1 |
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2 | /*
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3 | * bs_base.h:
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4 | *
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5 | *@@added V0.9.14 (2001-07-12) [umoeller]
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6 | *@@include #include "base\bs_base.h"
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7 | */
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8 |
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9 | /*
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10 | * This file Copyright (C) 2001 Ulrich Mller.
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11 | * This program is free software; you can redistribute it and/or modify
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12 | * it under the terms of the GNU General Public License as published by
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13 | * the Free Software Foundation, in version 2 as it comes in the COPYING
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14 | * file of this distribution.
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15 | * This program is distributed in the hope that it will be useful,
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16 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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17 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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18 | * GNU General Public License for more details.
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19 | */
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20 |
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21 | #ifndef BSBASE_HEADER_INCLUDED
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22 | #define BSBASE_HEADER_INCLUDED
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23 |
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24 | /* ******************************************************************
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25 | *
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26 | * Root classes
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27 | *
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28 | ********************************************************************/
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29 |
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30 | /*
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31 | *@@ BSClassID:
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32 | * represents a class ID for a WarpIN class
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33 | * derived from BSRoot.
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34 | *
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35 | * This class is used for WarpIN run-time
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36 | * type information (RTTI) since we do not
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37 | * use the C++ facilities for that (VAC
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38 | * doesn't support those).
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39 | *
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40 | * If you're familiar with SOM, a BSClassID
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41 | * can be compared to a SOM "class object",
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42 | * which is an instance of a class's metaclass.
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43 | *
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44 | * Each instance of BSRoot contains a reference
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45 | * to its BSClassID so we can check each
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46 | * object's class at runtime.
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47 | * No matter how many instances of a class
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48 | * exist, there will be only one BSClassID
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49 | * instance for all instances of the class.
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50 | *
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51 | * The BSRoot constructor takes a reference
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52 | * to the class's BSClassID as its only (and
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53 | * required) parameter, which is then stored
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54 | * in the BSRoot instance data. This way, at
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55 | * any time, each object can query its own
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56 | * class and climb up the tree of parent
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57 | * classes, if desired.
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58 | *
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59 | * Unless the BSClassID instance represents
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60 | * BSRoot itself, the pParentClass member
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61 | * will always point to the parent class,
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62 | * which may be the BSRoot id if the class
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63 | * is derived from BSRoot directly.
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64 | *
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65 | * This concept doesn't support multiple
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66 | * inheritance at this point, but that's not
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67 | * used in WarpIN anyway.
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68 | */
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69 |
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70 | class BSClassID
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71 | {
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72 | public:
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73 | const char *_pcszClassName; // clear class name (e.g. "MyClass")
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74 | BSClassID *_pParentClass; // pointer to parent class ID; if NULL,
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75 | // this represents BSRoot.
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76 |
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77 | BSClassID(const char *pcszClassName,
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78 | BSClassID *pParentClass)
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79 | {
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80 | _pcszClassName = pcszClassName;
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81 | _pParentClass = pParentClass;
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82 | }
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83 | };
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84 |
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85 | /*
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86 | *@@ BSRoot:
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87 | * the root class of the WarpIN class hierarchy.
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88 | *
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89 | * BSRoot implements the following:
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90 | *
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91 | * -- run-time type identification; each object
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92 | * can inspect its _Class member and always
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93 | * know which class it is an instance of.
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94 | *
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95 | * -- "derived from" queries: invoke IsA() on
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96 | * an object and find out whether the object
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97 | * is an instance of a certain class.
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98 | *
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99 | * -- list<P> support; while this isn't really
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100 | * necessary, the debug list implementation
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101 | * invokes BSRoot methods for logging, so
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102 | * presently all objects that are supposed
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103 | * to be stored with a linked list (see
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104 | * bs_list.h) must be instances of BSRoot
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105 | * or a class derived from BSRoot.
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106 | *
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107 | * BSRoot itself cannot be instantiated because
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108 | * the constructor is protected. A class that
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109 | * derives from BSRoot must do three things:
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110 | *
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111 | * 1) Declare the class ID in the class's
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112 | * declaration, like this:
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113 | *
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114 | + class MyClass : public BSRoot
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115 | + {
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116 | + public: DECLARE_CLASS(MyClass);
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117 | + }
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118 | *
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119 | * DECLARE_CLASS(MyClass) expands to
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120 | *
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121 | + static BSClassID tMyClass;
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122 | *
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123 | * BSClassID represents a "class object" for
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124 | * each class. See BSClassID for details.
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125 | * You can later reference the class's
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126 | * ID by using MyClass::tMyClass from
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127 | * anywhere. The "t" prefix is arbitrary,
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128 | * but if you use the macros, you better
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129 | * stick with it.
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130 | *
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131 | * 2) Define the class ID in your source file.
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132 | * Since the class ID is just a regular
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133 | * static class variable, it must be initialized
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134 | * statically, and once only (in the source
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135 | * file).
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136 | *
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137 | * Another macro was defined for this, which
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138 | * expects the class's parent class as well:
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139 | *
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140 | + DEFINE_CLASS(MyClass, BSRoot); // MyClass is derived from BSRoot
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141 | *
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142 | * The parent class better match the class
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143 | * declaration. This macro expands to:
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144 | *
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145 | + BSClassID MyClass::tMyClass("MyClass", // class name string
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146 | + &BSRoot::tBSRoot) // parent class object
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147 | *
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148 | * In other words, the DECLARE_CLASS and DEFINE_CLASS
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149 | * macros are just a quick way to declare and
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150 | * implement a static BSClassID class variable.
