| 1 | <!DOCTYPE HTML>
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| 2 | <HEAD>
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| 3 | <TITLE>Garbage Collector Interface</TITLE>
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| 4 | </HEAD>
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| 5 | <BODY>
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| 6 | <H1>C Interface</h1>
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| 7 | On many platforms, a single-threaded garbage collector library can be built
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| 8 | to act as a plug-in malloc replacement.
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| 9 | (Build with <TT>-DREDIRECT_MALLOC=GC_malloc -DIGNORE_FREE</tt>.)
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| 10 | This is often the best way to deal with third-party libraries
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| 11 | which leak or prematurely free objects. <TT>-DREDIRECT_MALLOC</tt> is intended
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| 12 | primarily as an easy way to adapt old code, not for new development.
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| 13 | <P>
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| 14 | New code should use the interface discussed below.
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| 15 | <P>
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| 16 | Code must be linked against the GC library. On most UNIX platforms,
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| 17 | depending on how the collector is built, this will be <TT>gc.a</tt>
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| 18 | or <TT>libgc.{a,so}</tt>.
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| 19 | <P>
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| 20 | The following describes the standard C interface to the garbage collector.
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| 21 | It is not a complete definition of the interface. It describes only the
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| 22 | most commonly used functionality, approximately in decreasing order of
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| 23 | frequency of use.
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| 24 | The full interface is described in
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| 25 | <A HREF="http://hpl.hp.com/personal/Hans_Boehm/gc/gc_source/gch.txt">gc.h</a>
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| 26 | or <TT>gc.h</tt> in the distribution.
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| 27 | <P>
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| 28 | Clients should include <TT>gc.h</tt>.
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| 29 | <P>
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| 30 | In the case of multithreaded code,
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| 31 | <TT>gc.h</tt> should be included after the threads header file, and
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| 32 | after defining the appropriate <TT>GC_</tt><I>XXXX</i><TT>_THREADS</tt> macro.
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| 33 | (For 6.2alpha4 and later, simply defining <TT>GC_THREADS</tt> should suffice.)
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| 34 | The header file <TT>gc.h</tt> must be included
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| 35 | in files that use either GC or threads primitives, since threads primitives
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| 36 | will be redefined to cooperate with the GC on many platforms.
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| 37 | <P>
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| 38 | Thread users should also be aware that on many platforms objects reachable
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| 39 | only from thread-local variables may be prematurely reclaimed.
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| 40 | Thus objects pointed to by thread-local variables should also be pointed to
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| 41 | by a globally visible data structure. (This is viewed as a bug, but as
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| 42 | one that is exceedingly hard to fix without some libc hooks.)
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| 43 | <DL>
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| 44 | <DT> <B>void * GC_MALLOC(size_t <I>nbytes</i>)</b>
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| 45 | <DD>
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| 46 | Allocates and clears <I>nbytes</i> of storage.
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| 47 | Requires (amortized) time proportional to <I>nbytes</i>.
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| 48 | The resulting object will be automatically deallocated when unreferenced.
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| 49 | References from objects allocated with the system malloc are usually not
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| 50 | considered by the collector. (See <TT>GC_MALLOC_UNCOLLECTABLE</tt>, however.)
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| 51 | <TT>GC_MALLOC</tt> is a macro which invokes <TT>GC_malloc</tt> by default or,
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| 52 | if <TT>GC_DEBUG</tt>
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| 53 | is defined before <TT>gc.h</tt> is included, a debugging version that checks
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| 54 | occasionally for overwrite errors, and the like.
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| 55 | <DT> <B>void * GC_MALLOC_ATOMIC(size_t <I>nbytes</i>)</b>
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| 56 | <DD>
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| 57 | Allocates <I>nbytes</i> of storage.
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| 58 | Requires (amortized) time proportional to <I>nbytes</i>.
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| 59 | The resulting object will be automatically deallocated when unreferenced.
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| 60 | The client promises that the resulting object will never contain any pointers.
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| 61 | The memory is not cleared.
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| 62 | This is the preferred way to allocate strings, floating point arrays,
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| 63 | bitmaps, etc.
