| 1 | <HTML>
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| 2 | <HEAD>
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| 3 | <TITLE> Conservative GC Algorithmic Overview </TITLE>
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| 4 | <AUTHOR> Hans-J. Boehm, HP Labs (Much of this was written at SGI)</author>
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| 5 | </HEAD>
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| 6 | <BODY>
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| 7 | <H1> <I>This is under construction, and may always be.</i> </h1>
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| 8 | <H1> Conservative GC Algorithmic Overview </h1>
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| 9 | <P>
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| 10 | This is a description of the algorithms and data structures used in our
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| 11 | conservative garbage collector. I expect the level of detail to increase
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| 12 | with time. For a survey of GC algorithms, see for example
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| 13 | <A HREF="ftp://ftp.cs.utexas.edu/pub/garbage/gcsurvey.ps"> Paul Wilson's
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| 14 | excellent paper</a>. For an overview of the collector interface,
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| 15 | see <A HREF="gcinterface.html">here</a>.
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| 16 | <P>
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| 17 | This description is targeted primarily at someone trying to understand the
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| 18 | source code. It specifically refers to variable and function names.
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| 19 | It may also be useful for understanding the algorithms at a higher level.
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| 20 | <P>
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| 21 | The description here assumes that the collector is used in default mode.
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| 22 | In particular, we assume that it used as a garbage collector, and not just
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| 23 | a leak detector. We initially assume that it is used in stop-the-world,
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| 24 | non-incremental mode, though the presence of the incremental collector
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| 25 | will be apparent in the design.
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| 26 | We assume the default finalization model, but the code affected by that
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| 27 | is very localized.
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| 28 | <H2> Introduction </h2>
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| 29 | The garbage collector uses a modified mark-sweep algorithm. Conceptually
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| 30 | it operates roughly in four phases, which are performed occasionally
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| 31 | as part of a memory allocation:
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| 32 |
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| 33 | <OL>
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| 34 |
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| 35 | <LI>
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| 36 | <I>Preparation</i> Each object has an associated mark bit.
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| 37 | Clear all mark bits, indicating that all objects
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| 38 | are potentially unreachable.
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| 39 |
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| 40 | <LI>
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| 41 | <I>Mark phase</i> Marks all objects that can be reachable via chains of
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| 42 | pointers from variables. Often the collector has no real information
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| 43 | about the location of pointer variables in the heap, so it
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| 44 | views all static data areas, stacks and registers as potentially containing
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| 45 | pointers. Any bit patterns that represent addresses inside
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| 46 | heap objects managed by the collector are viewed as pointers.
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| 47 | Unless the client program has made heap object layout information
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| 48 | available to the collector, any heap objects found to be reachable from
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| 49 | variables are again scanned similarly.
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| 50 |
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| 51 | <LI>
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| 52 | <I>Sweep phase</i> Scans the heap for inaccessible, and hence unmarked,
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| 53 | objects, and returns them to an appropriate free list for reuse. This is
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| 54 | not really a separate phase; even in non incremental mode this is operation
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| 55 | is usually performed on demand during an allocation that discovers an empty
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| 56 | free list. Thus the sweep phase is very unlikely to touch a page that
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| 57 | would not have been touched shortly thereafter anyway.
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| 58 |
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| 59 | <LI>
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| 60 | <I>Finalization phase</i> Unreachable objects which had been registered
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| 61 | for finalization are enqueued for finalization outside the collector.
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| 62 |
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| 63 | </ol>
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| 64 |
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| 65 | <P>
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| 66 | The remaining sections describe the memory allocation data structures,
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| 67 | and then the last 3 collection phases in more detail. We conclude by
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| 68 | outlining some of the additional features implemented in the collector.
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| 69 |
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| 70 | <H2>Allocation</h2>
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| 71 | The collector includes its own memory allocator. The allocator obtains
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| 72 | memory from the system in a platform-dependent way. Under UNIX, it
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| 73 | uses either <TT>malloc</tt>, <TT>sbrk</tt>, or <TT>mmap</tt>.
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| 74 | <P>
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| 75 | Most static data used by the allocator, as well as that needed by the
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| 76 | rest of the garbage collector is stored inside the
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| 77 | <TT>_GC_arrays</tt> structure.
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| 78 | This allows the garbage collector to easily ignore the collectors own
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| 79 | data structures when it searches for root pointers. Other allocator
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| 80 | and collector internal data structures are allocated dynamically
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| 81 | with <TT>GC_scratch_alloc</tt>. <TT>GC_scratch_alloc</tt> does not
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| 82 | allow for deallocation, and is therefore used only for permanent data
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| 83 | structures.