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151 | *
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152 | * 3) Your class's constructors must always call
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153 | * the BSRoot constructor explicitly in the
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154 | * initializer list. Give your own class ID to
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155 | * BSRoot's constructor. This will properly set
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156 | * BSRoot's _Class member.
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157 | *
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158 | * Since BSRoot::BSRoot is protected, the compiler
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159 | * will properly warn you if you forget this.
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160 | *
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161 | * For example:
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162 | *
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163 | + MyClass::MyClass(int iDummy)
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164 | + : BSBase(tMyClass)
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165 | + {...}
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166 | *
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167 | * After all this, BSRoot gives you the following nice
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168 | * features:
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169 | *
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170 | * 1) BSRoot::QueryClassName() returns the
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171 | * name of the class that the object really
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172 | * is an instance of.
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173 | *
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174 | * 2) BSRoot::IsA() returns true if the object
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175 | * is an instance of the given class.
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176 | *
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177 | *@@changed V0.9.14 (2001-08-03) [umoeller]: overrode new and delete ptrs
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178 | */
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179 |
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180 | class BSRoot
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181 | {
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182 | // class methods
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183 | public:
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184 | static BSClassID tBSRoot;
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185 |
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186 | public:
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187 | #ifdef __DEBUG__
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188 | static void OpenDebugLog(const char *pcszDir);
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189 | static void WriteToDebugLog(const char *pcszFormat, ...);
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190 | static void CloseDebugLog();
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191 | #endif
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192 |
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193 | // instance methods
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194 | public:
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195 | BSClassID &_Class;
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196 |
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197 | protected:
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198 | BSRoot(BSClassID &Class);
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199 |
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200 | BSRoot(const BSRoot &p);
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201 | BSRoot& operator=(const BSRoot &p);
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202 |
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203 | public:
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204 | virtual ~BSRoot();
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205 |
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206 | bool IsA(BSClassID &Class) const;
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207 |
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208 | const char* QueryClassName() const;
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209 |
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210 | /*
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211 | public:
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212 | void* operator new(size_t n) { return malloc(n); };
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213 | void operator delete(void* p) { free(p); };
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214 | */
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215 | };
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216 |
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217 | /*
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218 | *@@ DECLARE_CLASS:
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219 | * handy macro to declare class object for
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220 | * use with BSRoot and BSClassID.
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221 | *
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222 | * This should appear in the class declaration.
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223 | *
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224 | */
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225 |
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226 | #define DECLARE_CLASS(cls) static BSClassID t##cls
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227 |
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228 | /*
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229 | *@@ DEFINE_CLASS:
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230 | * handy macro to define a class object with
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231 | * its parent class object for use with BSRoot
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232 | * and BSClassID.
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233 | *
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234 | * For each class that was declared with DECLARE_CLASS,
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235 | * a corresponding DEFINE_CLASS must appear in the
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236 | * source somewhere.
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237 | */
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238 |
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239 | #define DEFINE_CLASS(cls, parent) BSClassID cls::t##cls(#cls, &parent::t##parent)
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240 |
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241 | /*
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242 | *@@ DYNAMIC_CAST:
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243 | * freaky macro to simulate a dynamic cast.
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244 | *
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245 | * Usage:
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246 | *
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247 | + DYNAMIC_CAST(BSDerived, pobj, pSource);
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248 | *
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249 | * expands to
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250 | *
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251 | + BSDerived *pobj = (pSource->IsA(BSDerived::tBSDerived) ? ((BSDerived*)pSource) : 0;
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252 | */
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253 |
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254 | #define DYNAMIC_CAST(cls, pT, p) cls *pT = ((p)->IsA(cls::t##cls)) ? (cls*)(p) : 0
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255 |
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256 | /* ******************************************************************
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257 | *
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258 | * Locks
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259 | *
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260 | ********************************************************************/
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261 |
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262 | /*
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263 | *@@ BSMutex:
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264 | * representation of an OS/2 mutex, to
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265 | * be used within BSLock.
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266 | *
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267 | *@@added V0.9.19 (2002-05-07) [umoeller]
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268 | */
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269 |
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270 | class BSMutex
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271 | {
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272 | unsigned long _hmtx;
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273 |
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274 | public:
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275 | BSMutex();
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276 | ~BSMutex();
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277 | bool Request() const;
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278 | bool Release() const;
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279 | };
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280 |
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281 | /*
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282 | *@@ BSLock:
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283 | * exception-safe mutex implementation.
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284 | * Creating an instance of this requests
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285 | * the BSMutex given in the constructor,
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286 | * and the destructor releases it.
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287 | *
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288 | *@@added V0.9.19 (2002-05-07) [umoeller]
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289 | */
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290 |
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291 | class BSLock
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292 | {
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293 | const BSMutex &_mtx;
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294 | int _cRequests;
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295 |
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296 | public:
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297 | BSLock(const BSMutex &mtx)
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298 | : _mtx(mtx)
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299 | {
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300 | if (mtx.Request())
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301 | ++_cRequests;
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302 | }
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303 |
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304 | ~BSLock()
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305 | {
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306 | if ( (_cRequests)
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307 | && (_mtx.Release())
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308 | )
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309 | --_cRequests;
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310 | }
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311 | };
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312 |
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313 | #endif
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314 |
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