: button data
142{
143 ULONG ulBorder = 0,
144 cx,
145 cy,
146 ulOfs = 0;
147 LONG lLeft,
148 lRight;
149 RECTL rclWin;
150 memcpy(&rclWin, &pxbd->rcl, sizeof(RECTL));
151
152 if (0 == (fl & XBF_FLAT))
153 ulBorder = 2;
154
155 gpihSwitchToRGB(hps);
156
157 if (fl & XBF_PRESSED)
158 {
159 // paint button "down":
160 lLeft = pxbd->lcol3DDark;
161 lRight = pxbd->lcol3DLight;
162 // add offset for icon painting at the bottom
163 ulOfs += 1;
164 if (ulBorder == 0)
165 ulBorder = 1;
166 }
167 else
168 {
169 lLeft = pxbd->lcol3DLight;
170 lRight = pxbd->lcol3DDark;
171 }
172
173 if (ulBorder)
174 {
175 // button border:
176 // now paint button frame
177
178 // make rcl inclusive
179 rclWin.xRight--;
180 rclWin.yTop--;
181 gpihDraw3DFrame(hps,
182 &rclWin, // inclusive
183 ulBorder,
184 lLeft,
185 lRight);
186
187 // now paint button middle
188 rclWin.xLeft += ulBorder;
189 rclWin.yBottom += ulBorder;
190 rclWin.xRight -= ulBorder - 1; // make exclusive again
191 rclWin.yTop -= ulBorder - 1; // make exclusive again
192 }
193
194 if (fl & XBF_BACKGROUND)
195 WinFillRect(hps,
196 &rclWin, // exclusive
197 pxbd->lMiddle);
198
199 // get icon
200 if (pxbd->hptr)
201 {
202 // calculate x and y to be centered in rectangle
203 POINTL ptl;
204
205 cx = rclWin.xRight - rclWin.xLeft;
206 cy = rclWin.yTop - rclWin.yBottom;
207
208 ptl.x = rclWin.xLeft + ((cx - pxbd->cxIconOrBitmap) / 2);
209 ptl.y = rclWin.yBottom + ((cy - pxbd->cyIconOrBitmap) / 2);
210
211 if (fl & XBF_INUSE)
212 {
213 // caller wants in-use (hatched) emphasis:
214 // draw a box then
215 POINTL ptl2;
216 ptl2.x = ptl.x - 2;
217 ptl2.y = ptl.y - 2;
218 GpiMove(hps,
219 &ptl2); // &ptl
220 // duh, typo V0.9.16 (2001-10-24) [umoeller]
221 GpiSetPattern(hps, PATSYM_DIAG1);
222 GpiSetColor(hps, RGBCOL_BLACK); // V0.9.16 (2001-10-24) [umoeller]
223 ptl2.x = ptl.x + pxbd->cxIconOrBitmap + 1; // inclusive!
224 ptl2.y = ptl.y + pxbd->cyIconOrBitmap + 1; // inclusive!
225 GpiBox(hps,
226 DRO_FILL,
227 &ptl2,
228 0,
229 0);
230 }
231
232 // now paint icon
233
234 // make rcl inclusive // V0.9.16 (2001-10-28) [umoeller]
235 rclWin.xRight--;
236 rclWin.yTop--;
237 GpiIntersectClipRectangle(hps,
238 &rclWin); // inclusive!
239
240 // center this in remaining rectl
241 ptl.x += ulOfs;
242 ptl.y -= ulOfs;
243 if (fl & XBF_BITMAP)
244 // V0.9.16 (2001-10-28) [umoeller]
245 WinDrawBitmap(hps,
246 pxbd->hptr, // a bitmap really
247 NULL, // entire bitmap
248 &ptl,
249 0,
250 0,
251 DBM_NORMAL);
252 else
253 WinDrawPointer(hps,
254 // center this in remaining rectl
255 ptl.x + ulOfs,
256 ptl.y - ulOfs,
257 pxbd->hptr,
258 DP_MINI);
259 }
260}
261
262/*
263 *@@category: Helpers\PM helpers\Window classes\Menu buttons
264 * See comctl.c and ctlMakeMenuButton.
265 */
266
267/* ******************************************************************
268 *
269 * "Menu button" control
270 *
271 ********************************************************************/
272
273/*
274 *@@ MENUBUTTONDATA:
275 * internal data for "menu button"
276 *
277 *@@added V0.9.0 [umoeller]
278 */
279
280typedef struct _MENUBUTTONDATA
281{
282 PFNWP pfnwpButtonOriginal;
283 HMODULE hmodMenu;
284 ULONG idMenu;
285 BOOL fMouseCaptured, // TRUE if WinSetCapture
286 fMouseButton1Down, // TRUE in between WM_BUTTON1DOWN and WM_BUTTON1UP
287 fButtonSunk; // toggle state of the button
288 HWND hwndMenu;
289} MENUBUTTONDATA, *PMENUBUTTONDATA;
290
291/*
292 *@@ ctlDisplayButtonMenu:
293 * displays the specified menu above the button.
294 *
295 *@@added V0.9.7 (2000-11-29) [umoeller]
296 */
297
298VOID ctlDisplayButtonMenu(HWND hwndButton,
299 HWND hwndMenu)
300{
301 SWP swpButton;
302 POINTL ptlMenu;
303 WinQueryWindowPos(hwndButton, &swpButton);
304 ptlMenu.x = swpButton.x;
305 ptlMenu.y = swpButton.y;
306
307 // ptlMenu now has button coordinates
308 // relative to the button's parent;
309 // convert this to screen coordinates:
310 WinMapWindowPoints(WinQueryWindow(hwndButton, QW_PARENT),
311 HWND_DESKTOP,
312 &ptlMenu,
313 1);
314
315 // now show the menu on top of the button
316 WinPopupMenu(HWND_DESKTOP, // menu parent
317 hwndButton, // owner
318 hwndMenu,
319 (SHORT)(ptlMenu.x),
320 (SHORT)(ptlMenu.y + swpButton.cy - 1),
321 0, // ID
322 PU_NONE
323 | PU_MOUSEBUTTON1
324 | PU_KEYBOARD
325 | PU_HCONSTRAIN
326 | PU_VCONSTRAIN);
327}
328
329/*
330 *@@ ctl_fnwpSubclassedMenuButton:
331 * subclassed window proc for "menu button".
