| 1 | %% LaTeX Beamer presentation template (requires beamer package)
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| 2 | %% see http://latex-beamer.sourceforge.net/
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| 3 | %% idea contributed by H. Turgut Uyar
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| 4 | %% template based on a template by Till Tantau
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| 5 | %% this template is still evolving - it might differ in future releases!
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| 6 |
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| 7 | % Voyager presentation for Developers Workshop 2008
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| 8 | % Adrian Gschwend
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| 9 |
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| 10 | \documentclass{beamer}
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| 11 | % Handout:
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| 12 | %\documentclass[handout]{beamer}
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| 13 |
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| 14 | \mode<presentation>
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| 15 | {
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| 16 | \usetheme{Warsaw}
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| 17 | \setbeamercovered{transparent}
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| 18 | }
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| 19 |
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| 20 | \usepackage{amsmath,amssymb}
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| 21 | \usepackage[latin1]{inputenc}
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| 22 | \usepackage{times}
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| 23 | \usepackage[T1]{fontenc}
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| 24 |
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| 25 | \beamertemplatetransparentcovereddynamic
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| 26 |
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| 27 | %\logo{\includegraphics[height=0.5cm]{dws06.png}}
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| 28 |
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| 29 | \title[netlabs.org - The Voyager Project]
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| 30 | {netlabs.org - The Voyager Project}
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| 31 |
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| 32 | \subtitle
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| 33 | {Status \& Next Steps}
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| 34 |
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| 35 | \author[Adrian Gschwend]
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| 36 | {Adrian~Gschwend}
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| 37 |
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| 38 | \institute[netlabs.org]
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| 39 | {
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| 40 | netlabs.org - Open Source Software
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| 41 | }
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| 42 |
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| 43 | \date[18.05.2008]
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| 44 | {Developers Workshop 2008, Duesseldorf, Germany}
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| 45 |
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| 46 | \subject{OS/2 and eCS development}
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| 47 | \keywords{OS/2 eCS eComStation Voyager}
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| 48 |
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| 49 | % \AtBeginSubsection[]
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| 50 | % {
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| 51 | % \begin{frame}<beamer>
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| 52 | % \frametitle{Overview}
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| 53 | % \tableofcontents[part-1]
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| 54 | % \end{frame}
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| 55 | % }
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| 56 |
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| 57 |
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| 58 | \begin{document}
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| 59 |
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| 60 | \begin{frame}
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| 61 | \titlepage
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| 62 | \end{frame}
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| 63 |
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| 64 | \begin{frame}
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| 65 | \frametitle{Outline}
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| 66 | \tableofcontents[hideallsubsections]
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| 67 | \end{frame}
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| 68 |
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| 69 | \section{History}
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| 70 |
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| 71 | \subsection{The Journey}
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| 72 | \begin{frame}[allowframebreaks=0.6]
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| 73 | \frametitle{The Idea}
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| 74 | The Story so Far\ldots
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| 75 | \begin{itemize}
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| 76 | \item Long process of thinking about the future for several years
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| 77 | \item First idea with Kernel of MacOS X in Summer 2004
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| 78 | \item First presentation of that idea at Developers Workshop 2005 in Dresden
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| 79 | \item Reconsideration of this idea because it doesn't solve the main problem: Desktop
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| 80 | \item New idea with OpenGL based Desktop with well known toolkits, developed at SYSTEMS fair in Munich
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| 81 | \item Talks to various people and first presentation of that idea at
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| 82 | Warpstock Europe 2005 in Dresden
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| 83 | \item Presentation of first concept and design studies at Developers
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| 84 | Workshop 2006 in Biel, Switzerland
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| 85 | \item License decision during Summer 2006
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| 86 | \item First 0.1 release of \textit{The Design of Voyager} released to the
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| 87 | public for Warpstock Canada 2006
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| 88 | \item Coding from various site, namely Chris Wohlgemuth on NOM
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| 89 | \item Design studies for GTK+ on OS/2 by Dmitry
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| 90 | \item Happy Hacking in Wintercamp 2007
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| 91 | \item Preparation for Warpstock Europe 2007
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| 92 | \item And then\ldots
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| 93 | \end{itemize}
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| 94 | \end{frame}
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| 95 |
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| 96 | \subsection{Uhm\ldots}
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| 97 | \begin{frame}
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| 98 | \frametitle{Along comes\ldots}
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| 99 | Daniela, and some more friends around us:
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| 100 | \begin{itemize}
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| 101 | \item Why concepts from the nineties?
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| 102 | \item Why a desktop concept based on mouse \& keyboard?
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| 103 | \item What about the fancy new interfaces coming up (multitouch \& friends)?
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| 104 | \item Why do I have to care about where I keep my information?
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| 105 | \item Why do current desktops suck?
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| 106 | \end{itemize}
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| 107 | \end{frame}
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| 108 |
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| 109 | \begin{frame}
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| 110 | \frametitle{She Got a Point There\texttrademark}
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| 111 | That triggered some great discussions:
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| 112 | \begin{itemize}
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| 113 | \item Why do we have to define how something gets represented?
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| 114 | \item What would be an ideal world for handling our information?
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| 115 | \item Is a mobile device also a platform for Voyager?
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| 116 | \item Why implement old concepts?
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| 117 | \item Who needs another desktop anyway?