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| 64 | More precise information about pointer locations can be communicated to the
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| 65 | collector using the interface in
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| 66 | <A HREF="http://www.hpl.hp.com/personal/Hans_Boehm/gc/gc_source/gc_typedh.txt">gc_typed.h</a> in the distribution.
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| 67 | <DT> <B>void * GC_MALLOC_UNCOLLECTABLE(size_t <I>nbytes</i>)</b>
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| 68 | <DD>
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| 69 | Identical to <TT>GC_MALLOC</tt>,
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| 70 | except that the resulting object is not automatically
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| 71 | deallocated. Unlike the system-provided malloc, the collector does
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| 72 | scan the object for pointers to garbage-collectable memory, even if the
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| 73 | block itself does not appear to be reachable. (Objects allocated in this way
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| 74 | are effectively treated as roots by the collector.)
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| 75 | <DT> <B> void * GC_REALLOC(void *<I>old</i>, size_t <I>new_size</i>) </b>
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| 76 | <DD>
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| 77 | Allocate a new object of the indicated size and copy (a prefix of) the
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| 78 | old object into the new object. The old object is reused in place if
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| 79 | convenient. If the original object was allocated with
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| 80 | <TT>GC_MALLOC_ATOMIC</tt>,
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| 81 | the new object is subject to the same constraints. If it was allocated
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| 82 | as an uncollectable object, then the new object is uncollectable, and
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| 83 | the old object (if different) is deallocated.
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| 84 | <DT> <B> void GC_FREE(void *<I>dead</i>) </b>
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| 85 | <DD>
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| 86 | Explicitly deallocate an object. Typically not useful for small
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| 87 | collectable objects.
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| 88 | <DT> <B> void * GC_MALLOC_IGNORE_OFF_PAGE(size_t <I>nbytes</i>) </b>
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| 89 | <DD>
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| 90 | <DT> <B> void * GC_MALLOC_ATOMIC_IGNORE_OFF_PAGE(size_t <I>nbytes</i>) </b>
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| 91 | <DD>
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| 92 | Analogous to <TT>GC_MALLOC</tt> and <TT>GC_MALLOC_ATOMIC</tt>,
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| 93 | except that the client
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| 94 | guarantees that as long
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| 95 | as the resulting object is of use, a pointer is maintained to someplace
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| 96 | inside the first 512 bytes of the object. This pointer should be declared
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| 97 | volatile to avoid interference from compiler optimizations.
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| 98 | (Other nonvolatile pointers to the object may exist as well.)
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| 99 | This is the
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| 100 | preferred way to allocate objects that are likely to be > 100KBytes in size.
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| 101 | It greatly reduces the risk that such objects will be accidentally retained
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| 102 | when they are no longer needed. Thus space usage may be significantly reduced.
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| 103 | <DT> <B> void GC_INIT(void) </b>
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| 104 | <DD>
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| 105 | On some platforms, it is necessary to invoke this
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| 106 | <I>from the main executable, not from a dynamic library,</i> before
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| 107 | the initial invocation of a GC routine. It is recommended that this be done
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| 108 | in portable code, though we try to ensure that it expands to a no-op
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| 109 | on as many platforms as possible.
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| 110 | <DT> <B> void GC_gcollect(void) </b>
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| 111 | <DD>
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| 112 | Explicitly force a garbage collection.
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| 113 | <DT> <B> void GC_enable_incremental(void) </b>
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| 114 | <DD>
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| 115 | Cause the garbage collector to perform a small amount of work
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| 116 | every few invocations of <TT>GC_MALLOC</tt> or the like, instead of performing
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| 117 | an entire collection at once. This is likely to increase total
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| 118 | running time. It will improve response on a platform that either has
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| 119 | suitable support in the garbage collector (Linux and most Unix
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| 120 | versions, win32 if the collector was suitably built) or if "stubborn"
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| 121 | allocation is used (see
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| 122 | <A HREF="http://www.hpl.hp.com/personal/Hans_Boehm/gc/gc_source/gch.txt">gc.h</a>).
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| 123 | On many platforms this interacts poorly with system calls
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| 124 | that write to the garbage collected heap.