332 * See ctlMakeMenuButton for details.
333 *
334 *@@added V0.9.0 [umoeller]
335 *@@changed V0.9.2 (2000-02-28) [umoeller]: menu was displayed even if button was disabled; fixed
336 *@@changed V0.9.14 (2001-07-31) [umoeller]: fixed WM_MENUEND submenu quirk
337 */
338
339MRESULT EXPENTRY ctl_fnwpSubclassedMenuButton(HWND hwndButton, ULONG msg, MPARAM mp1, MPARAM mp2)
340{
341 MRESULT mrc = 0;
342 PMENUBUTTONDATA pmbd = (PMENUBUTTONDATA)WinQueryWindowULong(hwndButton, QWL_USER);
343
344 switch (msg)
345 {
346 /*
347 * WM_BUTTON1DOWN:
348 * WM_BUTTON1UP:
349 * these show/hide the menu.
350 *
351 * Showing the menu follows these steps:
352 * a) first WM_BUTTON1DOWN hilites the button;
353 * b) first WM_BUTTON1UP shows the menu.
354 *
355 * When the button is pressed again, the open
356 * menu loses focus, which results in WM_MENUEND
357 * and destroys the window automatically.
358 */
359
360 case WM_BUTTON1DOWN:
361 case WM_BUTTON1DBLCLK:
362 // only do this if the button is enabled
363 // V0.9.2 (2000-02-28) [umoeller]
364 if (WinIsWindowEnabled(hwndButton))
365 {
366 // _Pmpf(("WM_BUTTON1DOWN"));
367 // since we're not passing the message
368 // to WinDefWndProc, we need to give
369 // ourselves the focus
370 WinSetFocus(HWND_DESKTOP, hwndButton);
371
372 if (!pmbd->fMouseCaptured)
373 {
374 // capture mouse events while the
375 // mouse button is down
376 WinSetCapture(HWND_DESKTOP, hwndButton);
377 pmbd->fMouseCaptured = TRUE;
378 }
379
380 pmbd->fMouseButton1Down = TRUE;
381
382 if (!pmbd->fButtonSunk)
383 {
384 // button not hilited yet (first click):
385 // do it now
386 // _Pmpf((" Sinking menu WM_BUTTON1DOWN "));
387 pmbd->fButtonSunk = TRUE;
388 WinSendMsg(hwndButton,
389 BM_SETHILITE,
390 (MPARAM)TRUE,
391 (MPARAM)0);
392 }
393
394 // else: the menu has just been destroyed
395 // (WM_MENUEND below)
396 }
397
398 mrc = (MPARAM)TRUE; // message processed
399 break;
400
401 /*
402 * WM_BUTTON1UP:
403 *
404 */
405
406 case WM_BUTTON1UP:
407 // only do this if the button is enabled
408 // V0.9.2 (2000-02-28) [umoeller]
409 if (WinIsWindowEnabled(hwndButton))
410 {
411 // _Pmpf(("WM_BUTTON1UP sunk %d hwndMenu 0x%lX", pmbd->fButtonSunk, pmbd->hwndMenu));
412
413 // un-capture the mouse first
414 if (pmbd->fMouseCaptured)
415 {
416 WinSetCapture(HWND_DESKTOP, NULLHANDLE);
417 pmbd->fMouseCaptured = FALSE;
418 }
419
420 pmbd->fMouseButton1Down = FALSE;
421
422 if ( (pmbd->fButtonSunk) // set by WM_BUTTON1DOWN above
423 && (pmbd->hwndMenu) // menu currently showing
424 )
425 {
426 // button currently depressed:
427 // un-hilite button
428 // _Pmpf((" Unsinking menu WM_BUTTON1UP 1"));
429 pmbd->fButtonSunk = FALSE;
430 WinSendMsg(hwndButton,
431 BM_SETHILITE,
432 (MPARAM)FALSE,
433 (MPARAM)0);
434 }
435 else
436 {
437 // first button up:
438 // show menu
439
440 if (pmbd->idMenu)
441 {
442 // _Pmpf((" Loading menu hmod %lX id %lX", pmbd->hmodMenu, pmbd->idMenu));
443 // menu specified: load from
444 // specified resources
445 pmbd->hwndMenu = WinLoadMenu(hwndButton,
446 pmbd->hmodMenu,
447 pmbd->idMenu);
448 }
449 else
450 {
451 HWND hwndOwner = WinQueryWindow(hwndButton, QW_OWNER);
452 // _Pmpf((" Querying menu WM_COMMAND from owner 0x%lX", hwndOwner));
453 // send WM_COMMAND to owner
454 pmbd->hwndMenu
455 = (HWND)WinSendMsg(hwndOwner,
456 WM_COMMAND,
457 (MPARAM)(ULONG)WinQueryWindowUShort(hwndButton,
458 QWS_ID),
459 (MPARAM)0);
460 }
461
462 // _Pmpf((" Loaded menu, hwnd: 0x%lX", pmbd->hwndMenu));
463
464 if (pmbd->hwndMenu)
465 {
466 // menu successfully loaded:
467 // find out where to put it
468 ctlDisplayButtonMenu(hwndButton,
469 pmbd->hwndMenu);
470 } // end if (pmbd->hwndMenu)
471 else
472 {
473 // menu not loaded:
474 // _Pmpf((" Unsinking menu WM_BUTTON1UP 2"));
475 pmbd->fButtonSunk = FALSE;
476 WinSendMsg(hwndButton,
477 BM_SETHILITE,
478 (MPARAM)FALSE,
479 (MPARAM)0);
480 }
481 }
482 }
483
484 mrc = (MPARAM)TRUE; // message processed
485 break;
486
487 /*
488 * WM_BUTTON1CLICK:
489 * swallow this
490 */
491
492 case WM_BUTTON1CLICK:
493 mrc = (MPARAM)TRUE;
494 break;
495
496 /*
497 * WM_SETFOCUS:
498 * swallow this, the button keeps painting
499 * itself otherwise
500 */
501
502 case WM_SETFOCUS:
503 break;
504
505 /*
506 * WM_MENUEND:
507 * menu is destroyed; we get this
508 * because we're the owner
509 */
510
511 case WM_MENUEND:
512 if ((HWND)mp2 == pmbd->hwndMenu) // V0.9.14 (2001-07-31) [umoeller]
513 {
514 BOOL fUnHilite = TRUE;
515 // _Pmpf(("WM_MENUEND"));
516 // At this point, the menu has been
517 // destroyed already.