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| 84 | <P>
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| 85 | The allocator allocates objects of different <I>kinds</i>.
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| 86 | Different kinds are handled somewhat differently by certain parts
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| 87 | of the garbage collector. Certain kinds are scanned for pointers,
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| 88 | others are not. Some may have per-object type descriptors that
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| 89 | determine pointer locations. Or a specific kind may correspond
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| 90 | to one specific object layout. Two built-in kinds are uncollectable.
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| 91 | One (<TT>STUBBORN</tt>) is immutable without special precautions.
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| 92 | In spite of that, it is very likely that most C clients of the
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| 93 | collector currently
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| 94 | use at most two kinds: <TT>NORMAL</tt> and <TT>PTRFREE</tt> objects.
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| 95 | The <A HREF="http://gcc.gnu.org/java">gcj</a> runtime also makes
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| 96 | heavy use of a kind (allocated with GC_gcj_malloc) that stores
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| 97 | type information at a known offset in method tables.
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| 98 | <P>
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| 99 | The collector uses a two level allocator. A large block is defined to
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| 100 | be one larger than half of <TT>HBLKSIZE</tt>, which is a power of 2,
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| 101 | typically on the order of the page size.
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| 102 | <P>
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| 103 | Large block sizes are rounded up to
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| 104 | the next multiple of <TT>HBLKSIZE</tt> and then allocated by
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| 105 | <TT>GC_allochblk</tt>. Recent versions of the collector
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| 106 | use an approximate best fit algorithm by keeping free lists for
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| 107 | several large block sizes.
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| 108 | The actual
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| 109 | implementation of <TT>GC_allochblk</tt>
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| 110 | is significantly complicated by black-listing issues
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| 111 | (see below).
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| 112 | <P>
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| 113 | Small blocks are allocated in chunks of size <TT>HBLKSIZE</tt>.
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| 114 | Each chunk is
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| 115 | dedicated to only one object size and kind. The allocator maintains
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| 116 | separate free lists for each size and kind of object.
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| 117 | <P>
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| 118 | Once a large block is split for use in smaller objects, it can only
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| 119 | be used for objects of that size, unless the collector discovers a completely
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| 120 | empty chunk. Completely empty chunks are restored to the appropriate
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| 121 | large block free list.
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| 122 | <P>
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| 123 | In order to avoid allocating blocks for too many distinct object sizes,
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| 124 | the collector normally does not directly allocate objects of every possible
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| 125 | request size. Instead request are rounded up to one of a smaller number
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| 126 | of allocated sizes, for which free lists are maintained. The exact
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| 127 | allocated sizes are computed on demand, but subject to the constraint
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| 128 | that they increase roughly in geometric progression. Thus objects
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| 129 | requested early in the execution are likely to be allocated with exactly
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| 130 | the requested size, subject to alignment constraints.
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| 131 | See <TT>GC_init_size_map</tt> for details.
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| 132 | <P>
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| 133 | The actual size rounding operation during small object allocation is
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| 134 | implemented as a table lookup in <TT>GC_size_map</tt>.
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| 135 | <P>
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| 136 | Both collector initialization and computation of allocated sizes are
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| 137 | handled carefully so that they do not slow down the small object fast
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| 138 | allocation path. An attempt to allocate before the collector is initialized,
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| 139 | or before the appropriate <TT>GC_size_map</tt> entry is computed,
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| 140 | will take the same path as an allocation attempt with an empty free list.
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| 141 | This results in a call to the slow path code (<TT>GC_generic_malloc_inner</tt>)
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| 142 | which performs the appropriate initialization checks.
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| 143 | <P>
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| 144 | In non-incremental mode, we make a decision about whether to garbage collect
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| 145 | whenever an allocation would otherwise have failed with the current heap size.
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| 146 | If the total amount of allocation since the last collection is less than
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| 147 | the heap size divided by <TT>GC_free_space_divisor</tt>, we try to
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| 148 | expand the heap. Otherwise, we initiate a garbage collection. This ensures
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| 149 | that the amount of garbage collection work per allocated byte remains
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| 150 | constant.
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| 151 | <P>
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| 152 | The above is in fact an oversimplification of the real heap expansion
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| 153 | and GC triggering heuristic, which adjusts slightly for root size
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| 154 | and certain kinds of
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| 155 | fragmentation. In particular:
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| 156 | <UL>
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| 157 | <LI> Programs with a large root set size and
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| 158 | little live heap memory will expand the heap to amortize the cost of
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| 159 | scanning the roots.