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| 125 | <DT> <B> GC_warn_proc GC_set_warn_proc(GC_warn_proc <I>p</i>) </b>
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| 126 | <DD>
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| 127 | Replace the default procedure used by the collector to print warnings.
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| 128 | The collector
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| 129 | may otherwise write to sterr, most commonly because GC_malloc was used
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| 130 | in a situation in which GC_malloc_ignore_off_page would have been more
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| 131 | appropriate. See <A HREF="http://www.hpl.hp.com/personal/Hans_Boehm/gc/gc_source/gch.txt">gc.h</a> for details.
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| 132 | <DT> <B> void GC_REGISTER_FINALIZER(...) </b>
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| 133 | <DD>
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| 134 | Register a function to be called when an object becomes inaccessible.
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| 135 | This is often useful as a backup method for releasing system resources
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| 136 | (<I>e.g.</i> closing files) when the object referencing them becomes
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| 137 | inaccessible.
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| 138 | It is not an acceptable method to perform actions that must be performed
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| 139 | in a timely fashion.
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| 140 | See <A HREF="http://www.hpl.hp.com/personal/Hans_Boehm/gc/gc_source/gch.txt">gc.h</a> for details of the interface.
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| 141 | See <A HREF="http://www.hpl.hp.com/personal/Hans_Boehm/gc/finalization.html">here</a> for a more detailed discussion
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| 142 | of the design.
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| 143 | <P>
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| 144 | Note that an object may become inaccessible before client code is done
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| 145 | operating on objects referenced by its fields.
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| 146 | Suitable synchronization is usually required.
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| 147 | See <A HREF="http://portal.acm.org/citation.cfm?doid=604131.604153">here</a>
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| 148 | or <A HREF="http://www.hpl.hp.com/techreports/2002/HPL-2002-335.html">here</a>
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| 149 | for details.
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| 150 | </dl>
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| 151 | <P>
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| 152 | If you are concerned with multiprocessor performance and scalability,
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| 153 | you should consider enabling and using thread local allocation (<I>e.g.</i>
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| 154 | <TT>GC_LOCAL_MALLOC</tt>, see <TT>gc_local_alloc.h</tt>. If your platform
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| 155 | supports it, you should build the collector with parallel marking support
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| 156 | (<TT>-DPARALLEL_MARK</tt>, or <TT>--enable-parallel-mark</tt>).
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| 157 | <P>
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| 158 | If the collector is used in an environment in which pointer location
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| 159 | information for heap objects is easily available, this can be passed on
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| 160 | to the collector using the interfaces in either <TT>gc_typed.h</tt>
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| 161 | or <TT>gc_gcj.h</tt>.
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| 162 | <P>
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| 163 | The collector distribution also includes a <B>string package</b> that takes
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| 164 | advantage of the collector. For details see
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| 165 | <A HREF="http://www.hpl.hp.com/personal/Hans_Boehm/gc/gc_source/cordh.txt">cord.h</a>
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| 166 |
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| 167 | <H1>C++ Interface</h1>
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| 168 | Usage of the collector from C++ is complicated by the fact that there
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| 169 | are many "standard" ways to allocate memory in C++. The default ::new
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| 170 | operator, default malloc, and default STL allocators allocate memory
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| 171 | that is not garbage collected, and is not normally "traced" by the
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| 172 | collector. This means that any pointers in memory allocated by these
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| 173 | default allocators will not be seen by the collector. Garbage-collectable
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| 174 | memory referenced only by pointers stored in such default-allocated
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| 175 | objects is likely to be reclaimed prematurely by the collector.
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| 176 | <P>
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| 177 | It is the programmers responsibility to ensure that garbage-collectable
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| 178 | memory is referenced by pointers stored in one of
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| 179 | <UL>
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| 180 | <LI> Program variables
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| 181 | <LI> Garbage-collected objects
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| 182 | <LI> Uncollected but "traceable" objects
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| 183 | </ul>
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| 184 | "Traceable" objects are not necessarily reclaimed by the collector,
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| 185 | but are scanned for pointers to collectable objects.
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| 186 | They are allocated by <TT>GC_MALLOC_UNCOLLECTABLE</tt>, as described
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| 187 | above, and through some interfaces described below.