518 // Since WM_BUTTON1UP handles the
519 // default case that the user presses
520 // the menu button a second time while
521 // the menu is open, we only need
522 // to handle the case that the user
523 // c) presses some key on the menu (ESC, menu selection) or
524 // a) selects a menu item (which
525 // dismisses the menu) or
526 // b) clicks anywhere else.
527
528 // Case a) if mouse button 1 is not currently down
529 if ((WinGetKeyState(HWND_DESKTOP, VK_BUTTON1) & 0x8000) == 0)
530 // button 1 _not_ down:
531 // must be keyboard
532 fUnHilite = TRUE;
533 else
534 // button 1 _is_ down:
535 // query window under mouse pointer
536 ;
537
538 if (fUnHilite)
539 {
540 // _Pmpf((" Unsinking menu WM_MENUEND"));
541 pmbd->fButtonSunk = FALSE;
542 WinSendMsg(hwndButton,
543 BM_SETHILITE,
544 (MPARAM)FALSE,
545 (MPARAM)0);
546 }
547 pmbd->hwndMenu = NULLHANDLE;
548 } // end if ((HWND)mp1 == pmbd->pmbd->hwndMenu) // V0.9.14 (2001-07-31) [umoeller]
549 break;
550
551 /*
552 * WM_COMMAND:
553 * this must be from the menu, so
554 * forward this to the button's owner
555 */
556
557 case WM_COMMAND:
558 WinPostMsg(WinQueryWindow(hwndButton, QW_OWNER),
559 msg,
560 mp1,
561 mp2);
562 break;
563
564 /*
565 * WM_DESTROY:
566 * clean up allocated data
567 */
568
569 case WM_DESTROY:
570 mrc = pmbd->pfnwpButtonOriginal(hwndButton, msg, mp1, mp2);
571 free(pmbd);
572 break;
573
574 default:
575 mrc = pmbd->pfnwpButtonOriginal(hwndButton, msg, mp1, mp2);
576 }
577
578 return mrc;
579}
580
581/*
582 *@@ ctlMakeMenuButton:
583 * this turns the specified button into a "menu button",
584 * which shows a popup menu when the button is depressed.
585 * This is done by subclassing the menu button with
586 * ctl_fnwpSubclassedMenuButton.
587 *
588 * Simply call this function upon any button, and it'll
589 * turn in to a menu button.
590 *
591 * When the user presses the button, the specified menu
592 * is loaded from the resources. The button will then
593 * be set as the owner, but it will forward all WM_COMMAND
594 * messages from the menu to its own owner (probably your
595 * dialog), so you can handle WM_COMMAND messages just as
596 * if the menu was owned by your dialog.
597 *
598 * Alternatively, if you don't want to load a menu from
599 * the resources, you can specify idMenu == 0. In that case,
600 * when the menu button is pressed, it sends (!) a WM_COMMAND
601 * message to its owner with its ID in mp1 (as usual). The
602 * difference is that the return value from that message will
603 * be interpreted as a menu handle (HWND) to use for the button
604 * menu.
605 *
606 * The subclassed button also handles menu destruction etc.
607 * by itself.
608 *
609 *@@added V0.9.0 [umoeller]
610 */
611
612BOOL ctlMakeMenuButton(HWND hwndButton, // in: button to subclass
613 HMODULE hmodMenu, // in: resource module (can be NULLHANDLE for
614 // current EXE)
615 ULONG idMenu) // in: resource menu ID (or 0)
616{
617 BOOL brc = FALSE;
618 PMENUBUTTONDATA pmbd;
619 if (pmbd = (PMENUBUTTONDATA)malloc(sizeof(MENUBUTTONDATA)))
620 {
621 memset(pmbd, 0, sizeof(MENUBUTTONDATA));
622 if (pmbd->pfnwpButtonOriginal = WinSubclassWindow(hwndButton,
623 ctl_fnwpSubclassedMenuButton))
624 {
625 pmbd->hmodMenu = hmodMenu;
626 pmbd->idMenu = idMenu;
627 WinSetWindowULong(hwndButton, QWL_USER, (ULONG)pmbd);
628 brc = TRUE;
629 }
630 else
631 free(pmbd);
632 }
633 return brc;
634}
635
636/*
637 *@@category: Helpers\PM helpers\Window classes\Static bitmaps
638 * See comctl.c and ctl_fnwpBitmapStatic.
639 */
640
641/* ******************************************************************
642 *
643 * Subclassed Static Bitmap Control
644 *
645 ********************************************************************/
646
647/*
648 *@@ ctl_fnwpBitmapStatic:
649 * subclassed wnd proc for both static controls which
650 * should display icons and stretched bitmaps.
651 *
652 * This is not a stand-alone window procedure, but must only
653 * be used with static controls subclassed by the functions
654 * listed below.