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| 160 | <LI> Versions 5.x of the collector actually collect more frequently in
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| 161 | nonincremental mode. The large block allocator usually refuses to split
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| 162 | large heap blocks once the garbage collection threshold is
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| 163 | reached. This often has the effect of collecting well before the
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| 164 | heap fills up, thus reducing fragmentation and working set size at the
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| 165 | expense of GC time. Versions 6.x choose an intermediate strategy depending
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| 166 | on how much large object allocation has taken place in the past.
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| 167 | (If the collector is configured to unmap unused pages, versions 6.x
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| 168 | use the 5.x strategy.)
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| 169 | <LI> In calculating the amount of allocation since the last collection we
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| 170 | give partial credit for objects we expect to be explicitly deallocated.
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| 171 | Even if all objects are explicitly managed, it is often desirable to collect
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| 172 | on rare occasion, since that is our only mechanism for coalescing completely
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| 173 | empty chunks.
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| 174 | </ul>
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| 175 | <P>
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| 176 | It has been suggested that this should be adjusted so that we favor
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| 177 | expansion if the resulting heap still fits into physical memory.
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| 178 | In many cases, that would no doubt help. But it is tricky to do this
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| 179 | in a way that remains robust if multiple application are contending
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| 180 | for a single pool of physical memory.
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| 181 |
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| 182 | <H2>Mark phase</h2>
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| 183 |
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| 184 | At each collection, the collector marks all objects that are
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| 185 | possibly reachable from pointer variables. Since it cannot generally
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| 186 | tell where pointer variables are located, it scans the following
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| 187 | <I>root segments</i> for pointers:
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| 188 | <UL>
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| 189 | <LI>The registers. Depending on the architecture, this may be done using
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| 190 | assembly code, or by calling a <TT>setjmp</tt>-like function which saves
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| 191 | register contents on the stack.
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| 192 | <LI>The stack(s). In the case of a single-threaded application,
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| 193 | on most platforms this
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| 194 | is done by scanning the memory between (an approximation of) the current
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| 195 | stack pointer and <TT>GC_stackbottom</tt>. (For Itanium, the register stack
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| 196 | scanned separately.) The <TT>GC_stackbottom</tt> variable is set in
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| 197 | a highly platform-specific way depending on the appropriate configuration
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| 198 | information in <TT>gcconfig.h</tt>. Note that the currently active
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| 199 | stack needs to be scanned carefully, since callee-save registers of
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| 200 | client code may appear inside collector stack frames, which may
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| 201 | change during the mark process. This is addressed by scanning
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| 202 | some sections of the stack "eagerly", effectively capturing a snapshot
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| 203 | at one point in time.
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| 204 | <LI>Static data region(s). In the simplest case, this is the region
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| 205 | between <TT>DATASTART</tt> and <TT>DATAEND</tt>, as defined in
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| 206 | <TT>gcconfig.h</tt>. However, in most cases, this will also involve
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| 207 | static data regions associated with dynamic libraries. These are
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| 208 | identified by the mostly platform-specific code in <TT>dyn_load.c</tt>.
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| 209 | </ul>
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| 210 | The marker maintains an explicit stack of memory regions that are known
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| 211 | to be accessible, but that have not yet been searched for contained pointers.
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| 212 | Each stack entry contains the starting address of the block to be scanned,
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| 213 | as well as a descriptor of the block. If no layout information is
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| 214 | available for the block, then the descriptor is simply a length.
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| 215 | (For other possibilities, see <TT>gc_mark.h</tt>.)
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| 216 | <P>
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| 217 | At the beginning of the mark phase, all root segments
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| 218 | (as described above) are pushed on the
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| 219 | stack by <TT>GC_push_roots</tt>. (Registers and eagerly processed
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| 220 | stack sections are processed by pushing the referenced objects instead
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| 221 | of the stack section itself.) If <TT>ALL_INTERIOR_PTRS</tt> is not
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| 222 | defined, then stack roots require special treatment. In this case, the
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| 223 | normal marking code ignores interior pointers, but <TT>GC_push_all_stack</tt>
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| 224 | explicitly checks for interior pointers and pushes descriptors for target
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| 225 | objects.
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| 226 | <P>
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| 227 | The marker is structured to allow incremental marking.