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| 118 | \end{itemize}
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| 119 |
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| 120 | \end{frame}
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| 121 |
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| 122 | \subsection{The Outcome}
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| 123 | \begin{frame}
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| 124 | \frametitle{Later On}
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| 125 | Based on a SOM based core:
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| 126 | \begin{itemize}
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| 127 | \item Workplace/Shell separation
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| 128 | \item Semantic information on object level
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| 129 | \item Binary compatibility
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| 130 | \end{itemize}
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| 131 | \end{frame}
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| 132 |
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| 133 | \begin{frame}
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| 134 | \frametitle{Conclusions}
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| 135 | \begin{itemize}[<+->]
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| 136 | \item A full blown Workplace is a nice goal
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| 137 | \item but we need to start different
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| 138 | \item Guerrilla tactics
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| 139 | \item People won't care about NOM
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| 140 | \item They care about what they get
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| 141 | \item and about how they can work with it
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| 142 | \item Divide and conquer
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| 143 | \end{itemize}
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| 144 | \end{frame}
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| 145 |
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| 146 | \section{Some Code, Anyone?}
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| 147 | \subsection{NOM}
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| 148 |
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| 149 | \begin{frame}
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| 150 | \frametitle{Netlabs Object Model}
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| 151 | \begin{itemize}
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| 152 | \item SOM is a binary compatible object model, no need to recompile objects (unlike on GNOME for example)
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| 153 | \item There are some design documents from IBM itself (published in ACM)
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| 154 | \item There is quite some documentation available written by former IBM employees
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| 155 | \item Chris Wohlgemuth started to re-implement the concepts under the name NOM
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| 156 | \item This is the technical base for our ideas
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| 157 | \end{itemize}
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| 158 | \end{frame}
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| 159 |
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| 160 | \begin{frame}
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| 161 | \frametitle{Netlabs Object Model}
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| 162 | Things that work right now:
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| 163 | \begin{itemize}
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| 164 | \item Binding files creation (IDL compiler)
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| 165 | \item Class creation from IDL files
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| 166 | \item Subclassing
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| 167 | \item Method overriding
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| 168 | \item Compiles on:
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| 169 | \begin{itemize}
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| 170 | \item eComStation
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| 171 | \item MacOS X
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| 172 | \item Linux
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| 173 | \item Windows
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| 174 | \end{itemize}
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| 175 | \end{itemize}
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| 176 | \end{frame}
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| 177 |
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| 178 | \begin{frame}
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| 179 | \frametitle{Netlabs Object Model}
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| 180 | Thinks that do not work yet:
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| 181 | \begin{itemize}
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| 182 | \item Class replacement, almost done
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| 183 | \item Dynamical loading of classes, in development
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| 184 | \item \ldots
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| 185 | \end{itemize}
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| 186 | Difference to SOM:
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| 187 | \begin{itemize}
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| 188 | \item Use of an environment pointer in each method call (CORBA exception
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| 189 | handling)
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| 190 | \item SOM specific IDL extensions are not supported
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| 191 | \item No distributed SOM
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| 192 | \item Object pointer check
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| 193 | \item \ldots
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| 194 | \end{itemize}
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| 195 | \end{frame}
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| 196 |
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| 197 | \begin{frame}
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| 198 | \frametitle{Netlabs Object Model}
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| 199 | Things that will be implemented:
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| 200 | \begin{itemize}
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| 201 | \item Signals and slots
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| 202 | \item Getters/setters (properties)
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| 203 | \end{itemize}
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| 204 | \end{frame}
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| 205 |
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| 206 | \subsection{Next Steps}
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| 207 | \begin{frame}
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| 208 | \frametitle{NOM}
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| 209 | \begin{itemize}
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| 210 | \item Fix garbage collection on most platforms
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| 211 | \item Code cleanup \& testing
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| 212 | \item Build system improvements
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| 213 | \end{itemize}
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| 214 | \end{frame}
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| 215 |
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| 216 | \begin{frame}
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| 217 | \frametitle{Workplace/Shell Separation}
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| 218 | \begin{itemize}
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| 219 | \item First implementation
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| 220 | \item Probably some RAD solution to start with
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| 221 | \item Proof of the concept
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| 222 | \end{itemize}
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| 223 | \end{frame}
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| 224 |
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| 225 | \begin{frame}
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| 226 | \frametitle{Webpages}
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| 227 | \begin{itemize}
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| 228 | \item Some serious good looking page
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| 229 | \item Information for developers
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| 230 | \item Information for potential investors
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| 231 | \item Information for users
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| 232 | \end{itemize}
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| 233 | \end{frame}
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| 234 |
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| 235 | \begin{frame}
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| 236 | \frametitle{Developers}
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| 237 | \begin{itemize}
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| 238 | \item Integration into development environments:
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| 239 | \begin{itemize}
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| 240 | \item Eclipse
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| 241 | \item XCode
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| 242 | \item VisualStudio
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| 243 | \end{itemize}
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| 244 | \item Walkthroughs for coders
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| 245 | \end{itemize}
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| 246 | \end{frame}
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| 247 |
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| 248 | \begin{frame}
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| 249 | \frametitle{Users}
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| 250 | \begin{itemize}
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| 251 | \item Binary releases
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| 252 | \item Basic features
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| 253 | \item Integration into the supported platforms
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| 254 | \end{itemize}
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| 255 | \end{frame}
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| 256 |
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| 257 | \section{Join Us}
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| 258 | \begin{frame}
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| 259 | \frametitle{Join the Project}
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| 260 | \begin{itemize}
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| 261 | \item Go to \texttt{http://voyager.netlabs.org}
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| 262 | \item Check the Voyager Wiki and FAQ (needs some major updates)
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| 263 | \item Join the Voyager Mailinglist
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| 264 | \item Join the \texttt{\#netlabs} IRC channel on irc.freenode.net
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| 265 | \item Contribute to NOM, class implementation, prototypes
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| 266 | \item Bring up cool ideas
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| 267 | \end{itemize}
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| 268 | \end{frame}
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| 269 |
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| 270 | \begin{frame}
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| 271 | \frametitle{Q\&A}
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| 272 | Questions?
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| 273 | \end{frame}
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| 274 |
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| 275 | \end{document}
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