655 *
656 * This is now (V0.9.0) used in two contexts:
657 * -- when subclassed from ctlPrepareStaticIcon,
658 * this displays transparent icons properly
659 * (for regular icons or icon animations);
660 * -- when subclassed from ctlPrepareStretchedBitmap,
661 * this displays a stretched bitmap.
662 *
663 * The behavior depends on ANIMATIONDATA.ulFlags,
664 * which is set by both of these functions (either to
665 * ANF_ICON or ANF_BITMAP).
666 *
667 * Only one msg is of interest to the "user" application
668 * of this control, which is SM_SETHANDLE,
669 * the normal message sent to a static icon control to change
670 * its icon or bitmap.
671 * The new handle (HPOINTER or HBITMAP) is
672 * in mp1; mp2 must be null.
673 *
674 * Depending on ANIMATIONDATA.ulFlags, we do the following:
675 *
676 * -- ANF_ICON: Unfortunately, the
677 * standard static control paints garbage if
678 * the icons contain transparent areas, and the
679 * display often flickers too.
680 * We improve this by creating one bitmap from
681 * the icon that we were given which we can then
682 * simply copy to the screen in one step in
683 * WM_PAINT.
684 *
685 * -- ANF_BITMAP: we create a bitmap which is
686 * stretched to the size of the static control,
687 * using gpihStretchBitmap.
688 *
689 * In any case, a new bitmap is produced internally and
690 * stored so that it can easily be painted when WM_PAINT
691 * comes in. The source icon/bitmap can therefore
692 * be safely destroyed by the caller after sending
693 * SM_SETHANDLE. This bitmap is automatically deleted when
694 * the window is destroyed.
695 *
696 *@@changed V0.9.0 [umoeller]: function renamed
697 *@@changed V0.9.0 [umoeller]: added support for stretched bitmaps
698 *@@changed V0.9.0 [umoeller]: added halftoned display for WS_DISABLED
699 *@@changed V0.9.0 [umoeller]: exported gpihIcon2Bitmap function to gpih.c
700 *@@changed V0.9.0 [umoeller]: fixed paint errors when SM_SETHANDLE had NULL argument in mp1
701 *@@changed V0.9.16 (2001-10-15) [umoeller]: now centering icon in static properly
702 *@@changed V0.9.16 (2001-10-15) [umoeller]: this always used the presparam colors of the parent instead of its own ones
703 */
704
705MRESULT EXPENTRY ctl_fnwpBitmapStatic(HWND hwndStatic, ULONG msg, MPARAM mp1, MPARAM mp2)
706{
707 PANIMATIONDATA pa = (PANIMATIONDATA)WinQueryWindowULong(hwndStatic, QWL_USER);
708 // animation data which was stored in window words
709
710 PFNWP OldStaticProc = NULL;
711 MRESULT mrc = NULL;
712
713 if (pa)
714 {
715 OldStaticProc = pa->OldStaticProc;
716
717 switch(msg)
718 {
719 /*
720 * WM_TIMER:
721 * this timer is started by the ctl* funcs
722 * below. Proceed to the next animation step.
723 *
724 * Note: this timer is only used with
725 * ANF_ICON, and even then, it
726 * is not necessarily running.
727 */
728
729 case WM_TIMER:
730 pa->usAniCurrent++;
731 if (pa->usAniCurrent >= pa->usAniCount)
732 pa->usAniCurrent = 0;
733
734 WinSendMsg(hwndStatic,
735 SM_SETHANDLE,
736 (MPARAM)pa->ahptrAniIcons[pa->usAniCurrent],
737 (MPARAM)NULL);
738 break;
739
740 /*
741 * SM_SETHANDLE:
742 *
743 */
744
745 case SM_SETHANDLE:
746 {
747 HDC hdcMem;
748 HPS hpsMem;
749 SIZEL szlPage;
750
751 LONG lBkgndColor
752 /* = winhQueryPresColor(WinQueryWindow(hwndStatic, QW_PARENT),
753 PP_BACKGROUNDCOLOR,
754 FALSE,
755 SYSCLR_DIALOGBACKGROUND); */
756 // fixed this... V0.9.16 (2001-10-15) [umoeller]
757 = winhQueryPresColor(hwndStatic,
758 PP_BACKGROUNDCOLOR,
759 TRUE,
760 SYSCLR_DIALOGBACKGROUND);
761
762 HPS hps = WinGetPS(hwndStatic);
763
764 // if we have created bitmaps previously, delete them
765 if (pa->hbm)
766 {
767 GpiDeleteBitmap(pa->hbm);
768 pa->hbm = NULLHANDLE;
769 }
770 if (pa->hbmHalftoned)
771 {
772 GpiDeleteBitmap(pa->hbmHalftoned);
773 pa->hbmHalftoned = NULLHANDLE;
774 }
775
776 // switch to RGB mode
777 gpihSwitchToRGB(hps);
778
779 // create a memory PS
780 szlPage.cx = pa->rclIcon.xRight - pa->rclIcon.xLeft;
781 szlPage.cy = pa->rclIcon.yTop - pa->rclIcon.yBottom;
782 if (gpihCreateMemPS(pa->hab,
783 &szlPage,
784 &hdcMem,
785 &hpsMem))
786 {
787 // switch the memory PS to RGB mode too
788 gpihSwitchToRGB(hpsMem);
789
790 // create a suitable bitmap w/ the size of the
791 // static control
792 if ( ((pa->hbm = gpihCreateBitmap(hpsMem,
793 szlPage.cx,
794 szlPage.cy)))
795 // associate the bit map with the memory PS
796 && (GpiSetBitmap(hpsMem, pa->hbm) != HBM_ERROR)
797 )
798 {
799 // fill the bitmap with the current static
800 // background color
801 POINTL ptl = {0, 0};
802 GpiMove(hpsMem, &ptl);
803 ptl.x = pa->rclIcon.xRight;
804 ptl.y = pa->rclIcon.yTop;
805 GpiSetColor(hpsMem,
806 lBkgndColor);
807 GpiBox(hpsMem,
808 DRO_FILL, // interior only