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| 228 | Each call to <TT>GC_mark_some</tt> performs a small amount of
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| 229 | work towards marking the heap.
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| 230 | It maintains
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| 231 | explicit state in the form of <TT>GC_mark_state</tt>, which
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| 232 | identifies a particular sub-phase. Some other pieces of state, most
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| 233 | notably the mark stack, identify how much work remains to be done
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| 234 | in each sub-phase. The normal progression of mark states for
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| 235 | a stop-the-world collection is:
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| 236 | <OL>
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| 237 | <LI> <TT>MS_INVALID</tt> indicating that there may be accessible unmarked
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| 238 | objects. In this case <TT>GC_objects_are_marked</tt> will simultaneously
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| 239 | be false, so the mark state is advanced to
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| 240 | <LI> <TT>MS_PUSH_UNCOLLECTABLE</tt> indicating that it suffices to push
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| 241 | uncollectable objects, roots, and then mark everything reachable from them.
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| 242 | <TT>Scan_ptr</tt> is advanced through the heap until all uncollectable
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| 243 | objects are pushed, and objects reachable from them are marked.
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| 244 | At that point, the next call to <TT>GC_mark_some</tt> calls
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| 245 | <TT>GC_push_roots</tt> to push the roots. It the advances the
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| 246 | mark state to
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| 247 | <LI> <TT>MS_ROOTS_PUSHED</tt> asserting that once the mark stack is
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| 248 | empty, all reachable objects are marked. Once in this state, we work
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| 249 | only on emptying the mark stack. Once this is completed, the state
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| 250 | changes to
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| 251 | <LI> <TT>MS_NONE</tt> indicating that reachable objects are marked.
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| 252 | </ol>
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| 253 |
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| 254 | The core mark routine <TT>GC_mark_from</tt>, is called
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| 255 | repeatedly by several of the sub-phases when the mark stack starts to fill
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| 256 | up. It is also called repeatedly in <TT>MS_ROOTS_PUSHED</tt> state
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| 257 | to empty the mark stack.
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| 258 | The routine is designed to only perform a limited amount of marking at
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| 259 | each call, so that it can also be used by the incremental collector.
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| 260 | It is fairly carefully tuned, since it usually consumes a large majority
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| 261 | of the garbage collection time.
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| 262 | <P>
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| 263 | The fact that it perform a only a small amount of work per call also
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| 264 | allows it to be used as the core routine of the parallel marker. In that
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| 265 | case it is normally invoked on thread-private mark stacks instead of the
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| 266 | global mark stack. More details can be found in
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| 267 | <A HREF="scale.html">scale.html</a>
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| 268 | <P>
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| 269 | The marker correctly handles mark stack overflows. Whenever the mark stack
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| 270 | overflows, the mark state is reset to <TT>MS_INVALID</tt>.
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| 271 | Since there are already marked objects in the heap,
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| 272 | this eventually forces a complete
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| 273 | scan of the heap, searching for pointers, during which any unmarked objects
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| 274 | referenced by marked objects are again pushed on the mark stack. This
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| 275 | process is repeated until the mark phase completes without a stack overflow.
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| 276 | Each time the stack overflows, an attempt is made to grow the mark stack.
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| 277 | All pieces of the collector that push regions onto the mark stack have to be
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| 278 | careful to ensure forward progress, even in case of repeated mark stack
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| 279 | overflows. Every mark attempt results in additional marked objects.
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| 280 | <P>
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| 281 | Each mark stack entry is processed by examining all candidate pointers
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| 282 | in the range described by the entry. If the region has no associated
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| 283 | type information, then this typically requires that each 4-byte aligned
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| 284 | quantity (8-byte aligned with 64-bit pointers) be considered a candidate
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| 285 | pointer.
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| 286 | <P>
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| 287 | We determine whether a candidate pointer is actually the address of
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| 288 | a heap block. This is done in the following steps:
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| 289 | <NL>
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| 290 | <LI> The candidate pointer is checked against rough heap bounds.
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| 291 | These heap bounds are maintained such that all actual heap objects
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| 292 | fall between them. In order to facilitate black-listing (see below)
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| 293 | we also include address regions that the heap is likely to expand into.
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| 294 | Most non-pointers fail this initial test.
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| 295 | <LI> The candidate pointer is divided into two pieces; the most significant
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| 296 | bits identify a <TT>HBLKSIZE</tt>-sized page in the address space, and
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| 297 | the least significant bits specify an offset within that page.
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| 298 | (A hardware page may actually consist of multiple such pages.