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| 188 | <P>
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| 189 | (On most platforms, the collector may not trace correctly from in-flight
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| 190 | exception objects. Thus objects thrown as exceptions should only
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| 191 | point to otherwise reachable memory. This is another bug whose
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| 192 | proper repair requires platform hooks.)
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| 193 | <P>
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| 194 | The easiest way to ensure that collectable objects are properly referenced
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| 195 | is to allocate only collectable objects. This requires that every
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| 196 | allocation go through one of the following interfaces, each one of
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| 197 | which replaces a standard C++ allocation mechanism:
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| 198 | <DL>
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| 199 | <DT> <B> STL allocators </b>
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| 200 | <DD>
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| 201 | Users of the <A HREF="http://www.sgi.com/tech/stl">SGI extended STL</a>
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| 202 | can include <TT>new_gc_alloc.h</tt> before including
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| 203 | STL header files.
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| 204 | (<TT>gc_alloc.h</tt> corresponds to now obsolete versions of the
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| 205 | SGI STL.)
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| 206 | This defines SGI-style allocators
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| 207 | <UL>
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| 208 | <LI> alloc
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| 209 | <LI> single_client_alloc
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| 210 | <LI> gc_alloc
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| 211 | <LI> single_client_gc_alloc
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| 212 | </ul>
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| 213 | which may be used either directly to allocate memory or to instantiate
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| 214 | container templates. The first two allocate uncollectable but traced
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| 215 | memory, while the second two allocate collectable memory.
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| 216 | The single_client versions are not safe for concurrent access by
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| 217 | multiple threads, but are faster.
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| 218 | <P>
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| 219 | For an example, click <A HREF="http://hpl.hp.com/personal/Hans_Boehm/gc/gc_alloc_exC.txt">here</a>.
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| 220 | <P>
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| 221 | Recent versions of the collector also include a more standard-conforming
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| 222 | allocator implementation in <TT>gc_allocator.h</tt>. It defines
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| 223 | <UL>
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| 224 | <LI> traceable_allocator
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| 225 | <LI> gc_allocator
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| 226 | </ul>
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| 227 | Again the former allocates uncollectable but traced memory.
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| 228 | This should work with any fully standard-conforming C++ compiler.
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| 229 | <DT> <B> Class inheritance based interface </b>
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| 230 | <DD>
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| 231 | Users may include gc_cpp.h and then cause members of classes to
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| 232 | be allocated in garbage collectable memory by having those classes
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| 233 | inherit from class gc.
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| 234 | For details see <A HREF="http://hpl.hp.com/personal/Hans_Boehm/gc/gc_source/gc_cpph.txt">gc_cpp.h</a>.
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| 235 | <P>
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| 236 | Linking against libgccpp in addition to the gc library overrides
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| 237 | ::new (and friends) to allocate traceable memory but uncollectable
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| 238 | memory, making it safe to refer to collectable objects from the resulting
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| 239 | memory.
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| 240 | <DT> <B> C interface </b>
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| 241 | <DD>
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| 242 | It is also possible to use the C interface from
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| 243 | <A HREF="http://hpl.hp.com/personal/Hans_Boehm/gc/gc_source/gch.txt">gc.h</a> directly.
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| 244 | On platforms which use malloc to implement ::new, it should usually be possible
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| 245 | to use a version of the collector that has been compiled as a malloc
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| 246 | replacement. It is also possible to replace ::new and other allocation
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| 247 | functions suitably, as is done by libgccpp.
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| 248 | <P>
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| 249 | Note that user-implemented small-block allocation often works poorly with
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| 250 | an underlying garbage-collected large block allocator, since the collector
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| 251 | has to view all objects accessible from the user's free list as reachable.
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| 252 | This is likely to cause problems if <TT>GC_MALLOC</tt>
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| 253 | is used with something like
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| 254 | the original HP version of STL.
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| 255 | This approach works well with the SGI versions of the STL only if the
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| 256 | <TT>malloc_alloc</tt> allocator is used.
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| 257 | </dl>
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| 258 | </body>
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| 259 | </html>
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