809 &ptl,
810 0, 0); // no corner rounding
811
812 /*
813 * ANF_ICON:
814 *
815 */
816
817 if (pa->ulFlags & ANF_ICON)
818 {
819 // store new icon in our own structure
820 if (pa->hptr = (HPOINTER)mp1)
821 {
822 // center the icon in the bitmap
823 // V0.9.16 (2001-10-15) [umoeller]
824 POINTL ptlOfs;
825 ptlOfs.x = ( (pa->rclIcon.xRight - pa->rclIcon.xLeft)
826 - pa->lIconSize
827 ) / 2;
828 ptlOfs.y = ( (pa->rclIcon.yTop - pa->rclIcon.yBottom)
829 - pa->lIconSize
830 ) / 2;
831
832 // paint icon into bitmap
833 gpihIcon2Bitmap(hpsMem,
834 pa->hptr,
835 lBkgndColor,
836 &ptlOfs,
837 pa->lIconSize);
838 }
839
840 } // end if (pa->ulFlags & ANF_ICON)
841
842 /*
843 * ANF_BITMAP:
844 *
845 */
846
847 else if (pa->ulFlags & ANF_BITMAP)
848 {
849 // store passed bitmap
850 HBITMAP hbmSource;
851 if (hbmSource = (HBITMAP)mp1)
852 gpihStretchBitmap(hpsMem, // target
853 hbmSource, // source
854 NULL, // use size of bitmap
855 &pa->rclIcon,
856 ((pa->ulFlags & ANF_PROPORTIONAL)
857 != 0));
858
859 } // end if (pa->ulFlags & ANF_BITMAP)
860
861 } // end if (GpiSetBitmap(...
862 // && (pa->hbm = gpihCreateBitmap(hpsMem, &(pa->rclIcon)))
863
864 // in any case, clean up now
865 GpiDestroyPS(hpsMem);
866 DevCloseDC(hdcMem);
867 } // end if (gpihCreateMemPS(hab, &hdcMem, &hpsMem))
868
869 WinReleasePS(hps);
870
871 // enforce WM_PAINT
872 WinInvalidateRect(hwndStatic, NULL, FALSE);
873 }
874 break;
875
876 /*
877 * WM_PAINT:
878 * "normal" paint; this only arrives here if the
879 * icon needs to be repainted. We simply paint
880 * the bitmap we created in WM_SETHANDLE.
881 */
882
883 case WM_PAINT:
884 {
885 RECTL rcl;
886 HPS hps = WinBeginPaint(hwndStatic, NULLHANDLE, &rcl);
887 POINTL ptl = {0, 0};
888
889 if (pa->hbm)
890 {
891 if (WinQueryWindowULong(hwndStatic, QWL_STYLE)
892 & WS_DISABLED)
893 {
894 // if the control is currently disabled,
895 // draw in half-toned (grayed)
896
897 LONG lBkgndColor = winhQueryPresColor(
898 WinQueryWindow(hwndStatic, QW_PARENT),
899 PP_BACKGROUNDCOLOR,
900 FALSE,
901 SYSCLR_DIALOGBACKGROUND);
902
903 // 1) check if we created the half-tone
904 // bitmap already (WinDrawBitmap doesn't
905 // work with half-toned color bitmaps, so
906 // here's yet another thing we have to do
907 // all alone)
908 if (pa->hbmHalftoned == NULLHANDLE)
909 pa->hbmHalftoned = gpihCreateHalftonedBitmap(pa->hab,
910 pa->hbm,
911 lBkgndColor);
912
913 if (pa->hbmHalftoned)
914 WinDrawBitmap(hps,
915 pa->hbmHalftoned,
916 NULL, // whole bmp
917 &ptl, // lower left corner
918 0, 0, // no colors
919 DBM_NORMAL);
920 }
921 else
922 {
923 // not disabled: draw regular bitmap
924 // we created previously
925 // draw the bitmap that we created previously
926 WinDrawBitmap(hps,
927 pa->hbm,
928 NULL, // whole bmp
929 &ptl, // lower left corner
930 0, 0, // no colors
931 DBM_NORMAL);
932 }
933 }
934
935 WinEndPaint(hps);
936 }
937 break;
938
939 /*
940 * WM_DESTROY:
941 * clean up.
942 */
943
944 case WM_DESTROY:
945 // undo subclassing in case more WM_TIMERs come in
946 WinSubclassWindow(hwndStatic, OldStaticProc);
947
948 if (pa->hbm)
949 GpiDeleteBitmap(pa->hbm);
950 if (pa->hbmHalftoned)
951 GpiDeleteBitmap(pa->hbm);
952
953 // clean up ANIMATIONDATA struct
954 WinSetWindowULong(hwndStatic, QWL_USER, (ULONG)NULL);
955 free(pa);
956
957 mrc = OldStaticProc(hwndStatic, msg, mp1, mp2);
958 break;
959
960 default:
961 mrc = OldStaticProc(hwndStatic, msg, mp1, mp2);
962 }
963 }
964 return mrc;
965}
966
967/* ******************************************************************
968 *
969 * Icon animation
970 *
971 ********************************************************************/
972
973/*
974 *@@ CreateAnimationData:
975 *
976 *@@added V0.9.16 (2001-10-15) [umoeller]
977 */
978
979static PANIMATIONDATA CreateAnimationData(HAB hab,
980 HWND hwndStatic,
981 USHORT cAnimations)
982{
983 PANIMATIONDATA pa = NULL;
984
985 if (cAnimations >= 1)
986 {
987 // create the ANIMATIONDATA structure,
988 // initialize some fields,
989 // and store it in QWL_USER of the static control
990 ULONG cbStruct = sizeof(ANIMATIONDATA)
991 + ((cAnimations - 1) * sizeof(HPOINTER));
992
993 if (pa = (PANIMATIONDATA)malloc(cbStruct))
994 {
995 memset(pa, 0, cbStruct);
996
997 WinSetWindowULong(hwndStatic, QWL_USER, (ULONG)pa);
998
999 pa->hab = hab;
1000 WinQueryWindowRect(hwndStatic, &pa->rclIcon);
1001 pa->OldStaticProc = WinSubclassWindow(hwndStatic, ctl_fnwpBitmapStatic);
1002 pa->lIconSize = WinQuerySysValue(HWND_DESKTOP, SV_CXICON);
1003 }
1004 }
1005
1006 return (pa);
1007}
1008
1009/*
1010 *@@ ctlPrepareStaticIcon:
1011 * turns a static control into one which properly
1012 * displays transparent icons when given a
1013 * SM_SETHANDLE msg.