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| 299 | HBLKSIZE is usually the page size divided by a small power of two.)
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| 300 | <LI>
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| 301 | The page address part of the candidate pointer is looked up in a
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| 302 | <A HREF="tree.html">table</a>.
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| 303 | Each table entry contains either 0, indicating that the page is not part
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| 304 | of the garbage collected heap, a small integer <I>n</i>, indicating
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| 305 | that the page is part of large object, starting at least <I>n</i> pages
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| 306 | back, or a pointer to a descriptor for the page. In the first case,
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| 307 | the candidate pointer i not a true pointer and can be safely ignored.
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| 308 | In the last two cases, we can obtain a descriptor for the page containing
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| 309 | the beginning of the object.
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| 310 | <LI>
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| 311 | The starting address of the referenced object is computed.
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| 312 | The page descriptor contains the size of the object(s)
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| 313 | in that page, the object kind, and the necessary mark bits for those
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| 314 | objects. The size information can be used to map the candidate pointer
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| 315 | to the object starting address. To accelerate this process, the page header
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| 316 | also contains a pointer to a precomputed map of page offsets to displacements
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| 317 | from the beginning of an object. The use of this map avoids a
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| 318 | potentially slow integer remainder operation in computing the object
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| 319 | start address.
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| 320 | <LI>
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| 321 | The mark bit for the target object is checked and set. If the object
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| 322 | was previously unmarked, the object is pushed on the mark stack.
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| 323 | The descriptor is read from the page descriptor. (This is computed
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| 324 | from information <TT>GC_obj_kinds</tt> when the page is first allocated.)
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| 325 | </nl>
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| 326 | <P>
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| 327 | At the end of the mark phase, mark bits for left-over free lists are cleared,
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| 328 | in case a free list was accidentally marked due to a stray pointer.
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| 329 |
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| 330 | <H2>Sweep phase</h2>
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| 331 |
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| 332 | At the end of the mark phase, all blocks in the heap are examined.
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| 333 | Unmarked large objects are immediately returned to the large object free list.
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| 334 | Each small object page is checked to see if all mark bits are clear.
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| 335 | If so, the entire page is returned to the large object free list.
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| 336 | Small object pages containing some reachable object are queued for later
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| 337 | sweeping, unless we determine that the page contains very little free
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| 338 | space, in which case it is not examined further.
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| 339 | <P>
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| 340 | This initial sweep pass touches only block headers, not
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| 341 | the blocks themselves. Thus it does not require significant paging, even
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| 342 | if large sections of the heap are not in physical memory.
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| 343 | <P>
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| 344 | Nonempty small object pages are swept when an allocation attempt
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| 345 | encounters an empty free list for that object size and kind.
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| 346 | Pages for the correct size and kind are repeatedly swept until at
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| 347 | least one empty block is found. Sweeping such a page involves
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| 348 | scanning the mark bit array in the page header, and building a free
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| 349 | list linked through the first words in the objects themselves.
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| 350 | This does involve touching the appropriate data page, but in most cases
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| 351 | it will be touched only just before it is used for allocation.
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| 352 | Hence any paging is essentially unavoidable.
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| 353 | <P>
|
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| 354 | Except in the case of pointer-free objects, we maintain the invariant
|
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| 355 | that any object in a small object free list is cleared (except possibly
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| 356 | for the link field). Thus it becomes the burden of the small object
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| 357 | sweep routine to clear objects. This has the advantage that we can
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| 358 | easily recover from accidentally marking a free list, though that could
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| 359 | also be handled by other means. The collector currently spends a fair
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| 360 | amount of time clearing objects, and this approach should probably be
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| 361 | revisited.
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| 362 | <P>
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| 363 | In most configurations, we use specialized sweep routines to handle common
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| 364 | small object sizes. Since we allocate one mark bit per word, it becomes
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| 365 | easier to examine the relevant mark bits if the object size divides
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| 366 | the word length evenly. We also suitably unroll the inner sweep loop
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| 367 | in each case. (It is conceivable that profile-based procedure cloning
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| 368 | in the compiler could make this unnecessary and counterproductive. I
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| 369 | know of no existing compiler to which this applies.)
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| 370 | <P>
|
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| 371 | The sweeping of small object pages could be avoided completely at the expense
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| 372 | of examining mark bits directly in the allocator. This would probably
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| 373 | be more expensive, since each allocation call would have to reload
|
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| 374 | a large amount of state (e.g. next object address to be swept, position
|
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| 375 | in mark bit table) before it could do its work. The current scheme
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| 376 | keeps the allocator simple and allows useful optimizations in the sweeper.