1014 * This is done by subclassing the static control
1015 * with ctl_fnwpBitmapStatic.
1016 *
1017 * This function gets called automatically by
1018 * ctlPrepareAnimation, so you need not call it
1019 * independently for animations. See the notes there
1020 * how this can be done.
1021 *
1022 * You can, however, call this function if you
1023 * have some static control with transparent icons
1024 * which is not animated but changes sometimes
1025 * (because you have the same repaint problems there).
1026 *
1027 * This func does _not_ start an animation yet.
1028 *
1029 * To change the icon being displayed, send the control
1030 * a SM_SETHANDLE msg with the icon handle in (HPOINTER)mp1.
1031 *
1032 * Returns a PANIMATIONDATA if subclassing succeeded or
1033 * NULL upon errors. If you only call this function, you
1034 * do not need this structure; it is needed by
1035 * ctlPrepareAnimation though.
1036 *
1037 * The subclassed static icon func above automatically
1038 * cleans up resources, so you don't have to worry about
1039 * that either.
1040 *
1041 *@@changed V0.9.0 [umoeller]: adjusted for ctl_fnwpBitmapStatic changes
1042 */
1043
1044PANIMATIONDATA ctlPrepareStaticIcon(HWND hwndStatic,
1045 USHORT usAnimCount) // needed for allocating extra memory,
1046 // this must be at least 1
1047{
1048 PANIMATIONDATA pa;
1049 HAB hab;
1050 if ( (hwndStatic)
1051 && (hab = WinQueryAnchorBlock(hwndStatic))
1052 && (WinIsWindow(hab, hwndStatic))
1053 && (pa = CreateAnimationData(hab,
1054 hwndStatic,
1055 usAnimCount))
1056 )
1057 {
1058 // switch static to icon mode
1059 pa->ulFlags = ANF_ICON;
1060 return (pa);
1061 }
1062
1063 return (NULL);
1064}
1065
1066/*
1067 *@@ ctlPrepareAnimation:
1068 * this function turns a regular static icon
1069 * control an animated one. This is the one-shot
1070 * function for animating static icon controls.
1071 *
1072 * It calls ctlPrepareStaticIcon first, then uses
1073 * the passed parameters to prepare an animation:
1074 *
1075 * pahptr must point to an array of HPOINTERs
1076 * which must contain usAnimCount icon handles.
1077 * If (fStartAnimation == TRUE), the animation
1078 * is started already. Otherwise you'll have
1079 * to call ctlStartAnimation yourself.
1080 *
1081 * To create an animated icon, simply create a static
1082 * control with the dialog editor (can be any static,
1083 * e.g. a text control). Then do the following in your code:
1084 *
1085 * 1) load the dlg box template (using WinLoadDlg);
1086 *
1087 * 2) load all the icons for the animation in an array of
1088 * HPOINTERs (check xsdLoadAnimation in shutdown.c for an
1089 * example);
1090 *
1091 * 3) call ctlPrepareAnimation, e.g.:
1092 + ctlPrepareAnimation(WinWindowFromID(hwndDlg, ID_ICON), // get icon hwnd
1093 + 8, // no. of icons for the anim
1094 + &ahptr[0], // ptr to first icon in the array
1095 + 150, // delay
1096 + TRUE); // start animation now
1097 *
1098 * 4) call WinProcessDlg(hwndDlg);
1099 *
1100 * 5) stop the animation, e.g.:
1101 + ctlStopAnimation(WinWindowFromID(hwndDlg, ID_ICON));
1102 *
1103 * 6) destroy the dlg window;
1104 *
1105 * 7) free all the HPOINTERS loaded above (check xsdFreeAnimation
1106 * in shutdown.c for an example).
1107 *
1108 * When the icon control is destroyed, the
1109 * subclassed window proc (ctl_fnwpBitmapStatic)
1110 * automatically cleans up resources. However,
1111 * the icons in *pahptr are not freed.
1112 */
1113
1114BOOL ctlPrepareAnimation(HWND hwndStatic, // icon hwnd
1115 USHORT usAnimCount, // no. of anim steps
1116 HPOINTER *pahptr, // array of HPOINTERs
1117 ULONG ulDelay, // delay per anim step (in ms)
1118 BOOL fStartAnimation) // TRUE: start animation now
1119{
1120 PANIMATIONDATA paNew;
1121 if (paNew = ctlPrepareStaticIcon(hwndStatic, usAnimCount))
1122 {
1123 paNew->ulDelay = ulDelay;
1124 // paNew->OldStaticProc already set
1125 paNew->hptr = NULLHANDLE;
1126 // paNew->rclIcon already set
1127 paNew->usAniCurrent = 0;
1128 paNew->usAniCount = usAnimCount;
1129 memcpy(&paNew->ahptrAniIcons,
1130 pahptr,
1131 (usAnimCount * sizeof(HPOINTER)));
1132
1133 if (fStartAnimation)
1134 {
1135 WinStartTimer(paNew->hab,
1136 hwndStatic,
1137 1,
1138 ulDelay);
1139 WinPostMsg(hwndStatic, WM_TIMER, (MPARAM)1, NULL);
1140 }
1141 }
1142 return (paNew != NULL);
1143}
1144
1145/*
1146 *@@ ctlStartAnimation:
1147 * starts an animation that not currently running. You
1148 * must prepare the animation by calling ctlPrepareAnimation
1149 * first.
1150 */
1151
1152BOOL ctlStartAnimation(HWND hwndStatic)
1153{
1154 BOOL brc = FALSE;
1155 PANIMATIONDATA pa;
1156 if ( (pa = (PANIMATIONDATA)WinQueryWindowULong(hwndStatic, QWL_USER))
1157 && (WinStartTimer(pa->hab,
1158 hwndStatic,
1159 1,
1160 pa->ulDelay))
1161 )
1162 {
1163 brc = TRUE;
1164 WinPostMsg(hwndStatic, WM_TIMER, (MPARAM)1, NULL);
1165 }
1166
1167 return brc;
1168}
1169
1170/*
1171 *@@ ctlStopAnimation:
1172 * stops an animation that is currently running.
1173 * This does not free any resources.
1174 */
1175
1176BOOL ctlStopAnimation(HWND hwndStatic)
1177{
1178 return (WinStopTimer(WinQueryAnchorBlock(hwndStatic), hwndStatic, 1));
1179}
1180
1181/*
1182 *@@category: Helpers\PM helpers\Window classes\Stretched bitmaps
1183 * See comctl.c and ctlPrepareStretchedBitmap.
1184 */
1185
1186/* ******************************************************************
1187 *
1188 * Bitmap functions
1189 *
1190 ********************************************************************/
1191
1192/*
1193 *@@ ctlPrepareStretchedBitmap:
1194 * turns a static control into a bitmap control
1195 * which stretches the bitmap to the size of the
1196 * control when given an SM_SETHANDLE msg.
1197 *
1198 * If (fPreserveProportions == TRUE), the control
1199 * will size the bitmap proportionally only. Otherwise,
1200 * it will always stretch the bitmap to the whole
1201 * size of the static control (possibly distorting
1202 * the proportions). See gpihStretchBitmap for
1203 * details.
1204 *
1205 * This function subclasses the static control
1206 * with ctl_fnwpBitmapStatic, setting the flags as
1207 * necessary. However, this does not set the bitmap
1208 * to display yet.
1209 * To have a bitmap displayed, send the control
1210 * a SM_SETHANDLE message with the bitmap to be
1211 * displayed in (HBITMAP)mp1 after having used this
1212 * function.
1213 *
1214 * ctl_fnwpBitmapStatic will then create a private
1215 * copy of that bitmap, stretched to its own size.
1216 * You can therefore delete the "source" bitmap
1217 * after sending SM_SETHANDLE.
1218 *
1219 * You can also send SM_SETHANDLE several times.
1220 * The control will then readjust itself and delete
1221 * its old bitmap.
1222 * But note that GpiWCBitBlt is invoked on that new
1223 * bitmap with every new message, so this is not
1224 * terribly fast.
1225 *
1226 * Also note that you should not resize the static
1227 * control after creation, because the bitmap will
1228 * _not_ be adjusted.
1229 *
1230 * This returns a PANIMATIONDATA if subclassing succeeded or
1231 * NULL upon errors. You do not need to save this structure;
1232 * it is cleaned up automatically when the control is destroyed.
1233 *
1234 *@@added V0.9.0 [umoeller]
1235 *@@changed V0.9.16 (2001-10-15) [umoeller]: some cleanup
1236 */
1237
1238PANIMATIONDATA ctlPrepareStretchedBitmap(HWND hwndStatic,
1239 BOOL fPreserveProportions)
1240{
1241 PANIMATIONDATA pa;
1242 HAB hab;
1243 if ( (hwndStatic)
1244 && (hab = WinQueryAnchorBlock(hwndStatic))
1245 && (WinIsWindow(hab, hwndStatic))
1246 && (pa = CreateAnimationData(hab, hwndStatic, 1))
1247 )
1248 {
1249 // switch static to bitmap mode
1250 pa->ulFlags = ANF_BITMAP;
1251 if (fPreserveProportions)
1252 pa->ulFlags |= ANF_PROPORTIONAL;
1253 return (pa);
1254 }
1255
1256 return NULL;
1257}
1258
1259/*
1260 *@@category: Helpers\PM helpers\Window classes\Hotkey entry field
1261 * See comctl.c and ctl_fnwpObjectHotkeyEntryField.
1262 */
1263
1264/* ******************************************************************
1265 *
1266 * Hotkey entry field
1267 *
1268 ********************************************************************/
1269
1270/*
1271 *@@ ctl_fnwpHotkeyEntryField:
1272 * this is the window proc for a subclassed entry
1273 * field which displays a description of a keyboard
1274 * combination upon receiving WM_CHAR.
1275 *
1276 * Use ctlMakeHotkeyEntryField to turn any existing
1277 * entry field into such an "hotkey entry field".
1278 *
1279 * The entry field is deleted on every WM_CHAR that
1280 * comes in.
1281 *
1282 * For this to work, this window proc needs the
1283 * cooperation of its owner. Whenever a WM_CHAR
1284 * message is received by the entry field which
1285 * looks like a meaningful key or key combination
1286 * (some filtering is done by this func), then
1287 * the owner of the entry field receives a WM_CONTROL
1288 * message with the new EN_HOTKEY notification code
1289 * (see comctl.h for details).
1290 *
1291 * It is then the responsibility of the owner to
1292 * check whether the HOTKEYNOTIFY structure pointed
1293 * to by WM_CONTROL's mp2 is a meaningful keyboard
1294 * combination.