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| 377 |
|
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| 378 | <H2>Finalization</h2>
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| 379 | Both <TT>GC_register_disappearing_link</tt> and
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| 380 | <TT>GC_register_finalizer</tt> add the request to a corresponding hash
|
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| 381 | table. The hash table is allocated out of collected memory, but
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| 382 | the reference to the finalizable object is hidden from the collector.
|
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| 383 | Currently finalization requests are processed non-incrementally at the
|
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| 384 | end of a mark cycle.
|
|---|
| 385 | <P>
|
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| 386 | The collector makes an initial pass over the table of finalizable objects,
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| 387 | pushing the contents of unmarked objects onto the mark stack.
|
|---|
| 388 | After pushing each object, the marker is invoked to mark all objects
|
|---|
| 389 | reachable from it. The object itself is not explicitly marked.
|
|---|
| 390 | This assures that objects on which a finalizer depends are neither
|
|---|
| 391 | collected nor finalized.
|
|---|
| 392 | <P>
|
|---|
| 393 | If in the process of marking from an object the
|
|---|
| 394 | object itself becomes marked, we have uncovered
|
|---|
| 395 | a cycle involving the object. This usually results in a warning from the
|
|---|
| 396 | collector. Such objects are not finalized, since it may be
|
|---|
| 397 | unsafe to do so. See the more detailed
|
|---|
| 398 | <A HREF="http://www.hpl.hp.com/personal/Hans_Boehm/gc/finalization.html"> discussion of finalization semantics</a>.
|
|---|
| 399 | <P>
|
|---|
| 400 | Any objects remaining unmarked at the end of this process are added to
|
|---|
| 401 | a queue of objects whose finalizers can be run. Depending on collector
|
|---|
| 402 | configuration, finalizers are dequeued and run either implicitly during
|
|---|
| 403 | allocation calls, or explicitly in response to a user request.
|
|---|
| 404 | (Note that the former is unfortunately both the default and not generally safe.
|
|---|
| 405 | If finalizers perform synchronization, it may result in deadlocks.
|
|---|
| 406 | Nontrivial finalizers generally need to perform synchronization, and
|
|---|
| 407 | thus require a different collector configuration.)
|
|---|
| 408 | <P>
|
|---|
| 409 | The collector provides a mechanism for replacing the procedure that is
|
|---|
| 410 | used to mark through objects. This is used both to provide support for
|
|---|
| 411 | Java-style unordered finalization, and to ignore certain kinds of cycles,
|
|---|
| 412 | <I>e.g.</i> those arising from C++ implementations of virtual inheritance.
|
|---|
| 413 |
|
|---|
| 414 | <H2>Generational Collection and Dirty Bits</h2>
|
|---|
| 415 | We basically use the concurrent and generational GC algorithm described in
|
|---|
| 416 | <A HREF="http://www.hpl.hp.com/personal/Hans_Boehm/gc/papers/pldi91.ps.Z">"Mostly Parallel Garbage Collection"</a>,
|
|---|
| 417 | by Boehm, Demers, and Shenker.
|
|---|
| 418 | <P>
|
|---|
| 419 | The most significant modification is that
|
|---|
| 420 | the collector always starts running in the allocating thread.
|
|---|
| 421 | There is no separate garbage collector thread. (If parallel GC is
|
|---|
| 422 | enabled, helper threads may also be woken up.)
|
|---|
| 423 | If an allocation attempt either requests a large object, or encounters
|
|---|
| 424 | an empty small object free list, and notices that there is a collection
|
|---|
| 425 | in progress, it immediately performs a small amount of marking work
|
|---|
| 426 | as described above.
|
|---|
| 427 | <P>
|
|---|
| 428 | This change was made both because we wanted to easily accommodate
|
|---|
| 429 | single-threaded environments, and because a separate GC thread requires
|
|---|
| 430 | very careful control over the scheduler to prevent the mutator from
|
|---|
| 431 | out-running the collector, and hence provoking unneeded heap growth.
|
|---|
| 432 | <P>
|
|---|
| 433 | In incremental mode, the heap is always expanded when we encounter
|
|---|
| 434 | insufficient space for an allocation. Garbage collection is triggered
|
|---|
| 435 | whenever we notice that more than
|
|---|
| 436 | <TT>GC_heap_size</tt>/2 * <TT>GC_free_space_divisor</tt>
|
|---|
| 437 | bytes of allocation have taken place.
|
|---|
| 438 | After <TT>GC_full_freq</tt> minor collections a major collection
|
|---|
| 439 | is started.
|
|---|
| 440 | <P>
|
|---|
| 441 | All collections initially run interrupted until a predetermined
|
|---|
| 442 | amount of time (50 msecs by default) has expired. If this allows
|
|---|
| 443 | the collection to complete entirely, we can avoid correcting
|
|---|
| 444 | for data structure modifications during the collection. If it does
|
|---|
| 445 | not complete, we return control to the mutator, and perform small
|
|---|
| 446 | amounts of additional GC work during those later allocations that
|
|---|
| 447 | cannot be satisfied from small object free lists. When marking completes,
|
|---|
| 448 | the set of modified pages is retrieved, and we mark once again from
|
|---|
| 449 | marked objects on those pages, this time with the mutator stopped.
|
|---|
| 450 | <P>
|
|---|
| 451 | We keep track of modified pages using one of several distinct mechanisms:
|
|---|
| 452 | <OL>
|
|---|
| 453 | <LI>
|
|---|
| 454 | Through explicit mutator cooperation. Currently this requires
|
|---|
| 455 | the use of <TT>GC_malloc_stubborn</tt>, and is rarely used.
|
|---|
| 456 | <LI>
|
|---|
| 457 | (<TT>MPROTECT_VDB</tt>) By write-protecting physical pages and
|
|---|
| 458 | catching write faults. This is
|
|---|
| 459 | implemented for many Unix-like systems and for win32. It is not possible
|
|---|
| 460 | in a few environments.
|
|---|
| 461 | <LI>
|
|---|
| 462 | (<TT>PROC_VDB</tt>) By retrieving dirty bit information from /proc.
|
|---|
| 463 | (Currently only Sun's
|
|---|
| 464 | Solaris supports this. Though this is considerably cleaner, performance
|
|---|
| 465 | may actually be better with mprotect and signals.)
|
|---|
| 466 | <LI>
|
|---|
| 467 | (<TT>PCR_VDB</tt>) By relying on an external dirty bit implementation, in this
|
|---|
| 468 | case the one in Xerox PCR.
|
|---|
| 469 | <LI>
|
|---|
| 470 | (<TT>DEFAULT_VDB</tt>) By treating all pages as dirty. This is the default if
|
|---|
| 471 | none of the other techniques is known to be usable, and
|
|---|
| 472 | <TT>GC_malloc_stubborn</tt> is not used. Practical only for testing, or if
|
|---|
| 473 | the vast majority of objects use <TT>GC_malloc_stubborn</tt>.
|
|---|
| 474 | </ol>
|
|---|
| 475 |
|
|---|
| 476 | <H2>Black-listing</h2>
|
|---|
| 477 |
|
|---|
| 478 | The collector implements <I>black-listing</i> of pages, as described
|
|---|
| 479 | in
|
|---|
| 480 | <A HREF="http://www.acm.org/pubs/citations/proceedings/pldi/155090/p197-boehm/">
|
|---|
| 481 | Boehm, ``Space Efficient Conservative Collection'', PLDI '93</a>, also available
|
|---|
| 482 | <A HREF="papers/pldi93.ps.Z">here</a>.
|
|---|
| 483 | <P>
|
|---|
| 484 | During the mark phase, the collector tracks ``near misses'', i.e. attempts
|
|---|
| 485 | to follow a ``pointer'' to just outside the garbage-collected heap, or
|
|---|
| 486 | to a currently unallocated page inside the heap. Pages that have been
|
|---|
| 487 | the targets of such near misses are likely to be the targets of
|
|---|
| 488 | misidentified ``pointers'' in the future. To minimize the future
|
|---|
| 489 | damage caused by such misidentifications they will be allocated only to
|
|---|
| 490 | small pointerfree objects.
|
|---|
| 491 | <P>
|
|---|
| 492 | The collector understands two different kinds of black-listing. A
|
|---|
| 493 | page may be black listed for interior pointer references
|
|---|
| 494 | (<TT>GC_add_to_black_list_stack</tt>), if it was the target of a near
|
|---|
| 495 | miss from a location that requires interior pointer recognition,
|
|---|
| 496 | <I>e.g.</i> the stack, or the heap if <TT>GC_all_interior_pointers</tt>
|
|---|
| 497 | is set. In this case, we also avoid allocating large blocks that include
|
|---|
| 498 | this page.