1295 *
1296 * If not, the owner must return FALSE, and the
1297 * entry field's contents are deleted.
1298 *
1299 * If yes however, the owner must fill the szDescription
1300 * field with a description of the keyboard combination
1301 * (e.g. "Shift+Alt+C") and return TRUE. The entry field
1302 * will then be set to that description.
1303 *
1304 *@@added V0.9.1 (99-12-19) [umoeller]
1305 *@@changed V0.9.16 (2001-12-08) [umoeller]: fixed empty entry field on tab key
1306 */
1307
1308MRESULT EXPENTRY ctl_fnwpObjectHotkeyEntryField(HWND hwndEdit, ULONG msg, MPARAM mp1, MPARAM mp2)
1309{
1310 MRESULT mrc = (MPARAM)FALSE; // WM_CHAR not-processed flag
1311
1312 // get object window data; this was stored in QWL_USER by
1313 // WM_INITDLG of obj_fnwpSettingsObjDetails
1314 // PXFOBJWINDATA pWinData = (PXFOBJWINDATA)WinQueryWindowULong(hwndEdit, QWL_USER);
1315 PFNWP pfnwpOrig = (PFNWP)WinQueryWindowULong(hwndEdit, QWL_USER);
1316
1317 switch (msg)
1318 {
1319 case WM_CHAR:
1320 {
1321 /*
1322 #define KC_CHAR 0x0001
1323 #define KC_VIRTUALKEY 0x0002
1324 #define KC_SCANCODE 0x0004
1325 #define KC_SHIFT 0x0008
1326 #define KC_CTRL 0x0010
1327 #define KC_ALT 0x0020
1328 #define KC_KEYUP 0x0040
1329 #define KC_PREVDOWN 0x0080
1330 #define KC_LONEKEY 0x0100
1331 #define KC_DEADKEY 0x0200
1332 #define KC_COMPOSITE 0x0400
1333 #define KC_INVALIDCOMP 0x0800
1334 */
1335
1336 /*
1337 Examples: usFlags usKeyCode
1338 F3 02 22
1339 Ctrl+F4 12 23
1340 Ctrl+Shift+F4 1a 23
1341 Ctrl 12 0a
1342 Alt 22 0b
1343 Shift 0a 09
1344 */
1345
1346 // USHORT usCommand;
1347 // USHORT usKeyCode;
1348 USHORT usFlags = SHORT1FROMMP(mp1);
1349 // UCHAR ucRepeat = CHAR3FROMMP(mp1);
1350 UCHAR ucScanCode = CHAR4FROMMP(mp1);
1351 USHORT usch = SHORT1FROMMP(mp2);
1352 USHORT usvk = SHORT2FROMMP(mp2);
1353
1354 if (
1355 // process only key-down messages
1356 ((usFlags & KC_KEYUP) == 0)
1357 // check flags:
1358 // filter out those ugly composite key (accents etc.)
1359 && ((usFlags & (KC_DEADKEY | KC_COMPOSITE | KC_INVALIDCOMP)) == 0)
1360 )
1361 {
1362 HOTKEYNOTIFY hkn;
1363 ULONG flReturned;
1364 HWND hwndOwner = WinQueryWindow(hwndEdit, QW_OWNER);
1365
1366 usFlags &= (KC_VIRTUALKEY | KC_CTRL | KC_ALT | KC_SHIFT);
1367
1368 hkn.usFlags = usFlags;
1369 hkn.usvk = usvk;
1370 hkn.usch = usch;
1371 hkn.ucScanCode = ucScanCode;
1372
1373 if (usFlags & KC_VIRTUALKEY)
1374 hkn.usKeyCode = usvk;
1375 else
1376 hkn.usKeyCode = usch;
1377
1378 hkn.szDescription[0] = 0;
1379
1380 flReturned = (ULONG)WinSendMsg(hwndOwner,
1381 WM_CONTROL,
1382 MPFROM2SHORT(WinQueryWindowUShort(hwndEdit,
1383 QWS_ID),
1384 EN_HOTKEY), // new notification code
1385 (MPARAM)&hkn);
1386 if (flReturned & HEFL_SETTEXT)
1387 WinSetWindowText(hwndEdit, hkn.szDescription);
1388 else if (flReturned & HEFL_FORWARD2OWNER)
1389 WinPostMsg(hwndOwner,
1390 WM_CHAR,
1391 mp1, mp2);
1392 else
1393 // fixed V0.9.16 (2001-12-06) [umoeller]:
1394 // do not clear the entry field if we had HEFL_FORWARD2OWNER
1395 WinSetWindowText(hwndEdit, "");
1396
1397 mrc = (MPARAM)TRUE; // WM_CHAR processed flag;
1398 }
1399 }
1400 break;
1401
1402 default:
1403 mrc = pfnwpOrig(hwndEdit, msg, mp1, mp2);
1404 }
1405 return mrc;
1406}
1407
1408/*
1409 *@@ ctlMakeHotkeyEntryField:
1410 * this turns any entry field into a "hotkey entry field"
1411 * by subclassing it with ctl_fnwpObjectHotkeyEntryField.
1412 * See remarks there for details.
1413 *
1414 * Returns FALSE upon errors, TRUE otherwise.
1415 *
1416 *@@added V0.9.1 (99-12-19) [umoeller]
1417 */
1418
1419BOOL ctlMakeHotkeyEntryField(HWND hwndHotkeyEntryField)
1420{
1421 PFNWP pfnwpOrig = WinSubclassWindow(hwndHotkeyEntryField,
1422 ctl_fnwpObjectHotkeyEntryField);
1423 if (pfnwpOrig)
1424 {
1425 WinSetWindowPtr(hwndHotkeyEntryField, QWL_USER, (PVOID)pfnwpOrig);
1426 return (TRUE);
1427 }
1428
1429 return (FALSE);
1430}
1431
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