|
|---|
| 499 | <P>
|
|---|
| 500 | If the near miss came from a source that did not require interior
|
|---|
| 501 | pointer recognition, it is black-listed with
|
|---|
| 502 | <TT>GC_add_to_black_list_normal</tt>.
|
|---|
| 503 | A page black-listed in this way may appear inside a large object,
|
|---|
| 504 | so long as it is not the first page of a large object.
|
|---|
| 505 | <P>
|
|---|
| 506 | The <TT>GC_allochblk</tt> routine respects black-listing when assigning
|
|---|
| 507 | a block to a particular object kind and size. It occasionally
|
|---|
| 508 | drops (i.e. allocates and forgets) blocks that are completely black-listed
|
|---|
| 509 | in order to avoid excessively long large block free lists containing
|
|---|
| 510 | only unusable blocks. This would otherwise become an issue
|
|---|
| 511 | if there is low demand for small pointerfree objects.
|
|---|
| 512 |
|
|---|
| 513 | <H2>Thread support</h2>
|
|---|
| 514 | We support several different threading models. Unfortunately Pthreads,
|
|---|
| 515 | the only reasonably well standardized thread model, supports too narrow
|
|---|
| 516 | an interface for conservative garbage collection. There appears to be
|
|---|
| 517 | no completely portable way to allow the collector
|
|---|
| 518 | to coexist with various Pthreads
|
|---|
| 519 | implementations. Hence we currently support only the more
|
|---|
| 520 | common Pthreads implementations.
|
|---|
| 521 | <P>
|
|---|
| 522 | In particular, it is very difficult for the collector to stop all other
|
|---|
| 523 | threads in the system and examine the register contents. This is currently
|
|---|
| 524 | accomplished with very different mechanisms for some Pthreads
|
|---|
| 525 | implementations. The Solaris implementation temporarily disables much
|
|---|
| 526 | of the user-level threads implementation by stopping kernel-level threads
|
|---|
| 527 | ("lwp"s). The Linux/HPUX/OSF1 and Irix implementations sends signals to
|
|---|
| 528 | individual Pthreads and has them wait in the signal handler.
|
|---|
| 529 | <P>
|
|---|
| 530 | The Linux and Irix implementations use
|
|---|
| 531 | only documented Pthreads calls, but rely on extensions to their semantics.
|
|---|
| 532 | The Linux implementation <TT>linux_threads.c</tt> relies on only very
|
|---|
| 533 | mild extensions to the pthreads semantics, and already supports a large number
|
|---|
| 534 | of other Unix-like pthreads implementations. Our goal is to make this the
|
|---|
| 535 | only pthread support in the collector.
|
|---|
| 536 | <P>
|
|---|
| 537 | (The Irix implementation is separate only for historical reasons and should
|
|---|
| 538 | clearly be merged. The current Solaris implementation probably performs
|
|---|
| 539 | better in the uniprocessor case, but does not support thread operations in the
|
|---|
| 540 | collector. Hence it cannot support the parallel marker.)
|
|---|
| 541 | <P>
|
|---|
| 542 | All implementations must
|
|---|
| 543 | intercept thread creation and a few other thread-specific calls to allow
|
|---|
| 544 | enumeration of threads and location of thread stacks. This is current
|
|---|
| 545 | accomplished with <TT># define</tt>'s in <TT>gc.h</tt>
|
|---|
| 546 | (really <TT>gc_pthread_redirects.h</tt>), or optionally
|
|---|
| 547 | by using ld's function call wrapping mechanism under Linux.
|
|---|
| 548 | <P>
|
|---|
| 549 | Recent versions of the collector support several facilites to enhance
|
|---|
| 550 | the processor-scalability and thread performance of the collector.
|
|---|
| 551 | These are discussed in more detail <A HREF="scale.html">here</a>.
|
|---|
| 552 | <P>
|
|---|
| 553 | Comments are appreciated. Please send mail to
|
|---|
| 554 | <A HREF="mailto:boehm@acm.org"><TT>boehm@acm.org</tt></a> or
|
|---|
| 555 | <A HREF="mailto:Hans.Boehm@hp.com"><TT>Hans.Boehm@hp.com</tt></a>
|
|---|
| 556 | <P>
|
|---|
| 557 | This is a modified copy of a page written while the author was at SGI.
|
|---|
| 558 | The original was <A HREF="http://reality.sgi.com/boehm/gcdescr.html">here</a>.
|
|---|
| 559 | </body>
|
|---|
| 560 | </html>
|
|---|